too late already got itSaten-san wrote:
183 BPM all the way should do the magic~
too late already got itSaten-san wrote:
183 BPM all the way should do the magic~
Weezy wrote:
too late already got itSaten-san wrote:
183 BPM all the way should do the magic~
YES LycWeezy wrote:
emmmmm yaaa....
.___. What??TTTTTTTTTTTT wrote:
>:(
Thanks for the modByakugan249 wrote:
HURRAY ITS DONE alright lets see wat i can find.
Hard:
00:34:068 - hmm how about adding a slider and ending it at 00:34:888? so that it can follow "words"? I swear there was a spinner there .__.
01:01:609(3,4) - i think itd be nice if u can make 1 if these sliders look the same as the other 1? Done
this is the best i can do. 2 stars and GL
I am so watching Mirai Nikku after this <------Nikki not Nikku lol
Future NickByakugan249 wrote:
Saten:
00:25:379(2) - same as kiddo's diff on 00:58:166. suggest that u move it at x:24 y:36. i think it looks better if its there Moved several objects to cover for that
00:34:232 - same as the hard diffs 1st suggestion but since this is the hardest diff in this mapset how about doing 2 kick sliders like This? it would cover the pause. well idk about ur style but when i do hard or insane diffs thats 1 of my styles in mapping. I tried something new
01:24:068(1) - IMO this s-curve slider is ugly. make it smoother? smoooooth
this is the best i can do. 2 stars and GL
I am so watching Mirai Nikku after this
so sexy slider lolWeezy wrote:
tbh i personal hate that slider at 00:34:232 thats my opinion, its your diff
I was unsure about it as well. I fell asleep right after, so I never manage to test it outWeezy wrote:
tbh i personal hate that slider at 00:34:232 thats my opinion, its your diff
Did them all, thanks Byakugan!Byakugan249 wrote:
Kiddo's Average:
00:04:724(5,1) - add a whistle at the end of (5) and remove the whistle at the beginning of (1). that way it could keep a steady pattern in the whistles.
00:10:953(2) - replace the whistle for a clap since this part is all claps.
00:47:347(3) - how about flipping it vertically(Ctrl+J) to make an easier path for players?
00:50:297(4) - ^
00:56:199(1) - add a finish? sounds nice IMO
00:58:166(1,2) - move it down because its touching the hp bar. this may cause a distraction to players leading to a combo breaker, a miss or a fail.
Thanks~Mafiamaster wrote:
[Saten's Insane]
00:06:363 (4) - New combo? done
00:07:019 (1) - Remove new combo? done
00:08:658 (1) - New combo? done
00:30:789 (1) - Looks pretty hidden to me imo. okay ;w; changed
00:31:445 (1) - ^ changed
01:06:035 (1) - Kind of hidden imo. changed
U don't like it but I do soooo nope.aviAlexanderkun wrote:
ok.I don't like this background. lol
use it lol?[attachment=0:6a543]You're end.png[/attachment:6a543]
I can make a extra if you want lol
thanks~chamelepeace710 wrote:
Saten's InsaneLoving the Insane Diffs, you guys!! Great Job! \o/
- 00:19:724 (2) - Maybe you can add a clap here? You know, for a syncopated sound. Added
Fixed all, Weezy will make the changes.chamelepeace710 wrote:
Mod Request:
Kiddo's AverageSaten's Insane
- 00:25:379 (3,5) - you forgot the clap here?
- 00:27:183 (1) - ^ at the middle of the slider (actually it's fine either way.... disregard this if you wish)
- 01:25:543 (4,5) - these sliders feel empty without hitsounds, add a finish to the start and beginning? or a whistle?
Loving the Insane Diffs, you guys!! Great Job!
- 00:19:724 (2) - Maybe you can add a clap here? You know, for a syncopated sound.
Star!
look downAleks719 wrote:
Saten's Insane
Stats looks fun, cuz of stats in hard. suggest to make at least od+1. kay
00:48:494 (1,2,3) - looks bad, increase spacing on 1-2 grids looks fine imo
00:49:806 (4,5,6) - ^ ^
00:55:789 (1) - ^ + remove nc NC
00:56:035 (3) - add nc done
00:56:363 (1) - remove nc done
01:12:593 (1,1,1) - 0x spacing, even not a anti jumps. looks like combospam~ uh, if you say so
01:28:002 (1) - remove nc staying
01:28:576 (1) - this spinner doesn't fin music, no sound there. better remove same