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Hatsune Miku - Hitohira no

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Topic Starter
zaczac

Sallad4ever wrote:

Ohayou from Indonesia Ohayou from Japan~

[General]
  1. What I first notice from the map is that the sound of the objects are sometime overpowered by the music (especially for the soft hitsound). So you should increase the volume of EVERY section (if not, just the soft hitsound section) by another 10% to 15% (13% is quite enough imo) increase 13% almost hitsound(All Diff) fixed!!
  2. I would rather see 3 diffs in the maps but asking you to make another diff this far is quite tedious so, I'm fine with only 2 (beside the diff spread between the diff is good enough) umm...sorry :(

[Normal]

  1. Increase OD and AR by 1 to make it balanced with the Hard diff okay!! fixed!
  2. 02:31:384 - This timing section should be increased to 80 or 90. I can barely hear the finish with the current volume Fixed~!
  3. 03:15:703 (1) - Decreasing the volume of this spinner doesn't fit at all. It should be increase instead because of Miku's increasing voice or you can just remove those timing sections instead Fixed!!
[Hard]
  1. 01:18:954 (6) - It's better if this slider follow the drum in the music and add 1 repeat to it. You can also remove 01:19:363 (7) then make 01:18:954 (6) into 2 repeats (if you want to make it easier) add 1 repeat~ Fixed!!
  2. 01:29:884 (4,5,1,2) - even though this plays nice the fact that 01:29:884 (4) stack closely under 01:30:839 (2) is worrying me. I'll try to confirm with BAT about this and if you can, please ask Suzully if this kind of pattern is ok okay~ I'll ask Suzully san:3
  3. 02:30:839 - Same as 02:31:384 Fixed~
  4. 03:15:430 (1) - Again, same as 03:15:703 (1) Fixed!!
  5. I have to say the spacing change after the second kiai is quite surprising, but the object there follow the music very closely so it's not a big problem, just saying Should I fix It? If should fix it,I'll fix it~ :3
Nice map for your first, most are just minor stuff but 01:29:884 (4,5,1,2) and the other similar patterns still need confirmation, call me back again after you get it
Good luck~
All Fixed!!!
Sallad4ever
ok now that you've got the confirmation, I can re-check this

[General]
  1. It seems that you mess up the last uninherited timing section (red line). The BPM for the last uninherited section should be 55. Be sure to re-snap all notes after you do this
  2. The 2nd kiai should start 02:48:975 not only this will make it the same with the 1st kiai, it's more suitable than the current place
  3. Try using AIBat to check your own map for any technical errors. It'll help you a lot trust me!
[Normal]
  1. 02:26:884 (1,2,3,4) - There's no volume change in Miku's voice here so the timing sections on these objects are very unsuitable. You should just remove it just like on Hard diff
  2. 02:48:975 (3) - Add finish at the start of this slider then change the finish at the end to clap
[Hard]
  1. 02:53:884 (5) - According to your clap pattern, this notes should have clap on it
  2. 02:48:975 (3) - Add finish at the start
  3. 02:49:521 (5) - Change the finish to clap. It's better if you start the clap pattern on this note
  4. 03:06:430 - The volume for this section is still too low imo. Maybe increase the volume to 90?
That's all this is basically a continuation of my last post so no need to kudosu it. And you don't have to say sorry about the amount of diff, 2 diff is perfectly fine for a 3 minute song, but try to aim for 3 diff the next time you map something as it'll give more wide diff spread to the map
Call me back again~
Topic Starter
zaczac

Sallad4ever wrote:

ok now that you've got the confirmation, I can re-check this

[General]
  1. It seems that you mess up the last uninherited timing section (red line). The BPM for the last uninherited section should be 55. Be sure to re-snap all notes after you do this !?...Fixed!!
  2. The 2nd kiai should start 02:48:975 not only this will make it the same with the 1st kiai, it's more suitable than the current place Fixed
  3. Try using AIBat to check your own map for any technical errors. It'll help you a lot trust me! I didn't know it!!very useful~
[Normal]
  1. 02:26:884 (1,2,3,4) - There's no volume change in Miku's voice here so the timing sections on these objects are very unsuitable. You should just remove it just like on Hard diff remove those.fixed~
  2. 02:48:975 (3) - Add finish at the start of this slider then change the finish at the end to clap fixed![/*:m:4e45b]
[Hard]
  1. 02:53:884 (5) - According to your clap pattern, this notes should have clap on it oops... Fixed~
  2. 02:48:975 (3) - Add finish at the start Fixed!!
  3. 02:49:521 (5) - Change the finish to clap. It's better if you start the clap pattern on this note fixed~
  4. 03:06:430 - The volume for this section is still too low imo. Maybe increase the volume to 90? change 90% fixed
That's all this is basically a continuation of my last post so no need to kudosu it. And you don't have to say sorry about the amount of diff, 2 diff is perfectly fine for a 3 minute song, but try to aim for 3 diff the next time you map something as it'll give more wide diff spread to the map I've got it!!
Call me back again~

All Done!!
Sallad4ever
Ok then BUBBLE!! or is it awa in Jappanese?
Anyway if the maps got popped because of 01:29:884 (4,5,1,2) talk to me and I'll see if I can help you to fix them

Good Luck ;)
Topic Starter
zaczac

Sallad4ever wrote:

Ok then BUBBLE!! or is it awa in Jappanese?
Anyway if the maps got popped because of 01:29:884 (4,5,1,2) talk to me and I'll see if I can help you to fix them

Good Luck ;)
awaaaaaaaaaaaaaa

Bubble = awa in Japanese ~ :3

thanks Sallad4ever~!!! <3 :)
kanpakyin
As per your request.Request is taken from my queue

Sorry for huge delay.

This is the last mod before my exam :D

[General]
  1. The timing is iffy.After my testing.I have got a new timing for you.
    SPOILER
    The Second, thrid and fourth offset -7
[Normal]
  1. Difficulty setting
    (I suggest the difficulty setting for better gameplay.)
    1. AR -1 to consistent with the whole difficulty setting.
  2. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 00:53:454 (3,4) - (bad gameplay) I highly suggest removing these 3/4 because some of the newbie may confused with 3/4.We should consider their ability.
  3. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:38:181 (1) - I don't know why you want to put a spinner here.It doesn't fit the music that much.My suggestion is mapping this part with some slider/notes.
    2. 02:22:793 (1,2,3,4) - I have seen this pattern before.I would recommend a new pattern here.It won't make the player feel boring or whatever.
    3. 03:15:703 (1) - I think this spinner should appear at 03:15:430 - and end at 03:19:521 - .Well, it is up to you.
  4. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:29:454 (1) - Probably add a finish at the beginning of the slider because of the strong accent point.Either normal- finish or soft finish are workable.
[Hard]
  1. Difficulty setting
    (I suggest the difficulty setting for better gameplay.)
    1. AR7 should fit as a slow song.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:51:272 (x) - I think you are missing a note here.You can hear the accent clearly at 00:51:272 - .A note there would be nice!
    2. 01:35:884 (4) - (Design) The slider looks quite ugly.I would remove the red point on this slider and then make a smooth curve.
    3. 01:58:248 (7) - Please stack this properly.Turn the DS to x0.0 and then resnap it.It will be fine after that.
    4. 02:00:430 (8) - ^Same.
    5. 02:57:157 (1,2,1,2,3,4,5,1,2,1,2,3) - I have seen this pattern in this difficulty before.Use your creation, make a new pattern here.It can make player feel more interesting.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:07:091 (1,2,3,4,5,6) - Remove the whistle in this part or change the whistle to soft hitsound set and then remain other to be normal hitsound.
I'm glad to rebubble this once you have fixed.
Topic Starter
zaczac

kanpakyin wrote:

As per your request.Request is taken from my queue

Sorry for huge delay. No ploblem~ :3 thanks your help!!!:)

This is the last mod before my exam :D

[General]
  1. The timing is iffy.After my testing.I have got a new timing for you. Fixed!
    SPOILER
    The Second, thrid and fourth offset -7
[Normal]
  1. Difficulty setting
    (I suggest the difficulty setting for better gameplay.)
    1. AR -1 to consistent with the whole difficulty setting. Fixed~
  2. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 00:53:454 (3,4) - (bad gameplay) I highly suggest removing these 3/4 because some of the newbie may confused with 3/4.We should consider their ability. Fixed~
  3. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:38:181 (1) - I don't know why you want to put a spinner here.It doesn't fit the music that much.My suggestion is mapping this part with some slider/notes. okay change.fixed~
    2. 02:22:793 (1,2,3,4) - I have seen this pattern before.I would recommend a new pattern here.It won't make the player feel boring or whatever. okay,But chenge 01:47:877 (1,2,3,4).
    3. 03:15:703 (1) - I think this spinner should appear at 03:15:430 - and end at 03:19:521 - .Well, it is up to you. Fixed~
  4. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:29:454 (1) - Probably add a finish at the beginning of the slider because of the strong accent point.Either normal- finish or soft finish are workable. fixed~
[Hard]
  1. Difficulty setting
    (I suggest the difficulty setting for better gameplay.)
    1. AR7 should fit as a slow song. hmm...I don't think it...(AR7 not fit SV2.20...)sorry,I would like to keeping
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:51:272 (x) - I think you are missing a note here.You can hear the accent clearly at 00:51:272 - .A note there would be nice! fixed!!
    2. 01:35:884 (4) - (Design) The slider looks quite ugly.I would remove the red point on this slider and then make a smooth curve.Fixed~
    3. 01:58:248 (7) - Please stack this properly.Turn the DS to x0.0 and then resnap it.It will be fine after that.
    4. 02:00:430 (8) - ^Same. Fixed~
    5. 02:57:157 (1,2,1,2,3,4,5,1,2,1,2,3) - I have seen this pattern in this difficulty before.Use your creation, make a new pattern here.It can make player feel more interesting. keeping(I think This part is difficult.So same rhythm same pattern,player can relaxing)
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:07:091 (1,2,3,4,5,6) - Remove the whistle in this part or change the whistle to soft hitsound set and then remain other to be normal hitsound. sorry,keeping(I think Soft-hitsound lacks an upsurge.)
I'm glad to rebubble this once you have fixed.
Done!!!
kanpakyin
Looks good now.

Rebubbled~
Topic Starter
zaczac
awaaaaaaaaaa

thanks kanpakyin~!!!!! <3 :3
Colin Hou
oops 2 weeks

[Normal]
  1. 00:10:750 (2,4) - highly sugguest canceling the claps, 00:13:276 is just a good start timing for claps imo.
  2. 00:15:803 (3) - cancel clap
[Hard]
  1. 00:15:803 (3) - cancel clap
  2. 00:17:066 (7) - ^
these seems to be more like a mistake (cuz not consistent in 2 diffs), plz check the above things and contact with me
Topic Starter
zaczac

Colin Hou wrote:

oops 2 weeks

[Normal]
  1. 00:10:750 (2,4) - highly sugguest canceling the claps, 00:13:276 is just a good start timing for claps imo.
  2. 00:15:803 (3) - cancel clap
[Hard]
  1. 00:15:803 (3) - cancel clap
  2. 00:17:066 (7) - ^
these seems to be more like a mistake (cuz not consistent in 2 diffs), plz check the above things and contact with me
All Done!!
Colin Hou
rebubbled
Topic Starter
zaczac

Colin Hou wrote:

rebubbled
thank you~!! <3
SkyDevil
Oh I modded this map once o-o (thats why i thought i knew you from somewhere) anyway +1 staaar :D
Topic Starter
zaczac

SkyDevil wrote:

Oh I modded this map once o-o (thats why i thought i knew you from somewhere) anyway +1 staaar :D
yeah,thanks starrrrrrrrrrr :3
Colin Hou
popping due to this, sorry

tell me know when it's done

Edit: bubble returned
Topic Starter
zaczac

Colin Hou wrote:

popping due to this, sorry

tell me know when it's done
ok!! changed title ~ :>
Suzully
[Normal]
  1. 00:02:540 (1,2,3,4,1,2,3,4) - Since there is same vocal, please use same pattern in both place.
  2. 02:48:968 (3) - Finish should be at the end of slider. Not at the top.
[Hard]
  1. 02:48:968 (3) - Finish should be at 02:49:514. Not here.
修正終わったら知らせてください。
Topic Starter
zaczac

Suzully wrote:

[Normal]
  1. 00:02:540 (1,2,3,4,1,2,3,4) - Since there is same vocal, please use same pattern in both place.
  2. 02:48:968 (3) - Finish should be at the end of slider. Not at the top.
[Hard]
  1. 02:48:968 (3) - Finish should be at 02:49:514. Not here.
修正終わったら知らせてください。


All Done!!
Suzully
Congrats on your first ranked beatmap!
Aurele
Congratulation ! :D
[CSGA]Ar3sgice
i don't get why this map has so much pp
Mythol
one of the first maps I modded!
i'm really glad you got this ranked, it was a beautiful song~ :)
gratz!
LunarSakuya
Hey finally congrats!
Pretty picture
Darksonic
Hey I modded this too ! :P

Gratz on your first ranked !
Kite
lovely map, really great ...
faved

grats to ranked!
YTYuyu
oh hey i remember modding this map. congratz on your 1st ranked map ;)
Thite
おめでとー :)
Topic Starter
zaczac
thanks,everyone!!!!!
SakiK
こんぐらっちゅれいしょん!!!
Frostmourne
Gratz for the first ranked map :D
Ryafuka
finally :)
congratz~ :)
Sallad4ever
Congratz for the rank \:3/
terametis
おめでとう!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Topic Starter
zaczac
thanks,everyone!!

@Apricot
lol
banvi
おおお少し遅れましたああああああ
おめでとうございます!! :) :) :) :) :)
Ruiz02160
おめでとう!
kosiga
おめでとーう :) :)
SkyDevil
Oh is this ranked? XD GRAATZZ
miss_master_old
この真心良い~
:lol:
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