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Ken Nakagawa - Tsuioku no Michishirube ~ Sono Ni

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Topic Starter
Dusty
This beatmap was submitted using in-game submission on Sunday, September 16, 2012 at 4:28:22 PM

Artist: Ken Nakagawa
Title: Tsuioku no Michishirube ~ Sono Ni
Source: Ar tonelico III
Tags: katakiri rekka qoga knell of ar ciel saki cosmosphere gust signpost of memories the second Fiya
BPM: 100
Filesize: 3576kb
Play Time: 02:06
Difficulties Available:
  1. Easy (1.8 stars, 100 notes)
  2. Fiya's Taiko Oni (4.86 stars, 433 notes)
  3. Hard (4.9 stars, 229 notes)
  4. Normal (3.44 stars, 154 notes)
Download: Ken Nakagawa - Tsuioku no Michishirube ~ Sono Ni
Information: Scores/Beatmap Listing
---------------
and here's some more Gust!

7/17: added [Fiya's Taiko Oni] diff
Pururut
hi~ :) from my queue...
i'm beginner plz exhibitions

General
- mp3 file name I suggest to change it to Ken Nakagawa - Tsuioku no Michishirube ~ Sono Ni , as 249kbps you should fix it to 192kbps or 128kbps.

Easy
- how about HP Drain Rate+1 and Approach Rate+1?
- 00:46:341 (3) - miss whistle and finish?
- 01:03:141 (1) - add finish
- 01:24:741 (3) - add finish at start and end
- 02:06:291 (1) - add finish

Normal
- HP Drain Rate +1
- 00:46:341 (1) - use whistle 00:46:941 (2) - use finish maybe be better.
- 01:24:741 (5) - 01:25:341 (6) - just like ↑
- 01:28:941 add note and clap
- 01:31:341 add note and clap
- 01:33:741 add note and clap
- 01:36:141 clap
- 01:37:941 (3) - add clap on end
- 01:40:341 (3) - add clap on end
- 01:42:741 (3) - add clap on end
- 01:45:141 (3) - add clap on end
- add finish on last spinnper

Hard
- Overall Difficulty -1
- add finish on last spinnper


hard mode last part very nice. that's all.
nice map,good luck for rank.
Shulin
I meant to mod this ages ago, gust maps <3 Here's some late night modding for you ~

[General]

  1. You changed the bitrate but forgot to change the offset? Offset 790 works best for me. (Modding times are with this offset because that's how I played it)
[Easy]

00:46:390 (3) - Finish start too?
00:58:390 (1,2) - Remove whistle from the slider slide?
01:24:790 (3) - Finish the return.
01:46:390 (1) - I think it sounds better if you clap the end and remove whistle and then add whistle to 01:47:590 (3) - instead of clap
01:48:790 (1,2,3) - ^ etc till the end

[Normal]

00:27:190 (3) - Finish the end?
00:46:390 (1) - Remove whistle, add finish?
01:02:890 - Note? Gap to the spinner felt kind of empty.
01:24:790 (5) - Remove whistle, add finish? Also new combo?
01:25:990 (7) - Remove whistle.
01:27:190 (1,2,3,4,1,2,3,4) - It's easier than Easy. Also kinda boring, make the rhythm harder?

[Hard]

  1. I noticed that you use whistle on the slider slide a lot here but not much in Normal / Easy. Not sure whether this was intentional or whether you changed your mind when mapping those diffs.
  2. Why's the stack leniency 0.2? Can you bump it to 0.3?
00:15:040 (3) - I think whistle on the sliderslider sounds bad here.
00:16:240 (6) - ^
00:23:440 (8) - ^
00:24:640 (2) - ^
00:46:390 (5) - New combo?
01:02:890 - Note? So it's consistent with 00:59:590 (4,5) - part.
01:24:790 (5) - Finish the whole slider?

Really enjoyed this, ending was awesome. Feel free to call me back after more mods. Just don't let this die :P
Topic Starter
Dusty

Shulin wrote:

I meant to mod this ages ago, gust maps <3 Here's some late night modding for you ~

[General]

  1. You changed the bitrate but forgot to change the offset? Offset 790 works best for me. (Modding times are with this offset because that's how I played it)
[Easy]

00:46:390 (3) - Finish start too?
00:58:390 (1,2) - Remove whistle from the slider slide?
01:24:790 (3) - Finish the return.
01:46:390 (1) - I think it sounds better if you clap the end and remove whistle and then add whistle to 01:47:590 (3) - instead of clap
01:48:790 (1,2,3) - ^ etc till the end

[Normal]

00:27:190 (3) - Finish the end?
00:46:390 (1) - Remove whistle, add finish?
01:02:890 - Note? Gap to the spinner felt kind of empty.
01:24:790 (5) - Remove whistle, add finish? Also new combo?
01:25:990 (7) - Remove whistle.
01:27:190 (1,2,3,4,1,2,3,4) - It's easier than Easy. Also kinda boring, make the rhythm harder?

[Hard]

  1. I noticed that you use whistle on the slider slide a lot here but not much in Normal / Easy. Not sure whether this was intentional or whether you changed your mind when mapping those diffs.
  2. Why's the stack leniency 0.2? Can you bump it to 0.3?
00:15:040 (3) - I think whistle on the sliderslider sounds bad here.
00:16:240 (6) - ^
00:23:440 (8) - ^
00:24:640 (2) - ^
00:46:390 (5) - New combo?
01:02:890 - Note? So it's consistent with 00:59:590 (4,5) - part.
01:24:790 (5) - Finish the whole slider?

Really enjoyed this, ending was awesome. Feel free to call me back after more mods. Just don't let this die :P
changed everything. Thanks for modding!
Fuuko
Dood. Seriously, dood.

SPOILER
02:09 <Fuuko> : First thing I always point to you. Use silenced soft-sliderslide or you'll make me a very sad panda. ;w;
02:09 <Fuuko> : A *VERY SAD* one.
02:09 <Dusty> : not in Hard :<
02:10 <Dusty> : i tried very hard to make it fit :(
02:10 <Fuuko> : At least use it in the first part of the song.
02:10 <Fuuko> : Till 00:29:541 - , I'd say.
02:11 <Dusty> : ok, sure
02:12 <Fuuko> : 01:02:541 - Maybe add two notes here?
02:12 <Fuuko> : Modding easy, btw.
02:13 <Dusty> : oh, there was an offset change
02:13 <Dusty> : you should update [Easy]
02:13 <Fuuko> : Thought I did so. Meh. Sorry.
02:14 <Dusty> : no, I forgot to change it
02:14 <Dusty> : it's fixed now
02:14 <Dusty> : I added a slider where you wanted the two notes :/
02:14 <Fuuko> : Okay.
02:15 <Fuuko> : 01:37:690 (2,3) - I believe that this pattern gets a bit better if you stack these. Or, alternatively...
02:16 <Fuuko> : Damn, slow upload of screenshots. ;w;
02:16 <Fuuko> : http://osu.ppy.sh/ss/355704
02:16 <Fuuko> : ( Oh, and something like this? http://osu.ppy.sh/ss/355702 )
02:17 <Dusty> : kinda, but going down
02:18 <Dusty> : ...how do I screenshot >_<;
02:19 <Dusty> : oh lol http://osu.ppy.sh/ss/355706
02:19 <Fuuko> : lol XD
02:20 <Fuuko> : But yeah, that's what I think.
02:20 <Fuuko> : Your easy diffs are always nice. <3
02:20 <Dusty> : thanks :)
02:20 <Dusty> : although sometimes I'm not sure what I was thinking when I made some of these patterns
02:21 <Fuuko> : 02:06:190 (1) - I'm not sure if new players can do this at all...
02:21 <Dusty> : hmm?
02:21 <Dusty> : because of the note right after the spinner or right before?
02:21 <Fuuko> : I mean, a note right after an slide, followed by another spinner.
02:21 <Fuuko> : Could throw people off-guard.
02:22 <Dusty> : ugh but if I change it it's inconsistent with Normal and Hard :/
02:22 <Fuuko> : Yeah, that's what I was thinking.
02:22 <Fuuko> : A solution could be storyboard the hitfinish sound and push the slider 1/4 back.
02:22 <Fuuko> : You can keep it, too.
02:23 <Dusty> : the spinner is long enough that it should be doable, I think
02:23 <Fuuko> : It's not THAT hard, after all. Just something that could get someone off-guard.
02:23 <Fuuko> : But luckily enough they will see the note judgding by that AR.
02:24 <Dusty> : yeah, I hope :/
02:24 <Dusty> : really, i make [Easy] diffs so that hopefully they're interesting enough that the expert modders don't get super bored
02:24 <Dusty> : i hope it shows...
02:25 <Fuuko> : It's kinda boring to not have anything to point out. xD
02:25 <Dusty> : lol
02:25 <Fuuko> : I find it interesting, so. <3
02:25 <Fuuko> : I think I've said this before, but you really have a thing with normal/hard diffs.
02:25 <Fuuko> : They're always really pro.
02:26 <Fuuko> : I think those are the diffs you're better at.
02:26 <Dusty> : (i never get bored modding Easy diffs myself because I always get mad at people's sliders :/)
02:26 <Dusty> : eh
02:26 <Dusty> : i guess?
02:26 <Fuuko> : Going over normal now.
02:26 <Fuuko> : 00:34:390 (1) - I really wish this was 1/4 longer.
02:28 <Dusty> : ok
02:28 <Fuuko> : Can you upload? lol
02:29 <Dusty> : done
02:31 <Fuuko> : 00:38:590 (4) - Might remove the clap and add whistle.
02:31 <Dusty> : sure
02:31 <Fuuko> : Actually, I think the claps doesn't fit at all.
02:31 <Dusty> : like http://osu.ppy.sh/ss/355706
02:31 <Dusty> : i mean
02:31 <Dusty> : 00:43:690 (4) -
02:32 <Fuuko> : You could exchange those sounds for some really quiet hitnormal.
02:32 <Fuuko> : normal-hitnormal, that is.
02:32 <Dusty> : or just whistle I guess
02:33 <Fuuko> : Yes.
02:33 <Fuuko> : But some notes really do need the normal-hitnormal thing.
02:33 <Fuuko> : Like...
02:33 <Fuuko> : 00:50:890 (2) -
02:33 <Fuuko> : 00:52:990 (1,2) - And this.
02:33 <Dusty> : do you have a really soft hitnormal of your own
02:33 <Dusty> : <_<;
02:34 <Dusty> : like in one of your old maps
02:34 <Dusty> : or something
02:34 <Fuuko> : You could just create sections... :p
02:34 <Fuuko> : I think I may have one.
02:34 <Dusty> : oh yeah i can make sections!
02:35 <Fuuko> : LOL
02:35 <Fuuko> : I find making sections a lot easier.
02:35 <Fuuko> : :p
02:36 <Fuuko> : Do you know what notes to apply that sound?
02:36 <Fuuko> : If not, I could list.
02:36 <Dusty> : argh i broke the kiai :x
02:36 <Dusty> : could you list?
02:37 <Fuuko> : Well, in fact, they start spamming around 00:29:590 -
02:37 <Fuuko> : Most notes you applied a whistle there should be a hit-hitnormal, so.
02:39 <Fuuko> : I trust your ear~!
02:39 <Dusty> : so really i should have just gotten a custom sound thingthing
02:39 <Dusty> : <_<;
02:39 <Dusty> : oh well ok
02:39 <Fuuko> : Uh.
02:39 <Fuuko> : Want me to do that for you?
02:39 <Fuuko> : I really don't mind. :p
02:40 <Fuuko> : I'll just point out the other things.
02:41 <Dusty> : nah, I got it
02:41 <Dusty> : at least through the kiai section
02:41 <Fuuko> : Okay.
02:42 <Fuuko> : 01:02:590 (4,5) - Better stacked? I'm not sure.
02:43 <Dusty> : ok
02:44 <Fuuko> : Btw, why you have a ~ on the tags?
02:44 <Dusty> : oh
02:44 <Dusty> : the translation is signpost of memories ~ the second
02:44 <Dusty> : i don't know if the ~ helps in the search any? :/
02:45 <Fuuko> : It doesn't. :i
02:45 <Dusty> : oh
02:45 <Fuuko> : Besides.
02:45 <Fuuko> : You already have one at the title.
02:45 <Dusty> : ok i deleted it
02:46 <Fuuko> : going over hard now.
02:46 <Fuuko> : ... that sounds wrong. ANyways.
02:46 <Dusty> : <_<
02:47 <Fuuko> : 00:10:390 (1) - Was wondering if it wouldn't be better to separate that in two sliders. One that goes untill 10:690 and one 1/4 after it ending at the
02:47 <Fuuko> : same time it's ending now.
02:48 <Fuuko> : 00:25:390 (3) - Push one grid down? *shot*
02:48 <Dusty> : ok and ok
02:49 <Fuuko> : Guess I don't have to go over the claps and stuff.
02:49 <Dusty> : asdf$%^&
02:50 <Fuuko> : 00:59:290 (3) - One grid down. ;w;
02:51 <Dusty> : but consistency with (7)
02:51 <Dusty> : :<
02:52 <Fuuko> : I agree.
02:52 <Fuuko> : 02:06:490 (1) - Push this 1/4 back.
02:52 <Fuuko> : Consistency with the other diffs.
02:52 <Dusty> : oops how did that happen
02:52 <Fuuko> : Oooooooooooor.
02:52 <Fuuko> : You could make the other diffs consistent with this one.
02:53 <Fuuko> : (Which would solve the problem for that note on easy. :p
02:53 <Dusty> : ooh, smart
02:53 <Fuuko> : The only thing that bugged me out on this diff is the clap. ;w;
02:53 <Dusty> : :P
02:53 <Dusty> : which i fixed
02:53 <Dusty> : yay
02:54 <Fuuko> : But yeah.
02:54 <Fuuko> : Folder seems clean.
02:54 <Fuuko> : Tags are okay now.
02:54 <Fuuko> : And timing is fine as well.
02:54 <Fuuko> : Guess that's about it. <3
Topic Starter
Dusty
thanks for modding! ♥
Haruka_old
taiko mod offer request for Fiya~ :P

irc mod
15:59 Haruka: : don't like irc mods? ;3
15:59 Fiya: : I'll do IRC
15:59 Fiya: : o.o
15:59 Fiya: : most people don't want to
15:59 Fiya: : orz
15:59 Haruka: : oh
15:59 Haruka: : derp
15:59 Haruka: : I'll do one right now if you'd like O:
16:00 Fiya: : sure :o
16:00 Haruka: : okay \:D/ I'll just point out whatever I found strange play wise
16:00 Fiya: : I don't ask for mods usually, but Dusty said he doesn't know any taiko modders xD
16:01 Haruka: : oh D: then I can help you both out then :3
16:01 Fiya: : \o/
16:01 Haruka: : and you didn't really ask, I offered ;3
16:01 Haruka: : okay so
16:01 Haruka: : your consistency is pretty spot on as expected of you
16:02 Fiya: : well
16:02 Haruka: : just some playability issues here and there which aren't really your fault
16:02 Fiya: : the song is pretty consistant
16:02 Haruka: : ofc
16:03 Haruka: : 00:18:790 (3) -
16:04 Haruka: : remove finish?
16:05 Haruka: : that finish
16:05 Fiya: : I would remove it, but then the next two notes are kinda bland
16:05 Haruka: : alright, that's justified
16:06 Haruka: : it doesn't particularly sound bad, it's just not really accentuated from the two notes before it of the same kind
16:06 Fiya: : I wanted them all to be finishes
16:06 Fiya: : but I didn't want a 1/4 finish
16:06 Fiya: : even if it's onlt 100bpm
16:06 Haruka: : yeah, I see what that would've done
16:07 Haruka: : and although I would've suggested that, a bunch of kat finishers is
16:07 Haruka: : yeah, we don't want finish spam either
16:07 Haruka: : so what you have is fine
16:07 Fiya: : no
16:07 Fiya: : xD
16:07 Fiya: : although a lot of my maps do that
16:11 Haruka: : 00:21:340 (8) -
16:11 Haruka: : okay here
16:11 Haruka: : this is what threw me off
16:11 Fiya: : yea
16:11 Fiya: : that throws me off in DT
16:11 Fiya: : I was following the piano that entire section
16:12 Haruka: : but for playabilty sake
16:12 Haruka: : er
16:12 Haruka: : hold on
16:12 Fiya: : I have another pattern in mind for there that'll probably work
16:13 Fiya: : it breaks the quad flow completely
16:13 Fiya: : so I might just change it anyway
16:13 Haruka: : are you also following the violin?
16:13 Fiya: : no
16:13 Fiya: : just piano
16:13 Haruka: : oh, my problem wasn't really the pattern itself, but more the 5-plet
16:13 Fiya: : yea
16:13 Fiya: : because there were so many 4's
16:13 Fiya: : and then a random 5
16:13 Fiya: : and more 4's
16:13 Haruka: : a 4 plet would play better considering the fact that you haven't introduced 5-lets yet and they've all been 4
16:13 Haruka: : yes
16:13 Haruka: : exactly
16:13 Haruka: : glad you picked that out xD
16:14 Fiya: : plus it starts on a quad tick
16:14 Fiya: : which is kinda wierd for a 5
16:14 Fiya: : alright
16:14 Fiya: : I'll change that
16:14 Haruka: : alright :3
16:15 Fiya: : remove the notes here 00:21:340 - and here 00:21:640 - then add a kat at 00:21:490 -
16:15 Haruka: : most of your patterns are really nice
16:16 Fiya: : how does that seem?
16:16 Fiya: : and thanks :D
16:16 Fiya: : I had a little fun with the patterns since the bpm was so low
16:17 Haruka: : well fun turned into something very pretty >v< also, it seems fine now :D
16:17 Haruka: : though you could also make that a triple
16:17 Haruka: : if you wanted to
16:18 Haruka: : at here 00:21:640
16:18 Fiya: : you mean at 21:64-yea
16:18 Fiya: : I was just thinking that
16:18 Haruka: : :3
16:18 Haruka: : great minds think alike \:D/
16:18 Haruka: : not that we're great or anything xD in all modesty here :3
16:19 Fiya: : actually
16:19 Fiya: : 00:21:940 - try adding a kat here instead
16:19 Fiya: : it sounds better, but I'm not sure if that would flow better
16:20 Haruka: : you could do either :v
16:21 Fiya: : I'll do that one then
16:21 Fiya: : lolz
16:21 Haruka: : sorry for the lack of opinion there x~x
16:21 Fiya: : it's fine
16:22 Fiya: : oh
16:22 Fiya: : I just realized
16:22 Fiya: : I left all the unused inherited ticks at the end
16:22 Haruka: : o-o
16:22 Fiya: : derp
16:25 Haruka: : LOL
16:25 Haruka: : okayokay xD
16:25 Haruka: : alright uh
16:25 Haruka: : 00:46:390 (1) -
16:25 Haruka: : these finished
16:25 Haruka: : er
16:25 Haruka: : finishes*
16:25 Fiya: : mm, do they play odd? they're meant to signify the end of that section
16:26 Haruka: : nono, they're a great use of finishes :3
16:26 Haruka: : um
16:26 Haruka: : the kat/don thing
16:26 Haruka: : you have
16:26 Haruka: : kat don don
16:26 Fiya: : I have K K D
16:26 Fiya: : lol
16:27 Haruka: : WOW I'm so sorry LOL I'm like playing around with the sounds and now I'm accusing you loooool
16:27 Haruka: : omg I'm really sorry xD
16:27 Fiya: : rofl
16:27 Fiya: : just exit and click update if you muss it up to the point you can't remember
16:27 Haruka: : yeah, I should probably do that xD and btw, K K D is exactly what I was going to recommend to you xD
16:28 Haruka: : but it was already there loooool
16:28 Fiya: : lmao
16:28 Fiya: : alright
16:28 Fiya: : uh
16:28 Fiya: : do you think
16:28 Fiya: : the speed up is too fast
16:28 Fiya: : cuz it's 1.4
16:28 Fiya: : 1.4x speed up*
16:28 Haruka: : yeah I noticed the speedups as strange, but I'll check again
16:29 Fiya: : I could tone it down to 1.2 and still have the same effect
16:29 Haruka: : I'll try that to help verify that for you o:
16:29 Fiya: : make sure you mark the end of the kiai as 1.2 as well so that the last note isn't all slow lol
16:30 Fiya: : cuz I like the way 1.4 looks with the previous 1.0
16:30 Fiya: : but going from 1.4 into the 0.8 is a little odd
16:31 Haruka: : yeah, I agree with the 1.4 in comparison to the 1.0
16:31 Haruka: : but
16:32 Haruka: : coming from 1.4 to 0.8 is really... odd
16:32 Fiya: : alright
16:32 Haruka: : though I didn't find it too bad
16:32 Haruka: : I think imo you should leave it 1.4 actually
16:32 Fiya: : I'll make sure to ask some more people about it
16:32 Haruka: : alright :3
16:32 Fiya: : it also kinda makes HR immpossible
16:32 Fiya: : lol
16:33 Fiya: : well
16:33 Fiya: : unless you can read really fucking fast
16:33 Fiya: : xD
16:33 Haruka: : challenge accepted after I mod this >:D
16:33 Haruka: : probably is LOL
16:33 Fiya: : it's pretty lol
16:33 Haruka: : if it is a bit weird on hr
16:33 Fiya: : I did it with HR DT
16:34 Fiya: : I don't wanna change the map to fit HR though
16:34 Haruka: : yeah
16:34 Fiya: : that's kinda stupid
16:34 Fiya: : lol
16:34 Haruka: : because it's all about normal play
16:34 Haruka: : yeah x~x
16:34 Fiya: : so
16:34 Fiya: : anything odd about the kiai
16:35 Fiya: : besides it being a little overmapped
16:35 Haruka: : oh, yes, before going out of the kiai and pointing things out
16:36 Haruka: : the doubles
16:36 Haruka: : particularly the first in the kiai
16:36 Fiya: : ther's only 1
16:36 Haruka: : threw me off constantly for some reason
16:36 Haruka: : but it's probably just me
16:36 Haruka: : oh
16:36 Haruka: : well derp
16:36 Fiya: : I added the doubles as another thing to make the kiai different from the previous patterns
16:37 Fiya: : since it's essentially the same exact base pattern
16:37 Fiya: : I just tried breaking it up in a way that was different from before
16:38 Fiya: : if they play wierd though
16:38 Haruka: : yes, it's quite alright xD nothing bad about it, and youjustified your point
16:38 Fiya: : I can change them pretty easily
16:38 Fiya: : alright, I'll keep that in mind then
16:38 Haruka: : nah, it's not o.o after test playing more, I think it was just me, dw
16:38 Fiya: : for later mods
16:38 Haruka: : alright
16:38 Haruka: : 01:10:390 (8) -
16:38 Haruka: : don? o.o
16:39 Fiya: : I guess that is on an undertone
16:39 Fiya: : sure
16:39 Haruka: : yeah, that's why I suggested xD the rest of those noises sound okay
16:39 Fiya: : lol
16:39 Fiya: : I like wierd music
16:39 Fiya: : orz
16:40 Fiya: : I'll explain why it's so wierd after you finish if you want
16:40 Haruka: : sure :3 I like weird music too xD this song is lovely :D
16:40 Fiya: : Ken Nakagawa is an amazing composer
16:40 Fiya: : but yea
16:41 Fiya: : I'm sure there are more little things in that slow section
16:42 Haruka: : yup o: still going through them xD sorry if I'm a bit slow x~x
16:42 Fiya: : it's fine
16:42 Fiya: : I'm more than a little patient
16:42 Fiya: : xD
16:43 Haruka: : oh, thank goodness then Dx
16:43 Haruka: : 01:24:790 (1) -
16:43 Haruka: : these finishers should be the same as the ones we previously talked about o.o
16:43 Fiya: : want that K K D like before
16:44 Fiya: : not sure why I used D
16:44 Haruka: : yes K K D sounds lovely like before :3
16:46 Haruka: : wanna justify this speedup for me? :3
16:46 Haruka: : 01:36:190 -
16:46 Fiya: : it's because the music is becoming more dense
16:46 Fiya: : it's meant to be leading you into the next section
16:47 Fiya: : I did it at 01:16:690 - and 01:45:790 - as well
16:47 Fiya: : all for the same reason
16:48 Haruka: : right, I checked up on it just now
16:48 Haruka: : your reason is reasonable
16:48 Fiya: : and because I don't want to go straight from 0.6 to 1.0 at 01:45:790 -
16:48 Fiya: : :P
16:48 Haruka: : what a reasonable reason :D
16:48 Fiya: : lol
16:48 Fiya: : what aliterative aliteration
16:48 Haruka: : right, I like that xD I tend to be more leniant on flowing into density
16:48 Haruka: : LOL
16:48 Haruka: : creative :3
16:52 Haruka: : oh here, tell me about this:
16:52 Haruka: : 01:42:190 (10) -
16:52 Haruka: : double k
16:52 Fiya: : honestly
16:52 Haruka: : when you've been doing d k d k d k
16:52 Fiya: : k d got boring
16:52 Fiya: : I can switch that back
16:53 Haruka: : yeah, true I guess OTL but there's really no reason to break consistency for another k
16:53 Fiya: : yea
16:53 Haruka: : unless you wanna add something
16:53 Fiya: : I'll swtch that back
16:53 Haruka: : alright, and the subsequent notes following preferably
16:53 Fiya: : yeap
16:53 Fiya: : including the 1/2 triples
16:54 Haruka: : yes
16:54 Fiya: : done
16:54 Haruka: : thank you :D and onto the final part of your map
16:54 Fiya: : I like this part the most
16:54 Fiya: : www
16:55 Haruka: : it's great T T nothing to point out :3 I really like that part :D
16:55 Fiya: : I do too
16:55 Fiya: : orz
16:55 Haruka: : :3
16:56 Haruka: : two last things
16:56 Haruka: : you removed those unused timing points, right?
16:56 Fiya: : yep
16:56 Haruka: : okay and last is this:
16:56 Haruka: : 02:06:190 (1) -
16:56 Haruka: : calls for a finish :3 imho
16:56 Fiya: : kat or don
16:56 Fiya: : I've been thinking it need finish too
16:57 Fiya: : but both sound good
16:57 Haruka: : definitely agree with the finish
16:57 Haruka: : though don/kat
16:57 Haruka: : I'll check both
16:58 Fiya: : they both flow since there's nothing around it
16:58 Fiya: : lol
16:58 Fiya: : and they both sound good
16:58 Fiya: : idk which one to pick
16:58 Haruka: : I personally think don because of the lowness or however you wanna put it
16:58 Fiya: : I'll just do don for now then
16:58 Haruka: : right, and feel free to change if anyone else suggests kat to you and you like it
Fiya
Haruka's changes: http://puu.sh/JoAm
Topic Starter
Dusty
awesome, updated!
Makar
IRC Modded the Taiko @ Fiya's Request

SPOILER
14:52 Fiya: : Excuse me, do you got a little extra time? I was wondering if you would take a look at a taiko I made recently since 
14:52 Fiya: : you seemed to like my older ones from what I've heard from Haruka and Nyquill
14:52 Makar: : lol sure you dont have to be formal about it
14:52 Fiya: : sorry
14:52 Fiya: : I'm nervous
14:52 Fiya: : xD
14:52 Makar: : multi
14:52 Makar: : line
14:52 Makar: : f
14:52 Makar: : t
14:52 Makar: : w
14:52 Makar: : :D
14:52 Fiya: : xD
14:53 Fiya: : I do that a lot
14:53 Fiya: : orz
14:53 Makar: : :<
14:53 : *Makar pats
14:53 : *Fiya is listening to (Ken Nakagawa - Tsuioku no Michishirube ~ Sono Ni)[http://osu.ppy.sh/s/42158]
14:53 Fiya: : Haruka already sorta modded it yesterday
14:53 Makar: : downloading
14:53 Makar: : oh
14:53 Fiya: : thanks :D
14:53 Makar: : yeah I heard
14:53 Makar: : =w=
14:54 Fiya: : really?
14:54 Fiya: : lol
14:54 Makar: : yes
14:54 Makar: : downloading at slow internet so give me a sec
14:54 Fiya: : it's cool
14:54 Fiya: : I'm patient enough
14:54 Fiya: : xD
14:55 Makar: : going to play it first ofc
14:55 Fiya: : I would hope
14:55 Fiya: : orz
14:55 Makar: : no HD
14:55 Makar: : looool
14:55 Fiya: : lolz
14:55 Fiya: : too slow
14:55 Fiya: : xD
14:55 Makar: : yeah xD
14:58 Makar: : sorry for bad playing
14:58 Makar: : anyways
14:58 Makar: : overall tis cool
14:58 Fiya: : idk
14:58 Fiya: : seemed better than me
14:58 Fiya: : now
14:59 Fiya: : there are 3 things that I was going to ask for opinions on along with whatever you have to say
14:59 Makar: : go ahead
14:59 Fiya: : alright, first the speed up on the kiai
15:00 Fiya: : it's 1.4 times
15:00 Fiya: : I was wondering if you think it would look better as 1.2
15:00 Fiya: : since I like both but can't really decide
15:01 Fiya: : I think going from 1.0 to 1.4 at the beginning looks better than 1.4 to 1.2, but going from 1.4 to 0.8 at the end is a
15:01 Fiya: : little wierd
15:01 Fiya: : 1.0 to 1.2*
15:02 Makar: : I agree
15:02 Makar: : uhmmm
15:02 Makar: : you might hate me for suggesting this but what about using 1.2 at Kiai but changing overall SV to 1.6
15:03 Fiya: : why would I hate you for that
15:03 Fiya: : lol
15:03 Makar: : because a lot of people hate 1.6 suggestions
15:03 Makar: : xD
15:03 Makar: : I dont usually give them either
15:03 Fiya: : I generally don't change from 1.4 just because I like the way 1.4 looks but I never tried that yet
15:03 Makar: : and also the 0.8 wouldnt look so bad
15:03 Fiya: : so I'll try that now I guess
15:03 Makar: : 1.4 SV at 0.8 is like realllly slow and close together
15:03 Makar: : its already slow bpm
15:04 Fiya: : yea
15:04 Makar: : and it makes the blue tick patterns a bit harder to read when everything is closer
15:04 Fiya: : there's only 1 1/4th note though in the 0.8
15:04 Fiya: : so I figured it would be okay
15:04 Fiya: : but checking out 1.6 anyway
15:04 Makar: : true lol
15:05 Makar: : btw random but can you do me a favour
15:05 Fiya: : what's up
15:05 Makar: : nyquill asked me to do a taiko for him but I really cant do it anytime soon (its a TV size map)
15:05 Makar: : wanna collab or something
15:05 Fiya: : yes I can
15:06 Fiya: : tv size taiko takes me like 2 hours alone
15:06 Fiya: : so w/e
15:06 Makar: : lol
15:06 Makar: : k after looking at this map ill explain more
15:07 Fiya: : the 1.6 actually doesn't look that bad
15:07 Makar: : I like the thing you did with the SV at the end btw
15:08 Fiya: : what did I do
15:08 Makar: : really smooth o.ob
15:08 Fiya: : oh the speed ups?
15:08 Makar: : speedup yeah
15:08 Fiya: : well
15:08 Fiya: : when the map is slow
15:08 Fiya: : you have to be creative somehow
15:08 Fiya: : xD
15:08 Makar: : yeah xD
15:09 Fiya: : I think
15:09 Fiya: : before changing to 1.6 I would like a couple more opinions
15:09 Makar: : alright
15:09 Fiya: : cuz still I like both
15:09 Makar: : you could ask haruka about it later I guess
15:09 Fiya: : yea
15:09 Fiya: : we didn't really discuss 1.6
15:10 Fiya: : just
15:10 Fiya: : what do you think would look better without changing the main sv
15:10 Makar: : yeah
15:10 Makar: : 1.2 would be better eitherway imo btw
15:10 Makar: : at kiai
15:10 Fiya: : lolz
15:11 Fiya: : 1 for 1.4 and 1 for 1.2 so far
15:11 Fiya: : xD
15:11 Makar: : I kinda think of it like
15:11 Makar: : this map is going to be DT+HD'd
15:11 Fiya: : it is
15:11 Fiya: : a lot
15:11 Makar: : the big change in SV
15:11 Makar: : makes HD a pain
15:11 Makar: : no matter the BPM
15:11 Makar: : if its big like that its hard to adjust
15:12 Makar: : (im an HD only player btw)
15:12 Fiya: : I saw
15:12 Fiya: : xD
15:12 Makar: : so yeah its not just what looks better but playability as well xD
15:12 Fiya: : I don't want to like kick you or anything, but I don't really map for the mods orz
15:12 Makar: : not sure what their argument for 1.4 was
15:12 Makar: : well yeah ofc it shouldnt be the only reasoning
15:13 Makar: : I mean,
15:13 Makar: : if its harder to HD, that also means its harder to adjust to without mods for newer players
15:13 Fiya: : true
15:13 Makar: : just think of it like a handicap I guess
15:13 Fiya: : derp, you see why I asked
15:14 Fiya: : alright
15:14 Fiya: : for now I'll go with the sv change to 1.2
15:14 Fiya: : but keep 1.4 for main
15:14 Makar: : alright
15:14 Fiya: : since as you said lots of people don't like 1.6 for some reason
15:15 Makar: : most of the time its because they dont like non-authentic stuff
15:15 Makar: : idk
15:15 Fiya: : >non-authentic
15:15 Fiya: : >playing taiko on a keyboard
15:15 Makar: : exactly lol
15:15 Fiya: : I don't understand
15:15 Fiya: : lol
15:16 Fiya: : well anyway
15:16 Makar: : I hate it when people use authenticy as an excuse when there is no other reasoning behind it
15:16 Makar: : ex no breaks in taiko
15:16 Fiya: : nothing is authentic about taiko in this game
15:16 Fiya: : xD
15:16 Makar: : well there are things like
15:16 Makar: : finisher rules
15:16 Makar: : but they have other reasons
15:16 Makar: : besides authenticy
15:16 Makar: : xD
15:16 Fiya: : mainly
15:16 Fiya: : they are immpossible to play when you use them wrong
15:17 Makar: : yeah exactly
15:17 Makar: : anyways
15:17 Makar: : uh
15:17 Makar: : what else did you want opinions on
15:17 Fiya: : the other two things
15:17 Fiya: : uhm
15:17 Fiya: : the last note
15:17 Fiya: : K and D both fit to me
15:18 Fiya: : do you think D sounds better or K
15:18 Fiya: : Haruka said she liked D
15:18 Makar: : I like D
15:18 Fiya: : then I'll keep D
15:18 Fiya: : and you kind of answered the other one already
15:19 Fiya: : I was gonna ask if you liked the speed ups after kiai
15:19 Makar: : I already told you I liked those
15:19 Makar: : xD
15:19 Makar: : yeah
15:19 Fiya: : I know
15:19 Fiya: : xD
15:19 Makar: : alright uh ill go through it a bit more for pattern suggestions now I guess
15:20 Fiya: : mm
15:20 Makar: : oh uh
15:20 Makar: : soft hitsounds
15:21 Fiya: : what about them
15:21 Makar: : they dont really sound good when using the non-taiko theme imo
15:21 Makar: : lol
15:21 Fiya: : neither do the normal ones
15:21 Fiya: : orz
15:21 Makar: : lemme compare actually one sec
15:22 Fiya: : unless I don't remember them right
15:22 Fiya: : and they actually do sound good
15:23 Makar: : yeah I like the normal ones better
15:23 Makar: : just my opinion though I guess
15:23 Fiya: : I never map taiko without taiko hitsounds so I tend to forget that they're different
15:23 Makar: : same
15:23 Makar: : I use the taiko hitsounds too xD
15:24 Fiya: : but yea I can change that
15:24 Fiya: : it's just switch to normal set and find a lower volume
15:24 Fiya: : lolz
15:24 Makar: : yup
15:25 Makar: : 00:21:190 (7,8,9,10,11) -
15:25 Makar: : what about following piano here like you did everywhere else o.o
15:25 Makar: : dk dk d
15:25 Fiya: : I did before
15:25 Fiya: : what it ended up as though
15:26 Fiya: : was a 5 in the middle of a bunch of 4's
15:26 Fiya: : which played wierd
15:26 Fiya: : cuz it was originally dkddk dk d K starting 00:20:740 -
15:27 Makar: : yeah
15:27 Fiya: : the 5 kind of throw's of the quad flow of that section
15:27 Makar: : I see
15:28 Fiya: : so I tried following the violin like haruka suggested instead of the piano there to keep the flow better
15:28 Makar: : mhm
15:29 Makar: : okay um
15:29 Makar: : while test playing
15:30 Makar: : 00:40:090 (4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - this area/section/whatever felt weird to play and I assume
15:30 Makar: : its because you stop following the drums for a bit and follow the cello or whatever the hell it is
15:31 Makar: : ex
15:31 Makar: : 00:40:390 - d here
15:31 Makar: : 00:40:840 - remove
15:31 Makar: : 00:41:440 - note here
15:32 Makar: : 00:42:040 - remove
15:32 Makar: : etc
15:32 Fiya: : actually it was less me not following the drums and more just trying not to repeat the same patterns too much
15:32 Makar: : and then you start following the drums again here 00:41:890 -
15:33 Makar: : I see what you mean but I dont think the drum is constantly doing the same pattern
15:33 Fiya: : it isn't
15:33 Makar: : so to me it would be okay to follow the drums in this section to be consistent withen the kiai
15:34 Makar: : just my opinion though xD
15:34 Fiya: : lol
15:34 Fiya: : that's what a mod is though
15:34 Fiya: : is an opnion
15:34 Fiya: : I am
15:34 Fiya: : taking it into account
15:34 Fiya: : and trying things
15:35 Makar: : thats all for me to point out btw
15:35 Fiya: : so if I did that there though
15:35 Fiya: : 00:35:290 - shouldn't I change this too
15:36 Fiya: : since it is essentially the same thing
15:36 Makar: : it is
15:36 Makar: : but eh
15:36 Makar: : I didnt find it awkward to play
15:36 Fiya: : 00:44:890 - here too
15:36 Fiya: : lol
15:36 Makar: : I only pointed it out in the kiai because it actually felt wierd
15:36 Fiya: : well
15:36 Fiya: : lolz
15:38 Fiya: : hmm
15:38 Fiya: : if I change the one time you pointed out
15:39 Fiya: : it is consistent with the kiai then
15:39 Makar: : mhm o.o
15:39 Fiya: : then I'll just change that one
15:39 Fiya: : xD
15:39 Makar: : lol
15:39 Fiya: : I don't know
15:39 Fiya: : I was thinking too hard
15:39 Makar: : you can also just get more opinions too if they think th eothers should be changed too
15:40 Makar: : but the others are fine imo xD
15:40 Fiya: : yea
15:40 Fiya: : I guess I'll just add that into what I ask first
15:40 Fiya: : lol
15:40 Makar: : alright o.o
Fiya
Changes me and Makar agree'd on: http://puu.sh/JFzJ

Still want more opinions so I'm gonna keep asking around lol
Topic Starter
Dusty
updated again!
Mystica
here comes my mod.

[General]
combo color (3) and (4) are the same >_>

[Easy]
00:57:190 - add finish?

[Normal]
00:32:890 (2,3) - not very beauty to see

[Hard]
00:17:290 (8) - nc here
00:23:440 (8) - ^
00:26:890 (7) - ^

feels you may add some hitsound to make it more fun >_> GL :)
Topic Starter
Dusty

Mystica wrote:

[General]
combo color (3) and (4) are the same >_>
these are the default colors?

Everything else was fixed except the hitsounds, I might need to get some custom sounds if I want to make anything sound good :/

thanks for modding!
wmfchris
Taiko mod as requested

lol are you serious the font on taiko bg

00:17:140 - to show the downgoing melody use kkdd?
00:17:590 - actually these 3 instrumental notes are equally heavy, consider to finish all 3 or none of them
00:22:390 - ^
00:38:590 - stop the stream at this vocal accent like before? Then use kkd
00:46:390 - the pitch of the 3rd note is higher. D D K?
00:59:290 - dkdkddk?
01:04:540 - dkkddk? it sounds better when ending with k, just a personal thought

nice music.
Fiya

wmfchris wrote:

Taiko mod as requested

lol are you serious the font on taiko bg It's the font from the game series at least xD, I do have a normal font BG too though just in case lol.

00:17:140 - to show the downgoing melody use kkdd? Sure
00:17:590 - actually these 3 instrumental notes are equally heavy, consider to finish all 3 or none of them That's kinda what I want to do, but I would have to break the quad before that since I don't want to put a finish in a 1/4th section regardless of the bpm and I don't want to do that more than I want all three of those notes to be finishers.
00:22:390 - ^ ^ because I didn't change the other one, and I want them to be the same finish wise.
00:38:590 - stop the stream at this vocal accent like before? Then use kkd feels a little empty there without the full pattern.
00:46:390 - the pitch of the 3rd note is higher. D D K? vocally the third one is higher, but in the percusion it's the opposite.
00:59:290 - dkdkddk? Yes.
01:04:540 - dkkddk? it sounds better when ending with k, just a personal thought I think the current pattern flows out of the kiai more easily.

nice music. GUST composers for the win?
Changes: http://puu.sh/LT9Y

Thanks once again wmf o/
Topic Starter
Dusty
updated; thanks, chris! :)
Shulin
[Easy]

01:29:590 (3) - New combo here so it's consistent with the 01:36:790 (1,2,3,1,2,3,1,2,3) - section?
01:34:390 (3) - ^
01:43:990 (4) - ^

[Normal]

  1. I think the normal hitsound sections sound better at 45% volume. But why didn't you use SC:2 like Hard? You could use the same hitsound pattern on notes like 00:50:890 (2) - and keep the same volume =P
00:49:400 - Unsnapped inheriting section, since you're changing hitsound / volume here probably best to snap it.
00:50:580 - ^

Taiko diff is fun and Hard looks great. Let me know what you think and I'll be back :D

No kds lol
Topic Starter
Dusty
boom updated

Those timing sections were me being silly...
Shulin
You're not going to use the custom clap on Normal? Also shouldn't 01:46:390 - be default hitsound like the other diffs? (Sorry if I didn't notice this before, can't tell after the update!)
Topic Starter
Dusty
oops yeah, updated again
Shulin
Boom Boom Bubble ~
grumd
Well, let's try it.
This song is beautiful by the way :>

— Overall
I never liked standart combo colors, they're too bright and hurt my eyes. Try these, they are more pale and nice:
SPOILER
[Colours]
Combo1 : 200,185,145
Combo2 : 160,124,205
Combo3 : 211,169,169
Combo4 : 177,200,222

Hard

— Overall
Mainly − only hitsounds and cosmetic suggestions and only one really important rhythm issue. Your rhythm is almost perfect, but that fix can make it better.

— Mapping
  1. 00:10:840 (2,3,4) - I wish you could make this stream flow a bit smoother, like on the screenshot. Also if you do this, you will have more place for (5) and better flow possibilities for it. You did the flow pretty well in the parts like this: 00:20:440 (3,4,5)
  2. 00:12:790 (1) - Please add new combos every downbeat. You combos are too long atm, and the sound changes noticeably on the big white ticks, so NCs here are reasonable. Like here 00:17:590 (1) and 00:22:390 (7) here, check which downbeats fit the new combo.
  3. 00:12:490 - Remove the whistle here please. It's really unneccessary, I can't hear any pitch up on this note.
  4. 00:13:690 - But here the whistle fits. Try it.
  5. 00:14:590 - Remove the whistle. Nothing calls for it.
  6. 00:14:890 (2,3) - Try to swap whistles here. Add it on the circle and remove from slider's head. This makes much more sense, because the sound on (2) is higher than on (3).
  7. 00:16:090 (5,6) - Same.
  8. 00:17:290 (1,2,3) - Like the first suggestion. I want to see these circles beeing an extension of the slider, like it was one solid object. This looks much neater. Also atm your spacing is 0.84x; 0.78x on (2), and that looks a bit odd. If you fix it like on the screenshot with snapping to 0.8x, it would look much better.
  9. 00:17:290 (1) - Add a whistle here, strings are pitching up
  10. 00:19:540 (7) - + whistle please, just fits the previous whistle very good. Try it.
  11. 00:20:290 (2) - + whistle? You mus temphasize how (2) is higher than (3)
  12. 00:24:490 (1,2) - Swap whistles like on 00:14:890
  13. 00:35:890 - Add a whistle here to be consistent with whistles on 00:33:490 and 00:31:090
  14. 00:45:190 (3) - And my main reason for modding this: this rhythm is wrong. You want to keep symmetry, but you miss an important string note on 00:45:490. You really need a note there, so my suggestion: (don't forget to keep hitsounds)
  15. 00:47:590 - Consider adding a green line with increased volume like 45-50%
  16. 00:50:890 (3) - Sudden 0.9x? You usually use 0.8x, visually - far closer spacing. This change is unneeded and strange. You definitely can keep encircling:
    If you apply this, 00:48:190 (1,2) - will be placed too close probably, so just move (1) down if that happens.
  17. 00:54:790 (3,4) - Copy the last fix if you apply it.
  18. 00:59:290 (3) - Just one grid up to make it 0.8x, not 0.85x
  19. 01:02:890 (10) - One grid up please... It's too close now.
  20. 01:22:390 (1,2,3) - Please make the spacing consistent.
  21. 01:47:440 (3) - Why do you suddenly use 0.62x? This spacing is too close, you always used 0.8x. Fix it please. The same issue 01:47:740 (4,5), 01:49:390 (8,9,10,11)
Normal

— Mapping
  1. 00:16:390 (5) - (optional) Just in my opinion, this curve looks better (Ctrl+H+J+R). Move 00:17:590 (1) if you fix it ofc
  2. 00:23:590 (5) - Rhythm. End this slider at 00:24:040 and add a note at 00:24:340. The player must be already used to blue ticks for this moment; also this placement fits piano better.
  3. 00:25:990 (2) - It will flow better and fix any spacing errors/unneeded jumps if you Ctrl+R it.
  4. 00:32:890 (2,3) - This is a 1.2x jump which is totally unneeded. It breaks the flow and meh :c Must be fixed.
  5. 00:34:390 (1) - Eeeh, what is the reason for using it? I can hear notes at 00:34:990 - 00:35:290 and 00:35:590, you must map them too.
  6. 00:42:490 (2,3) - Overlaps are not welcome in Normal diffs, especially such weird ones. This can be a possible solution. ((4) is stacked on (1) start)
  7. 00:43:990 (1) - The same long strange slider. It is probably nice-looking, but the music is not calling for it.
  8. 00:56:590 (1) - Try to reduce this jump, at least like this (to 1.2x)
  9. 01:31:090 (6,8) - This 1.2x is a jump? This is likely a spacing error, looks very bad and plays too. Move (6,7,8) higher.
  10. 01:33:490 (2,3,4) - To fix this spacing, select 2-4 circles and use Ctrl+Shift+R to rotate them by -20°
  11. 01:58:090 (4) - One grid down and right :>
Easy

— Overall
I do not recommend you using so different distance snapping in easier diffs in the future. I believe that the best for easy is constant 1.0, since the player will not be confused with the difference between slider speeds and distances between circles. Constant speed makes playing easier. So just use distance snap and everything will be better.

— Mapping
  1. 00:11:590 (2) - Place this note to 0.7x, no need to jump from 0.9 to 0.7, this may feel confusing for beginners
  2. 00:19:990 (1,2) - Same.
  3. 00:29:590 (1) - No-no, make this closer to the previous object. This is too huge jump for beginners :c This may work:
  4. 00:48:790 (1,2,3,4,1) - This spacing is too bad imo. Many differences, jumps, anti-jumps, blah-blah. Remember what I've told about constant speeds it easy? Rework this pattern to make it better and more consistent please.
  5. 01:43:990 (1) - Too big jump here :( 1.64x for an Easy is just ridiculous.
    To be honest, actual numbers (like 1.64) means nothing here. Everything is noticed by eye, it's affects gameplay, numbers are just given as a proof
Thats all from me. Good luck on making this mapset better!
Topic Starter
Dusty
woah too many suggestions for me to go through them all individually. but I changed most of them (sometimes not in the way you wanted me to but eh). thanks for the mod!

I didn't follow a bunch of the whistle suggestions where you said to add whistles to emphasize pitch because soft-whistle is a tambourine in the default skin, which I associate more with rhythm than pitch.

edit: and also I'm still breaking DS a little on Easy to avoid overlap. if you're not getting confused and combobreaking it should be fine

edit2: just cause I didn't respond individually to all the suggestions doesn't mean I think your mod was bad or anything, actually this is the one of the best mods I've gotten on a map! :)
grumd

Dusty wrote:

actually this is the one of the best mods I've gotten on a map! :)
Yay I'm happy that you haven't ignored it because of bubble, thanks *3*
Niva
Hi Dusty~
Randomly checking popped bubble here...

[General]

-> My timing check, I got offset 785 (-5ms), 790 sounds quite late for me...
-> Apply the custom combo color to Easy and Normal as well >_<

[Easy]

  1. 00:15:190 (1,3) - Maybe try something like this? It helps to avoid overlap between (3) and your next red (1) though:
    152,224,15190,6,0,B|152:167|152:167|165:98|165:98|165:42,1,180
    256,112,16390,2,0,B|256:304,1,180,2|0
    360,224,17590,2,0,B|360:167|360:167|347:98|347:98|348:42,2,180
  2. 00:29:590 (1,3) - Only for (1,3), I prefer something like this, again to avoid overlap:
  3. 00:39:190 (1) - Move a bit higher (~x:131 y:191)? (3,4,1)'s flow will be better this way imo (:
  4. 00:41:590 (3) - Well, if you do above suggestion don't forget to move this a bit lower as well to balance the pattern xD
  5. 00:56:590 (3) - Previously you have a whistle on green (3)'s start, add a whistle on slider's start as well? (the synth sounds the same on both though...)
  6. 00:57:790 (4,1) - Use 1.0x distance snap between these two (as you used in (3,4) previously)? Uhm, I don't really mind the spacing changes in this diff (they're not that hard to catch) but this one... orz, (3,4,1) really looks like accelerated spacing >_<
  7. 01:02:590 (3) - (optional) Perhaps create something like this and start spinner 1/4 after? The music continues actually, plus you can put whistle on (5) this way~
  8. 01:03:190 (1) - Make this spinner spin in ~30% volume instead? I can't really enjoy the music with the long spinner's spin sound distracting >_<
  9. 01:24:790 (3) - (optional) Remove the repeat and add circle on 01:25:990 (at the center)? Personal preference actually :3
  10. 01:39:190 (1,3), 01:41:590 (1,3) - Hmm, I'd CTRL+R these two individually so the pattern here will start from left-right-left instead of your current left-left-right...
  11. 01:51:190 (1,3) - Remove whistle on both slider's start? Whistle on slider's start should start on 01:55:990 (1) imo (plus it'll make more sense why your previous (1,1) doesn't have whistle on slider's start)
  12. 02:06:340 (1) - I really recommend to start spinner 1/4 after, 1/2 doesn't blend with the music at all though ._.
[Normal]

-> orz, idk why people are favoring AR6 for Normal nowadays... (well, this one fits AR6 though, but I've personally seen slower normal using AR6...)

  1. 00:23:590 (5) - (optional) Uhm, maybe it's just me, but straight slider looks fabulous here imo :3
  2. 00:27:190 (3) - Hmm, not a fan of many times repeating slider, actually... I prefer something like this, it'll get the soul more especially when (4) is stacked to your next (1) imo~
  3. 00:29:590 (1) - (optional) This one is worth to be curved more imo (for example, midpoint in ~x:146 y:397)
  4. 00:35:590 (3) - Uhm, are you missing whistle on slider's end here? (your next 00:43:990 has a whistle on end)
  5. 00:39:190 (1) - Same as 00:29:590
  6. 00:46:390 (5) - Put higher (~x:76 y:74) and adjust your upcoming (7)? imo this won't hurt plus your arc on (5,6,7) will look cute imo~
  7. 00:49:390 (2) - The lack of whistle here, is it intentional? (well, at least the repeat could use a whistle I think)
  8. 00:59:590 (4) - orz, why don't you make this perfectly encircled by (3) instead (~x:387 y:217) with distance snap off... Will be more beautiful this way (:
  9. 01:02:590 (4,5) - Same as my suggestion on Easy, but this time a simple straight line like this would work:
  10. 01:03:190 (1) - Also same suggestion as Easy about quieting the spinner and putting the spinner 1/4 after (:
  11. 01:27:190 (1) - This arc really could use a less narrow angle imo, perhaps try this and adjust your next arcs:
    136,352,87190,6,0,B|51:303|-21:192|44:73|136:32,1,400,2|0
  12. 01:46:390 (1) - (optional) Make this encircle (3) from the outside instead? Looks much more beautiful imo xD
  13. 01:48:790 (1) - Same as above, but to make it encircle the (3) the curve should be going right instead...
  14. 01:52:090 (2) - For variation and flow, imo putting this a bit higher (~x:320 y:126) won't hurt~ (if you did this don't forget to adjust your next (2))
  15. 02:06:490 (1) - Same as Easy, start spinner 1/4 after your previous circle to make it blend better with the music?
[Fiya's Taiko Oni]

-> I much prefer SV 1.60 here, due to low BPM...

  1. 02:06:190 (1) - K instead of D perhaps? (well, imo the song's quite "splashing" here so I prefer K)
[Hard]

  1. 00:12:190 (5) - CTRL+R and use a bigger encircle radius from your next (6) like below? I really liked the circular movement formed here~
  2. 00:21:790 (6) - (optional) Here also, personally I liked more if this is encircling (7) instead of (5)...
  3. 00:25:390 (3) - Minor stuff, put in ~x:371 y:143 to balance (2,3,4)?
  4. 00:28:990 (6) - Whistle on slider's end fits perfectly with the piano here imo...
  5. 00:36:790 (5,6,7) - Uhm, why don't you just aim for symmetry here (put (6) around ~x:455 y:192 and CTRL+J (7) from (5) - the angle from (7,8) will be better this way (plus the jump formed isn't hard to catch at all :3)
  6. 00:45:190 (3,4) - orz, again I prefer a symmetry jump here rather than two circles, flows much better imo:
  7. 00:46:390 (1,2) - If you do above suggestion, don't forget to swap their position (CTRL+R) so the pattern will be organized xD
  8. 00:54:190 (2) - Hmm, why don't you just balance (1,2,3) by placing this on ~x:211 y:189, forming a triangle instead >_<
  9. 01:03:190 (1) - Same as previous diffs about quieting the spinner and starting the spinner 1/4 after...
  10. 01:24:790 (5) - Remove the finish from slider's body? (there's no sliderfinish anyway... only sliderwhistle orz ._.)
  11. 01:38:140 (5,6,7,8) - (optional) With 120° rotation you can create something much more fancier like this, actually:
  12. 01:40:690 (6,7,8) - Well, if you do above suggestion don't forget to adjust these three as well (also applies to your next patterns like this)
  13. 01:46:390 (1) - To be honest I don't think clap is good to start your new combo here... I'd just leave it without hitsound to emphasize the angelic voices - this suggestion applies to your next (1) starts
  14. 01:52:240 (3,4) - (optional) Arrange like this instead? imo it'll be a lot fancier if (3) encircles (2): (apply this to your next (7,8) also if you want)
  15. 02:06:490 (1) - Same as previous diffs, start spinner 1/4 after your previous circle to make it blend better with the music?
Uhm... It's solid enough imo, I'll be glad to recheck this personally after the fixes~
Great symmetry map and song though (:
Topic Starter
Dusty
I'm not going to bother quoting with a reply because I just went and changed everything you pointed out.

Thanks for the mod!
Niva
Okay then, rechecking... (don't kudosu this)

[General]

-> Hmm, after the fixes don't forget to apply -5ms also to your inherit sections (especially kiai :3)
-> Are you still waiting for the Taiko diff's creator? I still feel uneasy somewhat with 1.40 SV but it's not something unrankable though...

[Easy]

  1. 01:03:785 (5) - Missing whistle here? (clap as you did on Normal also works though)
[Hard]

  1. 01:03:185 (11) - New combo
  2. 02:06:185 (1,1) - Uhm, snapping error here? Spinner should be 1/4 later...
Aside from these minor stuffs, nothing else wrong (:
Topic Starter
Dusty

Niva wrote:

Okay then, rechecking... (don't kudosu this)

[General]

-> Hmm, after the fixes don't forget to apply -5ms also to your inherit sections (especially kiai :3) oops, fixed
-> Are you still waiting for the Taiko diff's creator? I still feel uneasy somewhat with 1.40 SV but it's not something unrankable though... Yes, I'm waiting on that. Maybe I'll send Fiya a PM

[Easy]

  1. 01:03:785 (5) - Missing whistle here? (clap as you did on Normal also works though) added
[Hard]

  1. 01:03:185 (11) - New combo added, also removed the new combo to the spinner on every diff
  2. 02:06:185 (1,1) - Uhm, snapping error here? Spinner should be 1/4 later... fixed, also removed the new combo on this spinner on every diff
Aside from these minor stuffs, nothing else wrong (:
thanks for rechecking!
Fiya

Dusty wrote:

Niva wrote:

Okay then, rechecking... (don't kudosu this)

[General]

-> Hmm, after the fixes don't forget to apply -5ms also to your inherit sections (especially kiai :3) oops, fixed
-> Are you still waiting for the Taiko diff's creator? I still feel uneasy somewhat with 1.40 SV but it's not something unrankable though... Yes, I'm waiting on that. Maybe I'll send Fiya a PM
Sorry, I was afk from osu! a couple days orz

Changed to 1.6 sv as personal preference it looks better and quite a few people have mentioned it, and personally both D and K fit the last note, but K sounds nicer so changed. Fixed the inheriteds in my diff too.

http://puu.sh/11kmc

Thanks lol, and sorry I'm late so much.
Topic Starter
Dusty
thanks, Fiya!

reuploaded!
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