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Tribes: Ascend General

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thelewa
Oh man is the facebook beta key thing still up, should I activate my facebook account again to get a beta key



this made me want to play :(
Topic Starter
Mara
It is still active AFAIK.

New big patch is nice, but weapons are little bit overpriced IMO.
thelewa
meh I got my beta key without facebook
Doomsday
This is pretty damn awesome. I'm having great fun with this.

Name on there is Doomsday93
FisHie_old
If someone wants to add me, my player name is FisHii.
Jinxy
Oh god I'm flying everywhere and I can't even shoot a bot

I'm Avistic but I'll probably be in practice mode for the whole time
Topic Starter
Mara
Damn sandrakers.
Mercurial
Downloading.

I'm iMercurial :3
Sync
GOTTA GO FAST
Remco32

Convince me to activate my key
I fucking love arena shooters.
Mashley
Guys is this the game that will convince me that multiplayer shooters can be good? I dunno if I can be arsed to download it.
Octopus_old_1
I have a free key if anyone is too lazy to make a facebook account to like the page. PM me if you want it.
Mashley
Started playing today. Game is pretty cool.
laport

K Y L E wrote:

I have a free key if anyone is too lazy to make a facebook account to like the page. PM me if you want it.
Zelmarked
I underestimated this game.

Skiing with flag running from 5+ enemies. Hell of fun.
Vish024
It's great fun, though I'm still getting used to the speed. Hooray for splash damage.
Mianki
UtsukimiJerry
When I first installed this and played for an hour I was like "meh. This looks boring" But after giving a second thought and played it for another hour or so after leaving it, I'm surprised on how the game is good even if my ping sucks balls. It's all about skiing, predicting and insane cat and mouse chase

Also IGN : CrimsonSoulZ
mega_mac
The game so fast even one thing i can't shoot !!! 8-)
laport

Mianki wrote:

this video is so good.. makes me want to play when i watch it



Philoslother


Epic montage by Landis. That is all
Vish024
Only class I can play adequately without making a completely cock out of myself is juggernaut, otherwise I can go fast but I frsutratingly miss the flag every bloody time I come by it for some reason or the other.
adam2046
Decide to play Raider, get into position to shell enemy flag stand, enemy has zero flag defense.
[VGS]
Vish024
Adam. You never told me you played. What happened to US Adam??? What happened?! I'm bloody adding you right now.
Mianki
MrMianki is my nick~
senaya
oh man i suck at this game lol
Topic Starter
Mara
And I am the greatest.
galvenize
I be juggernautin they hatin

Topic Starter
Mara
Newest patch, bitches. I'll be posting patch notes in here in case if someone doesn't find them.

Major Highlights

  • Three new weapons and two new skins have been added to the Raider class.
    Players may now setup Custom Servers from inside the game menu system. Custom servers are private “rooms” for you to rent and play Tribes: Ascend in. Custom servers can be password protected. The sever administrator can choose from scores of custom rulesets to help tailor the play experience as desired.
    A new Capture and Hold map has been added to the Quick Play rotation (Night Drydock).
    Several improvements to player movement in networked games have been implemented. This eliminates some of the “jerkiness” while moving within the game, especially when playing at high ping.

Weapon/Balance Items

  • Added 3 new weapons for the Raider class:
    Plasma Gun: A flexible weapon, the Plasma Gun fires massive spheres of plasma that explode on contact, with excellent rate of fire.
    NJ5-B SMG: The NJ5-B has a slower rate of fire than its predecessor, but deals more damage per hit. It can also fire while in scope.
    Cluster Grenade: The cluster grenade breaks apart into several smaller bomblets on detonation, each exploding for additional damage.
    Add two new skins to the Raider class (Griever and Mercenary).
    Increased damage on the Infiltrator’s Prism Mines by roughly 14%.
    Increased damage on the Brute’s Light Sticky Grenade by 10%.
    Increased damage on the Doombringer’s Heavy Bolt Launcher by roughly 7%.
    Increased Technician’s Sparrow Pistol clip size by 2, adjusted starting ammo to 144.
    Call-ins will no longer fully reset when being moved too quickly or hitting an invalid target location. Instead they will lose build-up time.

Custom Server Notes

  • All players may create their own custom servers under PLAY NOW | CUSTOM SERVERS | MANAGE SERVERS on the main menu.
    In order to activate a custom server, you must ADD RENTAL TIME using gold. You can add additional time in 10-Day, 30-Day and 90-Day buckets.
    All Custom Servers are assigned to a specific server region. You may change the assigned region at any time through the Custom Server configuration menus. The Custom Servers use the same pooled/virtual server infrastructure that is used for Quick Matches. So when a match is spun up on your Custom Server, it is done so from the shared pool of server resources available in the specific server region you chose upon server setup.
    As the owner of a custom server, you may always administer your server. You may also set an ADMIN PASSWORD that other users can use to gain access to some (but not all) administrative features of your custom server.
    XP and Badge Rewards
    Players earn their normal Base XP on non-password protected servers.
    Bonus XP is only awarded on Custom Servers when at least 6 players have been on the server at some point during a match.
    No XP is awarded on custom servers that require a password.
    Badges, Statistics and First Win of the Day are disabled on Custom Servers (so you do not earn progress toward badges while playing on Custom Servers).

Additional Items

  • Match-making and backfilling logic has been improved to make it easier to get into matches with your friends (additional improvements planned for future releases).
    An issue where weapons could dry-fire if fired immediately after switching has been fixed.
    Perks are visually represented as implant chips within the main menu.
    Fixed an issue where players could sometimes appear to be jetpacking after a death.
    Fixed an issue where the Infiltrator’s Jackal would not perform an inactive reload if all of the rounds had been detonated and if the player switched weapons before the reload completed.
    Fixed an issue where the first-person weapon and body and mesh could jolt and pop while jetpacking.
    Fixed issues with the Determination perk not working properly.
    Fixed an issue where mines were being activated by friendlies in custom servers with friendly fire enabled.
    Fixed an issue where the Brute's Nova Colt and Sentinel's Nova Blaster could fire an extra shot if the clip was emptied rapidly.
    Reworked a bit of the spawn point rotation logic by fixing an issue where players would not respawn at certain spawn points.
    Fixed an issue where the announcer voices would sometimes abruptly cut out.
    Reworked spawn locations for Capture and Hold maps so that base-owned spawn locations are slightly further away from the captured base.
    The flagstand on CTF Temple Ruins has been moved back to its original position.
    Vehicles will now have proper marker coloring if a friend is in the vehicle.
    Fixed an issue where throwing a grenade and then meleeing (or vice versa) would cause you to throw an extra grenade or melee again.
    Fixed an issue where mines were able to be pushed around by vehicles, this was visual-only and had no affect on gameplay.
    Fixed an issue where player deployables weren’t able to be properly placed in certain situations, resulting in ammo consumption when it wasn’t deployed.
    Resolved an issue on Sunstar where players could get outside the map boundary.
I haven't tried that CaH map, but damn.
Zelmarked
Every CTF mode, the only mode I play so every game session in other words, is the same with me. Play path finder, snipe base turrets/radar. Die by player defenses to small/covered up to see. Or lucky enough there aren't any/allies or I got them. Take flag, run circles around the base to avoid enemy fire hoping my allies get our flag back. It's complete luck as to the competency of my allies to do so. 50/50 as to whether I'll cap it.

Continue to rage at team.

Rage makes me switch to camper technician. Placing turrets, repairing defenses, and if nothing else, shooting at guys near out base. I do this with "success". That is, my in game score is impressive but the fun factor is bad. Realize I'm just camping and not having any challenge thrown at me and quit.

Bad teamwork and repetitive, end all strategies are what kill it for me.
Nharox
I went slow once and it was terrible. I should play this shit again.
Seacow
The new plasma gun for the Raider...

Now there's no more reason to play Soldier :S
Topic Starter
Mara
So, should I make list of our players in OP? (+ regions)
Vish024
That might be useful.

Username: Vish024, for people who might wanna add me.
Topic Starter
Mara
Start puttin' your names in here. Thanks.

Also, smallish patch.



Weapon/Balance Items


  • Increased damage on Brute’s Heavy Spinfusor by roughly 7%.
    Modified the Pathfinder's Light Assault Rifle so that it has an increased projectile speed and fall-off begins at a greater distance (buffed). Projectile speed now matches that of the Soldier’s Assault Rifle.
    Modified the collision size of Raider’s Plasma Gun projectile. The weapon’s damage and rate of fire remain the same.
Bug Fixes

  • Fixed an issue that impacted the ability of the Shrike to fly vertically.
    Fixed an issue in which the First Win of the Day bonus was not being awarded in some scenarios.
    Fixed an issue that would prevent a player from deploying deployables.
    Recently earned badges are now shown correctly on the profile page.
    Several bug fixes and cleanups on the menu UI.
Vish024
So how long will the servers be down? I was enjoying a bloody good game with EmsteR.
Topic Starter
Mara
Updated OP.
Vish024
Few more for Australia:

Adam2046 - Adam2046
Copter-kun - SiNi
Emster/Mikey/That aussie boffin that shittalks on #osu - EmstoS
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