forum

-45 - dogura * magura [Osu|Taiko|For App]

posted
Total Posts
10
Topic Starter
AngelHoney
This beatmap was submitted using in-game submission on 2012年3月13日 at 23:17:29

Artist: -45
Title: dogura * magura
Source: BMS
Tags: TW-KUMA01 lepidopodus
BPM: 167
Filesize: 3271kb
Play Time: 02:57
Difficulties Available:
  1. AKUMA (5 stars, 867 notes)
  2. lepidon! - Taiko Oni (4.89 stars, 1313 notes)
Download: -45 - dogura * magura
Information: Scores/Beatmap Listing
---------------
-45 - ドグラ・マグラ

AngelHoney+KUMA=AKUMA ._......

thx for lepidopodus 's diff
Topic Starter
AngelHoney
8-) 8-) 8-)
TW-KUMA01
腦隨地獄。
LKs
为什么不是KuHoney
Topic Starter
AngelHoney
0.0.....
fanzhen0019
aho乱摆系列
aho1/41/3塞满系列

hentai
lepidopodus
giO-
Hello from my mod queue~

This is M4M with my map Renard - Smoke Tower

AKUMA

HP Drain -1?

00:28:734 (4,5) - add minislider instead http://puu.sh/hXwP
00:29:812 (8,9) - ^
i noticed other points like previous, you can follow the suggestion of minislider on some of them
00:50:291 (3) - add beat instead of slider? http://puu.sh/hXyE
01:02:237 (13) - new combo and delete from 01:02:417 (1) - ?
01:11:040 (1) - delete new combo
01:59:183 (14) - new combo and delete from 01:59:543 (1) -
02:07:537 (12) - i would delete this note :v sound like shouldnt be there
02:08:075 (16) - ^
02:18:584 (11,12,13,14,1) - unstack
02:19:662 (5,6,7,8,9) - ^ you can at least do some pattern or change with some slider with repeats
02:20:920 (1) - remove new combo adding it here 02:22:177 (2) -
02:23:075 (5) - add another repeat http://puu.sh/hXEe
02:35:560 (8) - delete this and put beat on 02:35:650 - http://puu.sh/hXEV
02:39:602 (5,6) - or 02:39:872 (7,8) - change with some slider if you want :v
02:48:225 (6,7) - or 02:48:495 (8,9) - ^
02:49:483 (2) - fix this slider shape, looks a bit ugly (nazi :V)


Nice map, hope this mod will help a bit!

Good Luck~
:D
Topic Starter
AngelHoney
thx for mod >~< i will mod yours asap
Matrix
I refuse to believe that this isn't the greatest map ever created
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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