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Tatu - Ya Soshla S Uma - Album Version

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Topic Starter
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Fwenny
Easy: 00:23:626 (1,2,3) seems to be a bit off the vocals.
00:39:020 (4), make it the same as 2, or in other words, move it back to the blue tick.
02:41:339 (3) seems to be missing another note, like at 02:44:340 (7).
I see that next you too have 2 notes instead of 3, like at 2:41:339, so maybe remove the (7) one?

Normal: Slider at 00:23:626 (1) the same, doesnt fits the vocals, recheck it.

Hard: Starts out weird, the three first notes seem to be unfitting, while the sliders, trios, and everything else does, so check it.


Thats what I found, except those, a perfect map in my opinion, good job.
Zerostarry
Easy:
00:01:48 (1,2) - Are these 2 blue ticks intentional?

Normal:
01:24:30 (9,10,11,12,13) - weird
02:06:32 (4) - stack pls

Hard:
00:25:66 (4,5) - overlapping sliders = no
03:08:83 (10,11,12) - make this into a slider
foulcoon
Cannot exactly time the beginning, but i think i came up with something that kinda works?

for the beginning

BPM: 90 / Offset: 1064

Seems to work alright.

If you ignore the beginning and offset the song like it would be intended to (which by the way you don't have to) ...

BPM: 90 / Offset: 13,065

Works great for the rest of the song.
awp
Another timing stab:

BPM: 90.000
Offset: 13055

wooooosh that'll fuck up note placement probably so it'll need manual snap

For Inhereted timing section sound effects go add timing section, then in the Timing Setup Panel select all timing sections that aren't the first section and select "Inheret previous timing section" in the top left corner.
Zerostarry
Eazy:
00:41:55 (2) - 1/4 later
00:47:72 (1,2,3,4) - 1/4 later
00:50:30 (1,2,3,4) - 1/4 later
01:25:38 (Break) - re-add this break again, its slightly off
02:06:88 (4) - 1/4 later, sounds better
02:58:72 (Break) - Delete this break, its unneeded

Normal:
00:23:72 (1) - Start 1/4 later
00:29:72 (3) - Start 1/4 later
02:55:72 (6) - Kill the break in the middle of this slider. >_<;

Hard:
00:25:72 (4,5) - Slider overlapping a slider = </3 (i know theres some in crazy loop. Shut up.)
00:39:38 (1,2) - You're using 1.0 distance spacing right? If so, spacing issue
02:11:72 (1) - start 1/4 later, so it starts and ends on a white tick (<3 white ticks)
03:28:38 (1) - End 1/4 earlier.

That concludes tonight's nazi.
mattyu007
Timing
About as good as it'll get without a million timing sections :/

Easy
00:01:47 (1,2,3,4,5,6,7) - Resnap pl0x
An64fan
This map has been deleted on the request of its creator. It is no longer available.
Cyclone
A lot of notes feel out of place. Go through and resnap all the notes.
Cyclone
Hard:

00:25:72 (4) - Can't tell what's going on here. Fix it.
00:36:72 (1,2,3,4,5,6,7) - Not Snapped Correctly.
00:42:05 (1,2,3,4,5,6,7,8) - Not Snapped Correctly.
00:55:22 (1) - End the spinner 1/4 beat later.
01:58:72 (7,8) - Only based on the rest of the song, it feels as though a note belongs in between these 2.
02:07:63 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Not Snapped Correctly.
02:24:97 (1,2,3,4) - Not Snapped Correctly.
03:09:72 (2) - This just doesn't feel right to me.
03:16:97 (1,2,3,4,5,6,1) - Not Snapped Correctly.

Normal:

a 20 second break?

Easy:

00:01:55 (1,2,3,4,5,6,7) - WAY off timing.
mtmcl
I love this song. Looks like you've put a lot of work into it both initially and in editing and taking advice. You get the fragile mtmcl bubble!
mattyu007
Can't rank this yet....

Hard
00:41:88 (1,2,3,4,5,6,7,8) - Should be moved forward 1/4

...other than that, looks good
mattyu007
ok then....... <3
dumpsterdiver
This map has been deleted on the request of its creator. It is no longer available.
James
blame mattyu!!!
minyeob
[Hard]
26:725 (6) TOO CLOSE FROM (5)

VERY CONFUSING

This beat makes X. retry retry retry................
Rolled
this needs more english version and lesbian video :(

Also, sorry SFG but dumpster is right. This is poorly resnapped and the beginning of hard does not make sense at all. Going to call peppy on this one.
peppy
Come on guys.. mod properly please :|. Think about the people who will lose their S ranks now. Unranked
awp

dumpsterdiver wrote:

I really think this was ranked hastily. The intro on hard (not including the spinner) needs to be nudged 1/8 beat to the right. Also on hard, the drum fill at 00:32:88 is blue, white, blue, blue, white. On easy it seems like the intro needs to be nudged 3/8 beat to the left (how could this have happened...). Other than that, I think I'm fine, but the intros especially should be fixed.
Right about the intro: when I looked at it, the intro was the only thing that jumped out at me.

The timing section I found for the intro was

BPM: 89.5
Offset: 1162

with regards to the drum fill, on hard, it doesn't feel like it's trying to be mapped to the drums. You've got 1/8 notes all over the place when you're following drum fills. This just approximates it by staying in rhythm.

OH right as minyeob pointed out, 00:26:05 (5,6) is quite a misleading beatspacing issue. Since you probably don't wanna fuck up the pattern, I'd say stack that note on the slider tail.
Real1
Aww, too bad it got unranked. I loved "Normal". Never tried "Hard", which appears to be the faulty difficulty here. Hope it gets fixed. ;)
mattyu007

James wrote:

blame mattyu!!!
*sigh* So it's my fault again, im SORRY OK?! I don't operate well under pressure and someone was pressuring me to get this ranked asap before said person would lose access to a computer that could run osu! There, happy? :(
Topic Starter
Yuukari-Banteki
someone needs to look at this to clear all edits and whatnot and make sure its not screwed up this time. kthnxbai.Download: Tatu - Ya Soshla S Uma - Album Version.osz
James

mattyu007 wrote:

someone was pressuring me to get this ranked asap before said person would lose access to a computer that could run osu! There, happy? :(
and who is this "someone"? tell us.

heck, I'm not even forcing mods/BATS/whatever to rank my maps and I'm pretty sure my maps are over 9000% better than this one.
Topic Starter
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
chan
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Yuukari-Banteki
Topic Starter
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Dakeyrus
Mmk, I'm more than happy with the timing and with the spacing, for the most part. Only a couple little qualms

Normal:

03:15:720 - (2,3) - 2 and 3, short sliders, should be stacked as they are. 3 should be spaced a little ways from the end of 2 in order to prevent confusion.

Easy:

Now I'm going to leave this one up to you, but I think easy could benefit from a bit larger spacing. It's not wrong as it is, it just feels kind of crowded. That said, it's your call if you want to change it, it's within rankable standards, just think it could be better with a bit more space between notes. Your call.


Hard is fine as it is, I like the patterns you used throughout, very creative. Overall well done, make that change in Normal and let me know what you plan to do with Easy, leave it or change it, and I'll go ahead and bubble this for you.

Edit - Looks pretty good now, bubbling. I urge whoever comes in to mod this next to make sure you take the time to PROPERLY sift through for anything I might have missed, would be a shame to see a repeat of what's already happened with this map, and I'm far from perfect.
Mogsy
Popping a bubble, sorry.

Easy:
-Whar hitsounds?
-00:03:84 (3) - I'd say this slider would look less sloppy if it was flat, not angled upwards.
-00:11:55 (8) - ^
-00:21:05 (6) - Make this go straight down. The angle looks weird.
-00:25:72 (4) - This looks sloppy. Straighten out the slider. (move that second laypoint)
-00:28:72 (7) - I feel like this should have a New Combo mark on it, but it could go either way.
-00:39:05 (4) - Nudge back 1/4 a beat.
-00:59:05 (2,3) - Line up the starting points with 1 exactly. (and the endpoint, in 2's case)
-00:59:05 (2) - Straighten out this slider.
-01:00:38 (3) - ^
-01:04:38 (2,3) - Line up the starting points (and 2's endpoint) exactly with 1.
-01:04:38 (2) - Straighten this out.
-01:05:72 (3) - ^
-01:13:72 (5,1,2) - Line up with the endpoint of 4.
-01:16:38 (3,4) - Line up with the endpoint of 2.
-02:05:05 (1) - Make the arc more even.
-02:45:05 (9) - New Combo mark goes here.
-The ending spinner needs a Finish.

Normal:
-moar hitsounds pl9x. Especially early on in the map.
-00:14:38 (4) - Make this slider face a direction that doesn't interfere with a part of the combo. It makes that part of the combo look sloppy.
-00:18:72 (2) - ^
-00:39:38 (3) - New Combo mark goes here.
-00:43:72 (4) - Shorten by 1/4 a beat.
-01:22:38 (2) - New Combo mark goes here. (consistency reasons)
-01:36:05 (2) - Tidy up this slider, it just looks...ewww.
-01:51:72 (2) - Stack exactly on 1.
-02:55:72 (6) - New Combo mark goes here.
-03:02:38 (4) - Make this slider face a direction that doesn't interfere with a part of the combo.
-03:16:38 (3) - Either I would move this so this stacks on the endpoint of 2 exactly or just not stack it at all, it's up to you.
-03:19:05 (6) - Line up the endpoints of this slider, then alter the arc to make this look more symmetrical.
-The ending spinner needs a Finish.

Hard:
-00:22:38 (1) - Make this look more symmetrical, please.
-00:32:88 (5) - New Combo mark goes here. Sure it's part of the same musical phrase, technically, but you're mapping to something with a completely different feel.
-00:38:72 (5,6,7) - For some reason, I feel like you should nudge these back 1/4 a beat and then respace accordingly.
-00:41:05 (6) - Make the starting point match up with the fading 4.
-01:09:05 (1) - Straighten this slider out.
-01:13:05 (5) - Match up the endpoint with the starting point, then work with the arc for symmetry.
-01:13:72 (6) - ^
-01:20:05 (2) - Straighten this slider out.
-01:53:38 (6) - ^
-02:38:55 (6) - ^
-02:41:55 (7) - Stack on the fading 5.
-02:39:721 - 02:58:388 - Hitsounds are needed, please.
-03:09:38 (1) - Straighten this slider out.
-03:13:72 (5) - ^
mtmcl
Oh shit Mogsy-nazi-mod.

I'll rebubble, but like Dakey I encourage the next mod to nazi like crazy too. I looked pretty closely to find anything that would make this unrankable, but it seems fine to me.
m980
Easy
00:26:72 (5,6) - Not sure about this. Spaced pretty weirdly IMO.
01:24:38 (1) - Feels out of place..

Normal ss fine except for.. (Look at bottom)

Hard
02:17:55 (4) - Feels out of place.. Maybe make it repeat once/twice less and move it 1/4 later. Then put a beat where this used to be.

Alot of the stacks in this map are kind of ???. They're not exactly on top of eachother. However, that's probably fine by the other mods. And it isn't much of a big deal.

For now, i'm going to lower this to a star.
foulcoon
[Easy]
Maybe make the intro soft sample?
00:28:72 (1,2,3,4) - This reminds me of many maps i have nuked. It just seems like beats placed to nothing... I'm not saying its wrong, just that it sounds like crap
Redo the breaks please, they start a little early

[Normal]
Actually the best map out of the 3, i was fine with it.
Just redo the breaks.

[Hard]
REDO BREAKS, YAH?
00:22:38 (1) - confusing and horrible ;(
00:32:721 - I GUARANTEE if you put a note here, the whole following green combo will actually be easy to hit.
01:23:72 (5) - its somewhat hard to tell this is a slider, but whatever mirite?

From 03:05:055 - to end - PLEASE PLEASE PLEASE re-examine how you have mapped this... on a scale from 1 to unintuitive, i'd give it an unintuitive. The repeats all seem unnecessary and cluttered.

03:21:721 - Also, i think the map would feel much better if it ended here. Everything after feels somewhat out of place... especially that last spinner.


Edit: OHI I FORGOT ~ it could use more hitsounds on all difficulties imo ;S
Topic Starter
Yuukari-Banteki

foulcoon wrote:

[Easy]
00:28:72 (1,2,3,4) - This reminds me of many maps i have nuked. It just seems like beats placed to nothing... I'm not saying its wrong, just that it sounds like crap
They're on the "ma" of "uma." All four of them.


foulcoon wrote:

[Hard]
00:22:38 (1) - confusing and horrible ;(
alright i made it repeat one less time but i dont really get it...


foulcoon wrote:

00:32:721 - I GUARANTEE if you put a note here, the whole following green combo will actually be easy to hit.
okay i might as well maul it even farther from the original, which was perfectly intuitive for me.


foulcoon wrote:

01:23:72 (5) - its somewhat hard to tell this is a slider, but whatever mirite?
okay theres no other place to put it that would be any better than its current location. Should i break it into two hits or can you just "let it slide"?


foulcoon wrote:

From 03:05:055 - to end - PLEASE PLEASE PLEASE re-examine how you have mapped this... on a scale from 1 to unintuitive, i'd give it an unintuitive. The repeats all seem unnecessary and cluttered.
well that broke it. i cant fix anything until my editor lets me use sliders again. sorry.
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