地狱:D
332,192,220408,6,0,B|400:168|400:92|400:92|452:72,2,180,4|0|003:44:829 (3) - Enter the tail of the slider a little like this http://puu.sh/f1ZG
really thanks your mod but I really don't want to change that! sorry X_Xwinber1 wrote:
Spinboxer
00:35:987 - there really needs to be a note here imo. It just feels weird without one. I know it may require some rearranging of notes.
01:02:355 (5) - new combo?
01:09:460 (8,1) - i don't really expect a jump here, perhaps lower the distance snapping?
02:08:039 (4) - new combo?
02:10:723 (4) - add note
02:13:566 (5,6) - i would just Ctrl+R these two. I feel the jump is just unnecessary and doesn't really with the difficulty of the rest of the map, but that's just me maybe.
03:17:039 (6,7,8) - try this http://puu.sh/gjg0 it just fits better with the music imo.
03:19:881 (10) - you could try something similar with this if you want.
03:25:250 (1,2) - just seem s little far imo. It also makes 03:26:197 (1,2) - look like a jump
03:49:566 - add note
03:50:829 (2,3) - Ctrl+R as i said earlier. I feel this jump is unnecessary. It just doesn't seem to fit in this difficulty imo.
03:52:250 (6,1) - seems a little close.
Thank you for you mod XD~Leorda wrote:
Hello
HI~
Easy
* AR +1?FIX
00:48:618 (1) - Move to X;140 and Y:144 for better pattern (Nazi)FIX
03:23:987 (1) - Remove new combo?FIX
03:53:039 (1) - Missing finish?FIX
Normal
* AR +1 or +2? Your AR is slowFIX+1
00:38:039 (4) - Why clap at tail slider?FIX
03:22:092 (4) - End at 03:22:408 would be betterFIX
Hard
00:53:671 (1) - Remove 1st red sliderpoint to make a good blanket (Nazi)FIX
01:59:197 (6) - Move to X:208 and Y:320 for better flow (Nazi)FIX
02:27:618 (1) - Remove new combo, it's uselessI think is ok :\
Spinboxer
03:05:039 (1) - Overlapped by spinner-osu.png at gameplay, but I'm not sureFIX
I'm so sleepy, so this modpost is too weak, sory
<3
P.S. stop to be a mapping machine!
really Thank you for your mod and stars XD !p3n wrote:
Hi there. Modding this by your request from the ready to rank queue
[Easy]
flawless
[Normal]
00:29:039 (2) - remove clap on turning point? (doesn't really fit imo) FIX~
otherwise flawless
[Hard]
00:09:302 (4) - maybe delete this note? It doesn't match your pattern of following the guitar in this part I think this is ok ~~~~
01:32:197 (3) - rotate by 180° (selection centre)? Feels less clamped http://osu.ppy.sh/ss/243896 FIX~
02:37:881 (3) - ^same FIX~
03:25:723 (4) - shorten by 1/2 to match the song? http://puu.sh/h2vV Change~
03:33:302 (3) - Ctrl+R to even out the spacing? 2,5x seems a bit steep for a "Hard" Change~
[Hero]
01:58:723 (1,2,3,4,5,6,7,8,1) - two problems here: Overmapping this as part of gameplay is ok here I guess (map has good flow overall and no stream is unexpected or hard to read), BUT the stream with very fast SV/movement going into the slowed down slider feels almost like a hold-slider or like running straight into a wall. It feels not as fluent and fun as the rest of this map. I suggest deleting (6,7,8) as they don't have much impact anyway (and nothing the player could hear in the song to support them), which will make the following slower SV much more predictable imo.
03:06:144 (4,1) - the 2,0x jump into the slider makes no sense imo (there is nothing in the song that feels like such a big jump here). Maybe reduce the distance to ~1,5x as it matches the previous pattern
about this thing,I think is ok~,because after I finish this map, I find more player to test this diff , and they said is really funny about some difficult part, I think some small part of overmapping can add more funny
Great mapset. I really enjoyed spboxer's and the hero diff. Have this
Download: Megpoid GUMI - Romantic Hero (tutuhaha) [Spinboxer].osup3n wrote:
Hi there. Modding this by your request from the ready to rank queue
[Spinboxer]
01:08:513 (4,5,6) - use slightly compressed stream spacing here just like before? (for example 02:14:197 (7,8,1), 01:03:618 (3,4,1) or 02:09:302 (3,4,1)) OK~fixed
02:14:513 (1,3) - this overlap seems a bit much, maybe move (3) a bit to have less than 50% overlap on the starting circle? (like all your other overlaps have less than 50% overlapping) down 1 grid for (3)
03:25:250 (1,2) - maybe reduce to max 2,0x spacing as this bigger jump is a bit unexpected here Uhh... sorry T.T. I want to make big jump because a really think it's fit in this way!!
03:50:513 (1,2,3,4) - evil jump distances for the last few notes but I'm OK with that xDD
technically very impressive map.
Thank you but no change....sorry Orz...kurohana wrote:
my mod ^^
[General]
3 insanes are unrankable, try to make hard easier
http://osu.ppy.sh/s/41568
http://osu.ppy.sh/s/40233
http://osu.ppy.sh/s/27509
http://osu.ppy.sh/s/42731
3I is ok
[Easy]
01:11:434 (spinner) - start at 01:11:513
i think easy is a bit too hard...
This is ok
[Normal]
same as easy, a bit too hard for a normal
^
190BPM
i like this song, good luck