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ChouCho - Happy Fate

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Topic Starter
Ra-s

Gasaiyuno-chan wrote:

[Normal]
00:08:154 (1) - NC
00:20:237 (3) - x;8 y:320 - Fixed
Thanks~
LKs
From 【All requests posted here will be modded】 queue

[General]

  1. You intended to make kiai-times the same but there are still some diffenence http://puu.sh/ncpc
  2. useless timing sections check:
    Warning: [Easy] 01:24:404
    Warning: [Easy] 01:47:736
    Warning: [Hard] 01:50:237
    Warning: [Hard] 01:59:404
    Warning: [Hard] 02:37:320
    Warning: [Haruhi's Easy] 00:34:403
    Warning: [Haruhi's Easy] 00:43:153
    Warning: [Insane] 00:34:404
    Warning: [KoiSuru_] 01:23:986
    Warning: [Normal] 00:26:070
    Warning: [Normal] 01:47:736
[Haruhi's Easy]

00:47:320 (1,2,3) - remove body whistle
copy&paste D:

[Easy]

01:33:987 (1) - remove whistle

[Normal]

00:47:320 (1,3) - a small radian can improve the fun of play http://puu.sh/ncu2
02:00:654 (1,3) - ^

Hard

00:10:654 (1) - http://puu.sh/ncuS
01:16:070 (2) - 1 grid down and right
this is neat, but still mind that there are some meaningless overlap or tiny spacing change
for examplehttp://puu.sh/ncVP

[KoiSuru_]

01:12:737 (1) - stack
I'm lazy zz

[Insane]

00:46:070 (6) - http://puu.sh/ncXs
01:26:070 (4) - 2 grids right. and please reset sldier 2&3---make them wholly stacked
02:11:903 (8) - this might be unrankable, number of note is totally covered and there isn't anything that remind players

I wonder why I was thinking of ykcarrot while modding

GL
Topic Starter
Ra-s

LKs wrote:

From 【All requests posted here will be modded】 queue

[General]

  1. You intended to make kiai-times the same but there are still some diffenence http://puu.sh/ncpc
  2. useless timing sections check:
    Warning: [Easy] 01:24:404
    Warning: [Easy] 01:47:736
    Warning: [Hard] 01:50:237
    Warning: [Hard] 01:59:404
    Warning: [Hard] 02:37:320
    Warning: [Haruhi's Easy] 00:34:403
    Warning: [Haruhi's Easy] 00:43:153
    Warning: [Insane] 00:34:404
    Warning: [KoiSuru_] 01:23:986
    Warning: [Normal] 00:26:070
    Warning: [Normal] 01:47:736
[Haruhi's Easy]

00:47:320 (1,2,3) - remove body whistle
copy&paste D:

[Easy]

01:33:987 (1) - remove whistle

[Normal]

00:47:320 (1,3) - a small radian can improve the fun of play http://puu.sh/ncu2
02:00:654 (1,3) - ^

Hard

00:10:654 (1) - http://puu.sh/ncuS
01:16:070 (2) - 1 grid down and right
this is neat, but still mind that there are some meaningless overlap or tiny spacing change
for examplehttp://puu.sh/ncVP

[KoiSuru_]

01:12:737 (1) - stack
I'm lazy zz

[Insane]

00:46:070 (6) - http://puu.sh/ncXs
01:26:070 (4) - 2 grids right. and please reset sldier 2&3---make them wholly stacked
02:11:903 (8) - this might be unrankable, number of note is totally covered and there isn't anything that remind players

I wonder why I was thinking of ykcarrot while modding

GL
All Fixed without puush link...
puush is broken now :(

puush wrote:

We are currently experiencing issues with our main server which are out of our control. As a result, some puush'd content is inaccessible at the moment. The actual content is safe and sound, but will not be available again until
UTC 2012-04-02 02:00.

Apologies for any inconvenience caused by this issue. We are looking at making changes to our infrastructure to avoid this occurring again in the future.

Follow us on twitter for further updates!
Sure
[Insane]
00:17:320 (1,3) - 두 슬라이더 모든 포인트에 소프트휘슬 더해보세요.
00:18:987 (4,5) - 여기는 각각 끝에만 소프트휘슬
00:19:820 (6) - 앞이랑 중간에 소프트휘슬
01:33:987 (1,2) - 스페이싱이 조금 신경 쓰이네요
02:13:015 (1,2,3,4,5) - 1번 1/6 슬라이더 위치가 많이 떨어져있어서 시간격이 있는 줄 알았습니다. 2번 노트자리에 1번을 놓고 나머지 노트들은 한 자리씩 뒤로 옮겨보세요.
02:14:404 (1) - 앞의 5번 노트로부터 스페이싱이 반이 되면서 뉴콤보 들어간건 좋은데요, 이 부분 음악이 기다리는 느낌이 있습니다. 아까 모딩에서 5번 노트가 제일 밑으로 갔기 때문에, 5번 위에 스택시켜보세요.


노래 조쿠나 :lol:
Topic Starter
Ra-s

ykcarrot wrote:

[Insane]
00:17:320 (1,3) - 두 슬라이더 모든 포인트에 소프트휘슬 더해보세요.
00:18:987 (4,5) - 여기는 각각 끝에만 소프트휘슬
00:19:820 (6) - 앞이랑 중간에 소프트휘슬
01:33:987 (1,2) - 스페이싱이 조금 신경 쓰이네요
02:13:015 (1,2,3,4,5) - 1번 1/6 슬라이더 위치가 많이 떨어져있어서 시간격이 있는 줄 알았습니다. 2번 노트자리에 1번을 놓고 나머지 노트들은 한 자리씩 뒤로 옮겨보세요.
02:14:404 (1) - 앞의 5번 노트로부터 스페이싱이 반이 되면서 뉴콤보 들어간건 좋은데요, 이 부분 음악이 기다리는 느낌이 있습니다. 아까 모딩에서 5번 노트가 제일 밑으로 갔기 때문에, 5번 위에 스택시켜보세요.


노래 조쿠나 :lol:
이 모딩덕에 불필요한 wav파일 정리하고 전부 새로 맞춤 ㅠㅠ
노말클렙이랑 소프트휘슬을 같이 사용하게 만드려고...
Leorda
Long time no see

[Haruhi's Easy]
01:13:987 (1,2,3,4,1,2,3,4) - This parts needs more hitsounds
02:13:987 (1) - Overlapped by spinner-osu, makes hidden at gameplay
02:14:820 (2) - Covered by hitbursts, it's hidden while gameplay
02:27:320 (1,2,3,4,1,2,3,4) - This parts needs more hitsounds


[Easy]
00:20:654 (5) - Finish?
00:35:654 (2) - The tail slider is almost offscreen (just a warning)


[Normal]
00:46:487 (7) - The tail slider is touch the HP Bar (just a warning)
00:57:945 (2) - What's the point having a finish hitsound in tail slider?
01:14:403 (1) - Covered by hitbursts from spinner, it's hidden while gameplay
01:14:820 (2,3) - Overlapped by spinner-osu, makes hidden at gameplay
02:24:820 (4) - The tail slider is almost offscreen (just a warning)
02:27:737 (1) - Same issue as 01:14:403 (1)


[Hard]
00:11:279 (2) - The head slider is touch the HP Bar (just a warning)
00:20:654 (1) - Sudden 0,5x slider can makes players confusing
00:53:570 (1) - Clap?
02:06:904 (1) - ^


[KoiSuru_]
00:32:841 (6) - This one shouldn't using a normal hitsound
01:09:820 (3) - This object is almost offscreen (just a warning)
01:25:029 (3) - The tail slider is almost offscreen (just a warning)

Ok then, bye
Topic Starter
Ra-s

Leorda wrote:

Long time no see

[Haruhi's Easy]
01:13:987 (1,2,3,4,1,2,3,4) - This parts needs more hitsounds
02:13:987 (1) - Overlapped by spinner-osu, makes hidden at gameplay
02:14:820 (2) - Covered by hitbursts, it's hidden while gameplay
02:27:320 (1,2,3,4,1,2,3,4) - This parts needs more hitsounds


[Easy]
00:20:654 (5) - Finish?
00:35:654 (2) - The tail slider is almost offscreen (just a warning)


[Normal]
00:46:487 (7) - The tail slider is touch the HP Bar (just a warning)
00:57:945 (2) - What's the point having a finish hitsound in tail slider?
01:14:403 (1) - Covered by hitbursts from spinner, it's hidden while gameplay
01:14:820 (2,3) - Overlapped by spinner-osu, makes hidden at gameplay
02:24:820 (4) - The tail slider is almost offscreen (just a warning)
02:27:737 (1) - Same issue as 01:14:403 (1)


[Hard]
00:11:279 (2) - The head slider is touch the HP Bar (just a warning)
00:20:654 (1) - Sudden 0,5x slider can makes players confusing
00:53:570 (1) - Clap?
02:06:904 (1) - ^


[KoiSuru_]
00:32:841 (6) - This one shouldn't using a normal hitsound
01:09:820 (3) - This object is almost offscreen (just a warning)
01:25:029 (3) - The tail slider is almost offscreen (just a warning)

Ok then, bye
Thanks!
Topic Starter
Ra-s
ertyukjh010


Hello :)

[Haruhi's Easy]

00:33:570 - Unless green line
00:46:070 (5) - add clap?
01:46:903 - Unless green line
02:00:653 - ^
02:06:695 - ^
02:27:736 - ^
02:37:320 (1) - End at 02:40:40:654 ?

[Normal]

I do not suggest to reduce speed in NORMAL difficulty
00:25:654 (3) - Neatly surround
02:07:320 (2) - Move third point ↓ 1 Grid. Move second point ← 1 Grid. Move fourth point → 1 Grid. (Grid Lv4)
02:11:279 (2) - Wrong distance

[KoiSuru's Hard]

00:33:986 - Unless green line
00:34:403 - ^
00:50:654 (1) - So close of distance
00:58:570 - Unless green line
01:13:986 - Offset+1 of the green line
01:52:945 (6) - Stack it with 01:52:112 (4) at end perfectly
02:40:654 (1) - Why decrease SV here?

[Insane]

01:24:612 (2,3) - Slider at end stack with 01:25:654 (2,4) perfectly
01:26:279b (1,2) - Ctrl+R

that all
Topic Starter
Ra-s
Thanks! ERT
K i A i
02:40:653 (1) - If it looks very strange, I'll remove it. but I don't think it looks strange.

Download: Choucho - Happy Fate (Ra-s) [KoiSuru_].osu
K i A i
Poggo
Hi ^^

General
On all diff's should be identical slider tick rate


Insane
00:06:904 - lift this note
00:23:779 - make slider shorter to big white section
00:40:654 - add note
01:16:070 - to low >< lift it or put in other place
01:16:070 - remove NC
01:22:737 - remove tis slider and put notes on white sections
01:23:987 - remove NC
01:47:112 -remove this note
01:54:195 - ^
02:00:029 - lift this note
02:25:237(4,5) - ^

KoiSuru's Hard
Hm... strange as on Hard and on Insane identical Slider Velocity. On hard it's should have smaller values

00:44:820 - add note
00:48:987 - make this slider more roundish and symmetric
00:56:487 - this sound better http://puu.sh/r1tQ
01:52:112 - lift this slider
02:25:029 - add note

Normal
00:48:570 - add note
00:50:237 - ^
02:01:904 - ^
02:03:570 - ^
Topic Starter
Ra-s

Katty Pie wrote:

Hi ^^

General
On all diff's should be identical slider tick rate


Insane
00:06:904 - lift this note
00:23:779 - make slider shorter to big white section
00:40:654 - add note
01:16:070 - to low >< lift it or put in other place
01:16:070 - remove NC
01:22:737 - remove tis slider and put notes on white sections
01:23:987 - remove NC
01:47:112 -remove this note
01:54:195 - ^
02:00:029 - lift this note
02:25:237(4,5) - ^

KoiSuru's Hard
Hm... strange as on Hard and on Insane identical Slider Velocity. On hard it's should have smaller values

00:44:820 - add note
00:48:987 - make this slider more roundish and symmetric
00:56:487 - this sound better http://puu.sh/r1tQ
01:52:112 - lift this slider
02:25:029 - add note

Normal
00:48:570 - add note
00:50:237 - ^
02:01:904 - ^
02:03:570 - ^
Thanks~
K i A i
Difficulty name is just name.

KoiSuru's Hard~ :D

-ignored modding-
00:56:487 - this sound better http://puu.sh/r1tQ
01:52:112 - lift this slider
/Sorry.. I don't wanna remap again this part.
02:25:029 - add note
/It is too difficult part.

Thank you :oops:

Download: Choucho - Happy Fate (Ra-s) [KoiSuru's Hard].osu
HakuNoKaemi
Well, I start by saying
Mapper can use what Slider tick they want in their map. No one can force you nonsensed and self-invented rules saying to use the same slidertick in all diffs.
[Timing]
  1. +6ms Offset (660)
[Haruhi's Easy]
  1. [Rhythm]
    1. you made it too easy and forced, as so it suffer from the drawback of it being not fun, you visibly copypasted patterns.... i would suggest using higher SV and Spacing to make something less boring
[Normal]
  1. [General]
    1. 00:47:326 (1) - the slow part is TOO easy for a normal... just use this rhythm n' graphic


      *images are done in low AR to prevent using too many screenshots
      02:00:660 (1,2,3,4) - Similiar to ^
  2. [Graphic]
    1. like Insane, the graphic part can be smoother, blanket adjusted and so
[KoiSuru's Hard]
  1. [Rhythm]
    1. 00:05:243 (4,5,6) - It's 1/6 though... use a single slider?
      00:58:576 (5) - Pretty difficult to discerm, a simple 1/2 slider?
  2. [Graphic]
    1. 00:03:785 (1,3) - The (3) shape looks not good after a linear slider and in that point- do like you done in other parts?
    2. 00:09:826 (7) - Curving it, make this look cuter :D
    3. 00:35:451 (3,4,5) - Avoidable overlap
      00:42:535 (6,7,8) - unnecessary overlap, move (8) ?
      01:46:910 (10) - similiar to 00:09:826 (7) -
[Insane]
Interesting, need graphical refining however
  1. [Rhythmn]
    1. 00:05:035 (1) - +2 repeats to fully follow the 1/6 streams
  2. [Graphic]
    1. You can make the map smoother by adjusting the various blanket like 00:01:487 (3) - (Adjusted) and 00:01:904 (4) - Adjusted. And there are yet many to adjust
Yuno with the wedding suit is cute :3
Topic Starter
Ra-s

HakuNoKaemi wrote:

Well, I start by saying
Mapper can use what Slider tick they want in their map. No one can force you nonsensed and self-invented rules saying to use the same slidertick in all diffs.
[Timing]
  1. +6ms Offset (660)
[Haruhi's Easy]
  1. [Rhythm]
    1. you made it too easy and forced, as so it suffer from the drawback of it being not fun, you visibly copypasted patterns.... i would suggest using higher SV and Spacing to make something less boring
[Normal]
  1. [General]
    1. 00:47:326 (1) - the slow part is TOO easy for a normal... just use this rhythm n' graphic


      *images are done in low AR to prevent using too many screenshots
      02:00:660 (1,2,3,4) - Similiar to ^
  2. [Graphic]
    1. like Insane, the graphic part can be smoother, blanket adjusted and so
[KoiSuru's Hard]
  1. [Rhythm]
    1. 00:05:243 (4,5,6) - It's 1/6 though... use a single slider?
      00:58:576 (5) - Pretty difficult to discerm, a simple 1/2 slider?
  2. [Graphic]
    1. 00:03:785 (1,3) - The (3) shape looks not good after a linear slider and in that point- do like you done in other parts?
    2. 00:09:826 (7) - Curving it, make this look cuter :D
    3. 00:35:451 (3,4,5) - Avoidable overlap
      00:42:535 (6,7,8) - unnecessary overlap, move (8) ?
      01:46:910 (10) - similiar to 00:09:826 (7) -
[Insane]
Interesting, need graphical refining however
  1. [Rhythmn]
    1. 00:05:035 (1) - +2 repeats to fully follow the 1/6 streams
  2. [Graphic]
    1. You can make the map smoother by adjusting the various blanket like 00:01:487 (3) - (Adjusted) and 00:01:904 (4) - Adjusted. And there are yet many to adjust
Yuno with the wedding suit is cute :3
Thanks!
K i A i
Megurine Luka
/Queue

The second ChouCho song I modded these days.

Unrankable if in red and bold
Consider if in bold only
Suggested if in normal font
[General]

*Even though there was a ranked version of Choucho's song. You'd better change your artist into "ChouCho". The artist recently change her name. You can check her official website. http://iwill-music.co.jp/choucho/
*I suggest you start all diff from the same timing point.

*Even though not going to make any change.. But you can disable the letterbox in breaks.


[Easy]

00:29:820 (4) - do not really suggest overlap in Easy. I notice you use a lot overlap in this diff and I suggest you change them all. Overlap is very difficult for Easy players. And also 00:56:487 (2) - new babies are not able to deal with these kinds of overlap.
00:55:445 (1) - spacing, hmmm I notice lots of spacing problem in this diff and in kiai you seems change the spacing multiply. You'd better adjust them all by using the distance snapping. All kinds of spacing change is not allowed in E diff.


Not going to continue with this diff :)

[Normal]

00:06:904 (1,2) - hmm, maybe try
Sorry my puush is having some problem so I can only have the full screenshot for you :<
00:19:820 (2,3) - try make 3 and 1 on the same vertical line like
00:33:154 (4) - del the fin and put it on 00:33:987 (5)
00:47:320 (1) - Slider velocity change is not suggested in Normal.
00:47:320 (1) - I suggest add a default whistle sound on it O_O
01:26:487 (4) - ^ on tail
02:00:654 (1) - same as previous
02:06:904 (1) - better change to another place. Firstly it's overlap with the previous note. Secondly they're too close and Normal player will not realize they need to wait until the break end and then click.
02:17:320 (1) - overlap the tail of 3?

[Hard]

00:55:445 (7) - NC
00:58:570 (5) - don't really need 1/8, I suggest you change it into 1/4 slider
02:13:987 (1) - move the fin on tail to the slider head
02:24:820 (3) - CTRL+R seems more fluent

[Insane]

00:25:445 (3) - Ctrl+R?
00:30:445 (1) - ^
00:47:320 (4) - NC due to slider velocity change
00:58:570 (8) - Hard for players to notify it's a slider. This makes it unrankable. Change it into a 1/4 slider or use circles
01:47:320 (8) - +fin on head

Others are fine~I think that's all and Good Luck!
Topic Starter
Ra-s

Megurine Luka wrote:

/Queue

The second ChouCho song I modded these days.

Unrankable if in red and bold
Consider if in bold only
Suggested if in normal font
[General]

*Even though there was a ranked version of Choucho's song. You'd better change your artist into "ChouCho". The artist recently change her name. You can check her official website. http://iwill-music.co.jp/choucho/
*I suggest you start all diff from the same timing point.

*Even though not going to make any change.. But you can disable the letterbox in breaks.


[Easy]

00:29:820 (4) - do not really suggest overlap in Easy. I notice you use a lot overlap in this diff and I suggest you change them all. Overlap is very difficult for Easy players. And also 00:56:487 (2) - new babies are not able to deal with these kinds of overlap.
00:55:445 (1) - spacing, hmmm I notice lots of spacing problem in this diff and in kiai you seems change the spacing multiply. You'd better adjust them all by using the distance snapping. All kinds of spacing change is not allowed in E diff.


Not going to continue with this diff :)

[Normal]

00:06:904 (1,2) - hmm, maybe try
Sorry my puush is having some problem so I can only have the full screenshot for you :<
00:19:820 (2,3) - try make 3 and 1 on the same vertical line like
00:33:154 (4) - del the fin and put it on 00:33:987 (5)
00:47:320 (1) - Slider velocity change is not suggested in Normal.
00:47:320 (1) - I suggest add a default whistle sound on it O_O
01:26:487 (4) - ^ on tail
02:00:654 (1) - same as previous
02:06:904 (1) - better change to another place. Firstly it's overlap with the previous note. Secondly they're too close and Normal player will not realize they need to wait until the break end and then click.
02:17:320 (1) - overlap the tail of 3?

[Hard]

00:55:445 (7) - NC
00:58:570 (5) - don't really need 1/8, I suggest you change it into 1/4 slider
02:13:987 (1) - move the fin on tail to the slider head
02:24:820 (3) - CTRL+R seems more fluent

[Insane]

00:25:445 (3) - Ctrl+R?
00:30:445 (1) - ^
00:47:320 (4) - NC due to slider velocity change
00:58:570 (8) - Hard for players to notify it's a slider. This makes it unrankable. Change it into a 1/4 slider or use circles
01:47:320 (8) - +fin on head

Others are fine~I think that's all and Good Luck!
change something

and...
Haruhi sama is AFK ;_;...so I removed Haruhi's Easy...
Haruhi_sama
Oh.I will comeback sometime :O
Topic Starter
Ra-s

Haruhi_sama wrote:

Oh.I will comeback sometime :O
When? Are you busy now? ;_;
Haruhi_sama

Ra-s wrote:

Haruhi_sama wrote:

Oh.I will comeback sometime :O
When? Are you busy now? ;_;

I'm not not very busy now :O
Shohei Ohtani
I better find a lot of stuff or I'll feel really bad for getting 2kds.

Overall:
I'm not a big fan of the green combocolor.
01:27:320 (3) - Add finish and/or whistle?

Insane:
01:19:820 (1,2,3,4) - Make the curves more notable or make them straight~

Hard:
Circle Size +1. I'll be modding the map with this change done. It's too overwhelming to have the circles that big for this kinda diff.

Normal:
00:18:570 (3) - Add clap on beginning of slider
00:19:404 (1) - Add clap
00:25:029 (2) - Extend to red tick, or add a note on the red tick
00:53:570 (1) - Add clap on here with louder volume
02:06:904 (1) - Add clap

Easy:
00:52:737 - Unneccesary Timing Point
00:53:570 (1) - Make volume louder and add clap~
02:00:654 (1) - A bit unsymmetric
02:06:904 (1) - Add clap

DUMB EASY:
00:47:320 (1) - Raise last sliderpoint :>
02:00:654 (1) - ^

dammit people in my queue stop making good maps
Topic Starter
Ra-s

CDFA wrote:

I better find a lot of stuff or I'll feel really bad for getting 2kds.

Overall:
I'm not a big fan of the green combocolor.
01:27:320 (3) - Add finish and/or whistle?

Insane:
01:19:820 (1,2,3,4) - Make the curves more notable or make them straight~

Hard:
Circle Size +1. I'll be modding the map with this change done. It's too overwhelming to have the circles that big for this kinda diff.

Normal:
00:18:570 (3) - Add clap on beginning of slider
00:19:404 (1) - Add clap
00:25:029 (2) - Extend to red tick, or add a note on the red tick
00:53:570 (1) - Add clap on here with louder volume
02:06:904 (1) - Add clap

Easy:
00:52:737 - Unneccesary Timing Point
00:53:570 (1) - Make volume louder and add clap~
02:00:654 (1) - A bit unsymmetric
02:06:904 (1) - Add clap

DUMB EASY:
00:47:320 (1) - Raise last sliderpoint :>
02:00:654 (1) - ^

dammit people in my queue stop making good maps
All Fixed~
Thanks~
Shohei Ohtani
Another star because I can't get this out of my head >33<~.
Topic Starter
Ra-s

CDFA wrote:

Another star because I can't get this out of my head >33<~.
Very Thanks!! :)
Jupiter
Hi,mod from my queue~

[Insane]
00:58:570 (8) - this slider does not fit song. change circle. or slider end point, remove clap.
01:14:612 (2) - Reverse Selection

[KoiSuru's Hard]
00:58:570 (5) - this slider does not fit song. change circle. or slider end point, remove clap.
01:10:445 (5) - NC
01:10:653 (1) - RNC
01:27:320 (6) - add whistle
02:08:779 (6) - NC
02:23:779 (4) - ^
02:23:987 (1) - RNC

[Normal]
good

[Easy]
good

[Harushi's Easy]
good

Normal~Easy is perfect.
That's all~
good luck
Topic Starter
Ra-s

Jupiter wrote:

[Insane]
00:58:570 (8) - this slider does not fit song. change circle. or slider end point, remove clap.
01:14:612 (2) - Reverse Selection - Fixed
Thanks~
K i A i
흠.. 이번꺼는 특별히 바꿀만한건 없어보이는군요 ㅋㅋㅋ
HakuNoKaemi
WIll be completed by some days u.u

[Insane]
  1. [Rhythm]
    1. 00:01:904 (4,1) - Do like this?
    2. 00:53:154 (6) - You can add this note, it's the same sound as 00:52:112 (5) end
  2. [Graphic]
    1. I suggest You should pass some time fixing blankets-like pattern to be like (remember to follow the approach for a better reference)
    2. 00:16:695 (2) - Make this symmetric with 00:14:820 (3) start
    3. 00:53:570 (2,3,4,5,6) - It'll be better to compress the stream like (using 0.25x of spacing)
[KoiSuru's Hard]
  1. [Rhythm]
    1. 00:05:237 (4,5,6) - Map that stream fully, but with a slider (use 1/6) ? I know, it's harder(?), but it won't be undermapped)
  2. [Graphic]
    1. 00:03:779 (1,3) - Changing the shapes make the part flow better. As you used a curved slider other times in similiar parts
    2. 00:35:445 (3) - To remove the overlap... i suggest
[Normal]
  1. [Graphic]
    1. 00:09:820 (5) - Fully blanket?
    2. 00:12:320 (3) - Rotate it like this (blanket surprise :D)
    3. 00:14:820 (2) - Nazinazinaziultranazi - 1 grid right for the midwaypoint with grid size 4
    4. I saw that I'll sign only bad blanking... so.... control the map and adjust blankets? (control with the approachcircle)
[Easy]
  1. [Rhythm]
    1. 00:01:070 (2) - Well, make it 1/2 longer and do this
    2. 00:16:487 (3) - I remember a BAT made me change something similiar in one of my easies... well, not that it stay that good there... (follow this suggestion?)
  2. [Graphic]
    1. Control Blankets and blanket-like patterns
  3. [Combo]
    1. 01:21:070 (1) - Move the NC to 01:19:820 (8) -
    2. 01:23:570 (5) - Add NC
    3. 02:34:404 (1) - Move NC to 02:33:154 (8) -
    4. 02:37:321 (5) - Add NC
    (1st break easy)
[Haruhi's Easy]
  1. Change the name to "Haruhi's Beginner". You have another easy and this Easy is TOO easy, so you have the basis to call this Beginner
  2. Why you didn't map the start? anyway... use this as start and as an example of what a beginner should be (copypaste in the start of the "Hit Objects" section in the .osu !)
    SPOILER
    100,188,654,6,0,B|120:124|196:104|248:144,1,175
    188,212,2737,2,0,B|252:224|272:296,1,125
    308,244,4195,2,0,B|328:220|352:216,1,50
    256,192,5029,12,0,7112
    132,144,8779,6,0,B|164:92|276:72|336:132,1,225
    200,196,11695,2,0,B|180:216|156:224,2,50
    232,280,13154,2,0,B|284:248|288:192,1,100
    356,260,14612,2,0,B|404:276,1,50
    432,224,15445,2,0,B|444:168|412:108|332:116,1,175
    256,192,17320,12,4,19404
  3. The difficulty will be better respecting red tick notes and using more slider as you'll see from that example... and the Star Rating will EVEN go down!. Because the thing I don't like about this diff is the using of boring and highly typed rhythm. And that's not what who start the game want to play. Follow music with long slider and a better rhythm that respect music.
K i A i
Topic Starter
Ra-s

HakuNoKaemi wrote:

WIll be completed by some days u.u

[Insane]
  1. [Rhythm]
    1. 00:01:904 (4,1) - Do like this?
    2. 00:53:154 (6) - You can add this note, it's the same sound as 00:52:112 (5) end - Fixed
  2. [Graphic]
    1. I suggest You should pass some time fixing blankets-like pattern to be like (remember to follow the approach for a better reference)
    2. 00:16:695 (2) - Make this symmetric with 00:14:820 (3) start
    3. 00:53:570 (2,3,4,5,6) - It'll be better to compress the stream like (using 0.25x of spacing)
[Normal]
  1. [Graphic]
    1. 00:09:820 (5) - Fully blanket?
    2. 00:12:320 (3) - Rotate it like this (blanket surprise :D) - Fixed
    3. 00:14:820 (2) - Nazinazinaziultranazi - 1 grid right for the midwaypoint with grid size 4 - Fixed
    4. I saw that I'll sign only bad blanking... so.... control the map and adjust blankets? (control with the approachcircle)
[Easy]
  1. [Rhythm]
    1. 00:01:070 (2) - Well, make it 1/2 longer and do this - Fixed
    2. 00:16:487 (3) - I remember a BAT made me change something similiar in one of my easies... well, not that it stay that good there... (follow this suggestion?)
  2. [Graphic]
    1. Control Blankets and blanket-like patterns
  3. [Combo]
    1. 01:21:070 (1) - Move the NC to 01:19:820 (8) -
    2. 01:23:570 (5) - Add NC - Fixed
    3. 02:34:404 (1) - Move NC to 02:33:154 (8) -
    4. 02:37:321 (5) - Add NC - Fixed
    (1st break easy)
Thanks!!!!
RusselG
Hi!!

[Insane]
01:27:320 (3) - make this finish instead
02:13:987 (5) - make this whistle
02:40:445 (4) - make this clap
is good map! :D

sorry for small mod, this map can't really be any better now! :D
Topic Starter
Ra-s

RusselG wrote:

Hi!!

[Insane]
01:27:320 (3) - make this finish instead
02:13:987 (5) - make this whistle - Changed my all diff
02:40:445 (4) - make this clap
is good map! :D

sorry for small mod, this map can't really be any better now! :D
Thanks~ :)
Chewin
[General]
Add Gasai Yuno in the tags?
Start the offset with soft custom 1 hitsound so you can use hitsounds at the first part too.
The second kiai time should start at 02:13:987 and not to 02:14:404

[Easy]
00:01:070 (2) - Relatively to what I wrote above you should start this slider using SC:1 clap
00:02:737 (3) - ^ Maybe with a lower volume?
00:16:487 (3) - A finish on the end sounds very good to me, add it?
00:33:570 (7) - Remove finish from the head and add a clap. Add finish on the tail
00:43:987 (5) - New combo for symmetry
00:47:320 (1) - A finish sounds good here, add it on the head?
00:53:570 (1) - Spacing.. I suggest you to use distance snap here since this is the easiest diff and it could be confusing for beginners
01:06:487 (7) - Finish on the tail?
01:10:654 (6) - New combo for consistency with 02:23:988 (1)
01:23:570 (1) - Remove new combo and use here instead: 01:23:987 (2)
01:37:738 (4) - New combo
01:43:988 (4) - ^
01:46:904 (7) - Remove finish, add a clap on the head and add a finish on the tail
01:57:321 (5) - New combo for symmetry
02:00:654 (1) - Start this slider with a finish
02:06:904 (1) - Lol this part is copied/pasted. Then use distance snap here too
02:08:779 (3) - Reduce of 1/2 so it fits the vocal
02:13:154 (1) - Why new combo? Remove NC for consistency with 00:59:820 (4). And add a finish on the tail
02:14:404 (1) - Remove finish. You confused this part copying and pastying everything
02:19:821 (7) - Finish on the tail
02:31:488 (6) - New combo
02:33:154 (8) - Finish on the tail
02:36:904 (1) - Same thing I wrote above. Remove NC here and add it to 02:37:321 (2)

[Normal]
00:01:070 (2) - Follow the same hitsounds suggestion I wrote in the "Easy" please
00:16:695 (1) - Remove whistle at the end and add a finish
00:43:987 (5) - New combo?
00:47:320 (1) - Finish
00:53:570 (1) - Spacing.
00:55:237 (1) - Remove NC
01:20:654 (3,4) - Almost touch hp bar, move it elsewhere?
01:57:320 (5) - ew.. copy and paste lolol new combo
02:06:904 (1) - Spacing
02:08:570 (1) - Remove NC
I think there are so much 1/2 sliders with a lot of repeats, so hard for a Normal Diff.
Even if the sound is good I suggest you to check these sliders ;3

[KoiSuru's Hard]
00:17:320 (1) - Finish sounds very good for me here. Add it?
01:20:654 (1) - ^
01:37:529 (1) - Remove nc
01:37:737 (2) - Add nc here instead
02:13:987 (1) - Remove finish from the tail and add it on the head. Where the kiai time SHOULD start, as I wrote in "Geneneral"

[Insane]
00:53:987 (7) - New combo
00:58:570 (8) - Extend this till the blue tick
01:07:320 (1) - Finish on the head
Wao, I really like this map, it's awesome :3

That's all, good luck with it :3/
Topic Starter
Ra-s

Chewin wrote:

sutff
Thanks~

Add Gasai Yuno in the tags? - ykcarrot said to remove this tags because this is not character songs or related thing
Start the offset with soft custom 1 hitsound so you can use hitsounds at the first part too. - I want to maintain this sounds
The second kiai time should start at 02:13:987 and not to 02:14:404 - because cymbals sound starts at 02:14:404
00:16:695 (1) - Remove whistle at the end and add a finish - whistle sounds are yk's suggestion so i don't want to remove it. but little fix it
K i A i
수정완료했습니다~ :D

http://puu.sh/D3bb

파일 올리기 기능 종범이라니....
Fenya
Hi hi n.n

Easy:
01:08:987 (3) - Spacing

Normal:
00:16:070 (4) - 1 gird left to have the same spacing that (2)
00:55:445 (4,5) - This can be confusing, imo

KoiSuru's Hard:
Fine

Insane:
Fine

That's all, sorry for my nazi mod u.u
Sorry for my bad English, I hope you serve something.
Good map, good luck~
Topic Starter
Ra-s
I have the exam now...so I can't join the osu until July 12
I'll check your modding on friday :D

Thanks for modding and star!
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