DECO*27 feat. marina - Dummy Dummy

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Topic Starter
Garven
Updated. AHO said he didn't want to make any changes, though I do agree with the spinner thing. Oh well.

@yuca: All the difficulties are there - it's just the post that isn't updating. I'll fix it later. Too lazy right now~
DNR
That lowercase marina better be right, or I will eat you

Overall:
Make kiai times same on all diffs

Insane:
This map is low-key overmapped. The combos are also long, which sucks.
00:40:450 (1) - Looks silly
00:46:825 (3) - A bit not moe. Maybe move the bottom sliderpoint or something.
01:26:012 (3) - NC

AngelHorny:
01:45:325 (9) - A bit far from the previous notes~. Not symmetric~.
01:56:575 (4) - NC

Yuca:
00:39:700 (1) - This note pops ;~;. either use soft hitsounds or make it a bit bigger
01:26:762 (5) - Not in the line! D:. If this is intentional, then at least adjust the other notes so it looks natural.

Normal:
AR +1

Easy:
01:27:700 (1) - Kinda boring pattern~

yay
Star Stream
Hi there!
*Try to mod this map now ;_;

Easy
00:09:700 (2) - 1grid(Tiny Size) left so stack on 00:07:825 (3) - ?

Yuca
00:02:012 (1) - delete
00:03:887 (7) - ,00:09:700 (7) - ,00:12:700 (4) - NC or 00:06:700 (1) - remove NC
00:14:012 (7) - delete
00:27:137 (1) - remove NC
00:43:075 (6) - NC
01:04:825 (2) - stack on 01:04:637 (1,3) - ?
02:05:762 (7) - touch HP bar a little
02:06:887 (2) - i can't concentrate when i play it because this note is blocking with my Score/Acc board too much :p
02:21:700 (1) - ^
02:47:200 (1) - remove NC

AngelHoney
01:57:700 (7) - NC?
02:07:262 (2) - touch my HP bar a little
02:19:262 (2) - ctrl + r is more playable for me

Insane
01:24:700 (1) - eh..? why? http://puu.sh/gmiu

nya..
sorry for my fool modding skill (orz)
y u c a

CDFA wrote:

Yuca:
00:39:700 (1) - This note pops ;~;. either use soft hitsounds or make it a bit bigger ok~ volume 30%→50%
01:26:762 (5) - Not in the line! D:. If this is intentional, then at least adjust the other notes so it looks natural. other modder gave me code D: i used it so its fine..? D:?

Star Stream wrote:

Yuca
00:02:012 (1) - delete listen music plz sound have here
00:03:887 (7) - ,00:09:700 (7) - ,00:12:700 (4) - NC or 00:06:700 (1) - remove NC no
00:14:012 (7) - delete sound bad Orz
00:27:137 (1) - remove NC im using x0,5 here so im using NC
00:43:075 (6) - NC fixed
01:04:825 (2) - stack on 01:04:637 (1,3) - ? no
02:05:762 (7) - touch HP bar a little its fine imo
02:06:887 (2) - i can't concentrate when i play it because this note is blocking with my Score/Acc board too much :pno
02:21:700 (1) - ^no
02:47:200 (1) - remove NC fixed
thanks mod!!

Download: DECO27 feat. marina - Dummy Dummy (Garven) [yuca's Hard].osu
Topic Starter
Garven

CDFA wrote:

That lowercase marina better be right, or I will eat you http://ja.wikipedia.org/wiki/DECO*27

Insane:
This map is low-key overmapped. The combos are also long, which sucks. Long combos are the best, yo.
00:40:450 (1) - Looks silly Just drawing 一for shiggles and stuff.
00:46:825 (3) - A bit not moe. Maybe move the bottom sliderpoint or something. Made all symmetrical and stuff.
01:26:012 (3) - NC Nah, removes the suspense the vocals create.

Normal:
AR +1 Mm, k.

Easy:
01:27:700 (1) - Kinda boring pattern~ I felt it kind of fit the rather repetitive nature of that phrase. I'll rearrange if someone else gets too bored with it.

yay pruu
That was pretty quick. Thanks, CDFA~

Star Stream wrote:

Hi there!
*Try to mod this map now ;_;

Easy
00:09:700 (2) - 1grid(Tiny Size) left so stack on 00:07:825 (3) - ? Ack, fixed.

Insane
01:24:700 (1) - eh..? why? http://puu.sh/gmiu I like throwing them in randomly. Keeps things spicy.

nya..
sorry for my fool modding skill (orz)
Thanks for checking it out, Star Stream!
Ulysses
Hello!

From #modreq

Black=Just suggestion,you can fix it if you like.You may not fix it or ignore it if you don't agree with me.
Blue =I think it's a important thing(IMO,you have better to fix it.(Still the same,ignore it if you don't agree.)
Red=Unrankable issue.(You should fix it,otherwise you can't get a rank or app.)

Sorry that I can only find a few problems in this map orz.
[Overall]

I think you already know it.But I think I have the fault to say it again.
Black combo is hard to see and doesn't fit this BG and this cute song.


Also,here's a submit error?



Combos Colour must be the same between all diffs.


[Insane]

01:07:825 (2,3,4,5,6) - May be make it curvly? like this:

02:00:700 (1) - May be end at 02:01:825 ?

[AngelHoney]

01:27:606 (7) - Add a note here :33?

[yuca's Hard]

The solution to stack those nazi problems:Close the grid snap and use distance 0 . 0x
00:03:887 (7) - Stack it better at the end of 00:02:762 (5) :3(NAZI)

00:08:200 (1) - Stack it better ?(NAZI)

00:12:512 (3) - ^ :3

00:26:762 (3,4,1) - Let's see it...You didn't stack it good either.

00:53:762 (3) - ^

01:16:262 (2,3) - Put it like this will be more beautiful :3?

01:24:700 (7) - It's not a stright line.You want to make it stright right?

I can't find any problems in Easy and Normal Sorry.

That's all,I hope I can help you :3
AngelHoney
Topic Starter
Garven

nold_1702 wrote:

Hello!

[Overall]

I think you already know it.But I think I have the fault to say it again.
Black combo is hard to see and doesn't fit this BG and this cute song.


I have to disagree. The black contrasts fine against the bright background. Also, if you can, go check out the lyrics for this. It's far from "cute," trust me.

Also,here's a submit error?

I'll fix it later. The maps are uploaded, and that's what matters most.

Combos Colour must be the same between all diffs.
They are amongst my difficulties. Guest diffs can do what they wish if their vision for the song differs.

[Insane]

01:07:825 (2,3,4,5,6) - May be make it curvly? like this: I want the shapes as smooth as possible due to the high velocity and small hit circles.

02:00:700 (1) - May be end at 02:01:825 ? I like my spot better (also the same in all difficulties except AHO's).

That's all,I hope I can help you :3
Thanks, nold!
Sumisola
[Easy]

00:06:700 (2) - add a clap at the end of the slider

00:11:200 (1) - Add a clap at the end and the reverse of the slider

00:26:200 (2) - resnap

01:01:262 (4) - New combo

01:17:950 (3) - add whistle at the beginning of the slider

01:17:950 (3) - add a circle

01:32:200 (3) - end this at the next 1/1 white line

02:13:262 (2) - ^

02:47:200 (2) - add a clap at the end of the slider

[Normal]

00:17:950 (6) - whistle

01:17:950 (6) - ^

01:26:762 (3) - resnap and removed the whistle at the end of the slider

02:23:012 - + circle

02:27:512 - ^

02:27:700 (7) - delete circle and start the spinner here

[yuca's hard]

00:05:200(10) - don't stack

00:11:200(1) - ^

00:15:512 (1) - delete the circle

00:21:700(7) - don't stack

00:56:200(1) - ^

01:18:700(1) - ^

01:27:137(1) - don't stack, the slider ends at 01:27:517, add a circle at 01:27:700

02:21:700(1) - don't stack

02:26:762(6) - slider begins at 02:26:950, reverses once, add a clrcle at 02:26:762

02:45:700(1) - don't stack

[Angelhoney]

slider is not so beautiful but a nice map.

[Insane]

160BPM AR9? I suggest AR-1

00:14:200 to 00:15:325 - I suggest to add some notes here. Sound tracks of the songs are obvious and add some notes can keep the map goes flow.Here is the example: http://puu.sh/gCTP

00:23:575 - I can hear a drum sound here so I suggest to add a circle here.

00:27:700 (2,3,4,5) - I feel a little weird of these double 1/4 pattern. I thing a reverse 1/2 slider is better.

00:29:012 (8,9,1,2) - A little weird of these 4-notes stream. I suggest to change this pattern to a circle+ 1/2slider.

00:30:606 (2) - delete this 1/4

00:31:168 (5) - delete

00:31:356 (5) - Add a circle here and stack 4 5 6

00:32:106 (2) - delete

00:53:012 (1,2,3) - the spacing here is a little bit horrible for a triple rhythm.

00:55:825 (1,2,3,4,5) - ^ I suggest this way: http://puu.sh/gCY5

00:59:012 (1,2,3) - horrible large spacing

01:02:200 (1) - I suggest end at 01:04:450, and add a circle at 01:04:637. Then position suggestion about the coming 3 circles: http://puu.sh/gCZj

01:07:825 (2,3,4,5,6) - horrible large spacing

01:11:012 (1,2,3) - .......

01:13:637 (10,11,12) - .....

01:21:700 - Add a circle here?

01:25:825 - Add a circle here?

02:25:075 (6,7) - shock me! A suddenly huge jump~ low down the distance a bit.

Too hard to be a 160BPM map....However, good luck, Garven.
Topic Starter
Garven

Sumisola wrote:

[Easy]

00:06:700 (2) - add a clap at the end of the slider Changed a few of the hit sounds around.
00:26:200 (2) - resnap This is snapped correctly.
01:01:262 (4) - New combo Nah - this would break the combo flow.
01:17:950 (3) - add a circle Uh, this might not be what you meant, though I really don't want to add circles in that area
01:32:200 (3) - end this at the next 1/1 white line Nah, I like the variation it gives.
02:13:262 (2) - ^ That sounds way off.

[Normal]

01:26:762 (3) - resnap and removed the whistle at the end of the slider Resnapped, left the whistle.
02:23:012 - + circle Nah
02:27:512 - ^ Nah
02:27:700 (7) - delete circle and start the spinner here You lose a lot of the emphasis and power if you remove the circle. No thanks.

[Insane]

160BPM AR9? I suggest AR-1 If I do AR -1, the SV will be too slow. I'll also want to increase circle size. Essentially remapping the majority of this. This was something I worried over for awhile, and gathered opinions from all around. I decided to stick with AR9 with this CS. Larger CS also kills the fun of the spaced streams, so I'd rather keep it as it is.
00:14:200 to 00:15:325 - I suggest to add some notes here. Sound tracks of the songs are obvious and add some notes can keep the map goes flow.Here is the example: http://puu.sh/gCTP I'd rather keep silence here.
00:23:575 - I can hear a drum sound here so I suggest to add a circle here. I wanted that space in rhythm since the じゃ just kind of trails off instead of having a definitive ending.

00:27:700 (2,3,4,5) - I feel a little weird of these double 1/4 pattern. I thing a reverse 1/2 slider is better.
00:29:012 (8,9,1,2) - A little weird of these 4-notes stream. I suggest to change this pattern to a circle+ 1/2slider.
00:30:606 (2) - delete this 1/4
00:31:168 (5) - delete
00:31:356 (5) - Add a circle here and stack 4 5 6
00:32:106 (2) - delete This whole section is the personality flip. The point is to have a big change like this.

00:53:012 (1,2,3) - the spacing here is a little bit horrible for a triple rhythm.
00:55:825 (1,2,3,4,5) - ^ I suggest this way: http://puu.sh/gCY5
00:59:012 (1,2,3) - horrible large spacing The point of this map was to showcase the awesome large spaced streams.

01:02:200 (1) - I suggest end at 01:04:450, and add a circle at 01:04:637. Then position suggestion about the coming 3 circles: http://puu.sh/gCZj If anything, I'd end it at 01:04:262 - but then it leaves a big space during such a powerful part that it's kind of boring. That's why I kept the spinner all the way to the first "あ" in the first place.
01:21:700 - Add a circle here?
01:25:825 - Add a circle here? Nah

02:25:075 (6,7) - shock me! A suddenly huge jump~ low down the distance a bit. Since you're the second to mention it, I changed things a bit.

Too hard to be a 160BPM map....However, good luck, Garven. The BPM shouldn't be your deciding factor - it's the intensity of the piece. And I'm thinking the power this song carries is good enough, along with the mapping style I'm trying out here it seems to work.
Thanks Sumi!
vivicat
<3
S h i o n
Here comes my noob mod :D

Easy
00:26:200 (2) - Were you trying to catch that strange sound? It's snapped by 1/8?! If you play it by 25% speed and you'll find that sound doesn't start exactly on 00:27:090 where you put the slider end on. How about just following the vocal and putting the end on 00:26:950 ?
01:01:262 (4) - NC here?
01:32:200 (3) - Shorten it by 1/2 will be much better to me because the vocal is stronger on 01:32:950.

Normal
00:26:950 (4) - I'd rather try 1/2 or 1/4 snap...
01:26:762 (3) - Same place... lol I don't really know how to solve this problem, but what you've done now really feels off.

yuca' Hard
01:26:012 (1,2,3,4,5) - They aren't in line with. You do it on purpose?
02:06:887 (2) - Is it too close to the score/accuracy ?
Many stacked notes in this diff... but fine i guess ><

Insane
HP drain rate +1, 7 is not crazy at all !
OD -1 to have a higher accuracy~
01:04:825 (1,2) - How about stack them ? That may help reduce the intensity after the spinner and looks tidy...

Feel the power ;_; and personally I like the insane diff~
Topic Starter
Garven

S h i o n wrote:

Here comes my noob mod :D

Easy
00:26:200 (2) - Were you trying to catch that strange sound? It's snapped by 1/8?! If you play it by 25% speed and you'll find that sound doesn't start exactly on 00:27:090 where you put the slider end on. How about just following the vocal and putting the end on 00:26:950 ? The 1/8 is closer than any of the snaps nearby. And I want to highlight that chord.
01:01:262 (4) - NC here? Nah
01:32:200 (3) - Shorten it by 1/2 will be much better to me because the vocal is stronger on 01:32:950. I like the different snap than the usual here.

Normal
00:26:950 (4) - I'd rather try 1/2 or 1/4 snap...
01:26:762 (3) - Same place... lol I don't really know how to solve this problem, but what you've done now really feels off.

Insane
HP drain rate +1, 7 is not crazy at all ! Mm, maybe if someone else wants it. Right now it's good since you don't just instantly die when you mess up a stream.
OD -1 to have a higher accuracy~ I had complaints it was too easy, hehe. I'll leave it for now.
01:04:825 (1,2) - How about stack them ? That may help reduce the intensity after the spinner and looks tidy... I don't want the intensity reduced though. The music is still going strong here.

Feel the power ;_; and personally I like the insane diff~
Thanks for the look! I dunno what I'm going to do with the slider end snaps... seems people don't like them, but they're essential for what I mapped. Blarg.
bossandy

Garven wrote:

This beatmap was submitted using in-game submission on Friday, January 06, 2012 at 9:52:48

Artist: DECO*27 feat. marina
Title: Dummy Dummy
Tags: y_u_c_a yuca angelHoney aho
BPM: 160
Filesize: 4841kb
Play Time: 02:51
Difficulties Available:
  1. Insane (4.94 stars, 389 notes)
  2. yuca's Hard (4.72 stars, 352 notes)

^ Why another 3 diffs not here ^ ??? I think you should fix this issue
Download: DECO*27 feat. marina - Dummy Dummy
Information: Scores/Beatmap Listing
---------------
A lovely cover of a great song by DECO*27.

Vocals by marina
Guitar by DECO*27 and Makoto
Bass: Aduchi Takahide
Drums: Fukuda Yoko

Hard: y u c a
Is this my computer's issue ??? If it is , Ignore this post >_<
y u c a
some stuff fixed now!
thanks mod!

edit: some stack fixed again Orz

Download: DECO27 feat. marina - Dummy Dummy (Garven) [yuca's Hard].osu

Download: DECO27 feat. marina - Dummy Dummy (Garven) [yuca's Hard].osu
Melophobia
good
Melophobia
Hi!
DECO*27 <3

As promised, a little suggestion~

Normal
00:16:450 (3,4,5,6,7,1) - spacing is inconstant

yuca's Hard
00:07:637 (3,1) - not stacked perfectly
00:53:387 (2,3) - ^
01:17:950 (7,8,1) - ^

Angel Honey
01:25:825 - add note here
01:33:137 - i can hear sound like clap here so add note here again?

Insane
00:14:200 - insert break time here like 01:14:200 -
00:23:575 - add a note here? o.o sounds weird because of lack of clap
01:25:825 - add a note here again. needs clap, i think
01:38:950 (7) - how about silence end of this slider? goes into calm part after here so i felt kinda loud.

that's all i think
really good overall, nothing to complain

good luck~ Garven~
Topic Starter
Garven
I uh, made some changes, but I don't remember what, sorry. q:

Edit: AHO didn't wish to make any changes.

Thanks though!
KanaRin
Yeah Done!
Taiko Oni Level 8.
1000combo ohh w



Download: DECO27 feat. marina - Dummy Dummy (Garven) [Garven & Kana's Taiko].osu
eveless
[general]
add vocaloid and hatsune miku at tags?
add baca at tags!

[Insane]
00:39:512 (3) - add a note here?
00:46:825 (3) - sliderslide's volume is really too loud...
01:03:512-01:03:700(T) - I dont think they're useful..
01:33:606 (2) - spacing~
01:38:950 (7) - how about New combo this? tsuketa is softer than before and the spacing sudden reduce here.
01:48:325 (1) - end at the next blue tick?vocal end there~

[yuca's Hard]
this diff's AR is really hard to read cuz the hold notes/sliders, I suggest AR -1(HR) or +1.I checked this diff and AHO's diff. the diff scores are too close to each other. Maybe AR+1 is the best way.

01:26:762 (5) - Is this intentional?
02:21:512 (6) - add a note here because of the "i"?

[Normal]
02:35:762 (6) - clap?
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