That's really great that you enjoy mapping full spreads. I do too. But that doesn't mean that the ranking criteria has to fit your personal beliefs of what is the most satisfying things to do. Otherwise you know my ass would be all over the RC adding shit that I believe in mapping . Ranking Criteria is just the baseline set of rules that people have to follow, and people are free to do whatever gives them satisfaction after that.i'm reading the original post, not what has been thrown around in the comments here, it is essentially all about workload, and in general, spreads tend to be the reason why this huge workload even exists. so, it is probably the most relevant topic about this discussion actually
I don't really think that the goal of this is to really reduce workload in the way that you're looking at it. This proposition, at least the way I'm viewing it, is in the vain of making lower difficulties more applicable to newer players who want to play a song that might be too long for them to handle, or for mappers that aren't able to dish out 4 minutes of content when working with simplified rhythms. Something where you're trying to just get rid of spread requirements is pretty silly, because that's alienating people that still play easies and normals and such (as well as people that may play insanes if you map something like an HX spread, for instance).
Like spread is still important for making the songs applicable to the largest group of people, so I disagree with you wanting to get rid of spread requirements, but I feel that we need to be able to provide content that is more appropriate to the skill and developmental level of people playing these difficulties.