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KOTOKO - Miracle*Milkyway

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Minos2012
Mod4mod, :)
[Normal]
00:43:372 (3) - change whistle into finish?
Nice diff

[HARD]
00:25:842 - remove whistle here?
00:31:625 - ^
00:39:035 - add finish?
00:46:264 (5) - add finish?
00:56:384 (1) - finish here?
02:35:782 - remove whistle
02:37:228 - remove whistle
Nice diff

[Collab]
Nothing found
Excellent Diff

WOW, this map is so excellent. Imo, It should be ranked in one or two day
It is just my suggestion above, if you don't like it ,just ignore it. :)
3 Star for it

EDIT:Oh,god = =I'm late...their mods are so swift...
mochi
[General]
Consider changing BG? Her panties is clearly exposed and the cleavage is well... cleavage lol

[Normal]
00:13:011 (1) - This note feels very awkward since it's situated alone, and comes right after a "GAH" or whatever that sound is.
00:36:143 (1,2) - This pattern follows the song better and doesn't add much to the difficulty
00:40:481 - Isn't it a bit odd you left this part unmapped?

ok... your normal barely follows the song and isn't very well thought out. Why do you skip beats on large white ticks? The large sliders with repeats seems like an excuse just to get the normal difficulty over with. Sorry if I'm sounding offensive right now, but I almost never mod normal difficulties so i'm not very familiar to how they're mapped other than the way I map them. My recent normals at least seem intuitive compared to yours. Anyways, i'm not continuing the mod on the normal difficulty since it seems like you didn't put any effort into it to begin with.

[Sp3's Hard]
Looks good for a hard difficulty.

[Collab]
00:43:734 (1,1,1) - No real reason to have NC for these notes
00:59:637 (5,6) - Fix this stack
01:01:083 (1,1,1,1) - Same as before.
02:19:698 (1,2) - Somehow I feel this jump only exists just to jump over a previous slider, and by then the slider would have already faded away. The song at that section doesn't warrant a jump or anything. Change to something else?
02:40:119 (10,1) - This jump is very awkward... the slider repeat continues onto the next stanza which begins a new rhythm. I suggest making the jump less extreme to be consistent with the remainder of the song

Edit: I think it's ridiculous that mod requests are accepted by how little effort people put into their mod posts (faster mods)...
Laurier
Normal
00:53:854 (4) - 1grid right. stack on just (2) end is better
02:07:588 (4) - ^

Hard
01:45:541 (4,5,6,7) - Square is better?
02:15:540 (7) - movex356y124?

collab
00:27:288 (6) - delete and add2 circle (00:27:288 - 00:27:469 - )is better
0x57CB36
Hi mod4mod :)

[Normal]

  1. 02:17:347 (2,3) - 1/1 reverse slider here ?
[Collab]

  1. 00:24:577 (1) - I think move the last point to (432,272) look better
  2. 00:59:637 (5,6) - you didn't stack perfectly
  3. 01:02:710 (1,2,3) - keep the distance ?
  4. 02:18:704 (6) - add a note ? make triple stream
[Sp3's Hard]

  1. 00:36:505 (2) - add a note ?
  2. 00:38:673 (1) - add 1/2 slider ?
  3. 00:39:035 (2) - ^ ? and delete the circle
  4. 02:08:673 (4) - add whistle
that's all I can do :D

oh, I'm late :o

Good luck!!
Topic Starter
Andrea
Thanks everyone for the nice mods, updated!
Hinacle
so fast everyone ww

All of them just a suggestion

mod
<Normal>
  1. 00:12:649 - add note here
  2. 00:30:360 (4) - new combo
  3. 00:30:722 (1) - Remove new combo
<Sp3's Hard>
  1. 00:03:794 (4) - 1 grid up for the end point
<Collab>
  1. 01:02:529 - add note here
  2. 00:54:577 (3) - spacing. 1 grid left and 1 grid up
  3. 01:44:637 (2) - add whistle at beginning
  4. 01:53:312 (3) - ^

Nice map~
Apricot
Red = You NEED to change.
Orange = You should change.
Black = If possible, change. no need to change if you don't like.
Blue = Suggestion/nazi.

[NC] = Add New Combo.
[RNC] = Remove New Combo.

You can ignore hitsound mod if you don't like it.


Normal
  1. 02:01:444 (1) - Stack to 02:01:805 (2) ?
Sp3's Hard
  1. 00:09:577 (1) - Shape it more smoothly.
  2. 00:36:685 (2) - Change it to circle and add slider to 00:36:865 ~ 00:37:047. nazi ._.
  3. 00:38:673 (*) - Add circle here and remove 00:39:216 (2) then move 00:38:854 (1) to 00:39:035. please remember to change the hitsounds.
  4. 00:41:565 (1) - Shouldn't repeat the slider. it doesn't fit here.
  5. 01:06:143 (3) - stack to 01:03:794 (2) ?
  6. 01:38:312 (1) - add whistle to repeat of the slider.
  7. 01:39:396 (3) - add whistle to end of the slider.
  8. 01:40:119 (5) - add whistle
  9. 01:41:204 (1) - add whistle to start, and remove from end.
  10. 01:42:288 (3) - add whistle to end of the slider.
  11. 01:48:432 (1) - RNC
  12. 01:49:155 (7) - add whistle to start of the slider.
  13. 01:59:999 (1) - Shape it more smoothly.
  14. 02:02:890 (1) - add whistle to start of the slider
  15. 02:03:613 (3,4) - They're a bit messy. place it like this
  16. 02:35:059 (3) - moresmoothly.
Collab
  1. this diff is using 4 unique slider speeds...
  2. 00:04:878 (3,4,5,6,7) - 1grid down (Grid level4)
  3. 00:15:902 (1) - 1grid down (lvl3)
  4. 00:18:794 (3) - Add new combo here and remove the new combo from 00:18:613 (1).
    If no, 00:26:023 (1) - Remove this new combo and put it on 00:25:842 (6) instead.
  5. 00:26:926 (5) - Repeat the slider and add circle to 00:27:469.
  6. 00:35:420 (6) - add clap.
  7. 00:35:601 (7) - add clap.
  8. 00:35:782 (8) - remove clap and decrease the volume to 60%
  9. 00:35:962 (9) - add clap and increase the volume to 80%
  10. 00:39:758 (1) - If you were trying to make the ends stacked, they are just a teeny bit unstacked. pull to upper left a little bit. http://osu.ppy.sh/ss/206358
  11. 00:41:746 (1,2,3) - same as 00:18:794
  12. 01:02:167 (1,1,2,3) - 1grid up (lvl4)
  13. 01:03:884 (*) - add circle
  14. 01:07:770 (5) - Shouldn't stack to previous slider. It will cause missread.
  15. 01:07:408 (4) - Adjust the shape a little http://osu.ppy.sh/ss/206370
  16. 01:07:951 (1) - http://osu.ppy.sh/ss/206361
  17. 01:11:384 (1) - add whistle.
  18. 01:32:348 (1,2,3) - same as 00:18:794
  19. 01:39:758 (6,7) - Should shape it smoothly. this slider doesn't fit here ._.
  20. 01:50:240 (2) - add whistle.
  21. 01:52:047 (2) - add whistle to end or start of the slider.
  22. 01:53:854 (4) - add whistle.
  23. 01:54:938 (2) - add whistle to start of the slider.
  24. 01:55:661 (1) - whistle at the end
  25. 01:56:926 (4) - whistle
  26. 01:57:107 (1) - end
  27. 01:57:649 (2) - start
  28. 01:58:553 (1) - end
  29. 01:59:095 (2) - start
  30. 01:59:818 (4) -
  31. 02:03:432 (2) - Adjust the shape a little http://osu.ppy.sh/ss/206387
  32. 02:13:011 (1,2,3,4) - They're too close imo.

Edit:
Done.
and lol, your queue is close too fast for me
rEdo
http://osu.ppy.sh/ss/206567
so... various stuff like background, modding and so on. u.u

ANDREA NO ERO MAPPERRRRRRRRRRRRR >W<
Kawayi Rika
Hi ~ Anread ~ :)

Nice song KOTOKO ~

I'm not find any bad .

With this more easy to search this map ~

Add 'PPS,Lillian' in tags.

Go Ranked time ~ Star ~ ;)
spboxer3

terametis wrote:

[Hard]
00:29:276 (2)  Ctrl+R? I think non-sensory. sorry~Andrea I was change back... because It's fit in this way In my opinion :(
00:53:312 (1)  Hou about this?

haha5957 wrote:

00:13:011 : (timing section) what happened? duplicated.. Done
01:09:396 (4) - Ctrl+R plays better for me~ no~ ctrl+r have spacing problem
02:40:481 (1,2,3,4,5,6,7,8,9) - Since volume is incresing, make NC 5 and make 5-6-7-8 jump? sorry~I don't want ore jump :(

0x57CB36 wrote:

[Sp3's Hard]
00:36:505 (2) - add a note ?
00:38:673 (1) - add 1/2 slider ?
00:39:035 (2) - ^ ? and delete the circle
02:08:673 (4) - add whistle OK

then other says no :(
sorry~

Apricot wrote:

Red = You NEED to change.
Orange = You should change.
Black = If possible, change. no need to change if you don't like.
Blue = Suggestion/nazi.

[NC] = Add New Combo.
[RNC] = Remove New Combo.

Sp3's Hard
  1. 00:09:577 (1) - Shape it more smoothly. ok
  2. 00:36:685 (2) - Change it to circle and add slider to 00:36:865 ~ 00:37:047. nazi ._. sorry no
  3. 00:38:673 (*) - Add circle here and remove 00:39:216 (2) then move 00:38:854 (1) to 00:39:035. please remember to change the hitsounds. give me a reason what I need do this?
  4. 00:41:565 (1) - Shouldn't repeat the slider. it doesn't fit here.
  5. 01:06:143 (3) - stack to 01:03:794 (2) ? no~ spacing issue
  6. 01:38:312 (1) - add whistle to repeat of the slider.
  7. 01:39:396 (3) - add whistle to end of the slider.
  8. 01:40:119 (5) - add whistle
  9. 01:41:204 (1) - add whistle to start, and remove from end.
  10. 01:42:288 (3) - add whistle to end of the slider.
  11. 01:48:432 (1) - RNC why? isn't fit in this song?
  12. 01:49:155 (7) - add whistle to start of the slider.
  13. 01:59:999 (1) - Shape it more smoothly.
  14. 02:02:890 (1) - add whistle to start of the slider
  15. 02:03:613 (3,4) - They're a bit messy. place it like this
  16. 02:35:059 (3) - moresmoothly.

sorry for late~ now all fixed

Download: KOTOKO - MiracleMilkyway (osuplayer111) [Sp3's Hard].osu
Topic Starter
Andrea
Updated :)
Apricot

spboxer3 wrote:

Apricot wrote:

  1. 00:38:673 (*) - Add circle here and remove 00:39:216 (2) then move 00:38:854 (1) to 00:39:035. please remember to change the hitsounds. give me a reason what I need do this?
  2. 01:48:432 (1) - RNC why? isn't fit in this song?
cuz, 00:38:854 (1) isn't following rhythm.
if you really don't want to fix this, its ok.
but you need to know it is a Hard.
it may confuse non-insane players.

01:48:432 is same reason as ^.
its following the music and looks good.
but should fix it for more readable.
spboxer3

Apricot wrote:

cuz, 00:38:854 (1) isn't following rhythm. really no~ I don't think It's not following rhythm.~and this slider not note. so no change
if you really don't want to fix this, its ok.
but you need to know it is a Hard.
it may confuse non-insane players.

01:48:432 is same reason as ^. sames
its following the music and looks good.
but should fix it for more readable.
then thanks your recheck~:3
Kurai
General
  1. I would add 500ms audio Lead-in
  2. Add "Eroge" in tags ?
Sp3's Hard
  1. 00:09:396 - Add a note here. See you did it at
    1. 00:03:613 -
    2. 00:06:505 -
    which are the same in the music. When I testplayed the map, it felt weird.
  2. 00:46:987 (6) - More than 75% of the end of the slider is on the slider track which is something bad (may be confusing for non-experienced players, etc.)
  3. 01:09:396 (4) - The beginning of this slider is hidden by 01:08:493 (2)'s track which may interfere with the readability. (this kind of things are usually fine only in Insane maps, but in Hard maps, it's too Hard to read for the kind of players who play them).
Collab
  1. kanpakyin :
    1. 01:06:505 (1) - This slider's shape is cute, however the slider comes just after a jump inthe opposite direction. As the shape of the slider is kinda special and the player has to hold it. It may be confusing for some players and it breaks the flow of the map. Consider making a new slider.
kanpakyin
spboxer3
yes~ then is latest ver.
but I just change 01:09:396 (1) -

Download: KOTOKO - MiracleMilkyway (osuplayer111) [Sp3's Hard].osu
Topic Starter
Andrea
Updated :3
Kurai
Moe moe ~
Alace
I think offset +10ms better
if you agree with the offset, plz fix the SB too
All diffs look good to me
nice one
Topic Starter
Andrea
I tried to testplay with +10 or +5 from the current offset but I really feel that it's too late, so I'd like to keep the current offset if this isn't a problem >_<

Thanks for modding it btw, Alace :3
Alace
Alright
if people really think timing is off
we can set the online offset

ranked
Kawayi Rika
Congraz ~ Andrea ~

Nice map and song ~ :)
Topic Starter
Andrea
Thanks Alace for rank and Kawayi Rika for compliments :3

Also, thanks everyone for supporting ^_^

Hope everyone will enjoy this map >w<
Kurai
Oh,Nice to see this ranked :3
Sure
Gratz :3

I still think offset +10ms is better
Chewin
Andrea pro ~ Gratz :D
spboxer3
Yeah~:D
wcx19911123
yeah :3
kanpakyin
congrats~~~
AIR315
congrats~

:)
Dino99
Gratz!!!!~~~~~~
Nice map ;)
banvi
congrats~~~ ;)
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