forum

Blue Drops - Ring my Bell

posted
Total Posts
15
Topic Starter
samuel_old
This beatmap was submitted using in-game submission on 2012年2月15日 at 17:37:25

Artist: Blue Drops
Title: Ring my Bell (TV size)
Source: Sora no Otoshimono (OP)
Tags: Anime What Fell From The Sky Opening TV Size Michaellam Jameskong1
BPM: 167
Filesize: 3011kb
Play Time: 01:27
Difficulties Available:
  1. Easy (2.65 stars, 115 notes)
  2. Insane (5 stars, 371 notes)
  3. Kong's Hard (4.98 stars, 257 notes)
  4. ML's Hard (4.78 stars, 201 notes)
  5. Normal (4.25 stars, 162 notes)
Download: Blue Drops - Ring my Bell (TV size)
Download: Blue Drops - Ring my Bell (TV size) (no video)
Information: Scores/Beatmap Listing
---------------
Tv size \:D/
le0u0
support~ but can't star SOSAD
(insane一開始的5秒好像有點怪..應該說是有點快@@)
ertyukjh010
1. 音效方面,開頭用Soft,就算後面用Normal也調低音量

2. S:C2的鼓聲不適合,太吵

3. 如同樓上所說的,開頭減速2倍

4. 刪掉.OSB,要不要加TV Size的影片?

5. 有兩個.mp3 ???
wmfchris
[General]
- Tag "Anime What Fell From The Sky Opening TV Size Michaellam Jameskong1" for ALL diffs
- You shoudn't use 2 mp3 files for one song. It's already forbidden. If both song is the same, take the longer (full) one.
- Since there're two .osb file, remove at least one of it, or remove all .osb
00:33:202, 00:52:573 - these two time section is unsnapped. Make sure it won't affect your decision on hitsound.
- There's only soft-whistle2 in the .osz file, so S:C1, N:C1, N:C2 is USELESS

[Insane]
Resnap all circles.

general issues:

- timing, the BPM is the first few second is quite unstable...
- spacing -> spacing between two notes should be proportional to the time between two notes so that players can know that when to hit the notes, making the map readable and fun =S Jumping (significantly larger spacing) should only occur at the accents/climax.
- New combo -> NC only for every sentence, or to notify player for some spacing changes
- sounding: It may be too loud currently that covers the original song. For such song I prefer using more soft hitsounds, or at least make the normal hitsound softer.

that's all about some general problems at your map that you may need to fix and ask other for more mods.
Topic Starter
samuel_old

wmfchris wrote:

[General]
- Tag "Anime What Fell From The Sky Opening TV Size Michaellam Jameskong1" for ALL diffs Fixed
- You shoudn't use 2 mp3 files for one song. It's already forbidden. If both song is the same, take the longer (full) one. Fixed
- Since there're two .osb file, remove at least one of it, or remove all .osb Fixed
00:33:202, 00:52:573 - these two time section is unsnapped. Make sure it won't affect your decision on hitsound. Fixed
- There's only soft-whistle2 in the .osz file, so S:C1, N:C1, N:C2 is USELESS Fixed

[Insane]
Resnap all circles. Fixed

general issues:

- timing, the BPM is the first few second is quite unstable... any timing help?
- spacing -> spacing between two notes should be proportional to the time between two notes so that players can know that when to hit the notes, making the map readable and fun =S Jumping (significantly larger spacing) should only occur at the accents/climax. nope
- New combo -> NC only for every sentence, or to notify player for some spacing changes ok
- sounding: It may be too loud currently that covers the original song. For such song I prefer using more soft hitsounds, or at least make the normal hitsound softer. Fixed

that's all about some general problems at your map that you may need to fix and ask other for more mods.
Thank you wtfchris \:D/\:D/\:D/
[CSGA]Ar3sgice
Hi, from my queue

nice song... 第一条红线变速不准啊...

normal难度有些偏难, 减少一些note吧... Hard和Insane感觉还好, still needs some work. :)


[Timing]

  1. first section BPM 155 offset 177
  2. 2nd section BPM 167 offset 9338 (往后一条白线)
  3. 不过还是再找些人看看吧, 我timing不是很准
[Easy]

  1. 音量低点
  2. 00:20:116 (1) - easy不要跳
  3. 00:23:709 (2) - slider start here
  4. 00:25:786 - easy不要跳
  5. 00:39:517 (2) - 这个的reverse有些看不清, 右边?
  6. 00:50:116 (1,1,1) - remove new combo?
  7. 00:52:452 (1) - ^
  8. 01:08:260 (5) - 挡住reverse是unrankable的
  9. 01:11:134 (5) - ^
  10. 01:09:338 (1) - delete note...
  11. 01:21:194 (1,1,1,1) - remove new combo这段有点乱, 不要都挤在中间吧
[Normal]

  1. maybe slider velocity is too high
  2. 这个难度作为normal感觉有些过于难了
  3. 00:26:404 (1,2) - (2)叠滑条吧
  4. 00:43:470 (1) - 和(2)叠起?
  5. 00:45:086 (2) - 和(1)叠起?
  6. 00:50:116 (1) - 不要new combo
  7. 00:51:194 (1) - ^
  8. 00:53:350 (4) - 这个circle不需要
  9. 00:57:661 (5) - no clap?
  10. 01:03:769 (2) - 这个circle不需要
  11. 01:06:464 (5) - ^
  12. 01:07:541 (2) - 头上+whistle
  13. 01:15:625 (2) - no reverse, 1/2往后
  14. 01:20:476 (4) - 这个circle不需要
[Hard]

  1. hp drain -1
  2. 00:10:416 (4,5) - spacing
  3. 00:32:332 (3) - no new combo?
  4. 00:41:493 (2) - add note, 和(3)的头叠起
  5. 00:41:673 (2) - 放到(464,184)
  6. 00:47:961 (3) - spacing?
  7. 00:56:763 (5) - spacing
  8. 00:59:637 (5) - ^
  9. 01:15:984 (1,2,3,4,5,6) - 这段有点奇怪... = =
  10. 01:27:481 (1) - spacing
[Insane]

  1. HP drain -1
  2. OD -1
  3. 00:13:470 (2) - 这跳不太好... = =
  4. 01:02:154 (7,8) - 7放到8位置, 8再往下
  5. 01:24:789 (3,4,5,6) - spacing小点
  6. 就这么多吧
Good luck~
haigawdy
Hi :)

[Timing]
  1. First section BPM: 70, Offset: 193
  2. Second section BPM: 167, Offset: 9338 (haha the same as [CSGA]Ar3sgice :D)
[Easy]
  1. 00:25:326 (1) - 1 grid left.
  2. 00:25:865 (1) - 1 grid left.
  3. 00:40:236 (1) - 1 grid down.
  4. 00:43:829 (1,2) - Move the the same position as 00:42:032 (3).
  5. 01:16:523 (3) - 1 grid up.
[Normal]
  1. 00:15:805 (3,4,5) - Move to the same position as 00:14:188 (2).
  2. 01:16:523 (3) - Turn on distance snap and move this slider to the right.
[Ml's Hard]
  1. Seems fine.
[Kongs's Hard]
  1. 01:19:038 (1,2) - 1 grid down.
[Insane]
  1. Seems fine.

Good luck! :3
Topic Starter
samuel_old

Alduric wrote:

Hi :)

[Timing]
  1. First section BPM: 70, Offset: 193
  2. Second section BPM: 167, Offset: 9338 (haha the same as [CSGA]Ar3sgice :D)
[Easy]
  1. 00:25:326 (1) - 1 grid left.
  2. 00:25:865 (1) - 1 grid left.
  3. 00:40:236 (1) - 1 grid down.
  4. 00:43:829 (1,2) - Move the the same position as 00:42:032 (3).
  5. 01:16:523 (3) - 1 grid up.
[Normal]
  1. 00:15:805 (3,4,5) - Move to the same position as 00:14:188 (2).
  2. 01:16:523 (3) - Turn on distance snap and move this slider to the right.
[Ml's Hard]
  1. Seems fine.
[Kongs's Hard]
  1. 01:19:038 (1,2) - 1 grid down.
[Insane]
  1. Seems fine.

Good luck! :3

[CSGA]Ar3sgice wrote:

Hi, from my queue

nice song... 第一条红线变速不准啊...

normal难度有些偏难, 减少一些note吧... Hard和Insane感觉还好, still needs some work. :)


[Timing]

  1. first section BPM 155 offset 177
  2. 2nd section BPM 167 offset 9338 (往后一条白线)
  3. 不过还是再找些人看看吧, 我timing不是很准
[Easy]

  1. 音量低点
  2. 00:20:116 (1) - easy不要跳
  3. 00:23:709 (2) - slider start here
  4. 00:25:786 - easy不要跳
  5. 00:39:517 (2) - 这个的reverse有些看不清, 右边?
  6. 00:50:116 (1,1,1) - remove new combo?
  7. 00:52:452 (1) - ^
  8. 01:08:260 (5) - 挡住reverse是unrankable的
  9. 01:11:134 (5) - ^
  10. 01:09:338 (1) - delete note...
  11. 01:21:194 (1,1,1,1) - remove new combo这段有点乱, 不要都挤在中间吧
[Normal]

  1. maybe slider velocity is too high
  2. 这个难度作为normal感觉有些过于难了
  3. 00:26:404 (1,2) - (2)叠滑条吧
  4. 00:43:470 (1) - 和(2)叠起?
  5. 00:45:086 (2) - 和(1)叠起?
  6. 00:50:116 (1) - 不要new combo
  7. 00:51:194 (1) - ^
  8. 00:53:350 (4) - 这个circle不需要
  9. 00:57:661 (5) - no clap?
  10. 01:03:769 (2) - 这个circle不需要
  11. 01:06:464 (5) - ^
  12. 01:07:541 (2) - 头上+whistle
  13. 01:15:625 (2) - no reverse, 1/2往后
  14. 01:20:476 (4) - 这个circle不需要
[Hard]

  1. hp drain -1
  2. 00:10:416 (4,5) - spacing
  3. 00:32:332 (3) - no new combo?
  4. 00:41:493 (2) - add note, 和(3)的头叠起
  5. 00:41:673 (2) - 放到(464,184)
  6. 00:47:961 (3) - spacing?
  7. 00:56:763 (5) - spacing
  8. 00:59:637 (5) - ^
  9. 01:15:984 (1,2,3,4,5,6) - 这段有点奇怪... = =
  10. 01:27:481 (1) - spacing
[Insane]

  1. HP drain -1
  2. OD -1
  3. 00:13:470 (2) - 这跳不太好... = =
  4. 01:02:154 (7,8) - 7放到8位置, 8再往下
  5. 01:24:789 (3,4,5,6) - spacing小点
  6. 就这么多吧
Good luck~
Some fixed :3
Teru21
i cant mod it because there is an error with the audio..

wmfchris wrote:

[General]
You shoudn't use 2 mp3 files for one song. It's already forbidden. If both song is the same, take the longer (full) one.
after you change this.. you should keep the audio name same.. and full upload..
Topic Starter
samuel_old

Teru21 wrote:

i cant mod it because there is an error with the audio..

wmfchris wrote:

[General]
You shoudn't use 2 mp3 files for one song. It's already forbidden. If both song is the same, take the longer (full) one.
after you change this.. you should keep the audio name same.. and full upload..
All fixed\:D/
Teru21
hi.. from my mod queue

[General]
- o yea.. the hitsound i think too loud.. i cant hear the music at all.. u should make it lower.. 50% is perfect imo
- I prefer Audio => lead-in : 1.5 or 2 seconds.. 3 is too long..
- use grid lv.4 (tiny) coz your beatmap not bad at all.. so you can start using tiny grid.. :D it will make a tidier slider :D and stacked well
- Distance snap is very important.. always turned it on.. except when you make an insane or hard.. its okay if you know how to place it far enough or not..
- BPM : 00:00:177 - 155:000 and the other already okay
- delete .osb file if you are not using SB

[Easy]
- too much stacked notes.. it makes a bit difficult for newbies
00:03:230 (3) - NC
00:06:374 (5) - ^
00:07:542 (1) - RNC
00:12:571 (5) - ^
00:14:188 (1) - delete this and add a slider from 00:13:649 ~ 00:14:188, add clap and it shouldn't be a new combo
00:14:727 (3) - NC
00:14:727 (1) - x:256 y:164
00:17:242 (3) - stack under (1)'s end which means x:252 y:88
00:20:116 (1) - RNC
00:22:092 (2) - end the slider 00:22:990
00:25:865 (1) - RNC
00:31:074 (1,1,2) - untidy >< :
=> 00:31:074 (1) - x:284 y:216
=> 00:33:050 (2) - x:464 y:332
00:33:050 (2) - end it 00:33:589
00:33:949 (3) - remove reverse and end it 00:34:847
00:35:206 (4,1) - swap NC
00:35:565 (2) - horizontal aline with (1)
00:36:284 (3) - vertical a line with (1)
00:37:721 (1) - ^
00:37:002 (4) - stack under 00:33:949 (3) which means x:224 y:200
00:43:829 (1,2) - vertical aline with (5)
00:47:781 (3) - x:184 y:200
00:48:499 (4) - x:240 y:64
00:49:218 (5) - x:376 y:112
00:40:955 - add circle
00:43:470 (5,1) - swap NC
00:44:907 (4,1) - ^
00:44:907 (3) - horizontal aline with 00:45:266 (1)
00:49:218 (5,1) - swap NC
00:49:577 (1) - make it horizontal and add to x:448 y:160
00:50:655 (1) - make it a bit vertical and add to x:384 y:304
00:49:577 (1,1,1,1) - dont spam much NC
01:08:260 (5) - end it 01:08:799. i think the whistle here is really noisy
01:11:134 (6) - ^
01:21:194 (1,1,1,1) - again.. dont spam NC.. also, move it.. so.. it wont much like being replaced by the other circle.. maybe rotate it.. ctrl + > (2 times)
01:27:481 (1) - x:272 y:112

i'm going to mod the other tomorrow.. :D

edit :
SPOILER
okay.. here we start again..
[Normal]
AR+1
HP-1
- 00:00:177 ~ 00:08:979 should change the BPM first like I said at the General, after you change it.. you must snap all notes.. use timing>resnap all notes.
00:00:177 (1) - http://osu.ppy.sh/ss/229816
00:00:854 (2) - place it 00:00:951 and shape it like (1) or you can copy paste from (1) and move it to x:116 y:232
00:01:725 (3) - jump? on Normal? too hard for beginner.. >< x:336 y:180
00:02:306 (4) - x:452 y:40
00:02:789 (5) - move it to 00:02:886
00:05:886 (5,1) - move it to 00:05:983
00:05:789 (4) RNC
00:06:177 (1) - NC
00:07:047 (5) - move it to 00:07:144
00:07:531 (6) - i suggest u to flip it :D like http://osu.ppy.sh/ss/229819 and end it 00:08:979
00:10:955 (5) - NC
00:11:853 (1) - RNC
00:12:212 (5) - NC
00:13:649 (1) - RNC
00:20:116 (1) - ^
00:20:655 (2) - NC
00:34:308 - remove clap
00:55:326 - ^
00:56:044 - ^
00:56:763 - ^
00:57:841 (5) - add clap
01:21:194 (1,1,1,1) - dont spam NC
01:23:350 (1,2) - add clap
01:24:428 - ^
01:25:146 - ^
01:25:865 - ^
01:26:583 - ^
01:26:943 (2) - add finish
01:27:481 (3) - ^ , remove clap and whistle
>_< its not like normal.. Normal+ maybe?

[ML's Hard]
- 00:00:177 ~ 00:08:979 should change the BPM first like I said at the General, after you change it.. you must snap all notes.. use timing>resnap all notes.
00:03:273 (1,2) - stack this under (5)'s end
00:04:822 - add finish
00:05:402 - remove finish
00:06:370 (1) - add finish
00:19:218 (5,1,2) - 1 grid down
01:22:811 (4) - 1 grid right
01:26:224 (4) - NC?
01:26:943 (3) - add finish

[Kong's Hard]
- 00:00:177 ~ 00:08:979 should change the BPM first like I said at the General, after you change it.. you must snap all notes.. use timing>resnap all notes.
00:00:951 (2) - http://osu.ppy.sh/ss/229821
00:03:273 (1,2,3) - 1 grid up
00:38:799 (1) - delete
00:38:080 (3) - add clap
00:39:517 (3) - ^
00:44:547 (3) - delete
01:21:733 (1,2) - turn off distance snap and move it to x:400 y:176
01:22:272 (1,2) - x:232 y:176
not hard but Insane maybe?

[Insane]
@_@ another maybe?

GL GL :)
Topic Starter
samuel_old
SPOILER

Teru21 wrote:

hi.. from my mod queue

[General]
- o yea.. the hitsound i think too loud.. i cant hear the music at all.. u should make it lower.. 50% is perfect imo
- I prefer Audio => lead-in : 1.5 or 2 seconds.. 3 is too long..
- use grid lv.4 (tiny) coz your beatmap not bad at all.. so you can start using tiny grid.. :D it will make a tidier slider :D and stacked well
- Distance snap is very important.. always turned it on.. except when you make an insane or hard.. its okay if you know how to place it far enough or not..
- BPM : 00:00:177 - 155:000 and the other already okay
- delete .osb file if you are not using SB

[Easy]
- too much stacked notes.. it makes a bit difficult for newbies
00:03:230 (3) - NC
00:06:374 (5) - ^
00:07:542 (1) - RNC
00:12:571 (5) - ^
00:14:188 (1) - delete this and add a slider from 00:13:649 ~ 00:14:188, add clap and it shouldn't be a new combo
00:14:727 (3) - NC
00:14:727 (1) - x:256 y:164
00:17:242 (3) - stack under (1)'s end which means x:252 y:88
00:20:116 (1) - RNC
00:22:092 (2) - end the slider 00:22:990
00:25:865 (1) - RNC
00:31:074 (1,1,2) - untidy >< :
=> 00:31:074 (1) - x:284 y:216
=> 00:33:050 (2) - x:464 y:332
00:33:050 (2) - end it 00:33:589
00:33:949 (3) - remove reverse and end it 00:34:847
00:35:206 (4,1) - swap NC
00:35:565 (2) - horizontal aline with (1)
00:36:284 (3) - vertical a line with (1)
00:37:721 (1) - ^
00:37:002 (4) - stack under 00:33:949 (3) which means x:224 y:200
00:43:829 (1,2) - vertical aline with (5)
00:47:781 (3) - x:184 y:200
00:48:499 (4) - x:240 y:64
00:49:218 (5) - x:376 y:112
00:40:955 - add circle
00:43:470 (5,1) - swap NC
00:44:907 (4,1) - ^
00:44:907 (3) - horizontal aline with 00:45:266 (1)
00:49:218 (5,1) - swap NC
00:49:577 (1) - make it horizontal and add to x:448 y:160
00:50:655 (1) - make it a bit vertical and add to x:384 y:304
00:49:577 (1,1,1,1) - dont spam much NC
01:08:260 (5) - end it 01:08:799. i think the whistle here is really noisy
01:11:134 (6) - ^
01:21:194 (1,1,1,1) - again.. dont spam NC.. also, move it.. so.. it wont much like being replaced by the other circle.. maybe rotate it.. ctrl + > (2 times)
01:27:481 (1) - x:272 y:112

i'm going to mod the other tomorrow.. :D

edit :
[spoilerbox]okay.. here we start again..
[Normal]
AR+1
HP-1
- 00:00:177 ~ 00:08:979 should change the BPM first like I said at the General, after you change it.. you must snap all notes.. use timing>resnap all notes.
00:00:177 (1) - http://osu.ppy.sh/ss/229816
00:00:854 (2) - place it 00:00:951 and shape it like (1) or you can copy paste from (1) and move it to x:116 y:232
00:01:725 (3) - jump? on Normal? too hard for beginner.. >< x:336 y:180
00:02:306 (4) - x:452 y:40
00:02:789 (5) - move it to 00:02:886
00:05:886 (5,1) - move it to 00:05:983
00:05:789 (4) RNC
00:06:177 (1) - NC
00:07:047 (5) - move it to 00:07:144
00:07:531 (6) - i suggest u to flip it :D like http://osu.ppy.sh/ss/229819 and end it 00:08:979
00:10:955 (5) - NC
00:11:853 (1) - RNC
00:12:212 (5) - NC
00:13:649 (1) - RNC
00:20:116 (1) - ^
00:20:655 (2) - NC
00:34:308 - remove clap
00:55:326 - ^
00:56:044 - ^
00:56:763 - ^
00:57:841 (5) - add clap
01:21:194 (1,1,1,1) - dont spam NC
01:23:350 (1,2) - add clap
01:24:428 - ^
01:25:146 - ^
01:25:865 - ^
01:26:583 - ^
01:26:943 (2) - add finish
01:27:481 (3) - ^ , remove clap and whistle
>_< its not like normal.. Normal+ maybe?

[ML's Hard]
- 00:00:177 ~ 00:08:979 should change the BPM first like I said at the General, after you change it.. you must snap all notes.. use timing>resnap all notes.
00:03:273 (1,2) - stack this under (5)'s end fixed
00:04:822 - add finish fixed
00:05:402 - remove finish fixed
00:06:370 (1) - add finish fixed
00:19:218 (5,1,2) - 1 grid down fixed
01:22:811 (4) - 1 grid right fixed
01:26:224 (4) - NC? fixed
01:26:943 (3) - add finish fixed

[Kong's Hard]
- 00:00:177 ~ 00:08:979 should change the BPM first like I said at the General, after you change it.. you must snap all notes.. use timing>resnap all notes.
00:00:951 (2) - http://osu.ppy.sh/ss/229821 fixed
00:03:273 (1,2,3) - 1 grid up fixed
00:38:799 (1) - delete fixed
00:38:080 (3) - add clap fixed
00:39:517 (3) - ^ fixed
00:44:547 (3) - delete fixed
01:21:733 (1,2) - turn off distance snap and move it to x:400 y:176 fixed
01:22:272 (1,2) - x:232 y:176 fixed
not hard but Insane maybe?

[Insane]
@_@ another maybe?

GL GL :)
THANK YOU! For the long mod \:D/
L_P
看了看Insane, 具体错误真是罄竹难书,先给明显的错误了

1. 请full submit 一次,video已经不见了
2. bpm 试试看167.4 , offset 自己再调调
3. 因为大概换过timing的关系,很多notes 已经没在节拍上了,请timing > resnap all notes
Topic Starter
samuel_old

L_P wrote:

看了看Insane, 具体错误真是罄竹难书,先给明显的错误了

1. 请full submit 一次,video已经不见了
2. bpm 试试看167.4 , offset 自己再调调
3. 因为大概换过timing的关系,很多notes 已经没在节拍上了,请timing > resnap all notes
ok~
Asgard

General

  1. BPM is not same.. http://puu.sh/gZd0
  2. delete .osb file
  3. i think hitsound very very loud.

Insane

  1. HP - 1
  2. OD - 1
  3. 00:17:601 (2,3) - change place so.. reverse
  4. 00:26:493 - add note
  5. 00:44:368 (3) - remove
  6. 00:46:703 (1,2) - how about this?http://puu.sh/gZef
  7. 01:23:529 (2) - remove
  8. i think this is like.. overmapping but just my opnion

Kong's Hard

  1. HP - 1
  2. OD - 1
  3. 00:07:531 (1) - how about this? http://puu.sh/gZhI
    00:07:531 - add note
    00:07:725 (1) - spinner start : 00:07:725 end : 00:09:338
  4. 00:13:110 (3,4) - this is not good because it allow only insane
  5. 00:53:170 (3) - overlap
  6. 01:16:344 (2) - ^
  7. 01:18:320 (6) - end : 01:18:679

ML's Hard

  1. 00:07:531 (1) - same with kong's hard
  2. 00:52:452 (3) - overlap
  3. 00:55:326 (1) - ^
  4. 01:19:937 (3) - 1 repeat?

Normal

  1. 00:06:149 (1) - Unsnapped circle
  2. 00:06:374 (2) - Unsnapped slider (start)
  3. 00:06:374 (2) - Unsnapped slider (end)
  4. 00:07:531 (5) - same with other diff
  5. 00:03:273 (5) - NC
  6. 00:03:660 (1) - remove NC
  7. 00:05:789 (4,1,2,3,4) - not good pattern.. :(
  8. 00:37:362 - add note?
  9. 00:45:266 (2) - stack..
  10. 00:58:200 (1) - not good.. move other place
  11. 01:13:470 (2) - omg.. is this jump? in normal?
  12. 01:14:907 (2) - ^
  13. 01:16:344 (2) - ^
  14. 01:19:038 (1) - distance

Easy

  1. 00:20:116 (1) - What the. why jump in Easy??
  2. 00:25:865 (1) - ^.... :(
  3. 00:31:074 (1,1,2) - hard to see
  4. 00:35:565 (1) - is this jump??
  5. 00:38:080 (2) - remove repeat and end : 00:38:440
  6. 00:39:517 (2) - remove repeat and end : 00:39:877
  7. 00:57:302 (4) - OMG.. jump.
  8. 00:58:919 (3) - ^
  9. 01:00:176 (5) - ^
  10. 01:06:823 (1,2,3,4,5) - hard to see and maybe unrankable
  11. 01:09:338 (1,2,3,4,5,6) - hard to see and maybe unrankable
  12. 01:13:649 (1) - jump....
  13. 01:18:320 (1) - overlap
  14. 01:19:038 (2) - how about this? http://puu.sh/gZot
  15. 01:27:481 (1) - jump..

i think you need more work about easy
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply