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The one reason I’ll never be a Geometry Dash mapper

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Topic Starter
[MTF] Wolfette
Songs are only limited to what’s on newgrounds, which cuts out most of the songs that i’d Actually enjoy mapping.

Maybe I’ll do it if a modded client or private server releases that allows me to use any song, and have it actually downloadable to other people
abraker
new osu! gamemode
Topic Starter
[MTF] Wolfette

abraker wrote:

new osu! gamemode
What would it be called? Osu!runner?
Saturnalize
the game mode would be called osu!isamistake
-Hanamaru-
Try make a new gamemode called osu!jumpu 8-)
Topic Starter
[MTF] Wolfette

Otaiku wrote:

Try make a new gamemode called osu!jumpu 8-)
I have no experience with coding games. Only coding websites
abraker

AsrielDr33murr wrote:

abraker wrote:

new osu! gamemode
What would it be called? Osu!runner?
osu!dash
Topic Starter
[MTF] Wolfette
Assuming this game mode has the same or similar elements to geometry dash, how will conversion work? It seems kinda hard to generate platforms synced with the music from a standard map
abraker

AsrielDr33murr wrote:

Assuming this game mode has the same or similar elements to geometry dash, how will conversion work?
1) Inverse ctb map. All empty spaces are now full and all full spaces are now empty
2) Join all fruits to form a solid polygon
3) Rotate 90 deg clockwise
4) Add the concept of gravity and jumping
5) Tweak the std -> ctb (now dash) conversion formula slightly to not produce cliffs with impossible jumps

A bit more tweaking is needed but we are like 75% there now

AsrielDr33murr wrote:

It seems kinda hard to generate platforms synced with the music from a standard map
LMAO there is a reason everybody says not to play autoconverts
Topic Starter
[MTF] Wolfette

abraker wrote:

AsrielDr33murr wrote:

Assuming this game mode has the same or similar elements to geometry dash, how will conversion work? It seems kinda hard to generate platforms synced with the music from a standard map
1) Inverse ctb map. All empty spaces are now full and all full spaces are now empty
2) Join all fruits to form a solid polygon
3) Rotate 90 deg clockwise
4) Add the concept of gravity and jumping
5) Tweak the std -> ctb (now dash) conversion formula slightly to not produce cliffs with impossible jumps

A bit more tweaking is needed but we are like 75% there now
So it’s just gonna be like the most impossible game? Or will it have like the rockets, jump pads, portals, and different forms like in geometry dash?

But yeah, that’s a pretty good way of handling conversion. Props to you for thinking up that
abraker

AsrielDr33murr wrote:

So it’s just gonna be like the most impossible game? Or will it have like the rockets, jump pads, portals, and different forms like in geometry dash?
that's the other 25%
Topic Starter
[MTF] Wolfette

abraker wrote:

AsrielDr33murr wrote:

So it’s just gonna be like the most impossible game? Or will it have like the rockets, jump pads, portals, and different forms like in geometry dash?
that's the other 25%
Ohh… I didn’t read well enough

*headdesk*
clover
newgrounds in 2018 xd
Topic Starter
[MTF] Wolfette

FrozenMilkshake wrote:

newgrounds in 2018 xd
How do the GD kids even like that game? Newgrounds is way dated
Zozimoto

AsrielDr33murr wrote:

FrozenMilkshake wrote:

newgrounds in 2018 xd
How do the GD kids even like that game? Newgrounds is way dated
yeah, but atleast there are some decent music on there, also at one point some gd players stole songs to upload to ng, without permission.
Saturnalize

Zozimoto wrote:

yeah, but atleast there are some decent music on there, also at one point some gd players stole songs to upload to ng, without permission.
Implying most of the licensed song here is, with permission, uploaded.
Zozimoto

abraker wrote:

AsrielDr33murr wrote:

Assuming this game mode has the same or similar elements to geometry dash, how will conversion work?
1) Inverse ctb map. All empty spaces are now full and all full spaces are now empty
2) Join all fruits to form a solid polygon
3) Rotate 90 deg clockwise
4) Add the concept of gravity and jumping
5) Tweak the std -> ctb (now dash) conversion formula slightly to not produce cliffs with impossible jumps

A bit more tweaking is needed but we are like 75% there now

AsrielDr33murr wrote:

It seems kinda hard to generate platforms synced with the music from a standard map
LMAO there is a reason everybody says not to play autoconverts


or, OR, maybe not allow converts.
ColdTooth
Just have some fuckin' creativity, and maybe if you didn't have a dumb avatar you'd be more noted.

I mean, nobody mods my maps because I have a pony avatar I guess.
Flanster

Otaiku wrote:

Try make a new gamemode called osu!jumpu 8-)


Do not steal.
https://osu.ppy.sh/community/forums/topics/197108
Topic Starter
[MTF] Wolfette

ColdTooth wrote:

Just have some fuckin' creativity, and maybe if you didn't have a dumb avatar you'd be more noted.

I mean, nobody mods my maps because I have a pony avatar I guess.
I would mod your maps
Topic Starter
[MTF] Wolfette

AsrielDr33murr wrote:

It seems kinda hard to generate platforms synced with the music from a standard map
LMAO there is a reason everybody says not to play autoconverts[/quote]

or, OR, maybe not allow converts.[/quote]

Then it would ruin standard maps being playable in ALL modes
ColdTooth

AsrielDr33murr wrote:

ColdTooth wrote:

Just have some fuckin' creativity, and maybe if you didn't have a dumb avatar you'd be more noted.

I mean, nobody mods my maps because I have a pony avatar I guess.
I would mod your maps
please don't mod my shitmaps

they're not in quality

just wait for my 1000th post which will be something.. of a challenge
Topic Starter
[MTF] Wolfette
But I wanna get to 1000 kudosu

Heheh
ColdTooth

AsrielDr33murr wrote:

But I wanna get to 1000 kudosu

Heheh
I need to be more motivated if I even want to take a look at the quality of mapping today in 2018. 2014 was so much better in quality... and 2013.
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