forum

Kitamura Eri - Happy Girl (TV Size)

posted
Total Posts
135
show more
Topic Starter
-HaRuNa-

DarknessAngel wrote:

request from Queue ~ :)



nekonomitsu's Easy

  1. 00:28:163 (3) - move clap onthe slider's tail to [00:30:232 (1)].It would sound better
  2. 00:34:784 (2) - remove clap on the slider's head,to compare with [00:33:129 (1)]
  3. 00:44:301 (1) - move whistle to [00:44:715 (2)]'s head would be better
  4. 00:49:681 (5) - change finish on the slider to whistle,it could emphasize the finish on slider tail well
  5. 00:54:646 (1) - why you decrease volume here ? you use 70% at [00:54:646]
    To be consistent,you should fix it to 70%
  6. 00:54:646 (1) - add finish in order to emphasize the kai time
  7. 01:07:888 (1) - the same reason as [00:54:646],add finish on the slider's head
  8. 01:24:026 (5) - empty hitsound ? maybe add clap on the slider's head and add finish on its tail
  9. the best diff in the map

Normal

  1. 00:16:577 (1,2) - 這之間的距離明顯太遠不是麼 ?
  2. 00:26:508 ~ 00:39:543 - BPM145的normal能這樣做的嗎...難
  3. 00:57:957 (1,2,3) - 這3個之間的間距...
  4. 很隨意地變換distance snap,你把這個當Hard做了是吧... ? - -

Hard

  1. 00:00:000 ~ 00:05:405 - 間距要用[00:00:026 (1,2,3,4,5,6)]還是[00:03:336 (1,2,3,4)]的,固定一下好嗎orz
  2. 00:08:301 ~ 00:10:577 - 間距...
  3. 00:19:681 - 這裡開始的聲音我用耳機都還聽不太出來,調高點吧,60%或70%
  4. 01:16:577 (4) - 這裡沒有跳的理由

Insane

  1. 00:15:750 (2) - 這裡的銜接很差,你看你前面多數個重疊都是1/4拍,到這裡變成了1/2,這個停頓還放在底下就很討人厭了
  2. 00:48:646 (3) - 1/2拍的堆疊理應注意一下,你有非常多的重疊使用時機都在1/4的,不如統一1/4都不要藏在下面而是放在其他地方吧,這樣玩家就能了解只要是藏在底下的都是1/4拍
  3. 00:31:474 (1,3) - 很獵奇的slider,不拉好點嗎 ?


這歌好聽耶,而且影片也很讚
我是羅莉控什麼的我會告訴你麼?


很多需要注意的間距問題
最大的問題在於normal,那裏我只能建議你重做了...
嘛,多找幾個mod提升一下吧
加油 ~
恩..謝謝 :)
Topic Starter
-HaRuNa-

Cirno wrote:

Hi, 抱歉略晚 还有这什么格式标签好像很好用...

[General]

fine

[nekonomitsu]

Why this diff and [Normal] has tick rate 2 when others have 1?
00:39:957 (1) - maybe just replace with some 1/1s?
01:21:129 (1,2,3) - this looks a bit ugly with the overlaps... make them wriggle less or more spaced?

[Normal]

为什么只有这和Easy是tick rate 2,没什么特殊意图的话全难度统一比较好
00:06:646 (1) - spinner后1/1就跟circle还在中间对新手是不是难了 后面好多spinner也这样不都说了
00:06:646 - 还有这诡异的13clap算什么
00:29:819 - normal重拍最好放点什么东西
00:39:750 (1,1) - 拜托ball ball you不要长音就放spinner啊...哪怕你随便放些1/1拍...

[Hard]

00:24:853 (2,3) - 这真不合适 跟音乐换3circle就好了
00:32:922 - 这还有vocal啊不加个circle吗
00:33:750 (4,5) - 这会被人当1/4打的,还不如就(5)前移1/4,然后00:34:163加circle
00:35:405 (3,4) - ^
00:37:888 (6) - 请画对称...觉得困难的话可以在时间到一半的时候加个红点调
00:40:474 - add circle
00:43:267 (1) - .....意味不明,替换成上次的节奏就好了
00:51:129 - 加circle然后spinner后推1/4开始?
00:54:646 (1,2,3,4,5,6) - 请跟vocal,这很反直觉
00:56:301 (1,2,3,4,5,6) - ^
01:02:508 (2,3) - 时间轴对调打起来更顺
01:08:715 (3) - 前移1/4 01:08:819加circle 还是那原因你这节奏不合歌而且很反直觉
01:10:370 (3) - 前移1/4
01:11:715 - add circle

[YuZuKi]

00:02:198 (3) - 删?音乐里没有而且听来也没那么好的话,还是不要硬加note了..
00:09:957 (1) - 这clap去掉吧不合曲
00:11:405 (4,1) - 时间轴调换的话打起来感觉更好?大概
00:13:267 (1,2,3,4) - 这clap去掉吧不合曲,另外我实在不觉得这样stack起来很好看,移开到每个slider头遮住半个圈可能比较好...
00:17:405 (6) - 这玩意真违和为什么要拐直线这图里不都曲线吗
00:22:577 (4,5) - clap? 另外这段整体铺上个24clap也没什么不好
00:26:508 - 00:29:612 - 这段跟vocal如何 很明显的二连不用可惜
00:31:474 (1) - 把wriggle出来那个点置中比较好 不然很丑 另外中间有几个控制点很扭曲 最好改一下
00:32:301 (3) - ^
00:33:129 - 00:36:232 - 跟vocal,理由同上
00:37:888 (4) - 00:38:508 结束然后00:38:715加circle?
00:40:474 - 加circle
00:43:888 (2) - 替换成00:40:370 - 00:41:198的节奏会比较好
01:12:853 (1,2,3,4) - 这insane你完全可以换连打 还送多分...
01:19:060 (4) - 多2 repeat然后01:19:474 (1) - 推后1/4开始?

That's all, good luck.
Thanks :)
samuel_old
mod from forgot what modding queue request
SPOILER
[General]
good diff mate

[nekonomitsu's Easy]
fine

[Normal]
fine
[Hard]
00:00:026-00:02:922 () - spacing 0.9?
00:24:853 (2) - slider end at 00:25:163
00:25:267 (3) - delete note
00:25:370 (4) - ^
00:27:232 () - add note
00:33:853 () - add note
00:35:508 () - ^
00:42:336 () - ^
00:53:301 (2) - slider start here end at 00:53:612
00:54:026 (4) - 1/2 slider start here end at 00:54:232
01:11:715 () - add note
01:11:922 (4) - delete note




[YuZuKi's Insane]
00:07:474 () - a note maybe?
00:09:853 () - ^
00:11:612 () - no nc
00:12:957 () - a note maybe?
00:13:163 () - ^
00:14:508 (4)- Slider to note
00:14:715 () - add note
00:16:163 (2)- one return less
00:16:267 () - note
00:16:370 () - ^
00:16:474 () - ^
00:25:267 (4)- delete note
00:43:681 () - add note
00:44:508 () - ^
00:54:129 (2)- Delete note
00:54:336 (4)- ^
00:54:439 (5)- ^
00:54:543 (6)- ^
00:56:198 () - add note
00:57:853 () - ^
01:05:508 () - ^
01:09:439 () - ^
01:11:094 () - ^
01:11:715 () - ^
01:12:853 (1)- suggest to change to 1/2 same as the others
01:13:370 () - add note
:)
Topic Starter
-HaRuNa-

samuel wrote:

mod from forgot what modding queue request
SPOILER
[General]
good diff mate

[nekonomitsu's Easy]
fine

[Normal]
fine
[Hard]
00:00:026-00:02:922 () - spacing 0.9?
00:24:853 (2) - slider end at 00:25:163
00:25:267 (3) - delete note
00:25:370 (4) - ^
00:27:232 () - add note
00:33:853 () - add note
00:35:508 () - ^
00:42:336 () - ^
00:53:301 (2) - slider start here end at 00:53:612
00:54:026 (4) - 1/2 slider start here end at 00:54:232
01:11:715 () - add note
01:11:922 (4) - delete note




[YuZuKi's Insane]
00:07:474 () - a note maybe?
00:09:853 () - ^
00:11:612 () - no nc
00:12:957 () - a note maybe?
00:13:163 () - ^
00:14:508 (4)- Slider to note
00:14:715 () - add note
00:16:163 (2)- one return less
00:16:267 () - note
00:16:370 () - ^
00:16:474 () - ^
00:25:267 (4)- delete note
00:43:681 () - add note
00:44:508 () - ^
00:54:129 (2)- Delete note
00:54:336 (4)- ^
00:54:439 (5)- ^
00:54:543 (6)- ^
00:56:198 () - add note
00:57:853 () - ^
01:05:508 () - ^
01:09:439 () - ^
01:11:094 () - ^
01:11:715 () - ^
01:12:853 (1)- suggest to change to 1/2 same as the others
01:13:370 () - add note
:)
Have you updated version :?:
I saw many fixed problem :(
so.........no kd, sorry :(
Melophobia
hi~
thank you for your request! ^^

General
from AIBat
http://puu.sh/h0gM
just letting you know~

Easy
00:09:957 (1) - remove claps from slider's beginning and end
00:12:025 (2) - clap instead of whistle
00:12:439 (3) - whistle instead of clap
00:14:922 (2) - clap to the end
00:16:991 (2,4) - claps
00:37:681 (1,2) - spacing
00:49:681 (5) - finish to the beginning?
01:04:577 (1) - clap to the reverse
01:06:232 (3) - clap to the end
01:07:888 (1) - ^
01:21:957 (2,3) - spacing

Normal
spacing is very inconstant....

00:16:577 (1) - remove clap
00:26:508 (1) - finish to the beginning?
00:29:612 (3,1) - spacing
00:29:612 (3) - finish to the end
00:33:129 (1) - finish

Hard
00:21:543 (5) - newcombo
00:21:957 (7) - clap to the end
00:42:439 (6) - spacing
00:44:301 (5) - finish to the end
00:46:370 (1) - finish
00:49:681 (1) - finish to the beginning
00:54:646 (1) - finish
00:59:405 (7) - newcombo
01:06:646 (6) - clap to the end
01:07:474 (7) - clap

Insane
00:31:474 (1) - clap to the end
00:32:301 (3) - ^
00:33:129 (1) - finish to the beginning
01:12:853 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this stream doesnt fit here..
01:19:060 (4) - remove clap from reverse

good luck!
Topic Starter
-HaRuNa-

Melophobia wrote:

hi~
thank you for your request! ^^

General
from AIBat
http://puu.sh/h0gM
just letting you know~

Easy
00:09:957 (1) - remove claps from slider's beginning and end
00:12:025 (2) - clap instead of whistle
00:12:439 (3) - whistle instead of clap
00:14:922 (2) - clap to the end
00:16:991 (2,4) - claps
00:37:681 (1,2) - spacing
00:49:681 (5) - finish to the beginning?
01:04:577 (1) - clap to the reverse
01:06:232 (3) - clap to the end
01:07:888 (1) - ^
01:21:957 (2,3) - spacing

Normal
spacing is very inconstant....

00:16:577 (1) - remove clap
00:26:508 (1) - finish to the beginning?
00:29:612 (3,1) - spacing
00:29:612 (3) - finish to the end
00:33:129 (1) - finish

Hard
00:21:543 (5) - newcombo
00:21:957 (7) - clap to the end
00:42:439 (6) - spacing
00:44:301 (5) - finish to the end
00:46:370 (1) - finish
00:49:681 (1) - finish to the beginning
00:54:646 (1) - finish
00:59:405 (7) - newcombo
01:06:646 (6) - clap to the end
01:07:474 (7) - clap

Insane
00:31:474 (1) - clap to the end
00:32:301 (3) - ^
00:33:129 (1) - finish to the beginning
01:12:853 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this stream doesnt fit here..
01:19:060 (4) - remove clap from reverse

good luck!
Thanks mod :)
L_P
你好

easy
00:16:577 (1,2,3,4) - make a curve
00:31:888 (5) - make a curve slider? would be prettier
01:21:957 (2) - spacing huh?!


normal感觉AR偏低
其他嘛。。问题是没有的,但是感觉因为normal的关系限制了发挥

Hard
00:04:784 (4) - 这里感觉不大美观,如果用比较慢的slider velocity感觉更理想。。
00:12:025 (6) - 这个可以弯曲的更对称
00:25:681 (4) - 因为节奏的关系这里spacing被限制了,不如stack在之前的note?
00:30:646 (3,4,5,6,7) - 这些(即3的尾巴, 4 , 5 , 6 , 和7的头)可以排成一个弧度
01:19:060 (3,1) - 感觉不大适合放。。


insane
为何是yuzuki啊?求高人指点
00:07:060 (2) - 一开始建议spacing先不要太大,建议这样做,同时也不会被note 2的comboburst弄到
00:17:405 (6) - 多用一个点更美丽 00:38:715 (1,2,3,4,5) - 重复同样的位置有一些单调,不如试着旋转一点?
00:42:129 (x) - add note
01:04:577 (1) - 这一段感觉跟vocal会比较理想?
01:07:370 (x) - 加个note吧?连了感觉比较舒服
01:24:439 (1) - finish的声音不大好听?建议用soft finish
Topic Starter
-HaRuNa-

L_P wrote:

你好

easy
00:16:577 (1,2,3,4) - make a curve
00:31:888 (5) - make a curve slider? would be prettier
01:21:957 (2) - spacing huh?!


normal感觉AR偏低
其他嘛。。问题是没有的,但是感觉因为normal的关系限制了发挥

Hard
00:04:784 (4) - 这里感觉不大美观,如果用比较慢的slider velocity感觉更理想。。
00:12:025 (6) - 这个可以弯曲的更对称
00:25:681 (4) - 因为节奏的关系这里spacing被限制了,不如stack在之前的note?
00:30:646 (3,4,5,6,7) - 这些(即3的尾巴, 4 , 5 , 6 , 和7的头)可以排成一个弧度
01:19:060 (3,1) - 感觉不大适合放。。


insane
为何是yuzuki啊?求高人指点
00:07:060 (2) - 一开始建议spacing先不要太大,建议这样做,同时也不会被note 2的comboburst弄到
00:17:405 (6) - 多用一个点更美丽 00:38:715 (1,2,3,4,5) - 重复同样的位置有一些单调,不如试着旋转一点?
00:42:129 (x) - add note
01:04:577 (1) - 这一段感觉跟vocal会比较理想?
01:07:370 (x) - 加个note吧?连了感觉比较舒服
01:24:439 (1) - finish的声音不大好听?建议用soft finish
謝謝mod :)
arien666
[YuZuKi's Insane]
00:46:370 (1,2,3,4) - Make them same spacing :3?
01:00:439 (1,2,3,4) - Like this :3? http://osu.ppy.sh/ss/244822
01:16:784 (4,5) - This spacing seems little shorter than others so why don't you care about this :3?



meow :3
Topic Starter
-HaRuNa-

arien666 wrote:

[YuZuKi's Insane]
00:46:370 (1,2,3,4) - Make them same spacing :3?
01:00:439 (1,2,3,4) - Like this :3? http://osu.ppy.sh/ss/244822
01:16:784 (4,5) - This spacing seems little shorter than others so why don't you care about this :3?



meow :3
Thanks :3
arien666
Careless Cookie is here :3
Topic Starter
-HaRuNa-

arien666 wrote:

Careless Cookie is here :3
Thanks so much :3
Shana Aisaka
wow~ Finally it's bubble? :D
Omedetou ~ >w<" give you star again~
Topic Starter
-HaRuNa-

Shana Aisaka wrote:

wow~ Finally it's bubble? :D
Omedetou ~ >w<" give you star again~
Arigato >w<
biwako
I'm sorry for popping bubble...

[Hard]
00:42:439 (6) - reverse arrow is hidden
01:16:784 (5) - ^
01:12:853 (8) - ^ and restack

00:19:681 - unused section
00:52:991 - ^

[Insane]
00:14:922 (1) - reverse arrow is almost hidden
01:12:853 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I think this stream is don't fit
01:26:922 - finish is not fit imo

edit:ok,different Kiai Times is not problem
mancuso_JM_

biwako wrote:

I'm sorry for popping bubble...

[General]

AIBat wrote:

Inconsistency in Kiai Times:
- [Hard] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
- [nekonomitsu's Easy] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
- [Normal] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
- [Yia's Taiko] :
Kiai #1: Starts on 00:54:646, ends on 01:21:129
Kiai #2: Starts on 01:24:439, until the end
- [YuZuKi's Insane] :
Kiai #1: Starts on 00:54:646, ends on 01:04:577
Kiai #2: Starts on 01:07:888, ends on 01:17:819
I have to response that xD. This is not a reason to pop a bubble since his/her difficulties have the same kiai (are consistent). There are inconsistent in their Guest diff. and this is not a problem, since Guest diff/Taiko diff. can be different Kiai Time
-s u i r e n-
GO GO GO~~~!!!<3
Topic Starter
-HaRuNa-

suirenn05 wrote:

GO GO GO~~~!!!<3
:3
YuZuKi Kenny
繼續加油
Topic Starter
-HaRuNa-

kenny012012 wrote:

繼續加油
:)
abalee
Insane:
actually I don't like changing the SV so much, that really break the fluency while playing.
00:09:957 (1) - why clap? i suppose it should have claps every 2/1, or remove this clap.
00:36:439 (1,2,3) - spacing?
00:44:715 (1,2,3) - try this:

01:14:094 (13,14) - they shouldn't stacked right?
01:24:439 (1) - I'd suggest slience this spinner end.

Hard:
00:18:025 (8,9) - sugggest delete these two notes and move 00:18:232 (1) - to 00:18:025
00:33:129 (1) - finish
00:43:267 (1,3) - try this

01:24:026 (6,7) - take a try to change the sample set to soft
01:24:439 (1) - as Insane

Normal:
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane

Easy:
00:33:129 (1) - finish
00:37:681 (1) - remove new combo
00:38:508 (2) - add new combo
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane

Topic Starter
-HaRuNa-

abalee wrote:

Insane:
actually I don't like changing the SV so much, that really break the fluency while playing.
00:09:957 (1) - why clap? i suppose it should have claps every 2/1, or remove this clap.
00:36:439 (1,2,3) - spacing?
00:44:715 (1,2,3) - try this:
[attachment=1:5fd72]P1.jpg[/attachment:5fd72]
01:14:094 (13,14) - they shouldn't stacked right?
01:24:439 (1) - I'd suggest slience this spinner end.

Hard:
00:18:025 (8,9) - sugggest delete these two notes and move 00:18:232 (1) - to 00:18:025
00:33:129 (1) - finish
00:43:267 (1,3) - try this
[attachment=0:5fd72]P2.jpg[/attachment:5fd72]
01:24:026 (6,7) - take a try to change the sample set to soft
01:24:439 (1) - as Insane

Normal:
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane

Easy:
00:33:129 (1) - finish
00:37:681 (1) - remove new combo
00:38:508 (2) - add new combo
01:24:026 (7) - as Hard
01:24:439 (1) - as Insane
Thanks for modding :3
all fixed :)
Hinacle
HI~></

All of them just a suggestion

mod
<nekonomitsu's Easy>
  1. 00:49:681 (5) - Remove finish at end. don't match the voice and sounds

<Normal>
  1. AR-1/-2 I think AR6 is very hard to Normal diff
  2. 00:06:646 (1) - maybe.... Kind of soon after a spinner for an normal difficulty
  3. 00:26:508 (1) - you can change to two slider? This could be confusing for players
  4. 00:51:336 (1) - maybe End spinner at 00:53:819
  5. 00:59:198 (2,3) - why 0.8 spacing from here?
  6. 01:14:094 (4) - add note. Follows the voice now and sounds much better.
  7. 01:19:474 (1) - remove the spinner and put a note? Short spinner is very hard to normal diff
  8. 01:24:026 (7) - add fnish at end

<Hard>
  1. 00:36:439 (2,4,6) - Remove clap and add finish.I think, add finish sound much better
  2. 00:40:370 (2,3,4) - add whistle
  3. 00:40:784 (5) - remove clap at end, and add whistle beginning and 2nd reverse and end
  4. 00:43:267 (1,2,3,4,5) - 00:43:267 (1) - remove clap at end. 00:43:267 (1,2,3,4) - add whistle. 00:44:301 (5) - add clap at beginning and add whistle at reverse
  5. 00:51:336 (1) - maybe End spinner at 00:52:577
  6. 01:24:232 (7) - remove clap and add finish
<YuZuKi's Insane>
  1. 00:18:025 (7) - remove finish. don't match the sounds

Nice map!!
Ranked go~>w</
Topic Starter
-HaRuNa-

Hinacle wrote:

HI~></

All of them just a suggestion

mod
<nekonomitsu's Easy>
  1. 00:49:681 (5) - Remove finish at end. don't match the voice and sounds

<Normal>
  1. AR-1/-2 I think AR6 is very hard to Normal diff
  2. 00:06:646 (1) - maybe.... Kind of soon after a spinner for an normal difficulty
  3. 00:26:508 (1) - you can change to two slider? This could be confusing for players
  4. 00:51:336 (1) - maybe End spinner at 00:53:819
  5. 00:59:198 (2,3) - why 0.8 spacing from here?
  6. 01:14:094 (4) - add note. Follows the voice now and sounds much better.
  7. 01:19:474 (1) - remove the spinner and put a note? Short spinner is very hard to normal diff
  8. 01:24:026 (7) - add fnish at end

<Hard>
  1. 00:36:439 (2,4,6) - Remove clap and add finish.I think, add finish sound much better
  2. 00:40:370 (2,3,4) - add whistle
  3. 00:40:784 (5) - remove clap at end, and add whistle beginning and 2nd reverse and end
  4. 00:43:267 (1,2,3,4,5) - 00:43:267 (1) - remove clap at end. 00:43:267 (1,2,3,4) - add whistle. 00:44:301 (5) - add clap at beginning and add whistle at reverse
  5. 00:51:336 (1) - maybe End spinner at 00:52:577
  6. 01:24:232 (7) - remove clap and add finish
<YuZuKi's Insane>
  1. 00:18:025 (7) - remove finish. don't match the sounds

Nice map!!
Ranked go~>w</
Thanks >w<
Fenya
Hi :)

General:
I think the Taiko BG should say "Taiko BG" and not "sdfsdfg"

nekonomitsu's Easy:
00:30:232 (1,2,3,4,5) - I feel I don't have the same distance...
00:39:957 (1) - Not be very close to the previous note? If you start at 00:40:163?

Normal:
Your distance snap is x0,8 and it seems as if you not used it... I recommend you change it to x1,0
00:01:060 (2) - 2nd slidertick unnecessary
00:38:715 (1,2,3) - And if you put it like this: http://puu.sh/iJS2 ? I think it would look more symmetrical
01:06:232 (1) - 2 grid left... Should have the same distance 01:04:577 (1,2)

Hard:
00:04:784 (4) - Move end slidertick to x:364 y:216
00:16:991 (4) - move to x:176 y:88
00:17:198 (5) - 2nd slidertick move to x:284 y:10 and end slidertick move to x:328 y:68
00:38:922 (2) - end slidertick 1 grid down

YuZuKi's Insane:
00:18:232 (1) - And if you start at 00:18:232 (8) I think it sounds better...
01:14:094 (13,14,15) - It looks a bit ugly to play... In my opinion, you should go with the stream or separate it a bit more...

Well, I'm not good at this, I did everything I could >_<
Sorry for my bad English D:
Good work, good luck :)
Topic Starter
-HaRuNa-

Fenya wrote:

Hi :)

General:
I think the Taiko BG should say "Taiko BG" and not "sdfsdfg"

nekonomitsu's Easy:
00:30:232 (1,2,3,4,5) - I feel I don't have the same distance...
00:39:957 (1) - Not be very close to the previous note? If you start at 00:40:163?

Normal:
Your distance snap is x0,8 and it seems as if you not used it... I recommend you change it to x1,0
00:01:060 (2) - 2nd slidertick unnecessary
00:38:715 (1,2,3) - And if you put it like this: http://puu.sh/iJS2 ? I think it would look more symmetrical
01:06:232 (1) - 2 grid left... Should have the same distance 01:04:577 (1,2)

Hard:
00:04:784 (4) - Move end slidertick to x:364 y:216
00:16:991 (4) - move to x:176 y:88
00:17:198 (5) - 2nd slidertick move to x:284 y:10 and end slidertick move to x:328 y:68 :arrow: I think this....uh....not so good (my English is poor :( )
00:38:922 (2) - end slidertick 1 grid down

YuZuKi's Insane:
00:18:232 (1) - And if you start at 00:18:232 (8) I think it sounds better... :arrow: I don't know what you mean ;w;
01:14:094 (13,14,15) - It looks a bit ugly to play... In my opinion, you should go with the stream or separate it a bit more...

Well, I'm not good at this, I did everything I could >_<
Sorry for my bad English D:
Good work, good luck :)
Thanks for modding~~
AmaiHachimitsu
Hello!

- You should, or even MUST change it
- Suggestions
- comments

General
Nice song, I'm watching PapaKiki atm :D

Since the background is bright, combo colours should be a bit darker so players can see them clearly (especially blue/yellow approach circles)
I'm talking about playing with background, cuz video is too much for my pc ^^

Taiko background: http://osu.ppy.sh/ss/256024 > honestly, it looks terrible that way. Please search for a moe picture which won't cut off heads or torsoes. It don't have to be the same as the standard bg.

nekonomitsu's Easy nekonomitsu < cat's honey? D:

00:01:681 (4,2) - These two objects follow an uncommon rhythm (reverse of the slider and (2) are on red ticks). You must change it, it's not good for an [Easy]
00:13:267 (1) - 2 or more reverses aren't welcome in [Easy]
00:14:922 (2) - uncommon rhythm. Since it's a slider it's not a big deal, but still it's not good.
00:28:163 (3) - I would make 2 shorter sliders instead of one long, it lets you follow hitsounds pattern and it doesn't stop the flow
00:33:129 (1,2) - uncommon rhythm. Most of these slider will confuse beginners
00:49:681 (5) - the same as above
00:57:957 (1,2) - The same thing
01:09:543 (3) - ^
01:12:026 (3) - There're some exceptions for short 1/2 reverse sliders based on bpm, but I would still delete the repeat. I know you want to make it sounds better, but rules are rules, you can wait till someone more experienced say sth about it
01:16:163 (3) - uncommon again
01:20:301 (6) - The same as 2 lines above. Even if you're allowed to leave it as it is, make sure the very end of the slider leads straight to the next object
01:24:026 (5) - Should be no problem here... but if someone else insist on changing it, do it

Normal This diff is kind of "hard to feel" map, I don't like it, honestly
This diff changes its distance snap. It's not THAT bad, but players can't predict when it's gonna be faster/slower. You haven't used higher distance snap only for chorus (that would be predictable), I saw it at few other moments. Please check and resnap it it (it's [Normal] after all)

00:03:336 (1) - What is this? o.o awful and not rhythmical, remap it
00:10:784 (2) - a bit off-screen, put it few grids lower
01:18:439 (2) - double reversed slider after one reversed slider is confusing, change it
01:22:784 (5) - ^

Well, I know that one can have his own mapping style, but a load of sliders doesn't give much fun

Yia's Taiko I can't mod taiko, but I saw auto playing it. It's creative and sounds good, but I'm sure it needs modding from an experienced taiko player.

Hard

Spacing issues again, I'll try to point most of them, but I think the whole map needs to be checked and snapped correctly Of course you can make some jumps, but I'm sure you didn't want to do them in most cases

00:01:681 (1,2,3,4,5,6) - consider making it in the same pattern as the yellow combo just before it?
00:11:819 (5) - spacing
00:14:922 (3) - ^
00:15:957 (1) - ^
00:27:336 (6) - hard to predict
00:33:750 (4) - this one should be spaced
00:42:026 (2,3,4,5,6) - It's the only one stream with more than 3 circles: It's confusing and not very rhythmical, do it with a triple + sliders
00:43:267 (1) - spacing
01:04:577 (1,2,3,1,2,3) - I suggest you deleting the (2)s from the triples
01:07:888 (1,2,3,4,5,6) - This kind of pattern is a bit too hard for a [Hard] in my opinion


YuZuKi's Insane
00:19:267 - I'd like you to end the spinner here and add a circle on the next white tick to follow the clap sound (normal hitclap) and see if it's better
00:31:474 (1,3) - Changing sliders' velocity by changing it's shape is not allowed (especially if it's hardly visible)
00:37:888 (4) - confusing and a bit awful, consider reshaping?
01:19:060 (4) - sounds odd, make it like that:

Well, I think that's all. It was a abasic mod, I'm not good with hitsounds, but they sounded quite well. Ask someone experienced to check them

Good Luck
Topic Starter
-HaRuNa-

AmaiHachimitsu wrote:

Hello!

- You should, or even MUST change it
- Suggestions
- comments

General
Nice song, I'm watching PapaKiki atm :D

Since the background is bright, combo colours should be a bit darker so players can see them clearly (especially blue/yellow approach circles)
I'm talking about playing with background, cuz video is too much for my pc ^^

Taiko background: http://osu.ppy.sh/ss/256024 > honestly, it looks terrible that way. Please search for a moe picture which won't cut off heads or torsoes. It don't have to be the same as the standard bg.

nekonomitsu's Easy nekonomitsu < cat's honey? D:

00:01:681 (4,2) - These two objects follow an uncommon rhythm (reverse of the slider and (2) are on red ticks). You must change it, it's not good for an [Easy]
00:13:267 (1) - 2 or more reverses aren't welcome in [Easy]
00:14:922 (2) - uncommon rhythm. Since it's a slider it's not a big deal, but still it's not good.
00:28:163 (3) - I would make 2 shorter sliders instead of one long, it lets you follow hitsounds pattern and it doesn't stop the flow
00:33:129 (1,2) - uncommon rhythm. Most of these slider will confuse beginners
00:49:681 (5) - the same as above
00:57:957 (1,2) - The same thing
01:09:543 (3) - ^
01:12:026 (3) - There're some exceptions for short 1/2 reverse sliders based on bpm, but I would still delete the repeat. I know you want to make it sounds better, but rules are rules, you can wait till someone more experienced say sth about it
01:16:163 (3) - uncommon again
01:20:301 (6) - The same as 2 lines above. Even if you're allowed to leave it as it is, make sure the very end of the slider leads straight to the next object
01:24:026 (5) - Should be no problem here... but if someone else insist on changing it, do it

Normal This diff is kind of "hard to feel" map, I don't like it, honestly
This diff changes its distance snap. It's not THAT bad, but players can't predict when it's gonna be faster/slower. You haven't used higher distance snap only for chorus (that would be predictable), I saw it at few other moments. Please check and resnap it it (it's [Normal] after all)

00:03:336 (1) - What is this? o.o awful and not rhythmical, remap it
00:10:784 (2) - a bit off-screen, put it few grids lower
01:18:439 (2) - double reversed slider after one reversed slider is confusing, change it
01:22:784 (5) - ^

Well, I know that one can have his own mapping style, but a load of sliders doesn't give much fun

Yia's Taiko I can't mod taiko, but I saw auto playing it. It's creative and sounds good, but I'm sure it needs modding from an experienced taiko player.

Hard

Spacing issues again, I'll try to point most of them, but I think the whole map needs to be checked and snapped correctly Of course you can make some jumps, but I'm sure you didn't want to do them in most cases

00:01:681 (1,2,3,4,5,6) - consider making it in the same pattern as the yellow combo just before it?
00:11:819 (5) - spacing
00:14:922 (3) - ^
00:15:957 (1) - ^
00:27:336 (6) - hard to predict
00:33:750 (4) - this one should be spaced
00:42:026 (2,3,4,5,6) - It's the only one stream with more than 3 circles: It's confusing and not very rhythmical, do it with a triple + sliders
00:43:267 (1) - spacing
01:04:577 (1,2,3,1,2,3) - I suggest you deleting the (2)s from the triples
01:07:888 (1,2,3,4,5,6) - This kind of pattern is a bit too hard for a [Hard] in my opinion


YuZuKi's Insane
00:19:267 - I'd like you to end the spinner here and add a circle on the next white tick to follow the clap sound (normal hitclap) and see if it's better
00:31:474 (1,3) - Changing sliders' velocity by changing it's shape is not allowed (especially if it's hardly visible)
00:37:888 (4) - confusing and a bit awful, consider reshaping?
01:19:060 (4) - sounds odd, make it like that:

Well, I think that's all. It was a abasic mod, I'm not good with hitsounds, but they sounded quite well. Ask someone experienced to check them

Good Luck
Thanks for modding~~
Fixed :)
Kurai
General
  1. Use 2000ms audio lead-in ? (change this via notepad in all difficulties).
Normal
  1. 00:27:336 (1) - There is no need to have a new combo here so remove it ?
  2. 00:27:336 (1,1) - These sliders are too long, you are following the vocals right ? These sliders don't follow them and that's awkward. You should reduce them by 1/2 :
  3. 00:44:715 (1) - Don't put this circle at the center of the screen, in this way it is hidden by the spinner's hitburst. It has to be visible otherwise it is very confusing for novices :/
Hard
  1. 00:05:612 (1) - I don't understand why this spinner is silenced, there are drum in the music so it shouldn't be silenced.
  2. 00:33:336 (2) - This jump is too random and doesn't make sense. Use the adequate spacing please.
  3. 00:33:750 (4) - ^
  4. 01:11:198 (1) - It looks like you didn't have enough space in this area to use the adequate spacing. However it's not a reason for making an anti-jump. You read this slider as beig 1/2 apart from (4) but thery are actually 1/1 apart. That's confusing. So instead of making an anti-jump, please use the proper spacing.
YuZuKi's Insane
  1. 00:40:577 (4) - The reverse arrow of this slider is hidden by 00:39:129 (3,5)'s hitbursts. It has too be visible otherwise the player can't see if he has too hold the slider or not.
  2. 01:01:267 (1) - Same as above even if in this case the reverse arrow is just partially covered by the hitburst. That'd be better too make it fully visible.
  3. 01:07:888 (1,2,3) - This pattern is quite confusing, I had to test this pattern 4 times before understanding how it worked .__. (mostly because of (3) being stacked under (2)'s end and because they were covered by the disappearing slider01:07:474 (7)).
    Change this pattern please ?
  4. 01:19:474 (1) - Reduce this spinner by 1/2, this is pretty difficult to click a circle which is only 1/2 after a spinner :/
Yia's Taiko
  1. 01:24:439 - This kiai time has to end somewhere. Thus end it at 01:27:750.
  2. 00:03:750 - Regarding the drums here, you should add a note.
  3. 00:21:957 (76) - k ?
  4. 00:30:232 (121) - k ?
Topic Starter
-HaRuNa-

Kurai wrote:

General
  1. Use 2000ms audio lead-in ? (change this via notepad in all difficulties).
Normal
  1. 00:27:336 (1) - There is no need to have a new combo here so remove it ?
  2. 00:27:336 (1,1) - These sliders are too long, you are following the vocals right ? These sliders don't follow them and that's awkward. You should reduce them by 1/2 :
  3. 00:44:715 (1) - Don't put this circle at the center of the screen, in this way it is hidden by the spinner's hitburst. It has to be visible otherwise it is very confusing for novices :/
Hard
  1. 00:05:612 (1) - I don't understand why this spinner is silenced, there are drum in the music so it shouldn't be silenced.
  2. 00:33:336 (2) - This jump is too random and doesn't make sense. Use the adequate spacing please.
  3. 00:33:750 (4) - ^
  4. 01:11:198 (1) - It looks like you didn't have enough space in this area to use the adequate spacing. However it's not a reason for making an anti-jump. You read this slider as beig 1/2 apart from (4) but thery are actually 1/1 apart. That's confusing. So instead of making an anti-jump, please use the proper spacing.
YuZuKi's Insane
  1. 00:40:577 (4) - The reverse arrow of this slider is hidden by 00:39:129 (3,5)'s hitbursts. It has too be visible otherwise the player can't see if he has too hold the slider or not.
  2. 01:01:267 (1) - Same as above even if in this case the reverse arrow is just partially covered by the hitburst. That'd be better too make it fully visible.
  3. 01:07:888 (1,2,3) - This pattern is quite confusing, I had to test this pattern 4 times before understanding how it worked .__. (mostly because of (3) being stacked under (2)'s end and because they were covered by the disappearing slider01:07:474 (7)).
    Change this pattern please ?
  4. 01:19:474 (1) - Reduce this spinner by 1/2, this is pretty difficult to click a circle which is only 1/2 after a spinner :/
Yia's Taiko
  1. 01:24:439 - This kiai time has to end somewhere. Thus end it at 01:27:750.
  2. 00:03:750 - Regarding the drums here, you should add a note.
  3. 00:21:957 (76) - k ?
  4. 00:30:232 (121) - k ?
Thanks for your modding :)
All fixed~
yongtw123
I am very late :?

And since this map was bubbled, mods below don't have to be done.
The maps right now are pretty nice to me anyways.

And this song is damn catchy :D

[nekonomitsu's Easy]
00:27:336 (2) - clap at end?

[Normal]
Ok although this diff sounds okay as of now, I'd like to point out that you should try to "systematically" place your hitsound.
A bit of whistle there and a bit of clap there intertwined together with no apparent pattern: that's not so good.
You would want to give the player a consistent experience.
Other diffs are quite well so... if you can, make this diff sound better

[Hard]
00:08:301 (2) - why a triplet here?
00:33:129 (1,2,3) - this jump is a bit unexpected. since there are no other apparent jump in this diff, i suggest remove this one

[YuZuKi's Insane]
01:03:750 (1,2,3,4,1,2,3,4,5,6) - i expected this to go with the lyrics but... it's ok
01:12:853 (1) - this stream feels kinda out of place, as there is no 1/16 notes in the background

==========================

Again, such catchy song!

What's this anime about? Looks... delicious?

Anyways good luck!
Topic Starter
-HaRuNa-

yongtw123 wrote:

I am very late :?

And since this map was bubbled, mods below don't have to be done.
The maps right now are pretty nice to me anyways.

And this song is damn catchy :D

[nekonomitsu's Easy]
00:27:336 (2) - clap at end?

[Normal]
Ok although this diff sounds okay as of now, I'd like to point out that you should try to "systematically" place your hitsound.
A bit of whistle there and a bit of clap there intertwined together with no apparent pattern: that's not so good.
You would want to give the player a consistent experience.
Other diffs are quite well so... if you can, make this diff sound better

[Hard]
00:08:301 (2) - why a triplet here?
00:33:129 (1,2,3) - this jump is a bit unexpected. since there are no other apparent jump in this diff, i suggest remove this one

[YuZuKi's Insane]
01:03:750 (1,2,3,4,1,2,3,4,5,6) - i expected this to go with the lyrics but... it's ok
01:12:853 (1) - this stream feels kinda out of place, as there is no 1/16 notes in the background

==========================

Again, such catchy song!

What's this anime about? Looks... delicious?

Anyways good luck!
I'm poor at hitsound :(
Thanks for your modding :)

我能說中文麻......
這個動畫是說明......
主角的姊姊...有天意外過世了
而主角...扶養姐姐的女兒長大的一連串故事~
Kurai
Okay, rebubbled ~
Topic Starter
-HaRuNa-

Kurai wrote:

Okay, rebubbled ~
Thank you very much :)
Mafiamaster
I usually never get any bad fps spikes when it comes to videos (even if it is .flv)
Would you like me to convert it to an .avi file so it's less intensive?

[Yuzuki]
00:53:612 (3) - New combo?

[All difficulties]
- Can you lower all the overall volume that has 70% to at least 60%? Those claps are starting to get pretty loud.
- I don't know... A finish sound would sound nice on the last spinner. Totally your decision.
Topic Starter
-HaRuNa-

Mafiamaster wrote:

I usually never get any bad fps spikes when it comes to videos (even if it is .flv)
Would you like me to convert it to an .avi file so it's less intensive?

[Yuzuki]
00:53:612 (3) - New combo?

[All difficulties]
- Can you lower all the overall volume that has 70% to at least 60%? Those claps are starting to get pretty loud.
- I don't know... A finish sound would sound nice on the last spinner. Totally your decision.
All fixed
Thanks :)
Mafiamaster
Ranked.
Topic Starter
-HaRuNa-

Mafiamaster wrote:

Ranked.
Thank you very much!!!!! :)
KayeSara
~~~~wwwwwwwwwww Ranked!
Quilt
congratulation!!!!!!

omedetou!!!!!
show more
Please sign in to reply.

New reply