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Doin - Cleaner

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[CSGA]Ar3sgice
from my queue

建议换note颜色

Insane

  1. 00:19:506 (1) - 滑条换成两个圈
  2. 00:25:934 (6) - 没用, 删了吧
  3. 00:34:727 (1,2) - 这段间距大点
  4. 01:06:205 (1) - break太长了吧
  5. 01:27:486 (1,2,3,4,5) - 这是什么。。。。。。
另外分数不够1800W也是可以app的, 参考彩虹, s/39828

这么长的stream, app应该可以的lol

Good luck~
Topic Starter
XK2238
So Chinese D:

[CSGA]Ar3sgice wrote:

from my queue

建议换note颜色Suggest combo colour change

Insane

  1. 00:19:506 (1) - 滑条换成两个圈 Convert into 2 circles
  2. 00:25:934 (6) - 没用, 删了吧 It's no use, delete it
  3. 00:34:727 (1,2) - 这段间距大点 Don't know about this, space too big maybe? ;_;
  4. 01:06:205 (1) - break太长了吧 Break time too long
  5. 01:27:486 (1,2,3,4,5) - 这是什么。。。。。。
Just what is this......

另外分数不够1800W也是可以app的, 参考彩虹, s/39828 Moreover, <18 million score's also good for approval, refer to rainbow (wut?), s/39828

这么长的stream, app应该可以的lol Such a long stream, Approval should be lol

Good luck~
Are my translations right? D:
Cristian
Taiko check as requested.

General
  1. 00:54:532 - Volume in 35%... need to be all in one.
Map
  1. 00:08:275 (2,3,1,2) - Look's like all kkkk this part
  2. 00:18:768 (1) - d?
  3. 00:31:551 (5) - k?
  4. 00:30:960 (4) - ^
  5. 00:44:926 - This part is like K K D K K D
  6. 01:32:807 - Nice paterns but, make it more smaller please :<
dun
OnosakiHito
Requested Taiko mod (sorry for late respons)


[Generel]
I suggest you tohave some 1/2 notes, because it can be really tiering without.

[Hitcircles]
00:32:955 - This is confusing for players. Changed it to normal hitsound please.
00:54:532 - ^
01:15:665 ~ 01:19:064 - use more 1/2 here.
01:27:487 - first use x1.10
01:32:807 - personally I like it, but some people may complain about this because in the music there isn't such stream yet. 01:36:945 - this is okay.
01:46:403 - timline should have the same SV multiplier as the previous one. After that, set a x1.00 timeline at the very last note.

01:32:512 - I see what you did there. Well, it's not disturbing, so I guess it's okay?
01:36:945 - ^


Personally I like the Taiko map(and fc'd it nearly)!
Good luck~
Topic Starter
XK2238

Kurisuchianu wrote:

Taiko check as requested.

General
  1. 00:54:532 - Volume in 35%... need to be all in one. Done, but I raised it to only 60%, because of the 'fade'.
Map
  1. 00:08:275 (2,3,1,2) - Look's like all kkkk this part Done
  2. 00:18:768 (1) - d? Done
  3. 00:31:551 (5) - k? Done
  4. 00:30:960 (4) - ^ I like it better >:
  5. 00:44:926 - This part is like K K D K K D Sorry ):
  6. 01:32:807 - Nice paterns but, make it more smaller please :< Done
dun Done (wut)

Thanks a lot! :D

OnosakiHito wrote:

Requested Taiko mod (sorry for late respons)


[Generel]
I suggest you tohave some 1/2 notes, because it can be really tiering without. Done. 911 to 887, really heavy damage D:

[Hitcircles]
00:32:955 - This is confusing for players. Changed it to normal hitsound please. Done, not confusing imo :/
00:54:532 - ^ Done
01:15:665 ~ 01:19:064 - use more 1/2 here. Already lots of 1/2, but done
01:27:487 - first use x1.10 Done
01:32:807 - personally I like it, but some people may complain about this because in the music there isn't such stream yet. 01:36:945 - this is okay. That's because I made it as same as it is on PIU (in which an absurdly difficult stream starts there)
01:46:403 - timline should have the same SV multiplier as the previous one. After that, set a x1.00 timeline at the very last note. Done

01:32:512 - I see what you did there. Well, it's not disturbing, so I guess it's okay? Lol, I made it blend with the cymbal sound
01:36:945 - ^^ (lolwut) (but this one's because of the tone change.)


Personally I like the Taiko map(and fc'd it nearly)! GIMME REPLAYS! ASDFGHJKL D: nvm
Good luck~ Done (wat)

Thanks a lot! :D
j4yj4ys3z

[CSGA]Ar3sgice wrote:

from my queue

建议换note颜色Suggest combo colour change

Insane

00:19:506 (1) - 滑条换成两个圈 Convert into 2 circles K
00:25:934 (6) - 没用, 删了吧 It's no use, delete it ^
00:34:727 (1,2) - 这段间距大点 Don't know about this, space too big maybe? ;_; Made it smaller
01:06:205 (1) - break太长了吧 Break time too long I'll try to change it later
01:27:486 (1,2,3,4,5) - 这是什么。。。。。。
Just what is this...... Lol, I changed it. Hopefully it's better

另外分数不够1800W也是可以app的, 参考彩虹, s/39828 Moreover, <18 million score's also good for approval, refer to rainbow (wut?), s/39828

这么长的stream, app应该可以的lol Such a long stream, Approval should be lol =w=

Good luck~ Thank you for modding
I also did Muyu's mod, but I dont know where to put the triplets >.> Added them

Download: Doin - Cleaner (XK2238) [j4yj4ys3z's Insane].osu
Niko-nyan
akukadal2
XK, can i take the normal diff?
Topic Starter
XK2238

akukadal2 wrote:

XK, can i take the normal diff?
OF COURSE :D
akukadal2
Saturnalize
Oh well, sehubungan bete jadi gue mod ae.

=General=
1. LE' BLACK COMBO COLOUR SHOULD BE CHANGE. Seriusan, mata gue bisa kebakaran ngeliat itu warna alsfkjasl. Ganti jadi warna biru tua aja, seiring dengan background biar lebih cantik, imo.
2. Xaiko diff memiliki offset yang berbeda dengan diff lain. Mungkin diganti kea diff lain biar sama semua?

=Easy=
1. 00:04:728 (1) - Slidernya terlalu lama, lakukan perubahan.
2. 00:23:644 (1) - Bentuknya bagaimana kalo diubah? Jadi bentuk U mungkin?

=Hard=
1. Difficulty setupnya terlalu ngamuk. AR + OD tolong dikurangin -2.
2. Spacingnya rada" kurang konstan, jadi antara jump dan delay susah dibedain. Mungkin dibetulin spacingnya.
3. 00:16:846 (2) - overlap sama 00:15:368 (6). Pindahkan biar lebih cantik.
4. 00:18:471 (4) - spacing.
5. 00:38:422 (3) - ^
6. 00:44:629 (9) - ^
7. 00:49:949 (1) - ^
8. 01:36:944 (1) - Spinner panjang di kiai kurang bagus, kalo bisa dimap aja.
Slider artnya bagus, cuma spacing jadi masalah. Mungkin rombak ulang biar engga kagok ngatur ulangnya?

=Insane=
Sebenernya sih udah dibahas, tapi lagi aja lah. [English]
1. 00:07:093 (1,2,3,4,5,6,7,8,9,10,11) - A bit mess, I have a good example to fix this. http://puu.sh/oxER
2. 00:20:540 (10) - Spacing, NC (You can make it stack with 00:20:097 (9) )
3. Maybe you can map a break between 00:56:747 and 01:15:663, or one of the break. The break are so long, and It'll make the beatmap less challenging :I
4. 01:16:550 (4) - Remove the whistle sound from the slider.
5. 01:17:732 (1,2,3) - ^
6. 01:20:097 (3) - ^
7. 01:25:713 (x) - Perhaps trim down the sound, to follow the music?

=Xaiko=
1. Mungkin kasih beberapa delay kosong buat tangan istirahat. Imo, mengisi satu taiko diff tanpa istirahat juga menyakitkan.
2. 00:33:103 (3,4,5) - Ganti ke slider aja?
3. 01:15:665 (1,2,1,1,2,1,2,3,1,2,1,1,2,1,2,3,1,2,1,2,1,2,1,2,1,1,2,3,1,1,2,3,1,2,3,4,5,6,7) - Bagian sini bagus buat bikin cooldown, jadi aku saranin ubah pake 1/1 aja. Untuk beberapa bisa pake 1/2, imo lebih enak sesuain sama piano di musiknya.
4. 01:25:123 (1,2,1,2,1,2,1,2,3,4,1,1,2,1,2,1,1,2,3,1,2) - Ganti ke spinner? Soalnya musiknya juga sedikit mudar.
5. 01:47:881 (1) - D?

That's all for now ( owo)b I should give it a shot.
Saturnalize
Dopost, maaf :(
Topic Starter
XK2238

Loli Cjj wrote:

That's all for now ( owo)b I should give it a shit.
D:
blum smpat buat ==
Saturnalize

XK2238 wrote:

Loli Cjj wrote:

That's all for now ( owo)b I should give it a shit.
D:
blum smpat buat ==
DDDD: aku ga tulis shit, kok...
betewe masukin diff normalnya kadal ae, biar bisa dimod ( owo)b

EDIT = Sebenernya aku mau buat diff, tapi keanya semua slot udah keisi, jadi kalo misal ada yang kosong count me in ( owo)b
Topic Starter
XK2238

Loli Cjj wrote:

DDDD: aku ga tulis shit, kok...
betewe masukin diff normalnya kadal ae, biar bisa dimod ( owo)b

EDIT = Sebenernya aku mau buat diff, tapi keanya semua slot udah keisi, jadi kalo misal ada yang kosong count me in ( owo)b
lul, kna aku edit itu shot-ny xD

silakan2 buat2 ((: pny kadal fail == tak jadi deh ==
j4yj4ys3z

Loli Cjj wrote:

=Insane=
Sebenernya sih udah dibahas, tapi lagi aja lah. [English]
1. 00:07:093 (1,2,3,4,5,6,7,8,9,10,11) - A bit mess, I have a good example to fix this. http://puu.sh/oxER
2. 00:20:540 (10) - Spacing, NC (You can make it stack with 00:20:097 (9) )
3. Maybe you can map a break between 00:56:747 and 01:15:663, or one of the break. The break are so long, and It'll make the beatmap less challenging :I
4. 01:16:550 (4) - Remove the whistle sound from the slider.
5. 01:17:732 (1,2,3) - ^
6. 01:20:097 (3) - ^
7. 01:25:713 (x) - Perhaps trim down the sound, to follow the music?
I did everthing.

Download: Doin - Cleaner (XK2238) [j4yj4ys3z's Insane].osu
HashishKabob
I might take a look at the standard maps later and mod them too, but I'll probably be busy working on a taiko map for this too :3

Xaiko
Really good map, not too many complaints from me here.
Most of the issues I've found was because of finish usage. Mostly unnecessary stuff.
00:14:186 - No finisher should be here. The emphasis is on the harmony for the music, which you're not following.
Same for 00:17:141 and 00:17:732
00:46:256 (2,1,1) and 00:47:142 (1,1) also should not have finishers.
00:52:018 - Following your consistency, this should be a finisher.
You need to stay consistent on your finish usage. Either follow them every time, or don't at all. Or you could do it like have a finisher every other finish beat. Just don't do two/three in a row, skip one, then follow four more, skip one, etc.
00:59:555 - Definitely not a finisher.

I'd strongly recommend going back and re-doing all your finishers because that's the only problem your map has, but it's a huge problem because the usage is so random and inconsistent it makes it awkward to play. Other than that, great job. :3
Cristian


hehe :3
Touche
That song! Ok, now i love you because i love this song :< I want to make an Insane diff, please!

Btw, the source is "Pump It Up Fiesta EX" without "2011" because the name of the PIU version is without the 2011

I haven't did any mods because i forgot that :c In the evening i do a little mod, promise!

Added to favourites!
Rei Hakurei
iirc, the approval rules that uses "AND" instead "OR" applies to mapset that submitted after the rule is enforced..
so you still can get Approval if (max score > 18 mil) OR (duration > 270 sec).. ask BATs for clear information
Thelma
pengen ngasih bintang tapi gapunya bintang
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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