Hello everyone ! Been getting a problem since I’ve installed this game that REALLY disturbs me, and I’m not sure if it is just because of me or the game itself. Lemme explain : when I think it’s time (if I hit perfectly timed with the song) to strike, I hit the note, but I only get a 100, or worst case scenario, a 50… What I’ve realized then is if I wait a bit (exactly 30ms, I’ll explain later how I know why), I hit my 300. With such arguments, everyone would just say that I’m hitting to early… HOWEVER, I’ve realized something : it’s not me but the game, since on a slider, if I hit timed with the slider, I get a 50, but if I wait to get the 300, the slider starts moving before, and when I hit it 30ms later, I get 300, despite not being actually timed with the slider. This leads to many problems : First, I must hit 30ms after the song beats, 30ms after the slider goes off, 30ms where other notes are popping around my screen, which is far from optimal. Now how do I know there’s this one 30ms ? Answer is, post game, if you point your mouse on the graphic showing my overall performance, it says my average “off time” hits are -30ms. I doubt very much this is me timing bad my hits because clearly I must click AFTER the slider starts. Does anyone know how I could fix this ? Thanks everyone ! To add more precision : there are three things going on that must be synced for optimal playing : (1) Song (2) Sliders/Circles (3) Me clicking around. What is happening is if I click to the beat of the song, I get -30ms. Plz help ! I need your knowledge buds ! ^^
Btw, this is not structured and poorly written, plz DM me for more precisions if not understood
Edit 1 : I've realised this may be worse than I thought. Since unconsciously I do compensate a bit by only focusing on the circles and not the song and then getting -30ms, the delay may be even more actually --'
Btw, this is not structured and poorly written, plz DM me for more precisions if not understood
Edit 1 : I've realised this may be worse than I thought. Since unconsciously I do compensate a bit by only focusing on the circles and not the song and then getting -30ms, the delay may be even more actually --'