This beatmap was submitted using in-game submission on Sunday, October 21, 2012 at 9:58:57 PM
Artist: Jun Senoue
Title: Green Hill (Modern)
Source: Sonic Genrations
Tags: SEGA remix New Masato Nakamura and Naofumi Hataya
BPM: 80
Filesize: 7136kb
Play Time: 02:00
Difficulties Available:
Information: Scores/Beatmap Listing
---------------
Beginner to Act 3 by Me
Boss by Moway
Modern Green Hill from Sonic Generations that im working on, any help with testing or tips is well appreciated. Thanks :3
~ Invert Tails
[August 9th 2012]
- Added Minor Story-boarding
- Tweaked Beginner & Normal
- Planned for Hard and Insane
[August 10th 2012]
- Began and Semi-Finished Hard Difficulty
- Hard is availible to play but needs review
[August 13th 2012]
- Looking for a mapper for a Insane diffuculty done from scratch!
- Edits Requested by user below applied to the difficulties.
[August 17th 2012]
- 70% of SephWalker's suggestions have been applied
- Difficulties have become zones and acts.
- An update later today will include some fixes in Act 3 ("Hard") [Completed]
STILL LOOKING FOR MAPPER TO DO INSANE DIFFICULTY!
[August 18th 2012]
- New Sound effects added for the speed up sections in Normal and Hard
STILL LOOKING FOR MAPPER TO DO INSANE DIFFICULTY!
[August 20th 2012]
- Made the music a slight bit more audiable in the .mp3
- Fixed a major spacing problem around the middle of the Act 3 Difficulty
STILL LOOKING FOR MAPPER TO DO INSANE DIFFICULTY!
[August 22nd 2012]
- Planning to fix audio due to quietness
- Tweeked spacing in Hard (Act 3)
- Added a few custom items, please comment if you like or do not like them.
- Tweeked the beatmap info and the mp3 for simpler download.
- Real quickly fixed timing but still need advice on timing after finding out the Mp3 update de-sync'd the beatmaps!
- Moway's Boss Level (Insane) has been added, making this a complete submission but i wont move to pending till i get more community modding.
- More timing and tweaking throughout the entire day.
[August 25th 2012]
- Went through each difficulty with AI mod and applies a few increases in difficulty reccomended by Chaotic_iak
- Now ready for one more mod before moving to pending!
- Tweeks to the [Act 3] Speed up section have been made
- More Spacing fixes through AI mod in [Act 3]
[August 29th 2012]
- Changed a lot in Beginnner
- Finally found true author to song and edited accordingly.
- More Changes soon way later today.
[August 30th 2012]
- Worked on making Beginner more fluid.
- All difficulties will be worked on on my days off. :3
[August 31st 2012]
- Beginner tweeked hitsownds
- Act 1 Fixed spacing and other issues dignified in the last 2 posts on page 2 of the topic.
- Act 1 Changed a few hitsounds.
- Act 2 Fixed spacing and other issues dignified in the last 2 posts on page 2 of the topic.
- Act 2 Changed a few hitsounds.
[September 2nd 2012]
- Act 3 Fixed spacing and other issues
- Act 3 Increased Slider Velocity dignified in the last 2 posts on page 2 of the topic.
- Act 3 Changed a few hitsounds.
- Planning to move to pending very soon.
[September 4th 2012]
- A much higher res background has been added and is now 4:3. Your welcome... *turns away*
- New Health bar assuming that your format is genrally around the default
- Act 1 tweaked slightly at the beginning
- Act 3 a break before the 1st speed up was added. So people dont die quickly.
- Added preview points to all beatmaps
- Modified tags
[September 5th 2012]
- Moway updated his boss level!
- Begninner was tweaked
- Act 1's approach rate was increased to 4
- Possibly moving to pending today or tomorrow
[September 11th 2012]
- Act 3 has a new warning system for the bigger speed up sections. Opinions?
[September 13th 2012]
- Result Screen update
[September 18th 2012]
- Moved to Pending!
[October 21st 2012]
- Unkown update to Beginner Zone. Probably forgot to update again.
Artist: Jun Senoue
Title: Green Hill (Modern)
Source: Sonic Genrations
Tags: SEGA remix New Masato Nakamura and Naofumi Hataya
BPM: 80
Filesize: 7136kb
Play Time: 02:00
Difficulties Available:
- Act 1 (1.77 stars, 88 notes)
- Act 2 (3.69 stars, 140 notes)
- Act 3 (4.33 stars, 163 notes)
- Beginner Zone (0.78 stars, 68 notes)
- Moway's Boss (5 stars, 365 notes)
Information: Scores/Beatmap Listing
---------------
Beginner to Act 3 by Me
Boss by Moway
Modern Green Hill from Sonic Generations that im working on, any help with testing or tips is well appreciated. Thanks :3
~ Invert Tails
[August 9th 2012]
- Added Minor Story-boarding
- Tweaked Beginner & Normal
- Planned for Hard and Insane
[August 10th 2012]
- Began and Semi-Finished Hard Difficulty
- Hard is availible to play but needs review
[August 13th 2012]
- Looking for a mapper for a Insane diffuculty done from scratch!
- Edits Requested by user below applied to the difficulties.
LOOKING FOR MAPPER TO DO INSANE DIFFICULTY!sCam wrote:
Normal
-----------------
00:17:606 Move circle (1) to 00:16:856
Hard
------------------------
00:46:293 place (3) here
01:39:730 add circle if you want
01:40:667 remove circle
Also, since this is last difficulty, put AR +1
That's al for now, good luck!
[August 17th 2012]
- 70% of SephWalker's suggestions have been applied
- Difficulties have become zones and acts.
- An update later today will include some fixes in Act 3 ("Hard") [Completed]
STILL LOOKING FOR MAPPER TO DO INSANE DIFFICULTY!
[August 18th 2012]
- New Sound effects added for the speed up sections in Normal and Hard
STILL LOOKING FOR MAPPER TO DO INSANE DIFFICULTY!
[August 20th 2012]
- Made the music a slight bit more audiable in the .mp3
- Fixed a major spacing problem around the middle of the Act 3 Difficulty
STILL LOOKING FOR MAPPER TO DO INSANE DIFFICULTY!
[August 22nd 2012]
- Planning to fix audio due to quietness
- Tweeked spacing in Hard (Act 3)
- Added a few custom items, please comment if you like or do not like them.
- Tweeked the beatmap info and the mp3 for simpler download.
- Real quickly fixed timing but still need advice on timing after finding out the Mp3 update de-sync'd the beatmaps!
- Moway's Boss Level (Insane) has been added, making this a complete submission but i wont move to pending till i get more community modding.
- More timing and tweaking throughout the entire day.
[August 25th 2012]
- Went through each difficulty with AI mod and applies a few increases in difficulty reccomended by Chaotic_iak
- Now ready for one more mod before moving to pending!
- Tweeks to the [Act 3] Speed up section have been made
- More Spacing fixes through AI mod in [Act 3]
[August 29th 2012]
- Changed a lot in Beginnner
- Finally found true author to song and edited accordingly.
- More Changes soon way later today.
[August 30th 2012]
- Worked on making Beginner more fluid.
- All difficulties will be worked on on my days off. :3
[August 31st 2012]
- Beginner tweeked hitsownds
- Act 1 Fixed spacing and other issues dignified in the last 2 posts on page 2 of the topic.
- Act 1 Changed a few hitsounds.
- Act 2 Fixed spacing and other issues dignified in the last 2 posts on page 2 of the topic.
- Act 2 Changed a few hitsounds.
[September 2nd 2012]
- Act 3 Fixed spacing and other issues
- Act 3 Increased Slider Velocity dignified in the last 2 posts on page 2 of the topic.
- Act 3 Changed a few hitsounds.
- Planning to move to pending very soon.
[September 4th 2012]
- A much higher res background has been added and is now 4:3. Your welcome... *turns away*
- New Health bar assuming that your format is genrally around the default
- Act 1 tweaked slightly at the beginning
- Act 3 a break before the 1st speed up was added. So people dont die quickly.
- Added preview points to all beatmaps
- Modified tags
[September 5th 2012]
- Moway updated his boss level!
- Begninner was tweaked
- Act 1's approach rate was increased to 4
- Possibly moving to pending today or tomorrow
[September 11th 2012]
- Act 3 has a new warning system for the bigger speed up sections. Opinions?
[September 13th 2012]
- Result Screen update
[September 18th 2012]
- Moved to Pending!
[October 21st 2012]
- Unkown update to Beginner Zone. Probably forgot to update again.