Koji Kondo - Starship Mario 2

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lovhin456
Hello!

Song's Info:
- I'm sure I have heard this song in Super Mario Galaxy too I mean smg1 lol so yeah maybe that's the source ? or it should be in tags ...

General:
- Fine

Easy:
- OD +1
- 01:21:049 (3,1) >> I know this might mess up your pattern but if possible please unstack these because novice players might find stacks hard to play.
- 01:41:780 >> I really think you should add a note here, it feels kinda empty without it and also the rhythm seems much better with it

Verdi's Normal:
- 00:18:311 (3,4) >> Sounds weird and off. Try moving (3) to 00:18:583 and shorten it by 2 ticks then add a note at 00:19:402
- 00:53:635 >> New combo ?
- 00:58:000 >> ^
- 01:12:866 >> Replace whistle with finish
- 01:21:595 >> ^
- 01:49:964 (1,2) >> Make the formation like this http://puu.sh/hAx0 instead ?
- Uh, the use of blue ticks is correct but I wonder if it is easy enough for normal players to well, play

Hard:
- 00:09:309 >> Is it me or this note sounds more accurate when snapped to 1/6 ? http://puu.sh/hAzn Uh, I can't say this goes for many notes but I think for some yes
- 00:11:764 >> Could you curve this more right now it's seem a little lazy lol I don't know if you understand what I mean by that
- 00:25:539 >> Move (3) here, the stream sounds better here instead of where it is now
- 00:37:361 >> ^
- 01:08:092 >> Add a note ?
- 01:39:189 >> Delete this note because this stream doesn't sound very well and doesn't fit imo
- 01:43:417 >> Shorten the slider by a tick that way it fits the music much better then fill the space left as you like
- 01:45:599 >> ^
- 01:47:781 >> ^

* Overall pretty good maps
Topic Starter
MoodyRPG

lovhin456 wrote:

Hello!

Song's Info:
- I'm sure I have heard this song in Super Mario Galaxy too I mean smg1 lol so yeah maybe that's the source ? or it should be in tags ...

General:
- Fine

Easy:
- OD +1
- 01:21:049 (3,1) >> I know this might mess up your pattern but if possible please unstack these because novice players might find stacks hard to play.
- 01:41:780 >> I really think you should add a note here, it feels kinda empty without it and also the rhythm seems much better with it

Verdi's Normal:
- 00:18:311 (3,4) >> Sounds weird and off. Try moving (3) to 00:18:583 and shorten it by 2 ticks then add a note at 00:19:402
- 00:53:635 >> New combo ?
- 00:58:000 >> ^
- 01:12:866 >> Replace whistle with finish
- 01:21:595 >> ^
- 01:49:964 (1,2) >> Make the formation like this http://puu.sh/hAx0 instead ?
- Uh, the use of blue ticks is correct but I wonder if it is easy enough for normal players to well, play

Hard:
- 00:09:309 >> Is it me or this note sounds more accurate when snapped to 1/6 ? http://puu.sh/hAzn Uh, I can't say this goes for many notes but I think for some yes
- 00:11:764 >> Could you curve this more right now it's seem a little lazy lol I don't know if you understand what I mean by that
- 00:25:539 >> Move (3) here, the stream sounds better here instead of where it is now
- 00:37:361 >> ^
- 01:08:092 >> Add a note ?
- 01:39:189 >> Delete this note because this stream doesn't sound very well and doesn't fit imo
- 01:43:417 >> Shorten the slider by a tick that way it fits the music much better then fill the space left as you like
- 01:45:599 >> ^
- 01:47:781 >> ^

* Overall pretty good maps
Thanks for mod

EDIT: Fixed
Low
quick check here

[Verdi's Normal]

00:24:857 - Touches the HP bar, and this kind of slider only looks good when horizontal :|

[Hard]

00:44:496 - NC please, this is currently inconsistent with the combo changes in the beginning of the song

no kudosu
Topic Starter
MoodyRPG

Jacob wrote:

quick check here

[Verdi's Normal]

00:24:857 - Touches the HP bar, and this kind of slider only looks good when horizontal :|

[Hard]

00:44:496 - NC please, this is currently inconsistent with the combo changes in the beginning of the song

no kudosu
Thanks Jacob

Fixed ^^
lovhin456
Looks fine
Bubbled
Topic Starter
MoodyRPG

lovhin456 wrote:

Looks fine
Bubbled
Thanks lovhin ^^
Verdisphena
BUMP
ziin
meh don't pop it over this. fix it if you want when the bat checks it. Bumps don't really help rank maps IMO.

[hard]
00:34:404 (5,6,7,8,9) - reverse this. No seriously why did you do it this way?
01:00:727 (3) - overmap
01:13:821 - overmap
01:16:276 (5) - overmap
01:49:690 (5,1) - spacing
etc with the overmaps.

[verdi]
00:29:222 (1) - There are so few overlaps that it doesn't seem right to be overlapping like this. http://osu.ppy.sh/ss/284705
00:54:317 (3) - the slider end is outside of the grid
Teddiursa
Woot. ♥

Topic Starter
MoodyRPG

Teddiursa wrote:

Woot. ♥

<3
IceBeam
hi!

maybe remove claps from easy and hard? they honestly don't fit at all :(

[Easy]
00:07:399 (1) - finish is way too loud here,I don't think it fits well :\
00:49:134 (1) - looks a bit out of place here..you could use a reverse-slider instead,like this:

01:12:866 (1) - spacing
01:27:869 (3) - I was expecting this note at 01:27:596 honestly..I don't think such hard rhytm is acceptable in the easiest diff,I'd also make a slider to make it easier to hit:

01:31:142 (2,3,4,5) - same,I wouldn't follow that bg music,but tried to focus on the main rhytm

[Verdi's Normal]
00:18:583 (3,4,5) - moving (5) a little farther would be better
otherwise nice,though I got a little confused with blue ticks,I'd rather used 1/1 rhytm

I'm fine with Hard,though I don't think any jumps would fit this music ;) I remember your "Don't Stop" map - there're really few maps like this nowadays,and I wish you mapped all your maps in that style,so I was a little dissapointed to see jumps here,but it's up to you~
Topic Starter
MoodyRPG

IceBeam wrote:

hi!

maybe remove claps from easy and hard? they honestly don't fit at all :(ok fixed

[Easy]
00:07:399 (1) - finish is way too loud here,I don't think it fits well :\ fixed
00:49:134 (1) - looks a bit out of place here..you could use a reverse-slider instead,like this:
done
01:12:866 (1) - spacing done
01:27:869 (3) - I was expecting this note at 01:27:596 honestly..I don't think such hard rhytm is acceptable in the easiest diff,I'd also make a slider to make it easier to hit:
i change the pattern so
01:31:142 (2,3,4,5) - same,I wouldn't follow that bg music,but tried to focus on the main rhytm same ^

[Verdi's Normal]
00:18:583 (3,4,5) - moving (5) a little farther would be better
otherwise nice,though I got a little confused with blue ticks,I'd rather used 1/1 rhytm

I'm fine with Hard,though I don't think any jumps would fit this music ;) I remember your "Don't Stop" map - there're really few maps like this nowadays,and I wish you mapped all your maps in that style,so I was a little dissapointed to see jumps here,but it's up to you~
Thanks IceBeam ^^

Waiting for Verdi diff :)
Verdisphena
IceBeam
alright,time to rank!
AIR315
Congratz~
HeatKai
congrats :)
Teddiursa
Yay! Congratulation Moody! :D
Tony
BIMZ <3 Congrats Moody. :3
Dino99
Gratz~~~~~~~
mancuso_JM_
Hasta que finalmente esto se rankeo :P
Felicitaciones Moody
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