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Lykke Li - I Follow Rivers

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Total Posts
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Topic Starter
Tony
This beatmap was submitted using in-game submission on Wednesday, March 28, 2012 at 4:12:04 PM

Artist: Lykke Li
Title: I Follow Rivers
Tags: IceBeam Reiji-RJ Beamsy
BPM: 122.27
Filesize: 5270kb
Play Time: 03:18
Difficulties Available:
  1. Easy (1.44 stars, 164 notes)
  2. Hard (4.73 stars, 375 notes)
  3. Reiji's Normal (3.29 stars, 252 notes)


Download: Lykke Li - I Follow Rivers
Information: Scores/Beatmap Listing
---------------
my 13th map! (hmm 13 lucky number xD) Enjoy!
Redownload if downloaded before 9th of March 2012 (Added new mp3 + SB)

I mapped this song because:
1. I follow you, Beamsy baby!
2. You're my river running high! Reiji!
I love you guys :3

Mapset
[Easy] - Easy mapped by me!
[Reiji's Normal] - Normal mapped by Reiji-RJ!
[Hard] - Collab mapped by me and IceBeam!
SB: by BounceBabe!
IceBeam
I follow you,beamsy,baby
Topic Starter
Tony

IceBeam wrote:

I follow you,beamsy,baby
<3
Reiji-RJ
No, me! A-a follow you~
Topic Starter
Tony
thanks guys! It's always a pleasure to work with you! <3 Thanks for everything!
Fight69
Hi ! :)

[Tony]

01:29:495 (4) - (nazi) Align with (3)

02:25:432 to 02:31:320 : You can hear something that sounds like a clock sound in the music, so the sliders ticks sounds pretty well here. (much better than the Normal-whistles)
I recommend you to delete (2,3,4) and to add a single slider from 02:29:848 to 02:31:320 (http://puu.sh/ffLc )


Great job guys, I've nothing else to add ! ;)
Here's some stars for you !
Topic Starter
Tony
Thanks Fighty :D
updated~ :D
MoodyRPG
AH AH AH I Follow you
I FOLLOW YOU
Can i Follow you?

General
  1. Hmm can you delete the tags "Beamsy"?, nobody can't search for this name so


You
  • - 00:39:446 (1) - Adjust this liiitle spacing with the previous object
    - 01:10:849 (6) - If you follow your pattern, add a new combo here and remove here 01:11:830,is pretty nice and follow the music and your pattern
    - 02:07:277 (3) - Resnap this note onto the center


Reiji
  • - 00:35:029 (4) - For being consistent,you need add a clap here,sounds better in my opinion


BeamTony
  • - Nice Stuff


Pretty nice in my opinion
Kryptogram
Hello ! Here is my Mod Tony :3

General:

- Are you gonna use the OSB ? if don't just Delete it

Tony

00:31:595 (1) - I think its better a finish instead a whistle at the end of the slider
01:45:196 (5) - Move the tail of the slider to x:280 Y204
02:07:277 (3) - Add whistle ?
03:17:444 (2) - Add whistle at the end of the slider

Reiji

01:17:473 (5) - Remove whistle at the begin of the slider
02:47:022 (5) - Add whsitle at the begin of the slider
02:54:872 (3) - ^

BeamTony

I Like this diff But the name doesn't flow too much Maybe Tomsy or Beamny xD Be creative

01:15:510 (5) - Add whistle at the end of the slider
01:16:001 (6) - Add whistle at the begin of the slider
01:23:361 (5) - Add whistle at the end of the slider
01:23:852 (6) - Add whistle at the begin of the slider
01:29:249 (3) - Move to x:120 y:96
01:29:740 (5) - Move to x:64 y:160
01:29:985 (6) - Move to x:184 y:216
01:55:010 (3) - Add whistle
01:55:255 (4) - Add whistle at the begin of the slider
02:02:615 (3) - Add whistle at the end of the slider
02:03:106 (4) - Add whistle at the begin of the slider
02:34:019 (5) - Add whistle at the end of the slider
02:34:509 (6) - Add whistle at the begin of the slider
02:41:870 (3) - Add whistle at the end of the slider
02:42:360 (4) - Add whistle at the begin of the slider
02:48:003 (4) - Move to x:292 y:200
02:48:248 (5) - Move to x:400 y:300
02:49:966 (3) - Add whistle
02:50:211 (4) - Add whistle at the begin of the slider
02:57:571 (5) - Add whistle at the end of the slider
02:58:062 (6) - Add whistle at the begin of the slider
03:02:233 (4) - Add whistle
03:02:478 (5) - Remove Note ?

All that i do in this mod its try to look more pretty due no errors found ! Hope it was helpful

Good Luck ! And My Star !
TicClick
.osb stuff (let it be)

Tony
  1. 00:33:557 (2) - maybe it's just me, but I would do another thing: http://puu.sh/fwCg
  2. 00:41:408 (3) - also, what if you add soft whistle to the end?
  3. 01:10:849 (6) - new combo should be here, not on the next note
  4. 01:45:196 (5) - yep, it's noticeable that this slider's end is closer to previos slider than its beginning
  5. 01:55:010 (1) - 1 grid right (lol) to make it symmetrical witn (2)
  6. 03:17:444 (2) - add whistle was already said in prev. mod


Reiji
  1. Хм, я давно не видел стеков ручной работы, любопытно
  2. 00:35:029 (4) - пропущенный хлопок (или это так специально?)
  3. 01:17:228 (4,5,6) - а, пускай, нормально смотрится же
  4. 01:29:985 (6) - куда-то в сторону уехала, мне не нравится
  5. 02:14:882 (3,4) - на 1 клетку выше, иначе неравномерно
  6. 02:34:509 (4) - сюда свисток на тело слайдера
  7. 02:35:245 (5) - а отсюда лучше снять
  8. 02:37:208 (1,2,3,4) - по логике, спейсинг должен быть одинаковый
  9. 02:48:494 (7) - клетка вверх


BeamTony
  1. 00:41:654 (1) - better remove whistle from slider's body
  2. 00:49:504 (1) - same. I won't mention it anymore
  3. 01:08:886 (1) - why don't you place it exactly in center? Also, remove whistle from its end
  4. 01:48:140 (1) - remove whistle from its end
  5. 02:09:117 — add note to follow that sound
  6. 03:03:459 (3) - clap sounds bad, remove it?


Nice one!
Reiji-RJ

MoodyRPG wrote:

Reiji
  • - 00:35:029 (4) - For being consistent,you need add a clap here,sounds better in my opinion yeah, I forgot D: fixed!
Thank you, Moody :3

[Te][Amo] wrote:

Reiji

01:17:473 (5) - Remove whistle at the begin of the slider
02:47:022 (5) - Add whsitle at the begin of the slider
02:54:872 (3) - ^
All no, sorry ;~;
Thank you, [Te][Amo]~

TicClick wrote:

Reiji
  1. Хм, я давно не видел стеков ручной работы, любопытно
  2. 00:35:029 (4) - пропущенный хлопок (или это так специально?) Нет, моя глупая голова забыла его D: Добавила!
  3. 01:17:228 (4,5,6) - а, пускай, нормально смотрится же >:3
  4. 01:29:985 (6) - куда-то в сторону уехала, мне не нравится Состаковала
  5. 02:14:882 (3,4) - на 1 клетку выше, иначе неравномерно Ага
  6. 02:34:509 (4) - сюда свисток на тело слайдера Сделано!
  7. 02:35:245 (5) - а отсюда лучше снять ^
  8. 02:37:208 (1,2,3,4) - по логике, спейсинг должен быть одинаковый н-ну.. пофиксила!
  9. 02:48:494 (7) - клетка вверх тоже!
Спасибо, ТикКлик! ;)

Download: Lykke Li - I Follow Rivers (Tony) [Reiji].osu
Topic Starter
Tony
all updated now :D thanks guysss
Sekai
from #modreq~ o3o

[Tony]

  1. 00:31:588 (1,2) - maybe like this?
  2. 00:55:140 (1) - use grip size 1 and move it one grip down~
  3. 01:25:072 (4) - NC it's sounds better with it ~
  4. 01:26:544 (1) - remove this NC it's seems useless o3o
  5. 01:28:997 (6) - NC on this ~
  6. 02:00:400 (4) - ^
  7. 02:43:580 (4) - orz^

[Reiji]

  1. 00:19:811 (1,2) - not perfect o.o
    nothing else~ o.o

[BeamTony]


Looks good ~

Nice work Tony >w< good luck with getting it Ranked :3
YTYuyu
Modding this map because of ur in-game request :)

General:
no problems here

Tony:
00:29:625(2) - how about making a curved slider to form a blanket around the end of (1)?
00:36:495(2,3) - i think u forgot to add a clap at (2) and at the end of (3). if yes add it to keep the pattern going
00:41:401(3) - ^
01:22:618(1) - same as 00:29:625
01:30:469(1,2) - add a clap at the end to keep a steady flow in hitsounds
02:09:723(1) - move it beside (5) because its touching the hp bar. this may cause a distraction to players causing them to mess up or fail.
02:30:822(4) - remove the whistle at the end. IMO it ruins the whistle pattern

Reiji:
00:29:625(3) - how about making it repeat once and adding a circle? IMO this is better because players may get the idea that this may repeat like the previous slider.
01:26:544(1) - move it down. the repeat arrow is touching the hp bar. im guessing that since this is a normal diff, players may look at that and get nervous during gameplay causing them to mess up IMO
01:42:245(1) - add a finish here. sounds nice IMO
01:50:096(1) - ^

BeamTony:
00:28:889 - add a circle to follow instrumental?

this is the best i can do. GL :D
Topic Starter
Tony
updated~ thanks guys.
waiting for Reiji to fix :D
Reiji-RJ
I fixed only this:

Byakugan249 wrote:

Reiji:
01:26:544(1) - move it down. the repeat arrow is touching the hp bar. im guessing that since this is a normal diff, players may look at that and get nervous during gameplay causing them to mess up IMO
Thanks for modding :3

Download: Lykke Li - I Follow Rivers (Tony) [Reiji].osu
jossieP
hi /ovo

maybe, just maybe, can you silence the slider bodies? the song is very low and the sound of slider bodies at normal soundset is just so weird.

[Tony]

- uh the whistles are so far one from other >:

01:15:749 (1) - covered by hitburst of spinner, maybe move to other location >3<
01:35:376 (2,3) - just 1 follow point are visible from (2) to (3)
01:49:605 (6) - make it part of next combo? since vocal ends on previous circle
01:58:928 (3) - >3< end of slider almost covered by hp bar, is nothing I though D:
02:07:270 (3) - oh you remember the whistle o:
03:20:381 (1) - dont know what is the minimum volume available, but someone told me that set at least 15% volume as minimum

[Reiji]

00:19:811 (1,2) - manual stack latency ;D cool
00:44:836 (2) - oh you forgot your manual stacking? o: oh you are not using it again >:
01:06:426 (4,1) - oh back again
01:09:370 (4,5) - D: no again?
02:07:024 (3) - missing whistle on body of slider?
02:08:496 (5) - missing whistle on start of slider?

[BeamTony]

00:33:796 (1) - no whistle on slider body makes the effect of whistles on start/end and repeat moar clean with the song
00:49:497 (1) - ↑
00:57:348 (2) - ↑
and for simmilar sliders >3<
01:08:879 (1,1,2) - cant get why are silencing this objects, bass effect of finish would be awesome
01:46:171 (8) - shouldn't be moar to right, just following the previous placement of stream from up
Reiji-RJ

ikari_kyon wrote:

[Reiji]

00:19:811 (1,2) - manual stack latency ;D cool ;3
00:44:836 (2) - oh you forgot your manual stacking? o: oh you are not using it again >: It's on a purpose D:
01:06:426 (4,1) - oh back again
01:09:370 (4,5) - D: no again?
02:07:024 (3) - missing whistle on body of slider? aha! fixed :3
02:08:496 (5) - missing whistle on start of slider? ^
Thank you!

Download: Lykke Li - I Follow Rivers (Tony) [Reiji].osu
Topic Starter
Tony
updated all the diffs. thanks guys~
[CSGA]Ar3sgice
Hi, from my queue

nice map☆

Tony

  1. fine


Reiji

  1. 00:49:252 - 1/2 slider here..?
  2. 00:55:140 (1) - clap at the end
  3. 00:58:575 (4) - clap
  4. 01:26:053 (7) - I think shouldn't stack it like this...
  5. 01:55:248 (3) - I think same as the shape of 2, then flep vertically


BeamTony

  1. 00:33:060 (3) - shouldn't whistle here... shounds awkward imo...
  2. 01:20:655 (1) - I think this note place at 01:20:901 is better
  3. 02:47:505 (2,3,4,5,6) - this? ... http://up.ppy.sh/files/screenshot198-2.jpg
  4. 03:00:018 (4) - a little larger stack ;.; ?
  5. 03:02:962 (1,2,3) - this is not stacked properly orz


that's all

Good luck~
Reiji-RJ
Some fixed, thank you~

Download: Lykke Li - I Follow Rivers (Tony) [Reiji].osu
Topic Starter
Tony
updated :3 thanks ~ :D
wmfchris
01:14:399 -, 01:53:654 - this timeline is in excess, delete if you've time

The difficulty name can't really tells the difficulty : < I thought [Tony] is I and [BeamTony] is E D:

[BeamTony]
01:11:333 (1,2) - whistle on slider fits the long vocal?
03:15:474 (7,8,9) - [Nazi] uneven spacing

[Reiji]
I think the difficulty setting is a bit low... try HP/OD +1
00:38:948 (5) - clap like before
00:45:327 (3) - clap at ending ^
01:33:904 (5) - ^
01:44:208 (5) - ^
//Break Periods
2,145432,151956
02:25:425 - The break should start here

imo the bass sound of the song does not fit with normal-whistle especially on those non-downbeat position. They feel a bit odd in the kiai part.

[Tony]
01:48:133 (4) - [Nazi] up 1 grid lv4

[Tony] and [BeamTony] are done quite well =w=b
Reiji-RJ

wmfchris wrote:

[Reiji]
I think the difficulty setting is a bit low... try HP/OD +1 Okay
00:38:948 (5) - clap like before
00:45:327 (3) - clap at ending ^
01:33:904 (5) - ^
01:44:208 (5) - ^ It's on purpose D:
//Break Periods
2,145432,151956
02:25:425 - The break should start here but it starts!

imo the bass sound of the song does not fit with normal-whistle especially on those non-downbeat position. They feel a bit odd in the kiai part.
Thank you!

Download: Lykke Li - I Follow Rivers (Tony) [Reiji].osu
wmfchris
The reason that I request the break starts there is because it's on beat. If you intentionally starts the break at a specific time you should put it accurately. The desired breaking time is 02:25:425 -, so it shouldn't be 7ms later.
Topic Starter
Tony
I'll update after Reiji fix the break then :D
EDIT: oh wait, she fixed :D updated :3
rockleejkooo
Hi, Tony~ :3 привет, Рейджимси :О
i'll try to help you with this :о


[General]
• fine~

[Tony]
• 00:41:406 (3) (and in all places like this) - clap in the end? like here 00:33:555 (2) -
• 03:12:535 (1) - maybe whistle in the end? :O just feel it's ok :о
• 03:14:498 (3) - ^

[Reiji]
• 00:38:953 (5) - может, здесь клап уместен? :о
• 00:41:652 (3) - а в подобных местах висл? :3
• 00:45:332 (3) - клап на конце? кааак в первом случае (ну и в таких местах)
• 02:23:467 (3) - может, убрать этот бит? о.о аа слайдер с синего тика начать http://puu.sh/iIEK (а может и нет :с)
нравится, как вислы расставлены на припевах *-*

[BeamTony]
• 00:35:518 (6), 00:43:369 (6) - может, хорошо будет звучать, если в таких местах добавить клап к финишу?
(maybe add clap in places like this?)
• 01:15:999 (6), 01:23:850 (6) - а в таких на конец слайда висл, 2 висла подряд звучат вроде мило :3
(whistles in the end of slider. and check places like this in the whole map)
01:46:666 (1,2,3,4,5,6) - клево о.о

awesome mapset o.o rank it fastah :O gl~
Topic Starter
Tony

rockleejkooo wrote:

Hi, Tony~ :3 привет, Рейджимси :О
i'll try to help you with this :о


[General]
• fine~

[Tony]
• 00:41:406 (3) (and in all places like this) - clap in the end? like here 00:33:555 (2) - sure
• 03:12:535 (1) - maybe whistle in the end? :O just feel it's ok :о
• 03:14:498 (3) - ^

[BeamTony]
• 00:35:518 (6), 00:43:369 (6) - может, хорошо будет звучать, если в таких местах добавить клап к финишу?
(maybe add clap in places like this?)
• 01:15:999 (6), 01:23:850 (6) - а в таких на конец слайда висл, 2 висла подряд звучат вроде мило :3
(whistles in the end of slider. and check places like this in the whole map)
01:46:666 (1,2,3,4,5,6) - клево о.о I needed to translate this 'cus it was my part :D

awesome mapset o.o rank it fastah :O gl~
yay thanks :D
rockleejkooo

Tony wrote:

rockleejkooo wrote:

01:46:666 (1,2,3,4,5,6) - клево о.о I needed to translate this 'cus it was my part :D
i just said it's awesome \:O/
NotShinta
General:
-- I would rename each difficulty so that what, well, difficulty, they're meant to be is clearer; for example, "Reiji's Normal", etc. In my opinion, it looks better and makes it clear to players better. Like, the hardest difficulty certainly isn't an Insane, but you mightn't be able to tell that from the rating.
-- It may seem a bit silly, but that (unmapped, because it can't be mapped) outro on the mp3 is awfully long. It's recommended that you chop it down a bit. Fade it out earlier and it won't bleed.
-- Tick rate 2 could be argued as sounding better for the map, all difficulties, to help 'balance out' the sliders more.

BeamTony (Hard):
-- It would be helpful if you included a storyboard, or something, to indicate which mapper maps which parts.
- 00:27:667 (1) - Linear or symmetrical curved sliders? Pick one - these look careless and not as good as either.
- 01:08:884 (1) - As a player, I expect there to be a sound on the endpoint, as the whole slider is leading up to that. It's uncomfortable when one doesn't appear, so it'd be good if you only softened or quietened the endpoint hitsound to keep the affect without the awkwardness.
- 01:17:471 (3) - I like how you map to subtle bass-y stuff that still works rather than typical vocal stuff, but for this one, I think it's slightly better if you shorten it by 1/4 so it lasts only 1/2. Other patterns in the chorus like this are fine, however, it's just this one.
- 01:29:002 (2,3,4,5,6) - You can totally make this much sexier and perfected; try turning on a bigger grid size for precision purposes and trying something like this.
- 01:41:024 (1) - This jump just feels awful, not least because it's so generic and yet the only one in the map. Maybe rearrange this more conventionally.
- 01:48:138 (1) - Same deal with the silenced hitsound here.
- 02:04:944 (5,6) - Starting on a 1/4 offbeat here just feels awkward. Perhaps add a hitcircle at 02:04:821 and rearrange spacing? Up to you in this case.
- 02:36:470 (4) - Remove the whistle starting this for a more natural sound?

Reiji (Normal):
- 00:44:841 (2) - I think stacking on slider ends like this can play awkwardly and be confusing, especially on easier difficulties: try moving this closer to the center of the screen, still bridging the gap between 1 and 3.

Tony (Easy):
- 03:20:386 (1) - There is absolutely no reason for this hitcircle, and it can catch Easy players off guard. Please remove it.
-- Otherwise, good job on this one, balancing Easy easiness with careful hitsounds and stuff.

Perhaps it's my not having seen a map that doesn't belong to me for a while, or a hipsterrific liking for the song, or then again, perhaps not, but this map is really fun. Especially the hardest difficulty. Well done!
Reiji-RJ

rockleejkooo wrote:

Hi, Tony~ :3 привет, Рейджимси :О nyanhai :3
i'll try to help you with this :о


[Reiji]
• 00:38:953 (5) - может, здесь клап уместен? :о Агаа, добавила :3
• 00:41:652 (3) - а в подобных местах висл? :3 Неет, не хочу
• 00:45:332 (3) - клап на конце? кааак в первом случае (ну и в таких местах) сделано
• 02:23:467 (3) - может, убрать этот бит? о.о аа слайдер с синего тика начать http://puu.sh/iIEK (а может и нет :с) Может и нет >:3
нравится, как вислы расставлены на припевах *-* Спасибо *^*

NotShinta wrote:

Reiji (Normal):
- 00:44:841 (2) - I think stacking on slider ends like this can play awkwardly and be confusing, especially on easier difficulties: try moving this closer to the center of the screen, still bridging the gap between 1 and 3. Yeah, fixed
Thank you!

Download: Lykke Li - I Follow Rivers (Tony) [Reiji].osu
BounceBabe
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S,0,145598,145721,0.45,0.5
F,0,145598,146089,1,0
S,0,145721,146089,0.5,0.45
F,0,184852,185343,0.5,1
S,0,184852,185343,0.3,0.45
F,0,185343,,1
F,0,185343,200431,1
S,0,185343,200431,0.45
S,0,200431,200554,0.45,0.5
F,0,200431,200799,1,0
S,0,200554,200676,0.5,0.45
S,0,200676,200799,0.45

Copy and add these codes to the COLLAB difficultie ONLY.

Also here is another .osb and a picture for a small effect if you want ;)

Dont forget to full submit!

[attachment=1:2ee4b]BG_Light.jpg[/attachment:2ee4b]
[attachment=0:2ee4b]Lykke Li - I Follow Rivers (Tony).osb[/attachment:2ee4b]
Topic Starter
Tony

NotShinta wrote:

General:
-- I would rename each difficulty so that what, well, difficulty, they're meant to be is clearer; for example, "Reiji's Normal", etc. In my opinion, it looks better and makes it clear to players better. Like, the hardest difficulty certainly isn't an Insane, but you mightn't be able to tell that from the rating. Done!
-- It may seem a bit silly, but that (unmapped, because it can't be mapped) outro on the mp3 is awfully long. It's recommended that you chop it down a bit. Fade it out earlier and it won't bleed. Done!
-- Tick rate 2 could be argued as sounding better for the map, all difficulties, to help 'balance out' the sliders more. Looks/sounds ugly on some sliders...

BeamTony (Hard):
-- It would be helpful if you included a storyboard, or something, to indicate which mapper maps which parts. Done!
- 00:27:667 (1) - Linear or symmetrical curved sliders? Pick one - these look careless and not as good as either. Yeah, but me lykke!
- 01:08:884 (1) - As a player, I expect there to be a sound on the endpoint, as the whole slider is leading up to that. It's uncomfortable when one doesn't appear, so it'd be good if you only softened or quietened the endpoint hitsound to keep the affect without the awkwardness. Done!
- 01:17:471 (3) - I like how you map to subtle bass-y stuff that still works rather than typical vocal stuff, but for this one, I think it's slightly better if you shorten it by 1/4 so it lasts only 1/2. Other patterns in the chorus like this are fine, however, it's just this one. me and IceBeam lykke!
- 01:29:002 (2,3,4,5,6) - You can totally make this much sexier and perfected; try turning on a bigger grid size for precision purposes and trying something like this. this is IceBeam style :3
- 01:41:024 (1) - This jump just feels awful, not least because it's so generic and yet the only one in the map. Maybe rearrange this more conventionally. Done!
- 01:48:138 (1) - Same deal with the silenced hitsound here. Done!
- 02:04:944 (5,6) - Starting on a 1/4 offbeat here just feels awkward. Perhaps add a hitcircle at 02:04:821 and rearrange spacing? Up to you in this case. me and IceBeam lykke!
- 02:36:470 (4) - Remove the whistle starting this for a more natural sound? me and IceBeam lykke!

Tony (Easy):
- 03:20:386 (1) - There is absolutely no reason for this hitcircle, and it can catch Easy players off guard. Please remove it. Done!
-- Otherwise, good job on this one, balancing Easy easiness with careful hitsounds and stuff.

Perhaps it's my not having seen a map that doesn't belong to me for a while, or a hipsterrific liking for the song, or then again, perhaps not, but this map is really fun. Especially the hardest difficulty. Well done!
Other things that I fixed:
Timing (because of new mp3). The new timing is ALOT more accurate then the old one.
Hitsound Volume (this new mp3 has a bigger volume)
Added the SB for Hard-Collab diff coded by BounceBabe, names are provided by me.
Added a nice all-diff SB coded by BounceBabe, BG_Light.jpg provided by BounceBabe

Thanks alot guys!!
soooo I guess it's now ready for ranking (I guess)
Hitomi May
It's awesome! :3
I often sang this song yesterday :D
Aleks719
17:22 <Aleks719> : here?
17:23 <Aleks719> : Hard : useless section: 01:14:572 -
17:26 <Aleks719> : 01:48:306 (1) - finish instead of whistle is better in the end. Reasons : sounds softer, constant 2/1 flash
17:26 <Aleks719> : 01:09:052 (1) - ^ same
17:27 <Aleks719> : 01:53:827 - useless section again
17:28 <Tony> : I was sleeping lol
17:28 <Aleks719> : kay
17:28 <Tony> : I'm here now
17:29 <Tony> : all fixed~
17:29 <Aleks719> : 02:25:598 - imo, sound should be here (i mean add note)
17:29 <Aleks719> : cuz looks cutted
17:30 <Tony> : well there's the end of the slider?
17:30 <Tony> : ah
17:30 <Tony> : on white tick
17:30 <Aleks719> : 02:32:713 - http://puu.sh/m0KP inis break follows (rivers) nothing
17:30 <Aleks719> : remove it
17:31 <Tony> : dragged it
17:32 <Aleks719> : 03:20:554 - same about note
17:33 <Aleks719> : did anybody check timing?
17:33 <Tony> : myself LOL
17:33 <Aleks719> : meh, have to check then
17:35 <Tony> : okay :3
17:40 <Aleks719> : hum
17:40 <Aleks719> : try this
17:40 <Aleks719> : bpm -0.01
17:40 <Aleks719> : offset -10
17:40 <Tony> : okay
17:40 <Tony> : lemme see
17:40 <Aleks719> : so, 122.27, 19975
17:41 <Aleks719> : or 19974
17:42 <Aleks719> : cuz metronome sounds a bit off with your bpm, imo
17:44 <Aleks719> : also nicks on collab seems boring, same moves everytime
17:44 <Aleks719> : but it's up to you
17:45 <Aleks719> : i wrote about this stuff for timing and hard
17:45 <Aleks719> : others - later then.
17:46 <Tony> : oh okay
17:46 <Tony> : your timing seems alot better
17:46 <Tony> : lemme restart osu!. I always do this when I check timing
17:52 <Tony> : lemme resnap all green sections, and I'll update it. kay?
17:52 <Aleks719> : kay
17:54 <Tony> : no need to resnap SB, for 10 ms right?
17:54 <Aleks719> : ug oh, wrong bpm = wrong sb
17:55 <Tony> : D:
17:55 <Aleks719> : better to fix, but not necessary. if BAT won't see it
17:55 <Aleks719> : if he/she will see you'll fix it
17:56 <Aleks719> : or Bounce
17:56 <Tony> : I think I'll fix it anyways
18:14 <Tony> : sb fixed.
18:14 <Aleks719> : good then
18:14 <Aleks719> : all diffs fixed?
18:15 <Tony> : yes
18:28 <Aleks719> : have to update after re-dl o__d
18:28 <Aleks719> : okaaaaay
18:29 <Aleks719> : 02:25:597 (6) - again this inis break B(
18:29 <Tony> : what's that? lol
18:30 <Aleks719> : blue zone
18:30 <Aleks719> : remove it
18:33 <Aleks719> : 01:48:303 (1) - made whistle+finish specially?
18:33 <Aleks719> : hard
18:33 <Tony> : ye
18:33 <Tony> : I like it <3
18:34 <Aleks719> : kay
18:34 <Aleks719> : upload changes with blue zone and let's easy
18:42 <Aleks719> : easy
18:42 <Aleks719> : 01:46:830 (2) - spacing?
18:43 <Tony> : wow, how can u see that lol
18:43 <Aleks719> : yes?
18:43 <Tony> : fixed XDDDDD
18:44 <Aleks719> : update
18:45 <Tony> : updated
18:45 <Aleks719> : it was not symmetrical
18:45 <Aleks719> : easy to see
18:46 <Tony> : easy, when u are experienced D:
18:50 <Aleks719> : well, then atm that's all
18:50 <Aleks719> : with you
18:50 <Tony> : okay
18:50 <Tony> : <3

also, we fixed placement of some notes on the playfield and timeline with Reiji in her diff, removed some unused sections.

edit : bubbled.
Topic Starter
Tony
:3 thanks Aleks! <3
Andrea
[Reiji's Normal]

03:20:067 (7) - This is missing a clap.

Just that little thing and I'll rank!
Faust
Lmao.
Topic Starter
Tony

Faust wrote:

Lmao.
I added it :D so fixed~
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