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Tatsh - 24th Century BOY

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Topic Starter
Takos

Lissette wrote:

Hi~

[Timing]
Second offset: 90417 (so is on the downbeat) added

[Another]
00:28:988 (3) - replace with a single note, flows better for the next combo fixed
00:38:453 (1,2,3,4,5) - slider 3 is hidden arranged the shape of the 4 so it should be fine now
00:40:238 - and 00:40:596 - add notes, flows nice added note at 00:40:238 -
00:45:774 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - hard to see the notes in the middle where the stream overlaps @.@ ah, i really like this pattern, but i understand that it is kind of difficult to read... is this a must fix? Keeping this pattern for now.
00:52:917 - re-insert break-time ok
01:34:702 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This looks so messy all the approach circles and the stack leniency in-game, dunno why you did this, is so tiny that instead of be fun becomes annoying >< This is a unique way of stacking imo. I understand that some players will find this annoying, but many test players told me this was fun, so I'll keep this for now.(This technique is used in val0108's map and kiddly's map. Alace confirmed me that this is a rankable way of placing notes.)
01:48:094 (4) - unsnapped fixed

[Hyper]
00:52:203 (3) - this is kinda hidden by hit bursts fixed
00:52:917 (1) - same fixed
01:53:274 (1,2,3,4,1,2,3,4) - follow the music better here, like note here 01:54:077 - instead of these 01:53:809 (2,3) - for example, maybe with sliders, how ever you want ^^ rearranged the rhythms, hope it sounds better
'01:07:203 (1,2,3,4,5,6,7,8) - long combo compared to the rest of the map fixed NC issues
01:10:060 (1,2,3,4,5,6,7,8,9) - same fixed

Nice map <3
Thanks for modding Lissette! :)
Lissette
Quick re-check~

[Timing]
Hyper and Normal - still have wrong second offset


00:45:774 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - hard to see the notes in the middle where the stream overlaps @.@ ah, i really like this pattern, but i understand that it is kind of difficult to read... is this a must fix? Keeping this pattern for now.
at least for me is a must, I suggest you to make the arc bigger, something like this http://puu.sh/QzQK ignore my messy placement, I did it fast ><

00:52:917 - re-insert break-time ok
01:34:702 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This looks so messy all the approach circles and the stack leniency ingame, dunno why you did this, is so tiny that instead of be fun becomes annoying >< This is a unique way of stacking imo. I understand that some players will find this annoying, but many test players told me this was fun, so I'll keep this for now.(This technique is used in val0108's map and kiddly's map. Alace confirmed me that this is a rankable way of placing notes.)
If you take a look at those on val0108's map the spacing between is larger than yours, what makes it more noticeable in game-play, on kiddly's map even if the spacing is shorter, is not as shorter as yours, plus the streams aren't longer than 5 notes. So what it bothers me the most of yours is the tiny spacing http://puu.sh/QA3v making it unnoticeable, and the long stream, imo this pattern should be used for short stream like those you screenshotted, I personally would use it for streams no longer than 5 notes, I see val0108's map has 8 notes, but still shorter than yours :p

Well thanks my opinion ^^'
Topic Starter
Takos

Lissette wrote:

Quick re-check~

[Timing]
Hyper and Normal - still have wrong second offset Oops, fixed both of them.


00:45:774 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - hard to see the notes in the middle where the stream overlaps @.@ ah, i really like this pattern, but i understand that it is kind of difficult to read... is this a must fix? Keeping this pattern for now.
at least for me is a must, I suggest you to make the arc bigger, something like this http://puu.sh/QzQK ignore my messy placement, I did it fast ><
Made the arc bigger as you suggested XD

00:52:917 - re-insert break-time ok
01:34:702 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This looks so messy all the approach circles and the stack leniency ingame, dunno why you did this, is so tiny that instead of be fun becomes annoying >< This is a unique way of stacking imo. I understand that some players will find this annoying, but many test players told me this was fun, so I'll keep this for now.(This technique is used in val0108's map and kiddly's map. Alace confirmed me that this is a rankable way of placing notes.)
If you take a look at those on val0108's map the spacing between is larger than yours, what makes it more noticeable in game-play, on kiddly's map even if the spacing is shorter, is not as shorter as yours, plus the streams aren't longer than 5 notes. So what it bothers me the most of yours is the tiny spacing http://puu.sh/QA3v making it unnoticeable, and the long stream, imo this pattern should be used for short stream like those you screenshotted, I personally would use it for streams no longer than 5 notes, I see val0108's map has 8 notes, but still shorter than yours :p
Haha, I guess this is not suitable in this song, so i deleted it :p
Added repeating sliders, this should be fine.


Well thanks my opinion ^^'
Thank you for re-check! :D
Lissette
All good to me now~

Bubble~
Niva
Hi Takos, I checked the bubble randomly and there are some things which took my attention...

[General]

-> The main problem here I think is the spinner on 00:15:417 (all difficulty), using sudden 60% vol. from 20% sounds really abrupt for me... If you listen to the music the gradual volume increase should start on 00:16:488, so I recommend to use this setting instead:

  1. 00:16:488 - 30% volume
  2. 00:16:667 - 40% volume
  3. 00:16:846 - 50% volume
  4. 00:17:024 - 60% volume
  5. 00:17:203 - 70% volume
  6. 00:17:381 - 80% volume
  7. 00:17:560 - 5% volume
Should blend much better now (:

-> Oh, and I really recommend to use PreviewTime : 18300 instead, try it, really :3

[Normal]

  1. 00:06:846 (3), 00:09:703 (3), 00:12:560 (3) - To be honest I think the opening could use more whistles, as you used in Hyper... Put whistle to all these three circles?
  2. 00:18:631 (1) until 00:26:488 (4) - Where's the claps orz...
  3. 00:58:631 (1,2,3,4,1,2,3,4,1) - Uhm, tilt them a bit? (squares looks to rigid here imo) - select all of them and then rotate ~20° (:
  4. 01:40:059 (6) - I highly recommend to move this upward a bit for a much fancier flow and to avoid over-linearity here :3
[Hyper]

  1. 01:04:346 (1) - ...why don't you start spinner 1/4 after and add circle here (with finish) to continue the pentagon? The music continues here, anyway...
  2. 01:17:739 (2) - I highly recommend to add sliderwhistle (whistle on slider's body) to fit the guitar's riff here~
  3. 01:36:488 (2) - orz this slider... You can try something like this, actually:
    52,317,96488,2,0,B|98:310|114:273|114:273|150:271|150:271|196:334|269:301,1,240,8|0
  4. 01:55:595 (3,4) - Please move a bit to the left (~x:12 y:160) to avoid overlap with (1)'s comboburst...
[Another]

  1. 00:38:989 (3) - CTRL+R? I personally feel the flow will be better this way...
  2. 00:48:631 (1,2,3,4) - I don't feel really well with the flow here... Try this instead? ((3) is stacked to your red (5))
  3. 01:17:739 (3) - Same as Hyper here, a sliderwhistle is very encouraged (:
One more thing also: Consider using whistle + finish to your last spinner (instead of only finish), it'll be perfect for the ending xD

Aside from it, checked in autoplay and everything looks good~
Topic Starter
Takos

Niva wrote:

Hi Takos, I checked the bubble randomly and there are some things which took my attention...

[General]

-> The main problem here I think is the spinner on 00:15:417 (all difficulty), using sudden 60% vol. from 20% sounds really abrupt for me... If you listen to the music the gradual volume increase should start on 00:16:488, so I recommend to use this setting instead:

  1. 00:16:488 - 30% volume
  2. 00:16:667 - 40% volume
  3. 00:16:846 - 50% volume
  4. 00:17:024 - 60% volume
  5. 00:17:203 - 70% volume
  6. 00:17:381 - 80% volume
  7. 00:17:560 - 5% volume
Should blend much better now (: Fixed, I couldn't adjust this perfectly... orz

-> Oh, and I really recommend to use PreviewTime : 18300 instead, try it, really :3 agree!

[Normal]

  1. 00:06:846 (3), 00:09:703 (3), 00:12:560 (3) - To be honest I think the opening could use more whistles, as you used in Hyper... Put whistle to all these three circles? added whistles
  2. 00:18:631 (1) until 00:26:488 (4) - Where's the claps orz... oops, fixed...
  3. 00:58:631 (1,2,3,4,1,2,3,4,1) - Uhm, tilt them a bit? (squares looks to rigid here imo) - select all of them and then rotate ~20° (: ok
  4. 01:40:059 (6) - I highly recommend to move this upward a bit for a much fancier flow and to avoid over-linearity here :3 adjusted the note positions
[Hyper]

  1. 01:04:346 (1) - ...why don't you start spinner 1/4 after and add circle here (with finish) to continue the pentagon? The music continues here, anyway... added a circle as you said
  2. 01:17:739 (2) - I highly recommend to add sliderwhistle (whistle on slider's body) to fit the guitar's riff here~ ok
  3. 01:36:488 (2) - orz this slider... You can try something like this, actually:
    52,317,96488,2,0,B|98:310|114:273|114:273|150:271|150:271|196:334|269:301,1,240,8|0
    I used this, thanks!
  4. 01:55:595 (3,4) - Please move a bit to the left (~x:12 y:160) to avoid overlap with (1)'s comboburst...rotated (4) a bit so it doesn't touch the comboburst
[Another]

  1. 00:38:989 (3) - CTRL+R? I personally feel the flow will be better this way... Ah I leaved this as it is, because I want the player to trace the "4" shape
  2. 00:48:631 (1,2,3,4) - I don't feel really well with the flow here... Try this instead? ((3) is stacked to your red (5))
    fixed, very good suggestion
  3. 01:17:739 (3) - Same as Hyper here, a sliderwhistle is very encouraged (: ok
One more thing also: Consider using whistle + finish to your last spinner (instead of only finish), it'll be perfect for the ending xD added!

Aside from it, checked in autoplay and everything looks good~

Thank you very much for a helpful mod Niva! :D
Niva
Rechecking... (don't kudosu this)

[Another]

  1. 01:30:417 - Are you sure about setting this section's volume to 60%? (I checked Normal and Hyper, they're 70% here...)
  2. 01:30:506 (2) - Hmm, I'd new combo this because previously (1) was a slowdown (:
---------------------------------------------------------------------------------------------

EDIT: Did some IRC discussion, raised the 5% inherit volume to 20% to make it more audible (on kiai), so...

Ranked ~
Topic Starter
Takos

Niva wrote:

Rechecking... (don't kudosu this)

[Another]

  1. 01:30:417 - Are you sure about setting this section's volume to 60%? (I checked Normal and Hyper, they're 70% here...)
  2. 01:30:506 (2) - Hmm, I'd new combo this because previously (1) was a slowdown (:
All fixed, thank you for recheck
MiLu
おめでとう!
kosiga
おめでとう~ :) :)
[CSGA]Ar3sgice
yoooooooo
rui
おめでとう~
YTYuyu
Oh wow Takos i haven't seen a ranked map from you in a while :o. congratz on the rank ;)
Strawberry
wowowow gratz~ :) :)
Konei
congratz~
LKs
good map :3
Chewin

LKs wrote:

good map :3
Yup, congratz >w<
Charles445
Streams done right
LunarSakuya
Tatsh is so badass, Congrats!!!
Topic Starter
Takos
Thank you everybody~ :)
phonic
おめでとー
Metro
holy shit this is great
Topic Starter
Takos
Thanks again!
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