This map has been deleted on the request of its creator. It is no longer available.
OMFG POEUTEIHTFI:SLJOOW{-Sekai- wrote:
ok Taiko BG's is done
Shana is so moe moe >A<!
EDIT: fixed those two BGs ;wwww;
dont laugh at me again ;wwwwwwwwwww;
EDIT 2: be sure to turn off the video on both taiko diffs :3
xcherry wrote:
-Sekai- wrote:
ok Taiko BG's is done
Shana is so moe moe >A<!
Did everything else, yeah there was some massive derp in the comboing process when I did this.Byakugan249 wrote:
Insane:
01:29:774(11) - delete this note because it doesn't look like it's following anything at all. drums
this is the best i can do. GL
Got it all down. Thanks for the mod man. o/Byakugan249 wrote:
JBsparta's Normal:
Alright time for a re-check on this.
00:48:029 - add a 1/1 slider to follow vocals.
00:59:066(4) - *nazi* rotate the end to the point that it gets stacked on (2) at 01:00:835
01:07:274(1) - can you move this down because it's touching the Hp bar? this might cause a distraction for other players.
Download: Kawada Mami - Serment (TV Size) (Nyquill) [Makar's Easy].osuByakugan249 wrote:
Makar's Easy:
00:07:274(3,4) - it'd sound a lot better and consistent if you can add a soft clap at the repeat arrow for (3) and a soft clap at (4) Ignoring because the custom claps here follow the drums that start in this section.
00:38:972(2) - make this look the same as (1). it looks a lot nicer during gameplay IMO Ignoring because this blankets (2) from the previous combo.
01:21:425(1) - this is way too far to the middle. beginners might not be able to reach this after the spinner is complete. so put it to or near the middle to make it easier for beginners. Changed a little bit but remember that its bad to have notes in the middle after a spinner. =w=
Byakugan249 wrote:
alright let's see what i can find. mod requested by Makar. thanks Mark!
Haruka's Normal:
00:07:274 - is there a reason why a green line is here? I inherited all timing points; don't hurt me! >x<
00:17:463(6) - IMO this slider can look a lot nicer and smoother. Slider-sama helped me fix this; much smoother now! Dx
00:23:406(7) - a NC here because it follows instrumental. done.
00:28:783(3,4) - NC here because of vocals. and a spacing error between (3,4) how did I miss that? fixed~
00:32:463(7) - same as 00:23:406 done.
this is the best i can do. GL thanks for looking at my diff!
Did your other suggestions for insane and extra.arien666 wrote:
[Insane]
01:11:519 (4) - Seems little hidden so why don't you use alternative way :3? blargh, mapped in the slider.
Err... Taiko seems little hard ;_; CHERRY YOU KAT GUY
orz orz orz
Will fix the folder related shit later.Makar8000 wrote:
"?" or "imo" at the end just means its a suggestion, my grammar isn't that bad D:[General]
- Your taiko oni in the OP isn't fixed to the new title
- The Light Blue combo color is a bit weird even when playing with video, it's very bright orz. I think you should use colors to match the bg, or get a bg that matches the colors :v.
- Oh you noob you didn't remove the audio from the video >.>
- Video dimensions are messed... Just take Andreas video.
- The mp3 is ends suddenly (the hitsounds last longer than the mp3 does) so maybe you should take that from Andrea's map too.
[Insane]
- 00:23:406 (3,4,5) - (nazi) These are not parallel lolol. your face is not parallel lolol.
- 01:06:708 (5) - Maybe make this a stream since this is an insane now? even at this diffuculty a stream of this length is HOLYSHITWTFHAX
- 01:11:802 (6) - New combo? I'd suggest something about the previous combo too but I'm not sure what you could do there. =w= aw, yeah massive derp with the combos here.
- 01:20:151 (7) - New combo?kk
Got the rest down except these 4. Couldn't find anything to match that empty part, and I changed the other 3 to something else to match the vocals. Thanks for the mod btw o/Makar8000 wrote:
[JBsparta's Hard]
- 00:19:727 - This section is really empty, try adding some notes? No suggestions though sorry. x:
- 00:58:783 (3,4) - Change to a 1/2 repeat slider that repeats, with a clap on the end. Also, add a circle.
- 00:59:632 (5) - Change to a circle with a clap.
- 00:59:915 - Make this a repeating 1/2 slider with a clap on the end; you will have to delete 01:00:198 (1).
Thanks~Mythol wrote:
Easy
00:57:085 (2) - Maybe this? http://puu.sh/hGra This blanket is fine =w=
01:09:538 (1) - Spacing (You stuck with x1.0 spacing for similar situations, stay consistent imo) I purposely used this spacing on my 1/1 (except on the "slow" section of the song) in order to keep notes from overlapping. The kick slider is there to tell the player that the timing of the next note is 1/1, so I'm leaving this as it is for now :3
Got all your mods down cept these two. I have something else to fit that and that finish doesn't seem right for that note. Thanks for the mod o/Mythol wrote:
Hard
00:19:727 (3) - http://puu.sh/hGyy Sounds better. Don't forget to add the finish.
01:02:746 (1) - Finish?
arien666 wrote:
[Haruka's Normal]
00:05:576 (2) - Shape seems little sharp'd so why don't you make it more smooth :3? it's intended to have that shape. D: sorry!
00:27:934 (1,3) - Swap new combo? it was originally like that before first mod. >< thank you!
Makar8000 wrote:
[Haruka's Normal]
Recheck I guess~ Mostly hitsounds. Good first map :3 thank you! ;w;
- 00:23:972 (3) - Clap? my bad! I missed that! OTL
- 00:24:255 (4) - Clap at the end? there is a clap at the end. OTL
- 00:33:312 (4) - Remove clap at the repeat, add one at the end? sounds much better! -w-
- 00:34:444 (5) - Only put a clap at the end? ^
- 00:37:840 (1,2,3,4,5,6,7,8) - this part is really cool =w= but its a sudden change in difficulty that ends in the next combo. If you want to fix, my suggestion would be to shorten 00:38:406 (3) to end on the white tick, then remove 00:38:265 (2). done and done! -w- Oh and imo the whistles should be removed but we already discussed that in PM orz. okay okay I removed the whistles. OTL
- 00:38:406 (3) - If you do shorten this, add a clap at the end? okie~
- 00:39:821 (6) - Remove clap? gonna keep it. -w-
- 00:40:104 (7) - Clap at the end? there is a clap at the end. OTL
- 00:42:368 (3) - Finish at start, maybe remove whistle? done and done.
- 00:43:925 (5) - Remove whistle? fine. :c
- 01:02:746 (1) - Clap maybe? whoops, forgot to add that! D: done.
- 01:08:406 (3) - Clap at the end? ^
- 01:29:349 (7) - Clap at the end? ^
Mythol wrote:
Randomly modding this o.o saw that coming lol
Normal
00:08:406 (3) - NC it's fine.
00:11:236 (1) - Clap? nope; it doesn't follow the pattern and there's no accent there.
00:38:406 (3) - http://puu.sh/hGtq Old one doesn't fit, and is too hard. already changed.
01:01:472 (5) - Stack on top of 4 and make it blanket 3. http://puu.sh/hGv0 yeah no.
01:02:746 (1) - Finish. I was told to also add a clap, so I've done both cause it sounds better.
01:13:359 (3) - http://puu.sh/hGw7 Sounds better. that sounds terrible.
01:23:265 (4) - Remove whistle. Add clap on 01:23:123 instead. there is a clap there, and I'm keeping the whistle on the red tick.
01:24:821 (7) - Fix blanket. done.
Cool map \o/ \o/
Pereira006 wrote:
hello~~ hello~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Haruka's Normal
AR -1 is better imo looks good. :3
00:01:614 (3) - grid 1 up to make symentric with 00:01:048 (2) ? whoops, forgot to align when I resnapped. OTL
00:03:878 (6,7,1) - not better triangle try perfect triangle like this http://puu.sh/hIO4 ? looks better, thank you~
00:05:576 (2) - I can see my owm is ugly slider "cicle" because this http://puu.sh/hIOz just ugly try better slider "cicle" like this http://puu.sh/hIPT IMO if you fix this you need really change at 00:03:878 (6,7,1) and fix spacing at 00:08:406 (3,4,5,6) this just my IMO I still like the shape of this slider; I might change it if another person finds it weird.
01:01:331 (4,5) - will most better if stack it done.
01:04:727 (1,2,3,4,5) - grid 1 right to make center yay, center!
stuff cool you is cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think pleasse some mod you can't understand my eng is suck pleasse ask me in-game i will explain better
good luck and bye bye thanks for the mod!
Thanks~spboxer3 wrote:
[Makar's Easy]
mapping
- 01:18:595 (1,1) - too far spacing for center. Because it's Easy diff is for new player... It's really Hard to play for new player! Ill fix =w=
spboxer3 wrote:
[JBsparta's Hard]
Settingsmapping
- unused green line:
00:46:897 -
- 00:48:029 (1) - bug! you need add new combo at this way
Thank you for the mod aswell o/Kawayi Rika wrote:
[JBsparta's Hard]
- 00:02:654 (4) - Add new combo.
- 00:07:182 (6) - ^
- 00:48:078 (1) - This is unrankable bug,Add new combo to here.
- 00:56:993 (1) - Remove too short new combo.
- 01:00:106 (7) - Add new combo.
- 01:12:842 (2,3) - Try like this rhythm will be better.
spboxer3 wrote:
[Haruka's Normal]
mapping
- 00:11:236 (1) - too far spacing for center. Because it's Normal diff also for new player... It's really Hard to play for new player! made it easier to play for new player!
- 00:26:519 (9) - 9 combo it's too many combo in Normal! I suggest you can add NC at 00:25:670 (6) - done. -w-
- 00:55:953 (1,1) - same as 00:11:236 (1) - done.
- 01:18:595 (1,1) - ^ done.
Kawayi Rika wrote:
[Haruka's Normal]
- 00:25:012 (5) - Add new combo,long combo hard for beginner. done from sp3's mod.
- 00:30:106 (5) - ^ done.
- 00:26:427 (1) - Remove too short new combo. ugh, that was an error when changing new combos from last mod. OTLLLLLLLLLLLLLLLLLLLLLLLL that wasn't suppose to be like that.
- 01:13:408 (3) - Try like this rhythm will be better. *sigh* it was like this before but someone complained about following the vocals too much; I'm going to revert back to this, so thanks for the suggestion.
- 01:28:691 (5) - Add new combo. done.
arien666 wrote:
[Cherry's Taiko]
00:13:359 (2) - don? done~
00:19:373 (1) - Just kat ;_;? sure :3
00:26:519 (3) - Change into circles :3? done done!
01:29:632 (1) - Delete finish? o_ob
Err... Taiko seems little hard ;_; orz I'm sorry ;w;
orz orz orz
Nyquill wrote:
arien666 wrote:
Err... Taiko seems little hard ;_; CHERRY YOU KAT GUY *is a kat guy*
MMzz wrote:
Taiko Mod:
00:07:465 (5) - clap done.
00:15:814 (1,1) - reverse these so it's goes blue red done.
00:16:522 (2) - clap yup.
00:16:946 - add normal note okay o:
00:22:606 - ^ fill in that weird pause filled.
00:26:144 (2) - remove clap done!
00:26:427 (3) - short burst sliders are bad! D: You should add notes instead. oops, fixed >v<
00:32:229 - add normal note alrighty c:
00:36:333 (2,3,4) - make these three claps? (2) and (4) are now claps, I had made (3) a don.
00:44:540 (1) - maybe make this a slider? Would fit better, but a spinner is ok. sure, fixed~
00:54:446 (2) - clap sure thing.
00:56:852 - add a normal finisher here, then delete 00:56:993 (1) so it flows. wow great idea, thanks!
00:59:682 (2) - remove clap I believe there's none there... o.o
01:01:380 (2) - add finisher done o:
01:02:654 (1) - ^ sounds strange, no thanks.
01:02:937 (2) - clap sounds better this way.
01:03:361 - add normal note fixed this around a bit.
01:05:484 (3) - why does this have whistle and clap on it? xD remove the whistle, although this would fit better as a normal finisher. did this.
01:29:682 - add a clap, there is a beat there :3 orz how did I miss this @_@
You should stick to mapping the drums more than the lyrics, although lyric mapping works in rare cases. OTL
Sync wrote:
Insane
00:28:125 (4) - I'm not sure if a repeat slider is what you want to do here; my main qualms against this slider is that of three reasons: first off, having the same slider that starts in one section and ends in the next section of a piece of music just doesn't play very well. Secondly, having a slider's end-point lie on a heavier beat than it's start-point is generally bad practice and should be avoided in most cases (however, it can and does work some of the time.. just not in this case). Finally, it messes up this map's combo placement. I would remove the repeat and add a hit circle at 00:28:691. You should also add a new combo. yeah I agree with turning this into a kick slider. I'll figure out how to do it by tommorow.
Fucking awesome mapset Mark's easy be carrying o_ob
Sync wrote:
JBSparta's Hard
00:28:691 (1,2) - Gah, so awkward. It doesn't follow the music well and it disturbed me while playing. You should definitely switch this around -- place the slider on the downbeat where (1) is and move (1) to 00:29:682. I think this follows the music a lot better so you should definitely try this out.
00:30:956 (1) - If you followed the suggestion above, shorten this slider by two ticks and add a hit circle at 00:31:946.
00:49:069 (4) - Start the new combo here and remove the one at 00:49:635. Combos are based off the music, not the patterns. It'd make a lot more sense to see a new combo at the start of a kiai anyways. While we're on this note, I'd like to point out that the pause between this hit circle and the next slider is unnecessary. You should make the hit circle into a 1-beat slider for more movement
oh my God LOLNyquill wrote:
Sync wrote:
Fucking awesome mapset Mark's easy be carrying o_ob