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Momoko Miyazawa & Yumiko Imai - Let's Try! Go! Go! ~Shippai

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ziin
*yawn*
[general]
-20 offset. It's so late it's like pulling teeth.

[easy]
01:55:736 (1) - watch your spacing on these. when you're really close to the next note, it's easy to tell the difference between 0.8x and 0.76x
02:06:205 (1) - this doesn't fit. use 1/1 or 2/1 here
02:09:695 (1) - ^
02:16:674 (1) - can you put a little bit more effort into your sliders? http://osu.ppy.sh/ss/289735
02:21:472 (2) - spacing. Consider not using grid snap.

[normal]
00:31:985 (1) - this overlaps (3) when it doesn't need to
01:12:116 (4) - with just the tiniest bit of effort, you can really make your sliders better. http://osu.ppy.sh/ss/289740
01:32:617 - this is normal, you can put a note here
03:05:529 (1,1) - make your new combos consistent with how you did it before.

[ar3sgice]
00:12:356 (4) - shorten 1/2, add a circle with new combo where the end of (4) was.
00:51:178 (3,5) - you can make it so that the circles don't overlap the slider tracks.
01:10:371 (2) - (3) can be a slider, but this one really shouldn't be.
01:12:116 (1) - the end of this is off of the grid, which I consider unrankable.

star because it's about time you get something ranked.
Topic Starter
DerekMcD

ziin wrote:

*yawn*
[general]
-20 offset. It's so late it's like pulling teeth. I'll get to it as I can.

[easy]
01:55:736 (1) - watch your spacing on these. when you're really close to the next note, it's easy to tell the difference between 0.8x and 0.76x Fixed.
02:06:205 (1) - this doesn't fit. use 1/1 or 2/1 here Fixed.
02:09:695 (1) - ^ ^
02:16:674 (1) - can you put a little bit more effort into your sliders? http://osu.ppy.sh/ss/289735 Fixed.
02:21:472 (2) - spacing. Consider not using grid snap. Fixed.

[normal]
00:31:985 (1) - this overlaps (3) when it doesn't need to Fixed!
01:12:116 (4) - with just the tiniest bit of effort, you can really make your sliders better. http://osu.ppy.sh/ss/289740 Fixed, but in a way I wanted because it fits perfect for that.
01:32:617 - this is normal, you can put a note here You're right, added.
03:05:529 (1,1) - make your new combos consistent with how you did it before. Fixed!!

star because it's about time you get something ranked. And get something bubbled first.
[CSGA]Ar3sgice
You changed your name orz..

Fixed first 3 in Mythol's and the unrankable stuff in ziin's mod

02:18:399 (1) - i like this style.

Also you may want to change the map's title shorter, it doesn't load if you download as .osz with the full name.

Download: Momoko Miyazawa & Yumiko Imai - Let's Try! Go! Go! ~Shippai Nante Ki ni Shinai~ (Koro McAlpine) [Let's Try! Ar3sgice's Hard!].osu
those
From .:Let those mod those maps:.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
Kiai times not consistent across all difficulties.

[Let's Try! Easy!]
00:07:538 (1) - Remove clap
00:07:974 - Why do you start the Kiai time here as opposed to 00:07:538?
00:09:719 - missing custom clap
00:09:282 (3) - Remove clap on tail
00:52:903 (1) - I fixed the slider to make it more symmetrical
32,256,52903,6,0,B|56:216|136:184|192:184|304:224|320:264|304:312|256:344|208:312|192:264|208:224|320:184|376:184|456:216|480:256,1,600
01:17:330 (1) - try x:114 y:219. You don't want notes in the middle after a spinner at this AR. Fix all other instances in this diff.
02:16:654 (1) - Use the slider I gave you.

[Let's Try! Normal!]
00:07:538 (1,2) - Remove claps, add clap to 00:07:974 (2) - head.
00:29:784 (2) - Stack isn't very intuitive. Consider replacing.
01:17:330 (1) - try x:88 y:200. You don't want notes in the middle after a spinner at this AR. Fix all other instances in this diff.

[Let's Try! Ar3sgrice's Hard!]

02:04:440 (1) - From here on, the difficulty has jumped up an entire level. Either remap the part before this to maintain difficulty level (more notes on blue ticks), or remove most of the notes on the blue ticks after this point.

Good luck :3
Topic Starter
DerekMcD

those wrote:

From .:Let those mod those maps:.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
Kiai times not consistent across all difficulties.

[Let's Try! Easy!]
00:07:538 (1) - Remove clap Done.
00:07:974 - Why do you start the Kiai time here as opposed to 00:07:538? [b]Well, thought it could be unrankable...[b]
00:09:719 - missing custom clap Resolved.
00:09:282 (3) - Remove clap on tail Done.
00:52:903 (1) - I fixed the slider to make it more symmetrical
32,256,52903,6,0,B|56:216|136:184|192:184|304:224|320:264|304:312|256:344|208:312|192:264|208:224|320:184|376:184|456:216|480:256,1,600
Thank you and resolved.
01:17:330 (1) - try x:114 y:219. You don't want notes in the middle after a spinner at this AR. Fix all other instances in this diff. Done.
02:16:654 (1) - Use the slider I gave you. Done.

[Let's Try! Normal!]
00:07:538 (1,2) - Remove claps, add clap to 00:07:974 (2) - head. Resolved, but it looks okay...
00:29:784 (2) - Stack isn't very intuitive. Consider replacing. Fixed.
01:17:330 (1) - try x:88 y:200. You don't want notes in the middle after a spinner at this AR. Fix all other instances in this diff. Done.

Good luck :3
[CSGA]Ar3sgice

those wrote:

[Let's Try! Ar3sgrice's Hard!]

02:04:440 (1) - From here on, the difficulty has jumped up an entire level. Either remap the part before this to maintain difficulty level (more notes on blue ticks), or remove most of the notes on the blue ticks after this point.

Good luck :3
I think that's ok, when I play a map, I need some time to warm-up, so I think it's better that beginning of map is easier.

stream in 130+ bpm is ok for a Hard, I guess :D

Thanks for modding :3
Cygnus
  • GUIDELINES
  1. When the text is color RED, it is unrankable.
  2. When the text is color BLACK, it's just a suggestion.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXGENERAL
SPOILER
  1. There are 2 .osb files. Please delete them. Don't forget to Full Submit.

XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASY
SPOILER
  1. Seems fine.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
SPOILER
  1. 00:34:582 (5) - Move two grids down.

  2. 02:16:654 (1,2) - Awkward sliders. I suggest a simple curve will do.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXXHARD
SPOILER
  1. Inconsistent Kiai Time. 1st Kiai should start at 00:07:974.

  2. And btw, I don't know if this is just me, but Kiai Time is already happening even when the song hasn't started yet. D: See this: Click!

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXXXCOMMENT
SPOILER
  1. The mapset was okay but I'm just a lil worried about the bug in Kiai. But hope this gets ranked soon. Good luck!

  • END OF PHILIPPINES'S MOD ~
  1. Before anything else, If you have any questions, don't be shy to ask me.
  2. If you need assistance, mapping techniques, you can count on me.
  3. I would be glad if you try to mod my map as well: KIMONO PRINCESS
[CSGA]Ar3sgice
Topic Starter
DerekMcD

Philippines wrote:

  • GUIDELINES
  1. When the text is color RED, it is unrankable.
  2. When the text is color BLACK, it's just a suggestion.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXGENERAL
SPOILER
  1. There are 2 .osb files. Please delete them. Don't forget to Full Submit.

XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASY
SPOILER
  1. Seems fine.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
SPOILER
  1. 00:34:582 (5) - Move two grids down. Done.

  2. 02:16:654 (1,2) - Awkward sliders. I suggest a simple curve will do. Changed.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXXXCOMMENT
SPOILER
  1. The mapset was okay but I'm just a lil worried about the bug in Kiai. But hope this gets ranked soon. Good luck!

  • END OF PHILIPPINES'S MOD ~
  1. Before anything else, If you have any questions, don't be shy to ask me.
  2. If you need assistance, mapping techniques, you can count on me.
  3. I would be glad if you try to mod my map as well: KIMONO PRINCESS
ryuu
hi.
mod4mod.

[General]

• delete .osb file and do full submit.
kiai
Inconsistency in Kiai Times:
- [Let's Try! Ar3sgice's Hard!] :
Kiai #1: Starts on 00:07:974, ends on 00:24:986
Kiai #2: Starts on 01:17:767, ends on 01:34:779
Kiai #3: Starts on 02:41:082, ends on 03:19:468
- [Let's Try! Easy!] :
Kiai #1: Starts on 00:07:974, ends on 00:24:986
Kiai #2: Starts on 01:17:767, ends on 01:34:779
Kiai #3: Starts on 02:41:518, ends on 03:19:468
- [Let's Try! Normal!] :
Kiai #1: Starts on 00:07:974, ends on 00:24:986
Kiai #2: Starts on 01:17:767, ends on 01:34:779
Kiai #3: Starts on 02:41:518, ends on 03:19:468

[Let's Try! Easy!]

00:11:027 (1) - put on the middle?
00:21:496 (1,2,3,4) - maybe this?
00:33:710 (2,3,4) - maybe this?
00:56:392 (1,2) - maybe this?
01:27:799 (1,2) - maybe this?
01:59:206 (1,2,3) - put on the middle?
02:28:868 (3) - maybe this?

[Let's Try! Normal!]

00:07:974 (2,3) - put on the middle?
01:59:206 (1) - moved from a (4)
02:29:740 (2) - 1 grid right
03:05:073 (4) - x:184 y:208

[Let's Try! Ar3sgice's Hard!]

fine for me.

good luck.
Topic Starter
DerekMcD

[Ryuu] wrote:

hi.
mod4mod.

[General]

• delete .osb file and do full submit. Done, but I always doing this, and we'll see how this happen got klai.
kiai
Inconsistency in Kiai Times:
- [Let's Try! Ar3sgice's Hard!] :
Kiai #1: Starts on 00:07:974, ends on 00:24:986
Kiai #2: Starts on 01:17:767, ends on 01:34:779
Kiai #3: Starts on 02:41:082, ends on 03:19:468
- [Let's Try! Easy!] :
Kiai #1: Starts on 00:07:974, ends on 00:24:986
Kiai #2: Starts on 01:17:767, ends on 01:34:779
Kiai #3: Starts on 02:41:518, ends on 03:19:468
- [Let's Try! Normal!] :
Kiai #1: Starts on 00:07:974, ends on 00:24:986
Kiai #2: Starts on 01:17:767, ends on 01:34:779
Kiai #3: Starts on 02:41:518, ends on 03:19:468

[Let's Try! Easy!]

00:11:027 (1) - put on the middle? Done.
00:21:496 (1,2,3,4) - maybe this? Fixed.
00:33:710 (2,3,4) - maybe this? Makes sense, fixed.
00:56:392 (1,2) - maybe this? Fixed.
01:27:799 (1,2) - maybe this? Fixed.
01:59:206 (1,2,3) - put on the middle? Fixed.
02:28:868 (3) - maybe this? Fixed.

[Let's Try! Normal!]

00:07:974 (2,3) - put on the middle? Done.
01:59:206 (1) - moved from a (4) Fixed.
02:29:740 (2) - 1 grid right Fixed.
03:05:073 (4) - x:184 y:208 Done.

[Let's Try! Ar3sgice's Hard!]

fine for me.

good luck.
Apricot
General
  1. Should remove "Let's Try!" from the difficulty name.
  2. 01:36:523 (4) - move the start of break here
Normal
  1. 01:59:206 (1) - move away
  2. 02:30:831 (1) - add clap to end
Hard
  1. 00:13:862 (3) - add clap to end of slider?
  2. 00:57:701 (5) - Ctrl + R and move the midpoint like this?
  3. 01:11:223 (5,6,7,4) - Replace them like 01:10:351 (2,3,4) ?
  4. 01:18:639 (1) - overlapped by hitburst http://osu.ppy.sh/ss/302551
  5. 02:26:905 (1,2,3,4,5) - this stream sounds weird, should remove 3 or 4.
Topic Starter
DerekMcD

Apricot wrote:

General
  1. Should remove "Let's Try!" from the difficulty name. Done.
  2. 01:36:523 (4) - move the start of break here Forgot about that... Done.
Normal
  1. 01:59:206 (1) - move away Oh... Done...
  2. 02:30:831 (1) - add clap to end Done...
Loneight
Request from L18's & Crystal's Modding Queue.

Here are just suggestion ~OAO
If you do not like , you can skip it .

[general]

  1. osb. can be removed~

[Easy]

  1. 01:52:227 (1) - the last point 4 grid down and 1 grid right ?
  2. 01:55:716 (1) - I think let 4th point become red point and 13 grid up
  3. 01:59:206 (1) - 2 grid up and 1 grid left
  4. 02:42:826 (3) - the last point 1 grid left ?
  5. 03:10:744 (3) - NC

[Normal]

  1. 00:31:965 (1) - the last point 1 grid down ?
  2. 01:07:079 (2) - 3rd point 2 grid left
  3. 01:08:606 (4) - 2nd point 2 grid left
  4. 02:48:497 (2) - 3rd point 2 grid right , 4th point 1 grid up , last point 3 grid up and 1 grid right
  5. 03:00:275 (5) - 2nd point 2 grid down and 3 grid left , 3rd point 1 grid down , 6th point 1 grid right, last point 3 grid up

[Ar3sgice's Hard]

  1. 00:13:862 (3) - clap at end ?
  2. 00:44:179 (5) - last point 1 grid up ?
  3. 02:38:901 (1) - remove NC?
  4. 02:46:534 (1) - I think there can change ~ i feel strange a bit
  5. 02:57:657 (1) - remove NC?
good song
and sorry to my poor English
[CSGA]Ar3sgice

Apricot wrote:

Hard
  1. 00:13:862 (3) - add clap to end of slider? ok
  2. 00:57:701 (5) - Ctrl + R and move the midpoint like this? don't like
  3. 01:11:223 (5,6,7,4) - Replace them like 01:10:351 (2,3,4) ? what do you mean ._.
  4. 01:18:639 (1) - overlapped by hitburst http://osu.ppy.sh/ss/302551 ok
  5. 02:26:905 (1,2,3,4,5) - this stream sounds weird, should remove 3 or 4. ok
thanks :D

no fix for other 2 mods

Download: Momoko Miyazawa & Yumiko Imai - Let's Try! Go! Go! ~Shippai Nante Ki ni Shinai~ (Koro McAlpine) [Let's Try! Ar3sgice's Hard!].osu
Kanari
Harro~
You requested in my queue~


[General]
- .osb file is not in use to delete it.

[Easy]
00:11:900 (2) - New combo.
01:21:692 (2) - ^
02:45:444 (2) - ^
03:06:382 (2) - ^

[Normal]
00:11:900 (2) - New combo.
01:21:690 (2) - ^
01:34:997 - Spinner here and end it at 01:36:523 or 01:36:960 ?
02:45:442 (2) - ^
03:06:380 (2) - ^


[Ar3sgice's Hard]
- HP Drain Rate +1
00:11:900 (3) - New combo?
01:21:692 (4) - ^
01:34:997 - Spinner here and end it at 01:36:523 or 01:36:960 ?
02:03:350 (2,3,4,5) - This can look better? ><
02:45:444 (4) - New combo?
03:06:382 (3) - ^


Nicely mapped^^
Good luck~
Topic Starter
DerekMcD

l1106188 wrote:

Request from L18's & Crystal's Modding Queue.

Here are just suggestion ~OAO
If you do not like , you can skip it .

[general]

  1. osb. can be removed~

[Easy]

  1. 01:52:227 (1) - the last point 4 grid down and 1 grid right ? Done.
  2. 01:55:716 (1) - I think let 4th point become red point and 13 grid up That looks fine...
  3. 01:59:206 (1) - 2 grid up and 1 grid left No.
  4. 02:42:826 (3) - the last point 1 grid left ? done.
  5. 03:10:744 (3) - NC Looks okay.

[Normal]

  1. 00:31:965 (1) - the last point 1 grid down ? It looks just fine.
  2. 01:07:079 (2) - 3rd point 2 grid left Done.
  3. 01:08:606 (4) - 2nd point 2 grid left Okay...
  4. 02:48:497 (2) - 3rd point 2 grid right , 4th point 1 grid up , last point 3 grid up and 1 grid right Fixed/
  5. 03:00:275 (5) - 2nd point 2 grid down and 3 grid left , 3rd point 1 grid down , 6th point 1 grid right, last point 3 grid up Fixed
good song
and sorry to my poor English
TTTTTTTTTTTT
Easy

00:11:027 - Swap a slider(end at 00:11:245) for this circle
02:11:420 - Move the circle to x:176 y:272
02:41:518 - 3rd kiai time start at here


Normal

01:12:968 - Remove clap
01:35:215 - Add break time
01:55:280 - Clap
01:58:770 - ^
02:41:518 - 3rd kiai time start at here
03:02:456 - Remove clap.
03:09:435 - Remove clap or finish.

Ar3sgice's Hard

OD:6

00:07:974 (2) - 用finish替代clap,并且把音量调整到40%,这样开始kiai time 感觉会更好些
00:23:241 (1) - 这个finish去掉
00:24:986 (3) 和 00:25:313(1) - 这两个皆加上finish 感觉更好(只在前者加个也不错)~
00:28:039 (6) - 这里的连续两个finish 感觉有些拖拉(原始finish音效的原因造成),去掉这个,只单独前面一个finish效果会更不错
00:30:220 (2) 这个属于可加可不加的finish,觉得加了后 效果一般
00:31:093 (6) - 这一段finish有些多,就会感觉到有些闷,而且这里觉得不适合加这个finish
01:17:330 (2) - 开始的finish 移到 结束处,结束处的clap可以去掉
01:34:779~01:36:523 -..或者加个spinner?直接break也不错, 不过break没加到这里...
03:01:583 (2) - 把这个finish去掉,在后面slider开始处加finish

Other looks fine to me

Good luck!
Topic Starter
DerekMcD

TTTTTTTTTTTT wrote:

Ar3sgice's Hard

OD:6

00:07:974 (2) - 用finish替代clap,并且把音量调整到40%,这样开始kiai time 感觉会更好些
00:23:241 (1) - 这个finish去掉
00:24:986 (3) 和 00:25:313(1) - 这两个皆加上finish 感觉更好(只在前者加个也不错)~
00:28:039 (6) - 这里的连续两个finish 感觉有些拖拉(原始finish音效的原因造成),去掉这个,只单独前面一个finish效果会更不错
00:30:220 (2) 这个属于可加可不加的finish,觉得加了后 效果一般
00:31:093 (6) - 这一段finish有些多,就会感觉到有些闷,而且这里觉得不适合加这个finish
01:17:330 (2) - 开始的finish 移到 结束处,结束处的clap可以去掉
01:34:779~01:36:523 -..或者加个spinner?直接break也不错, 不过break没加到这里...
03:01:583 (2) - 把这个finish去掉,在后面slider开始处加finish

Other looks fine to me

只看了这个难度...不过

deserve a star
I'll kudos you with when Ar3sgice fixes the diff. And that goes to xXCrystalMoonAnimeXx too.
[CSGA]Ar3sgice
orz... sorry, I really don't have much time...

fixed some finishes on 12T's, no fix on crystal's.

01:34:779 - 懒得改了, spin好奇怪可能前面也要改, 算了

edit: maybe for now I don't have some enough time for mapping, you can fix my diff for modding o.o

After ~19 days maybe I can have more time.

Download: Momoko Miyazawa & Yumiko Imai - Let's Try! Go! Go! ~Shippai Nante Ki ni Shinai~ (Koro McAlpine) [Let's Try! Ar3sgice's Hard!].osu
Topic Starter
DerekMcD

[CSGA]Ar3sgice wrote:

no fix on crystal's.
^This
Reiji-RJ
Hello! My m4m

General

  1. Add Suku Suku Pon! to the source? I'm not sure, but this is the title of TV program where this song played :O
  2. I'm not good at chosing colors, but yours are too dark and 'heavy' for your bg (especially green one).
    Try this, please:
    [Colours]
    Combo1 : 0,135,234
    Combo2 : 102,226,27
    Combo3 : 255,21,39
    Combo4 : 249,199,66
Easy

  1. 00:08:410 (T) - remove this sections with tick-clap as you should better put claps on every second beat. So, then put clap on the end of this slider. It's better, isn't it?
  2. 00:09:282 (3) - remove clap from the beginning, also you can add a reverse to better rhythm:
    Don't forget to put clap on the end of the (3)
  3. 00:11:027 (4) - such sliders (called 'kick sliders' or 1/2 sliders) are bad for the easiest diffs as noobs could fail it, so change it to a circle. Oh, and put new combo here, because combo which are longer than (3) or (4) are bad for Easy :<
  4. 01:10:351 (1) - change the clap to the finish?
  5. 01:17:767 (2) - clap to the end
  6. 01:19:075 (3) - and remove from here
  7. 01:20:820 (1) - again, change this kick slider to a simple circle
  8. 01:34:997 - start break here? I don't like how it begins later D: or add a spinner here to 01:36:523 -
  9. 01:59:206 (1) - (nazi) not symmetrical, to make it: move the last followpoint 2 grids up and 1 left
  10. 02:06:185 (1) - finish to the beginning?
  11. 02:34:102 (1) - ^
  12. 02:44:571 (1) - change the kick-slider :<
  13. 03:03:764 (3) - remove clap from the beginning
  14. 03:05:509 (1) - kick slideeer :<

    I like your end, but why not to map it till the end? :O
Normal

HP. AR, OD +1?

  1. 00:07:974 (2) - again, claps. Remove timing section with custom tick and add clap to the end
  2. 00:14:953 (2) - not symmetrical :<
  3. 01:34:997 - again, move break or add spinner
  4. 02:20:144 (1) - finish?
  5. 02:30:613 (4) - put nc here as in 02:27:123 (1) -
Ar3sgice's Hard

  1. 00:16:262 (1,2,3) - maybe put whistles? :O I like how they sound
  2. 01:16:022 (1,2) - ^
  3. 01:34:888 - as in other diffs, maybe start break here or add a spinner till 01:36:523 -
  4. 02:39:773 (1,2) - go! go! whistles? :3
  5. 02:41:518 - start kiai here as in other diffs
  6. 02:49:806 (1,2,3) - go! go! go!
  7. 03:10:744 (1,2,3) - ^
I really like this map. Good luck with it *^*
Shohei Ohtani
Allright, so I tried downloading this, and it won't download for me! D:.

I'm assuming it's a client-side issue for me, but sadly, I won't be able to mod this! Sorry ;~;.

If you've re-uploaded it, you can PM me to try again :>
Starry_old

CDFA wrote:

Allright, so I tried downloading this, and it won't download for me! D:.

I'm assuming it's a client-side issue for me, but sadly, I won't be able to mod this! Sorry ;~;.

If you've re-uploaded it, you can PM me to try again :>
I am having the same problem.

If you want a mod from me Resubmit and PM me.

Thanks!
Topic Starter
DerekMcD
Antone check this beatmap works to you.
BeatofIke
In-Game Request. Here's what I've found:

General
-> Nothing found.

Easy
-> Some of your hitsounds are not consistent.
01:10:351 (1) - Add clap on slider tick. Remove clap on slider end.
01:12:096 (2) - Add clap on slider tick. Remove clap on start and end of slider.
01:17:767 (2) - Add clap on slider tick.
01:20:384 (4) - Add clap.
02:09:675 (1) - Add clap on reverse arrow.
03:07:254 (4) - Add clap on slider tick.

Normal
00:11:027 (1) - This 1/2 slider sounds stange. Make it a 1/2 reverse slider. Don't forget to add the hitsounds again.
00:18:443 (2) - Add clap
00:20:187 (2) - ^
00:28:475 (1) - Add clap on reverse arrow?
00:31:965 (1) - ^
00:35:455 (1) - Add clap in end of slider?
00:36:763 (3) - Add clap
00:37:199 (4) - Add clap in end of slider?
00:38:072 (5) - ^
00:39:380 (2) - Add Clap
00:39:817 (3) - Add clap in end of slider?
00:40:689 (4) - ^
00:41:561 (5) - ^
01:17:767 (2) - Add clap on beginning of slider. Also, try to make the slider symmetical if you can.
01:19:075 (3) - Add clap on slider tick?
01:27:799 (1) - Add clap in slider tick?
01:29:544 (2) - ^
01:20:820 (1) - Same as 00:11:027 (1).
02:27:341 (2) - Remove clap on end of slider.
02:30:177 (3) - Add clap.
02:30:831 (2) - ^
02:33:666 (3) - Add clap.
02:41:518 (2) - Add clap on end of slider?
02:44:571 (1) - Same as Same as 00:11:027 (1) and 01:20:820 (1).
02:48:497 (2) - Same as 02:41:518 (2).
02:56:785 (1) - Remove clap.
03:05:073 (4) - Add clap.
03:05:509 (1) - Same as 02:44:571 (1).

03:22:303 - Random bookmark. Remove it.

Hard
-> I'll skip hard difficulty for now.

Good map overall. Good Luck with your map.
JudgeTheDude
From my Modding queue

Easy
Nothing to say
Normal
01:24:964 Why doesn't the slider start here ? The voice starts here yet. (I think there's a reason, but I don't understand)
02:41:736 Same here
02:48:715 Same here
Hard
Nothing to say
I think my mod is a bit useless, but it was already a lot modded and I'm just debutant at modding and I think a Kudosu is not very deserved ^^"
x) I really dislike this song, but that don't change the fact the beatmap is good ^^
Good luck with ranking ^^
HelloSCV
Hi~ i read PM
Every thing is Suggestion you can ignore this


SPOILER
Easy
Nothing special

Normal
02:16:654 (1) - grid level 3 : last slider point 1grid right
02:27:341 (2) - I think red point is not good for look at
02:30:831 (2) - ^
02:41:518 (2) - grid level 4 : move 1 grid left
03:12:488 (1,2) - how about trying this pattern? http://puu.sh/AD4W


Ar3sgice's Hard!
00:08:192 (2) - gird level 4 : 1 grid right and last slider point move 3 grids left
01:07:734 (4,3) - stack pefectly
01:10:351 ~ 01:10:787 how about stream pattern? it looks fine for me
01:28:235 (3) - last slider point move 2 girds down
01:34:779 (3) - how about add spinner replace this note?
01:48:737 (1) - remove spinner and add notes or sliders
02:24:506 (5) - last slider point 1 grid up



Edit I read your PM

http://puu.sh/AD4W -> http://puu.sh/C3WI
[CSGA]Ar3sgice
http://puu.sh/Cdf0

fixed most stuff except the whistle suggestion and stream pattern(?).

Whistles hurt my ears x_x
crabovan
Hello, I from my queue.

General

Maybe add [CSGA]Ar3sgice to your tags?
Use soft finish instead normal.

Ar3sgice's Hard

00:22:150 - maybe add note?
01:10:351 (2,3) - this sliders don't have rhythm
02:14:909 (9) - maybe better replace this with symmetry about axis Y?
02:18:399 (1) - this slider don't have rhythm
02:38:028 (1,2,1,2) - remap this partically with streams
02:46:534 (1) - shorten to white tick and add note after him to red tick

Normal

00:30:438 - add note
00:30:874 - ^^^
00:31:093 (5) - delete note
00:34:364 - add note
Use this to all similliar paterns.

Easy

Less often use claps on ticks, okay?
[CSGA]Ar3sgice

crabovan wrote:

Ar3sgice's Hard

00:22:150 - maybe add note? don't have rhythm
01:10:351 (2,3) - this sliders don't have rhythm follow vocal
02:14:909 (9) - maybe better replace this with symmetry about axis Y? kill ds
02:18:399 (1) - this slider don't have rhythm start and end do, and has slow down effect
02:38:028 (1,2,1,2) - remap this partically with streams no
02:46:534 (1) - shorten to white tick and add note after him to red tick follow vocal and symmetrical is bettter sorry
sorry no fix for this one.

..remove "!" in my diff name?
[Luxord]
Hello!
Mod from my M4M Queue ^.^

Easy

01:19:075 (3) - Extend the slider by 1 Line c:
02:42:826 (3) - ^

Normal

Just perfect XD

Ar3sgice's Hard

01:54:190 (2) - Move it one grid left
02:17:963 (5) - 1 Grids up and 1 Grid left
03:10:307 (6) - Move it to x:204 y:280

That's all by me o: I think it's perfect made c:
Dark Fang
for M4M
Let's go

[General]

why don't you try make this?
3rd KIAI time end 02:58:530 -
new KIAI time start 03:02:020 -

[Easy]

SPOILER
00:07:974 (2) - add Clap at head
00:09:282 (3) - remove Clap at head
03:02:456 - same as above

[Normal]

SPOILER
00:28:475 (1) - remove Finish at tail
00:31:965 (1) - ^
00:38:072 (5) - remove Finish at head
02:48:497 (2) - add Clap at tail

[Ar3sgice's Hard]

SPOILER
00:12:336 (4) - why don't you change beat like this?
03:06:818 (4) - same as above

sry my mod is not helpful

Have a good time :D
lovhin456
Hello

[General]
- I really think that your timing is a little bad, ask someone to double check it ?
- I'm not sure the slider tick clap is good ... is just that I find it not fitting
- End the 3rd kiai time on 03:01:159 then start another one on 03:02:468

[Easy]
- 00:07:986 ~ I'm sure you can curve this better
- 00:09:294 ~ Remove clap
- 00:15:837 ~ Add clap
- 01:10:363 ~ Curve it a bit better
- 01:11:672 ~ Add a note with clap
- 01:19:960 (3) ~ Extend the slider until here
- 01:31:301 ~ I think that mapping from here until 01:34:354 then adding the spinner from 01:34:791 to 01:36:535 would make more sense
- 02:43:711 ~ Extend the spinner until here
- 03:03:776 ~ Remove clap

[Normal]
- 01:01:409 ~ I think you should move this to 01:01:845
- 02:14:255 ~ Move to 02:15:564
- 02:30:831 ~ Remove clap on start and end
- 02:58:530 (1,3,5) ~ Maybe add finish ?

[Ar3sgice's Hard]
- Remove the "!" from the diff name
- 00:30:002 ~ Remove new combo then add new combo on the next note
- 02:46:534 ~ Remove new combo
- 02:49:370 ~ ^
- 02:56:349 ~ Remove new combo then add new combo on the next note

Good overall, no real problems
[CSGA]Ar3sgice
fixed stuff

http://puu.sh/FZum

help me change diff name

@Dark Fang: I think long slider is better to play, 1/2 gives a cut effect so no change
DakeDekaane
Hi, mod time~ :3

[General]

Kiai could begin 1 white tick before, on "Let's...try",

Spacing and tiny re-arrange, sorry if it looks nazi >_<

[Easy]

00:12:772 (4) - This slider is unsnapped note to the grid
00:34:146 (3) - 1 grid up
01:00:755 (3) - 1 grid left, if you do, 01:01:627 (1,2,3) - 1 grid left too
01:57:897 (3) - 1 grid right
02:14:473 (2) - Move to x:240 y:224
03:07:254 (4) - Slider unsnapped to grid, this looks better moving to x:128 y:208

[Normal]
02:11:420 (3,4,5) - All these 1 grid right
02:15:564 (5) - You must re-arrange this D:, it's too far, I hope you forgot or had a mistake while editing >D<
02:56:785 (1) - 1 grid up
03:08:999 (1,2) - Let's make these sliders nicer, how?
03:08:999 (1) - 1st sliderpoint x:104 y:304 ; 2nd sliderpoint x:64 y:296 ; 3rd slider point x:64 y:256
03:09:435 (2) - Move this slider to x:64 y:216 and move the last sliderpoint 1 grid up
The result: http://puu.sh/O1Mq
03:16:850 (3) - 1 grid up

[Ar3sgice's Hard]
00:22:150 - You could put a note here
01:09:915 - You could try this: http://puu.sh/O2M0
01:57:461 - Try this http://puu.sh/O2ON
02:00:951 - Try this too http://puu.sh/O2Qu or a 1/4 repeat slider instead the 1st 1/2 slider.
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