mancusojuanmattos wrote:
00:22:092: It's a TV Size, so you can map all song without breaks. I think that it's totally unnecesary and inconsistent with other difficulties
no, i want make break time.
mancusojuanmattos wrote:
00:22:092: It's a TV Size, so you can map all song without breaks. I think that it's totally unnecesary and inconsistent with other difficulties
no, i want make break time.
Thanks for mod kanaKanaRin wrote:
As per your reqeust.
Let's go.
btw some modding info.
[Mancuso's Taiko]
Mod info:
KAT / K = Blue note ( Big KAT = Big notes , same of DON)
DON / D= Red note
Color Help:
Red -> You must change it.
Blue -> Change it as well.
Black -> Suggestion only.Good luck.
- 00:02:126 (1) - usually we will note use spinner on the blue line, start this at white line as well. I don't think so in this case
- 00:06:078 (16) - Remove the finish as well, no drums to support this. And you can use k here. Ok changed
- 00:08:916 (30) - ^ same problem here ^
- 00:17:937 (x) - Add a d here Ok, nice Triplet
- 00:18:443 (81) - remove finish, yeah. Removed
- 01:00:099 (x) - Add a d here Added
- 01:05:774 (x) - ^ ^
- try to add the notes that follow the drums instead of vocal , you know it's Taiko diff. I'll try xD
Download: T-Pistonz+KMC - Naseba Narunosa Nanairo Tamago (TV Size) (K o g u r e) [Mancuso's Taiko].osu
MoodyRPG wrote:
Good Afternoon, so you like too much this anime but for me i like the football so
General
NormalInsane
- - Good :'D
Pretty nice in my opinion Thanks~
- - 00:39:524 (6) - New combo here,feels really good Done
mancusojuanmattos wrote:
Estoy buscando algo de Mod4Mod y veo que en tu queue hay, asi que lo voy a hacer
General:
-Nada para mencionar aqui
Normal:
Overall Difficulty: +1 No, la necesito asi para que en la descripcion del mapa se vea como normal y no como hard
Insane:
Overall Difficulty: -1 Si
00:02:126 (Spin): Este Spinner es demasiado corto, incluso en esta clase de dificultades, te sugiero que lo cambies por otra cosa Es lo suficientemente largo como para hacerlo
01:10:639 (Spin): (^) ^
01:21:281 (10): Te sugiero que reposiciones esta nota ya que se tapa por un 300 (en este caso) y es medio impredescible:
It's a trap
Bueno eso es todo.
Espero que lo rankeen pronto. Y dejo mi map en el queue [b]Oks[/b]
Thanks for the mods~SakiK wrote:
here my mod. sorry too late
[General]
looks fine.
[Normal]
00:45:403 (2) - this stack is a little hard too beginner...? Its a normal, so it should be fine
00:48:443 (6) - suggestion,add whistel start and end slider Nope
00:54:119 (1) - rm NC Nope
01:01:619 (1) - rm NC and NC 01:02:024 (2) - here Yes
01:23:410 (4) - this blue line is too hard to player... try this Done
sorry I can't Taiko mod,Mancuso's Taiko is skip No problem
[Insane]
nice diff;D Thanks : D this all of suggestion
00:23:105 (6) - NC? Nope
00:36:484 (4) - NC and rm NC 00:36:889 (1) - here Yes
00:39:524 (6) - NC Yes
01:00:606 (6) - NC Nope
01:13:578 (6) - NC and rm NC 01:14:389 (1) - here Nope, need the NC there to show that a jump is coming
01:03:443 (8) - add whistel Nope
01:09:727 (4) - ^ end of slider Nope
01:21:281 (10) - add clap Nope
that's all.
Download: T-Pistonz+KMC - Naseba Narunosa Nanairo Tamago (TV Size) (K o g u r e) [suzutsukikanade's Easy].osuSakiK wrote:
here my mod. sorry too late
[General]
looks fine.
[suzutsukikanade's Easy]
00:10:335 (1) - rm clap reverse point Ok.
00:14:389 (3) - add whistel staring slider?(I feel more fix to lyrics No.
01:09:930 (3) - add clap starting slider Ok
01:22:497 (2) - move x:388y:108 Ok.
Thanks for mod arkenarien666 wrote:
[Mancuso's Taiko]
00:02:024 (7) - Delete this note and extend 00:02:126 (1) into here. Nah, I think that plays well the note and 1/4 forward the spinner
00:07:295 (21) - kat? k
00:15:403 (64,68) - kat? k
00:22:497 (104) - Delete finish Deleted
00:36:078 (169) - kat? Hmm... In this case I think that plays better a don
00:43:173 (198,199,200,201,202,203,204,205,206) - Not recommended pattern since it seems very sudden ;_; [3 stream 3 stream andWTF9 train ;___;?] But it's an easy pattern, it's not difficult
01:17:024 (392) - kat k
01:23:410 - Don't finish Kiai Time but keep going until end orz What?? xD
meow :3
Download: T-Pistonz+KMC - Naseba Narunosa Nanairo Tamago (TV Size) (K o g u r e) [Mancuso's Taiko].osu
yeah because of slowdown, and is ok on that used snapping <_<arien666 wrote:
[General]
Not sure but last part notes hear off-beat ;_; I think offset is fine but just effect of melody... orz
Download: T-Pistonz+KMC - Naseba Narunosa Nanairo Tamago (TV Size) (K o g u r e) [R y U's Hard].osuarien666 wrote:
[R y U's Hard]
00:04:457 (4,5) - This spacing seems longer than other ones orz
OMG English Critical !!!!! OK.
Stacking was bad, so i fixed it for youR y U wrote:
arien666 wrote:
[R y U's Hard]
00:04:457 (4,5) - This spacing seems longer than other ones orz
OMG English Critical !!!!! OK.
Thanks for clearing my doubtsikari_kyon wrote:
yeah because of slowdown, and is ok on that used snapping <_<arien666 wrote:
[General]
Not sure but last part notes hear off-beat ;_; I think offset is fine but just effect of melody... orz
Thanks for mod arien :3arien666 wrote:
[General]
Not sure but last part notes hear off-beat ;_; I think offset is fine but just effect of melody... orz
[R y U's Hard]
00:04:457 (4,5) - This spacing seems longer than other ones orz
[Mancuso's Taiko]
00:02:024 (7) - Delete this note and extend 00:02:126 (1) into here.
00:07:295 (21) - kat?
00:15:403 (64,68) - kat?
00:22:497 (104) - Delete finish
00:36:078 (169) - kat?
00:43:173 (198,199,200,201,202,203,204,205,206) - Not recommended pattern since it seems very sudden ;_; [3 stream 3 stream andWTF9 train ;___;?]
01:17:024 (392) - kat
01:23:410 - Don't finish Kiai Time but keep going until end orz
meow :3
But try to find k o g u r e in pending/ranked maps (with the space between each letters).Byakugan249 wrote:
Yo modding this map because of ur request
General:
Remove ur name in the tags since ur the creator of this map.
Download: T-Pistonz+KMC - Naseba Narunosa Nanairo Tamago (TV Size) (K o g u r e) [R y U's Hard].osuByakugan249 wrote:
R y U's Hard:
00:22:092 - add notes on the break? No. i want break time
Byakugan249 wrote:
suzutsukikanade's Easy:
00:31:011(1,2,3) - add claps at (1,3) and remove it at (2) Fixed
00:57:362(2,1) - spacing Fixed
Download: T-Pistonz+KMC - Naseba Narunosa Nanairo Tamago (TV Size) (K o g u r e) [suzutsukikanade's Easy].osu_HydeSama_ wrote:
suzutsukikanade’s Easy
00:37:497 - Remove NC No.
00:37:903 – NC No.
Byakugan249 wrote:
Yo modding this map because of ur request
General:
Remove ur name in the tags since ur the creator of this map. Just as mancuso said
Normal:
00:21:281(3) - i think ur missing a clap here? You are right
00:57:362(3,4) - remove the claps at the beginning Nope, those claps appear too in insane, so i want to keep em "symmetric"
Insane:
00:05:470(6) - NC? Nein
00:11:958(6) - ^ ^
this is the best i can do. Star and GL Thanks for mod and star :3
Thanks for mods_HydeSama_ wrote:
Mod request for kokoroanime c: Thanks kokoro : D
Normal
00:51:281 (5) - Slider end in: 00:51:687 (?) Nope
Insane
00:34:862 - NC Yep
00:53:308 - ^ Nope
I hope it helps somewhat :3 It actually did
Good Luck ~
Download: T-Pistonz+KMC - Naseba Narunosa Nanairo Tamago (TV Size) (K o g u r e) [suzutsukikanade's Easy].osuSuzully wrote:
[suzutsukikanade's Easy]
- 00:10:335 (1,2,1) - Don't put notes with inconsistent spacing on easiest difficulty.Think this is fine.
- 00:28:984 (2) - The shape is not so beatiful. Ok, now is fine i think.
- 00:58:578 (1) - Add finish to the end of slider. Ok.
- 01:02:227 (1) - Toooo near from (3)...newbie will be confused... I even tried to fix it, but if I put the (1) up, I think it will be strange, then I guess I'll keep it for now.
- 01:05:470 (1) - Inconsistent spacing. I will keep this for now.
Thanks for your useful modSuzully wrote:
From my modding queue.
[General][Normal]
The source of [Taiko] is inconsistent. Fixed
Remove "go" from tags of [Taiko]. Fixed[Insane]
- 00:45:403 (2) - It's better not to stack it with (1), because stacking with 1/8-beat-time is kinda hard for normal-player to read. Fixed then
- 00:51:281 (5,6,7) - Oh, too difficult pattern as normal diff. Extend (5) to 00:51:687 please. Fixed
Your symmetry pattern of formation is well considered, but it's another story of whether it's fun to play or not.
Try to consider about the flow too. Then your map will be much better.Not bad, but to be ranked, this map still needs some works.
- 00:46:315 (5,6) - Try Ctrl+R. There is too bad flow between (3,4) and (5,6), and also they look crowded. And then, move (7) to somewhere with consistent DS. Yes, I know this makes them not symmetry, but you need not to stick to symmetry pattern in case it's making bad flow. Is this really, REALLY, necessary to change? coz i really like this pattern.
- 00:51:281 (2,3) - Try Ctrl+R to create better flow. Fixed
- 00:51:585 (4,5) - ^ Fixed
- 00:53:815 (7,8) - ^ Fixed
- 01:14:389 (1,2,3) - Kinda confusing because there is no music that impresses the jump. Dunno if this really needs to be fixed. I will leave as it is for now until i come with something new
- 01:22:801 (4,5,6) - It's too hard to read this rhythm since you followed the vocal so far and there is not new combo. I strongly recommend you to move them futher from (3), or add new combo to (3), or change them to an one-repeat-slider, or do something else. I think its better to put NC on (4) so the player knows that the spacing changes.
Try to look your map from the point of view as player, then you will be a great mapper, I believe.
Gracias por el mod Kuri!!Kurisuchianu wrote:
Taiko mod /late
• General
- Volumen por lo menos a 90% Tenes Razon Kuri!! Aumentado el volumen
• Map
- 00:01:822 (6) - Don Tenes Razon, Cambiado a don
- 00:06:078 (16) - Katsu Era un don, no se porque lo cambie xD
- 00:24:524 (112,113) - Borra esto Nah, juega bien con la voz
- 00:30:200 - http://puu.sh/gA3N y el 00:31:619 dejalo "don" Emm.. No, me gusta como esta
- 00:32:835 - Don No, esta bien asi
- 00:33:646 - Don ^
- 00:32:835 - Katsu sin finish What?? Primero me dijiste don, y ahora katsu sin finish??!!no entendi xD. Igual no voy a cambiarlo por otra cosa
- 00:37:903 - Solo Finish Ya es solo un Finish xD
- 00:44:795 - Big Katsu Ok, Cambiado
- 01:14:795 (234) - Katsu Creo que no hay nada como para poner un kat
Listu o/
Download: T-Pistonz+KMC - Naseba Narunosa Nanairo Tamago (TV Size) (K o g u r e) [Mancuso's Taiko].osu
Podrias ter modeado en español es más fácil.Kei wrote:
- [suzutsukikanade's Easy]
- 00:07:092 (2) - For combos consistency, you should add a new combo here since you did that at 00:13:173 (1) and also at 00:20:065 (1). Ok
- 00:20:065 (1) - Lol jump in a Easy difficulty. You have to fix this. In a Normal difficulty a little jump or antijump sometimes is ok but not in a Easy. A change of spacing would be confusing and hard for beginners to recognize while playing the map, specially when they play it for the 1st time. Ok
- 00:21:484 (2) - Why do you placed this slider all of a sudden at a red tick when you were placing the previous ones only at white ticks? I think that this would be confusing too, so I suggest you to move this slider to 00:21:281 and make it 2 ticks larger (1/4 BSD). It would look like this: Ok
- 00:44:795 (4) - Spacing. Ok
- 00:45:808 (1) - Just the same as I told you already about 00:21:484 (2). No, en 00:21:484 está ok, pero aquí tengo la intención de mantenerla. Si a BAT o a MAT mandarme cambiar eso, tal vez voy a cambiar.
- 00:49:254 (1) - This slider shape doesn't look good. How about improving it a bit? You can try someting like this: Sería más fácil para mí si usted me envía un código disto...
- 00:53:308 (2) - Here's a little spacing problem. No, para mí está bueno.
- 01:22:497 (2) - This slider has too many repeats for a Easy difficulty in my opinion. The player would think that this slider will have 1 repeat like the previous ones. I think you should try something more simple. Perhaps something like this: No
Good difficulty, not bad. I feel it a bit challenging for being an Easy. You should improve some slider shapes, and try some creative and easy-to-read patterns. I think that this difficulty can improve a lot with some mods. THX!
Kei for MAT lolKei wrote:
- General
- Creo que deberías usar mejores imágenes para "pause-overlay", "fail-background" ya que son screenshots del anime directo y no se ven en muy buena calidad. Oh y los combobursts se ven un poco raros en calidad también, pero no están mal asi que igual no es necesario cambiarlos, solo es lo que pienso yo. Los demás elementos (hitcircle, sliderball, hitcircle-overlay, etc) se ven geniales. ^u^ Acerca de las imagenes, voy a ver que encuentro, es que imagenes de este anime en muy buena calidad son un tanto dificiles de encontrar
- El cursor y cursortrail se me hacen algo molestos para jugar ya que la sliderball es casi toda blanca y me parece algo dificil y confuso para jugar. Tal vez podrias cambiarle el color o algo, no sé que te parece a ti. :3 Yo creo que estan bien, pero vere si se puede hacer algo
- Se me hace muy extraño que el final del Kiai no quede downbeat, ya que usualmente sí quedan downbeat pero el timing parece estar bien así que no se LOL.
- [Normal]
- 00:03:646 (1) - Esta nota comienza algo pronto luego del spinner así que te sugiero que mejor la muevas más cerca del centro del spinner porque mientras el jugador se acomoda la mano y eso tal vez pueda complicársele mover el cursor hasta donde está este slider. No lo creo del todo necesario pero lo acerque un poco
- 00:08:511 (4) - Que tal si agregas un whistle al comienzo de este slider? Suena bien para mí :3 Yes
- 00:09:322 (5) - ^ Yes
- 00:14:997 (4) - ^ Yes
- 00:15:808 (5) - ^ Yes
- 00:19:862 (1) - ^ Yes
- 00:20:876 (2) - El hitburst de esta nota queda tapado por la barra de HP. Tal vez no sea realmente necesario moverla más abajo, pero para mi no se ve bien. Tu ves que haces haha. Oh y como te venia diciendo, para seguir el pattern, deberías agregar whistle aqui si hiciste lo que te dije arriba. ^^ Screenshot del problemita con la HP bar:
Fixed- 00:21:484 (4) - Whistle otra vez. Yes
- 00:37:092 (5) - Creo que un finish suena bien aquí. No creo D:
- 00:41:146 (5) - Quizás un new combo quedaría bien también por el cambio de voz. Yes
- 00:41:146 (5) - Esta es una sugerencia tonta pero.. este slider no es simétrico del todo. Para que lo sea, el tick del medio debe quedar justo en el eje vertical. Voy a nombrar los puntos contando desde el comienzo del slider hacia la derecha >.<.. los puntos deberían estar ubicados así (no está del todo simétrico, lo puedes ver tú mismo haciendo ctrl+H, pero no tengo ganitas de corregirlo del todo xD si quieres corrigelo mejor tú si es que lo cambias):
SPOILERFixed
- Punto 1: x:112 y:340.
- Punto 2 (El del medio): x:256 y:368.
- Punto 3: x:400 y:340.
- Punto 4: x:492 y:200.
Nada más que decir! Está muy bien, aunque creo que todavía con algo de moddeo se podría mejorar un poco más.
- [Insane]
Eso es todo, espero haber sido de ayuda D:
- 00:08:511 (1) - Un whistle al comienzo de este slider suena bien. Te lo digo además para que uses mas samples ya que solo claps y algún que otro whistle se siente algo vacio >.< Yes
- 00:09:322 (2) - ^ Yes
- 00:14:997 (1) - ^ Yes
- 00:15:808 (2) - ^ Yes
- 00:19:862 (1) - Acorde a tus pattern de whistle anteriores, falta un whistle en el comienzo de este slider. Yes
- 00:20:470 (2) - También podrías agregar whistle en el repeat de este slider. Yes
- 00:21:484 (3) - ^ En el comienzo. Yes
- 00:27:160 (2) - Justo como en la Normal, el hitburst de esta nota queda tapado con la barra de HP:
Fixed
Eso es todo con esta dificultad :3 Solo samples y una tontería con la HP bar, nada en especial. Está muy bien, es la mejor dificultad del mapset para mí, aunque no me gusta mucho que hayas usado tanta simetría >.< ya que creo que los maps demasiado simetrícos son algo predecibles.. no se si me explico lol. Normalmente en los mapas simétricos termina llendo algo hacia el centro o reflejado.. y creo que un player con algo de conocimiento de maps podría hacérsele facil jugar esto, pero es lo que creo yo. De todas formas, está muy bien :3 nice.
Lo se, pero tenia ganas de hacer un mapa simetrico, y aqui esta xD. Como es el primero que hago asi, tal vez me quedo MUY simetrico
116,192,606,2,0,B|212:128|300:128|396:192,1,299.999999999999,4|000:08:714 (3) - Try and stay consistent, make this like 00:15:200 (4) so it repeats
Never suggest removing a diff based on how the user mapped it >_> How would you feel when someone tells your "Your map sucks! Remove it!" Instead help the mapper out with suggests on how to improve the map not just saying get rid of it. I'm no taiko player, mapper or modder but still that's someone's hard work think of it like that.Love wrote:
The taiko map, its horrifying and complete trash. I already had to replace one of his taiko as request. I suggest removing the diff.
Then help the mapper out so it reaches the point to be moddable >_> or even suggest a remap. Actually attempt to mod it instead of bashing it. Telling someone to remove a diff is just rude.Love wrote:
Weezy, no one's ever told me to remove my diffs cause they're actually moddable. And I'm sure 1 hour of work, well since it's tv size, probably 15-20 mins of work is nothing. There's also a difference between a style and something just thrown out there, which this is just thrown out there with random crap. This is why I usually claim taiko, so people don't make retarded crap like this.