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Mr. Funky - Hanz Up! [Osu|Taiko]

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Poggo
I LOVE THIS MAP AND SONG *O*
Topic Starter
Flanster

Katty Pie wrote:

I LOVE THIS MAP AND SONG *O*
Thank you very much :)
[CSGA]Ar3sgice
hi, from my queue

nice map :)

Nm

  1. 00:02:943 (1) - 1 grid up?
Hd

  1. 00:02:478 (2) - end at 00:02:943 is better fitting song, then add note at 00:03:176
  2. 00:57:827 (1,2,3,4) - larger spacing from middle line
  3. 01:43:408 (1,2,3) - not stacked perfectly
Mx

  1. 00:04:571 (1) - move 1 grid right it's too close to the previous slider
  2. 00:24:106 (1) - add whistle on this slider head
  3. 00:36:664 (6) - add whistle on slider head and reverse arrow
  4. 01:32:943 (7) - move 1 grid up
that's all

Good luck~
Topic Starter
Flanster

[CSGA]Ar3sgice wrote:

hi, from my queue

nice map :)

Nm

  1. 00:02:943 (1) - 1 grid up?
Hd

  1. 00:02:478 (2) - end at 00:02:943 is better fitting song, then add note at 00:03:176
  2. 00:57:827 (1,2,3,4) - larger spacing from middle line
  3. 01:43:408 (1,2,3) - not stacked perfectly
Mx

  1. 00:04:571 (1) - move 1 grid right it's too close to the previous slider
  2. 00:24:106 (1) - add whistle on this slider head
  3. 00:36:664 (6) - add whistle on slider head and reverse arrow
  4. 01:32:943 (7) - move 1 grid up
that's all

Good luck~
All applied :D
Thank you for the mod :)
Jebok_old
Hello!

EZ
00:15:502 (2) - 2 grids up
00:16:432 (3,4,1) - Flip them vertically, so that you use the whole space?
00:24:339 (3,4) - A grid up
00:38:292 (2) - Make this slider identical to (1) when moved clockwise 90o.
01:26:199 (1) - 3 grids down

NM
00:02:943 (1) - 1 grid up
00:13:641 (5) - 3 grids down

HD
01:42:478 (4) - 1 grid up
01:43:409 (1,..) - ^

MX
00:40:153 (1) - No new combo
00:41:083 - New combo
00:41:664 - No new combo
00:42:478 - ^
00:56:036 - ^

Bye! (+Star)
Topic Starter
Flanster

Jebok wrote:

Hello! hi hi :)

EZ
00:15:502 (2) - 2 grids up got it!
00:16:432 (3,4,1) - Flip them vertically, so that you use the whole space? it aint all butterflies with DS,I changed em a bit
00:24:339 (3,4) - A grid up got it!
00:38:292 (2) - Make this slider identical to (1) when moved clockwise 90o. not so sure doesnt look or fit well
01:26:199 (1) - 3 grids down got it!

NM
00:02:943 (1) - 1 grid up got it!
00:13:641 (5) - 3 grids down did It but 00:15:036 (1) is in x0.85 DS hope its acceptable
HD
01:42:478 (4) - 1 grid up oh i see what you are trying to say well alligned :3
01:43:409 (1,..) - ^

MX
00:40:153 (1) - No new combo
00:41:083 - New combo
00:41:664 - No new combo
00:42:478 - ^
00:56:036 - ^

Very good !

Bye! (+Star)
Thanks for the mod and star! ;)
Loctav
O hai. wmfchris redirected your request to me. So then. Here we go.

[EZ]

00:08:060 (1,2,3) - try this: http://puu.sh/o6S7
216,160,8060,6,0,B|236:102|236:102|296:40,1,120,8|0
372,59,8990,2,0,B|412:101|412:101|432:159,1,120,8|0
328,160,9920,1,8
388,236,10385,1,0
320,304,10850,2,0,B|264:304|264:304|192:256,1,120,8|0
00:15:502 (2,3,4) - try this: http://puu.sh/o6Tf - rearrange (1) and following then.
448,232,15502,2,0,B|464:152|360:104,1,120,8|0
312,168,16432,2,0,B|280:296,1,120,8|0
200,332,17362,2,0,B|138:308|154:228,2,120
00:21:548 (5) - remove NC
00:28:060 (4,1,2) - try removing (4), move (1) to (4)'s position and add a repeat to (1): http://puu.sh/o6UK
01:02:478 (1) - remove NC
01:06:199 (1) - ^
01:09:920 (1) - ^
01:15:966 (3,4,5) - this would add way more flow: http://puu.sh/o6Wz
432,264,75967,2,0,B|376:304|320:264,1,120,8|0
256,184,76897,1,8
192,264,77362,2,0,B|136:304|80:264,1,120,8|0
01:35:967 (1) - remove NC
01:38:292 (2,3,5) - try this: http://puu.sh/o6Yh - rearrange (1) and following then.
320,64,98757,2,0,B|382:59|382:59|430:91,1,120
352,152,99688,1,0
280,216,100153,2,0,B|328:248|328:248|390:243,1,120

[NM]

00:39:223 (1) - try reversing selection here. Rearrange following then.
01:06:664 (2) - move to the left to build a triangle with (1) and (2)
01:19:688 (2) - move to the right to match with (1)'s beginning. Rearrange following.

[HD]

Circle Size +1 please

00:24:106 (1) - the bow at the end is not perfectly shaped. Try to use the (2)'s approach circle to perfect the bow.
00:24:804 (2,3,4,5,6,7,8) - this plays really awkward. try this: http://puu.sh/o73i - these are all sliders.
00:37:362 (1,2,3) - try this: http://puu.sh/o74f
00:44:339 (3,4) - a repeat slider would fit with the music way more.
00:59:688 - why is the break sooo long? so many lost potential ;_; maybe you can map more of this? please?
01:18:060 (1,2) - don't slider over this downbeat. Try this instead: http://puu.sh/o75S
01:24:339 (2,3,4,5,6,7,8) - as I said before already.
01:25:502 (1,2,3) - try this: http://puu.sh/o773
01:23:641 (1) - perfect the shape as I said before, here too.
01:37:362 (2,3) - do this please: http://puu.sh/o77Q
01:44:804 (1,1) - remove this NCs.

[MX]

To be honest, I didn't check every slider shape now. But you need to recheck them. Please deactive distance snap. move the slider to the middle, make them symmetrical on the grid's middle lines, activate distance snap again and move it to the desired place. Use rotation and mirroring/flipping to turn them around. Deactive Grid snap before doing so.

00:16:664 (1,2,3,4,5,6) - do this: http://puu.sh/o78F
00:18:990 (1,2,3,4,5,6) - you timed this patterns pretty strange. Even if you want to create some difficulty, it needs to fit the music. And this fits more, even if they are easy triples then: http://puu.sh/o79z
00:54:106 (1) - shape like 00:55:036 (1) ?
01:01:780 (5,6,7,1,2) - http://puu.sh/o7aS - (7) is a slider here.
01:03:874 (1) - move to 01:04:106
01:08:292 (1,2) - no sliders neccessary here. Use hitcircles please.
01:16:199 (1) - move white end point three grids right, two grids up. Perfect symmetry now.
01:30:618 (5,6) - those messy sliderpoints make me cry. Do this: http://puu.sh/o7dC - and do the same for poor (6)
01:45:036 (1) - remove NC

[TK]

Everything fine for me. Has a nice sound. Well done, Verdi.
Nichiyouki
Hi, Lolicore Flandre

From my modding queue

[General]
  1. Remove .osb file (Upload map by full submission.)
[EZ]

01:18:292 (1,2,3,4) - Make to this?
80,168,78292,5,0
144,96,78757,1,8
240,72,79223,1,0
336,96,79687,1,8
01:26:220 (1) - This is hidden in the slider begin of 01:24:339 (1), which may makes new players surprise.

[NM]

00:24:339 (3,4) - Spacing is too close.
00:36:936 (2) - Move to x:324 y:364 (Overlap with slider end of 00:36:432 (4).)
01:27:595 (6) - Make to this.
192,216,87595,2,0,B|256:240|256:240|328:216,1,140,0|8

[HD]

00:39:223 (1) - Move up 1 grid

[MX]

01:16:199 (1,2) - Make to this.
336,240,76199,6,2,B|256:184|168:240,1,180,0|4
152,256,76781,1,4
01:45:036 (1) - Change slider to 7 circle, to increase the challenge?

That's all, that I can find them.

Good luck~
Topic Starter
Flanster
nich95

nich95 wrote:

Hi, Lolicore Flandre

From my modding queue

[General]
  1. Remove .osb file (Upload map by full submission.)
[EZ]

01:18:292 (1,2,3,4) - Make to this?
80,168,78292,5,0
144,96,78757,1,8
240,72,79223,1,0
336,96,79687,1,8
01:26:220 (1) - This is hidden in the slider begin of 01:24:339 (1), which may makes new players surprise.

[NM]

00:24:339 (3,4) - Spacing is too close.
00:36:936 (2) - Move to x:324 y:364 (Overlap with slider end of 00:36:432 (4).)
01:27:595 (6) - Make to this.
192,216,87595,2,0,B|256:240|256:240|328:216,1,140,0|8

[HD]

00:39:223 (1) - Move up 1 grid

[MX]

01:16:199 (1,2) - Make to this.
336,240,76199,6,2,B|256:184|168:240,1,180,0|4
152,256,76781,1,4
01:45:036 (1) - Change slider to 7 circle, to increase the challenge?

That's all, that I can find them.

Good luck~

All fixed except the 7 circle challenge, i like it with the reverse slider, if more mods suggest that I'll change it :3
Also about the osb file, it doesnt matter, it appears back everytime, it doesnt take significant space so its fine.

Thanks for the mod!
Loctav
I feel skipped, now. D;
Topic Starter
Flanster

Loctav wrote:

I feel skipped, now. D;
im applying yours dont worry xD (and im mapping that long break in HD mappers block)
the previous mod was smaller and yours needs moar attention :3

Loctav

Loctav wrote:

O hai. wmfchris redirected your request to me. So then. Here we go.

[EZ]

00:08:060 (1,2,3) - try this: http://puu.sh/o6S7
216,160,8060,6,0,B|236:102|236:102|296:40,1,120,8|0
372,59,8990,2,0,B|412:101|412:101|432:159,1,120,8|0
328,160,9920,1,8
388,236,10385,1,0
320,304,10850,2,0,B|264:304|264:304|192:256,1,120,8|0
00:15:502 (2,3,4) - try this: http://puu.sh/o6Tf - rearrange (1) and following then.
448,232,15502,2,0,B|464:152|360:104,1,120,8|0
312,168,16432,2,0,B|280:296,1,120,8|0
200,332,17362,2,0,B|138:308|154:228,2,120
00:21:548 (5) - remove NC
00:28:060 (4,1,2) - try removing (4), move (1) to (4)'s position and add a repeat to (1): http://puu.sh/o6UK
01:02:478 (1) - remove NC
01:06:199 (1) - ^
01:09:920 (1) - ^
01:15:966 (3,4,5) - this would add way more flow: http://puu.sh/o6Wz
432,264,75967,2,0,B|376:304|320:264,1,120,8|0
256,184,76897,1,8
192,264,77362,2,0,B|136:304|80:264,1,120,8|0
01:35:967 (1) - remove NC
01:38:292 (2,3,5) - try this: http://puu.sh/o6Yh - rearrange (1) and following then.
320,64,98757,2,0,B|382:59|382:59|430:91,1,120
352,152,99688,1,0
280,216,100153,2,0,B|328:248|328:248|390:243,1,120

[NM]

00:39:223 (1) - try reversing selection here. Rearrange following then.
01:06:664 (2) - move to the left to build a triangle with (1) and (2)
01:19:688 (2) - move to the right to match with (1)'s beginning. Rearrange following.

[HD]

Circle Size +1 please

00:24:106 (1) - the bow at the end is not perfectly shaped. Try to use the (2)'s approach circle to perfect the bow.
00:24:804 (2,3,4,5,6,7,8) - this plays really awkward. try this: http://puu.sh/o73i - these are all sliders.
00:37:362 (1,2,3) - try this: http://puu.sh/o74f
00:44:339 (3,4) - a repeat slider would fit with the music way more.
00:59:688 - why is the break sooo long? so many lost potential ;_; maybe you can map more of this? please?
01:18:060 (1,2) - don't slider over this downbeat. Try this instead: http://puu.sh/o75S
01:24:339 (2,3,4,5,6,7,8) - as I said before already.
01:25:502 (1,2,3) - try this: http://puu.sh/o773
01:23:641 (1) - perfect the shape as I said before, here too.
01:37:362 (2,3) - do this please: http://puu.sh/o77Q
01:44:804 (1,1) - remove this NCs.

[MX]

To be honest, I didn't check every slider shape now. But you need to recheck them. Please deactive distance snap. move the slider to the middle, make them symmetrical on the grid's middle lines, activate distance snap again and move it to the desired place. Use rotation and mirroring/flipping to turn them around. Deactive Grid snap before doing so.

00:16:664 (1,2,3,4,5,6) - do this: http://puu.sh/o78F
00:18:990 (1,2,3,4,5,6) - you timed this patterns pretty strange. Even if you want to create some difficulty, it needs to fit the music. And this fits more, even if they are easy triples then: http://puu.sh/o79z
00:54:106 (1) - shape like 00:55:036 (1) ?
01:01:780 (5,6,7,1,2) - http://puu.sh/o7aS - (7) is a slider here.
01:03:874 (1) - move to 01:04:106
01:08:292 (1,2) - no sliders neccessary here. Use hitcircles please.
01:16:199 (1) - move white end point three grids right, two grids up. Perfect symmetry now.
01:30:618 (5,6) - those messy sliderpoints make me cry. Do this: http://puu.sh/o7dC - and do the same for poor (6)
01:45:036 (1) - remove NC

[TK]

Everything fine for me. Has a nice sound. Well done, Verdi.

Thanks for the mod :)

Ive applied all the fixes, rechecked and fixed all sliders (or so I think someone needs to do a recheck as im not very good at slidershaping from what I saw)
those
From .:Let those mod those maps:.

[General]
-

[EZ]
00:29:455 (2) - x:376 y:264 for better spacing
01:16:897 (4) - x:256 y:192
01:33:641 (1) - x:408 y:240
01:38:292 (2) - x:344 y:160

[NM]
00:30:385 (1) - x:200 y:208 (was at 0.90x spacing, too high for 0.8x regular)
00:37:362 (1) - x:432 y:288
00:39:223 (1) - x:296 y:40
01:08:060 (1) - x:256 y:256
01:26:664 (5) - NC here?

[HD]
Try AR7, OD5.
00:41:083 (1,2,3,4) - blocked by HP bar, unrankable.

[MX]
01:10:850 (10) - NC
01:11:083 (1) - Remove NC

Good luck :3
Topic Starter
Flanster

those wrote:

From .:Let those mod those maps:.

[General]
- -----------------hi those

[EZ]
00:29:455 (2) - x:376 y:264 for better spacing fixed :3
01:16:897 (4) - x:256 y:192 fixed :3
01:33:641 (1) - x:408 y:240 fixed :3
01:38:292 (2) - x:344 y:160 fixed the pattern, doesnt exceed 0,82 :3

[NM]
00:30:385 (1) - x:200 y:208 (was at 0.90x spacing, too high for 0.8x regular) yup, fixed it :3
00:37:362 (1) - x:432 y:288 fixed :3
00:39:223 (1) - x:296 y:40 fixed :3
01:08:060 (1) - x:256 y:256 fixed :3
01:26:664 (5) - NC here? ye :3

[HD]
Try AR7, OD5. good point, what was DJNightmare thinking
00:41:083 (1,2,3,4) - blocked by HP bar, unrankable. goddamn you're right, gonna reposition

Now that you mention it 00:52:943 (2,3,4) - is also a bit on the upper side to better reposition that aswell just incase

[MX]
01:10:850 (10) - NC oh--
01:11:083 (1) - Remove NC --yes

Good luck :3
Thanks for those mods \:D/
Verdisphena
(´・ω・`)
hillaryzx
Sorry for late, got work to do~
Now, the mod..

General

Nothing special...

EZ

00:00:153(1) - add clap to the slider's head?
00:30:850(1) - you can replace finish with whistle or clap here...
01:23:874(2) - remove clap here

NM

00:28:060(3,4) - change the two circle into something like the picture below. The reason is this part is the "repeated" part (lol, I don't know how to say that thing...) :/



00:52:246(1) - add clap to the slider's head

HD

:3 good~

MX

00:37:013(6) - at some point, whistle isn't nice to put at that point, you can either remove it or replace it with clap..
00:44:804 - add a circle here.

For now, I cannot mod Taiko diff.
But, the map already good.

And now, I'll take my leave...
Topic Starter
Flanster

hillaryzx wrote:

Sorry for late, got work to do~
Now, the mod..

General

Nothing special...

EZ

00:00:153(1) - add clap to the slider's head? um no, why would you start with a clap, thats not right
00:30:850(1) - you can replace finish with whistle or clap here... pfff, I wont put anything at all
01:23:874(2) - remove clap here nope, that brakes the clap chain section

NM

00:28:060(3,4) - change the two circle into something like the picture below. The reason is this part is the "repeated" part (lol, I don't know how to say that thing...) :/ Yeah I get what you're saying and yes it sounds better like that



00:52:246(1) - add clap to the slider's head no @.@

HD

:3 good~

MX

00:37:013(6) - at some point, whistle isn't nice to put at that point, you can either remove it or replace it with clap.. nice to players or not nice to you? im keeping it for now
00:44:804 - add a circle here. ye

For now, I cannot mod Taiko diff.
But, the map already good. cool :3

And now, I'll take my leave...
Bye, thanks for the mod~
Low
I can't get this song out of my head.
Topic Starter
Flanster

Jacob wrote:

I can't get this song out of my head.
WUUUUUUUUUUUUUUUT
Shohei Ohtani
MX:
01:16:199 (1) - UNMOE ALERT! The slider isn't symmetrical. Move the middle point :>.

HD:
Some of the patterns are pretty confusing in this diff o-o.
00:24:804 (2) - Add clap on beginning of slider.
00:59:223 (6) - Add 1 more repeat~.
01:24:339 (2) - Add clap on beginning of slider
01:25:037 (4) - Add clap on end of slider

NM:
00:09:920 (5) - Boring pattern alert!

EZ:
01:22:013 (1) - Boring pattern alert!

Solid enough for a CDFStar~
Topic Starter
Flanster

CDFA wrote:

MX:
01:16:199 (1) - UNMOE ALERT! The slider isn't symmetrical. Move the middle point :>. fixed :>

HD:
Some of the patterns are pretty confusing in this diff o-o. consult with DJNightmare on that one
00:24:804 (2) - Add clap on beginning of slider. aye
00:59:223 (6) - Add 1 more repeat~. aye
01:24:339 (2) - Add clap on beginning of slider aye
01:25:037 (4) - Add clap on end of slider aye

NM:
00:09:920 (5) - Boring pattern alert! AHUEHUEH changed

EZ:
01:22:013 (1) - Boring pattern alert! asdfagian changed

Solid enough for a CDFStar~ aw yeeee


Thanks for modding mai mappu 8-)

UPDATED :P
Hitomi May
Hi
Sorry for waiting please

[EZ]
00:37:362 (1) - whistle
00:59:223 (6) - is only suggestion
it can be placed symmetrically?
01:13:176 (4) - 3 claps here?

[NM]
00:13:641 (5) - delete 1 repeat
01:43:874 (2) - make shorter
End your slide on the white tick

[HD]
00:18:525 (1,2) - sounds better
01:09:223 (3) - it's strange for me == Spacing

[MX]
Small circles! <3
00:29:920 (1,2) - played badly
00:34:339 (3) - add please

Good Job! :3
Topic Starter
Flanster

Hitomi May wrote:

Hi
Sorry for waiting please np :3

[EZ]
00:37:362 (1) - whistle ok :3!
00:59:223 (6) - is only suggestion
it can be placed symmetrically? no, spacing will be too close to the next note
01:13:176 (4) - 3 claps here? just 2 :3

[NM]
00:13:641 (5) - delete 1 repeat true but due to spacing changed pattern a bit
01:43:874 (2) - make shorter
End your slide on the white tick nope :L

[HD]
00:18:525 (1,2) - sounds better ye :3
01:09:223 (3) - it's strange for me == Spacing yeah, you got a point, made the distance bigger

[MX]
Small circles! <3 xD <3
00:29:920 (1,2) - played badly hmmmm, I replaced it with a sliderrepeat :3
00:34:339 (3) - add please YES!

Good Job! :3
Thank you for the mod and star :3!
Revengexsoyah
Hi. well, as recently being to ranker CTB difficultes, i make a one for your map

if u want to use, do, good and if not, dont matter

Download: Mr. Funky - Hanz Up! (Lolicore Flandre) [CTB].osu
Kuria
Coming here from my queue (at last orz)
let see,

General:
seems ok

EZ:
seems ok here and then, so i'll just give as suggestion for some pattern.
00:01:548 (3,4) - move (4) a bit left, so it can make some straight flow between (2,3,4)
00:16:432 (3) - i thinkt it would be better if you position this one right on the middle the round part of the (1) and (4) curved slider, it would be looks like this:
00:28:060 (1) - down a bit, make it straight form (2) to (1), so it will be looks more flow/straight that way
01:13:176 (4) - move this right a bit, the Z pattern doesn't seems placed well enough to me
01:20:617 (2) - just my opinion, but since this is an eash diff, i don't see the reason why you placed the (2) on that part? It can makes some back tapping and for the completely newbies, i think it was too hard, move this (2) a bit would work i guess
If you do that, you should fixthe later pattern/notes too, since the position on the (2) are changed, the whole pattern after it also changed too.
01:37:362 (1,2,3) - same as above, imo this kind of pattern position are still hard for a newbies

NM:
\:D/
00:39:223 (1,1) - since most of the pattern on this diff are symmetrical, i think fix this two into symmetrical position will be better (move the red anchor on the both slider into grid line/start point line)
00:57:362 (4) - move this down a bit, doesn't seem like a fine zigzag at all when first try

00:24:106 (1) - make this one with a same shape as 00:22:478 (1)? I think it would be better if you do this since that two slider are still on the same pattern line and this diff also mostly a symmetrical, you can just copy paste the v slider :)
00:28:060 (1) - make this a normal curved slider? since it's still on the same pattern line with 00:26:083 (2) so i guess make this two same is ok
01:23:641 (1) - same as 00:24:106 (1)
01:29:455 (1) - same as above too, make it same as 01:27:595 (1)

MX:
\:D/
00:40:036 (4,5) - ctrl+r this notes? so it can makes it on the same direction with 00:39:688 (2,3), and imo it was way more better on the flow that way

i think that's all, really good mapset :D
good luck
Topic Starter
Flanster

Envi wrote:

Coming here from my queue (at last orz)
let see,

General:
seems ok

EZ:
seems ok here and then, so i'll just give as suggestion for some pattern.
00:01:548 (3,4) - move (4) a bit left, so it can make some straight flow between (2,3,4)
00:16:432 (3) - i thinkt it would be better if you position this one right on the middle the round part of the (1) and (4) curved slider, it would be looks like this:
00:28:060 (1) - down a bit, make it straight form (2) to (1), so it will be looks more flow/straight that way
01:13:176 (4) - move this right a bit, the Z pattern doesn't seems placed well enough to me
01:20:617 (2) - just my opinion, but since this is an eash diff, i don't see the reason why you placed the (2) on that part? It can makes some back tapping and for the completely newbies, i think it was too hard, move this (2) a bit would work i guess
If you do that, you should fixthe later pattern/notes too, since the position on the (2) are changed, the whole pattern after it also changed too.
01:37:362 (1,2,3) - same as above, imo this kind of pattern position are still hard for a newbies

Sorry I cant change anything, spacing wont allow it, I have to change patterns again and thats a freaking pain

NM:
\:D/
00:39:223 (1,1) - since most of the pattern on this diff are symmetrical, i think fix this two into symmetrical position will be better (move the red anchor on the both slider into grid line/start point line) allright!
00:57:362 (4) - move this down a bit, doesn't seem like a fine zigzag at all when first try
yeah, fixed!

00:24:106 (1) - make this one with a same shape as 00:22:478 (1)? I think it would be better if you do this since that two slider are still on the same pattern line and this diff also mostly a symmetrical, you can just copy paste the v slider :) mmno, wont fit the next notes
00:28:060 (1) - make this a normal curved slider? since it's still on the same pattern line with 00:26:083 (2) so i guess make this two same is ok yeah done :3
01:23:641 (1) - same as 00:24:106 (1) no :3
01:29:455 (1) - same as above too, make it same as 01:27:595 (1)
no :3

MX:
\:D/
00:40:036 (4,5) - ctrl+r this notes? so it can makes it on the same direction with 00:39:688 (2,3), and imo it was way more better on the flow that way yes :3

i think that's all, really good mapset :D
good luck
Thanks for modding !
Topic Starter
Flanster

Revengexsoyah wrote:

Hi. well, as recently being to ranker CTB difficultes, i make a one for your map

if u want to use, do, good and if not, dont matter
Thanks but Im not planning to add CTB difficulties ;)
Low
wooooah

i put my hands up
Topic Starter
Flanster
If you ever become a MAT, do mod this :>
Low
I will indeed.
Aurele
Topic Starter
Flanster
haha thank you <3
-Athena-
Hi there Lolicore.
I must say this song is really awesome XD. I'm still a beginner at modding, so you might find that you disagree with me.

General:
Very well mapped, some parts didn't feel natural and instinctive, but that was because the song itself tends to have a weird rhythm, your mapping followed it so i'm fine with it.

EZ
I couldn't find anything wrong after repeated tries.

NM
00:06:664 - One slider doesn't seem enough for the barrage of sounds here. Try tuning the slider a little and putting a note at the end.

00:28:990 - While i understand this is supposed to follow the rhythm, so many repeats suddenly can be confusing, try separating them into 2 sliders or something else.

01:43:874 - This slider here seems a little too long, making the end feel off.

HD
00:12:943 - This slider doesn't fit the rhythm, the 'hands up up' part could be map with notes instead.

MX
Also fine. Played nicely.
Topic Starter
Flanster

-A t H e N a- wrote:

Hi there Lolicore.
I must say this song is really awesome XD. I'm still a beginner at modding, so you might find that you disagree with me.
Maybe lets see here :3

General:
Very well mapped, some parts didn't feel natural and instinctive, but that was because the song itself tends to have a weird rhythm, your mapping followed it so i'm fine with it.

EZ
I couldn't find anything wrong after repeated tries.

NM
00:06:664 - One slider doesn't seem enough for the barrage of sounds here. Try tuning the slider a little and putting a note at the end.
You got a point here, I just replaced it with a reverse slider, cant really put a note there since distance spaceing is a whore

00:28:990 - While i understand this is supposed to follow the rhythm, so many repeats suddenly can be confusing, try separating them into 2 sliders or something else.
Ya cool, instread of a one repeatslider I changed it to slider note slider nice tip =w=b


01:43:874 - This slider here seems a little too long, making the end feel off.
Man, because of this tip I made it look and sound better, thanks!

HD
00:12:943 - This slider doesn't fit the rhythm, the 'hands up up' part could be map with notes instead.
Hmm, true true, changed it :3

MX
Also fine. Played nicely.
Nice pointers \;D/ and thanks for the star kd 4 u <3
YTYuyu
sorry i forgot about this map. this is least i can do so here's a star :)
Topic Starter
Flanster

Byakugan249 wrote:

sorry i forgot about this map. this is least i can do so here's a star :)
And I forgot that you forgot about this map \:D/ thanks for the star :3
Breeze
[HD]

  1. 00:08:060 (1) - New combo this to avoid new combo bug
Only this, fix'd and I'll bubble, nice mapset
Topic Starter
Flanster

Breeze wrote:

[HD]

  1. 00:08:060 (1) - New combo this to avoid new combo bug
Only this, fix'd and I'll bubble, nice mapset
Done!
Breeze
OK then
Verdisphena
\oooooooooo/
Topic Starter
Flanster

Verdisphena wrote:

\oooooooooo/
Verdi, Y U NO STAR \:D/
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