fixed 1 & 3
AAAAHHHHH thx for bubble Sync ></Sync wrote:
This song has been stuck in my head for 3 days now
good luck!
As far as I can tell, you're the one that needs help, given the amount of modding you've been given (and that you've refused). If you're not even going to consider even so far as looking at my mod, I'm not even going to consider looking at this map again.Sandpig wrote:
overmod can destroy a map
no change
I really hope you guys can spend more time on other maps, whose creator needs more mat help.
You are now my heroSandpig wrote:
overmod can destroy a map
no change
Thanks for moddingDiamondCrash wrote:
Normal:
01:10:695 (3,4) - Make these into a slider? changed
With an attitude like that, they won't.Sandpig wrote:
in fact I even don't care if my maps can get ranked.
I ask mod from mappers whose style fits mine and can give me valueable suggestion. that's how I treat this kind of so-called random mod.DiamondCrash wrote:
With an attitude like that, they won't.Sandpig wrote:
in fact I even don't care if my maps can get ranked.
DiamondCrash wrote:
Hello.
Insane:
00:03:694 (6) - stack it properly with the next 1 it's fine in playing.
00:06:361 (6) - ^ ^
00:12:861 (7) - This is not very pretty. Also, nigh on unreadable with some settings. it's readable and playable, the shape is fine to me as well
00:22:028 (3,4) - Why is this jump here? Honestly. Remove it or make it smaller or SOMETHING. plays fine to me
00:22:861 (2,3) - ^ ^
00:34:028 (1,2) - Rotate 90 degrees clockwise or anticlockwise. This is just unfair. don't understand this
00:55:195 (4) - Shorten by 1/4, this isn't following anything. explained in Sync's mod
00:55:778 (6) - This is just as bizarrely not following anything. ^
00:57:861 (7) - Shorten by 1/4, this isn't following anything.^
00:58:695 (2,3) - I can't work out why this jump is here. fine to me
01:02:195 (1) - Can you make this speed-up a little less extreme? It sorta comes out of no-where, and if it has to be there, I'd rather it be sensible. it's fun to play imo
01:16:361 (4) - Again, with some settings, this slider is pretty unreadable, especially how it's stacked under the two. I think this slider needs a whole new redesign. it is readable and playable
01:40:861 (1) - ^ ^
02:12:528 (1) - 1/4 shorter. explained in Sync's mod
02:19:361 (1) - This speedup is reaaaaally hard to read. Tone it down a bit, please. mb little hard, but not to play, it's not hard to sense that it's a 1/1 long slider
02:31:861 (1,2,3,1,2,3,1,2,3) - Rather than being fun to read, this is just really confusing. S: I think it's not hard and follow the music well
very mature of you. I am sure DC will check this again eventually.Sandpig wrote:
so what should we do if someone just pop a map and playing disappearing?
I don't think it's a good idea to throw such a mod just to keep your name in purple
I guess someone said something? Never hope no one notices that.图样图森破
with such an attitude and purpose of modding, were I you, I'd rather keep my name in black.
00:03:694 (6) - stack it properly with the next 1all of these from DC's mod are unrankable issues and if you do not fix them, this mapset cannot be ranked. the improperly stacked note is deliberately there to avoid lenience, which you cannot do, and the two sliders are almost completely occlude themselves on mmsliders and come pretty close on the default sliders as well.
00:12:861 (7) - This is not very pretty. Also, nigh on unreadable with some settings.
01:16:361 (4) - Again, with some settings, this slider is pretty unreadable, especially how it's stacked under the two. I think this slider needs a whole new redesign.
mb I should say something more, but it seems that the listener is no longer here. If you see how I treat modders before you will know it's just a special case, because this time I really want to say something about overmod and attitude of some mats (it never happened to me before so I don't like to seek trouble myself, but this time I'm so unfortunately haha). anyway, thx for your time.Ephemeral wrote:
Insane:00:03:694 (6) - stack it properly with the next 1 I think most mappers understand the purpose of this...just check it in playing mode...
00:12:861 (7) - This is not very pretty. Also, nigh on unreadable with some settings. changed this
01:16:361 (4) - Again, with some settings, this slider is pretty unreadable, especially how it's stacked under the two. I think this slider needs a whole new redesign. in fact I never though player will have problem playing it, because this kind of slider appeared in quite lots of beatmaps. and btw, when I ask some of my friends to do a test play (that's how I mod my map myself), no one got confused in this part, so I don't think there is any reading problem for this. and as I said, it fits the music imo.
its not working TATSnowy Dream wrote:
@.@ the thumbnail became to the taiko one...
=v= Try to rename the taiko diff and rename it back
Oh ok, i will try once again wwSnowy Dream wrote:
@.@
Taiko diff's link: http://osu.ppy.sh/b/136803
Someone tells me that it will choose the headmost's BG as the thumbnail
... so I think if you change the diff name, the link will be deleted, when you change it back and upload it , it will get a new number.
Try it agian when next BAT pop this? ww
Hope rank asap > <
Thx Andrea~ !Andrea wrote:
Some IRC Modding.
- Decreased AR by 3 ticks on Normal.
- Removed some bookmarks out of the mp3 on Taiko.
- Removed an useless new combo on Hard and both Insane difficulties.
- Fixed a slider on Insane.
- Fixed a new combo on Insane~AAAHHH!!!~.
\:3/Andrea wrote:
Ok looks good now :3
Ranked~