Ingame PP Counter of RealtimePPDisplayer[Work in Fullscreen]

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hi can u fix it? [15:57:28] [RealTimePPDisplayer]Can't get beatmap information!
I can't set my X and Y beyond x=1280 and y=720.
I'm using 1920x1080 resolution in game.
Does anyone know how to fix this.
i need help on this too
In what language this pp counter is programmed? (Sorry for bad English tho)


I tried 2 times make it work step by step but
It doesn't work to me, I don't see pp display ingame while console's output looks fine
your stupid

HIDI wrote:

hi can u fix it? [15:57:28] [RealTimePPDisplayer]Can't get beatmap information!
hi, I had the same problem. I got it fixed by running sync in admin mode. Hopefully this helps!

- Remilia wrote:

A ingame counter for this plugin

New version maintaining by KedamaOvO, see
how to import this?

KUR0 wrote:

I typed "plugins install overlay" but it doesn't recognise the command.
try plugins install counter
This Doesnt Work on CTB, how can i fix this?
[1:10:42] [OsuRTDataProviderPlugin]System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в OsuRTDataProvider.Listen.OsuListenerManager.ListenLoopUpdate() what problem?
I can't see the post's images somehow
I'm having a seizure trying to read the blue text.
It's great buuuuut it keeps saying "Cannot find osu!.exe process"
Very great idea, everyone has been needing this since Narrator did a video on it. We need to implement so kind of in-game pp counter for osu!
good job bro
it shows this command when i try o i
[OsuRTDataProviderPlugin][ID:0]Cannot find osu!.exe process

kj415j45 wrote:

Good job!

- Remilia wrote:

A ingame counter for this plugin

New version maintaining by KedamaOvO, see community/forums/topics/773429

It work in FullScreen
> Ingame counter based on the 'Realtime PP Displayer'<
After setting up in-game counter, please make sure the base plugins work fine.

Known issues:
- Randomly reset position to center.
- Font was not antialiasing while rendering

> I really busy for my real life now, may I can't do any update. <
> The source code I will create a repo to github, and you guys can do what you want. <
> ↓↓↓↓↓↓↓↓↓ <

How to install

1. Follow this thread, download 'Realtime PP Displayer'
2. Open 'Sync.exe' and type 'plugins install overlay' and press 'Enter' key
3. If operation success, program will ask you restart to take effect. type 'y' and press Enter.
4. After restart, close 'Sync' and open 'config.ini'
5. Find OutputMethods and change value to ingame. If you using multi-way to output, use ',' to split them. e.g : OutputMethods=ingame,mmf
6. Save config, and open 'Sync.exe', If you complete follow steps, it will show a EUAL like :
7. Make sure you are not running osu!. To accept eual, type 'o i' and press 'enter' to allow us inject to osu!
8.If you accept, will recive this tip, now open osu!. In Sync, will recive this tips when inject success
9. Select any osu!std/taiko beatmap and play will see a pp counter in game!
10. Edit config and save will update position and color to ingame-overlay realtime!


These config will apply immediately
X - X axis[-1 to 1]
Y - Y axis[-1 to 1]
XF - HitCount X axis[-1 to 1]
YF - HitCount Y axis[-1 to 1]
R/G/B/A - R/G/B/Alpha of text color

These config will apply when next inject to osu! (If you restart osu!, you need execute 'o i' command again before start osu!)

It will inject to osu!(Like Steam's overlay or FARPS's fps counter) and render additional texts.
Other links
Sync repo:
RealTimePPDisplayer repo:
IngameOverlay Plugin repo:
Can you please help me it says OsuRTdataProvider retry in 3 seconds please help
plugins install displayer nor plugins install counter dont work for me

alternative images/urls:

Ohone wrote:

plugins install displayer nor plugins install counter dont work for me

alternative images/urls:
it happens to me too
what if you can't write "plugins install config"?
I get this error

Unhandled Exception: System.IO.DirectoryNotFoundException: Could not find a part of the path 'F:\output'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost)
at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
at System.IO.Directory.CreateDirectory(String path)
at OsuLiveStatusPanel.PPShow.Output.DiskFileOutput..ctor(String path)
at OsuLiveStatusPanel.PPShow.Output.OutputBase.Create(String path)
at OsuLiveStatusPanel.PPShow.InfoOutputterWrapper.Init(String config_path)
at OsuLiveStatusPanel.PPShow.InfoOutputterWrapper..ctor(String config_path)
at OsuLiveStatusPanel.OsuLiveStatusPanelPlugin.SetupPlugin(SyncHost host)
at OsuLiveStatusPanel.OsuLiveStatusPanelPlugin.OsuLiveStatusPanelPlugin_onLoadComplete(LoadCompleteEvent evt)
at Sync.Plugins.EventDispatcher.RaiseEvent[Event](Type eventType, Event event)
at Sync.Plugins.BaseEventDispatcher`1.RaiseEvent[Event](Event event)
at Sync.Plugins.PluginManager.ReadyProgram()
at Sync.SyncHost.Load()
at Sync.Tools.StartupHelper.InitSync()
at Sync.Tools.StartupHelper.Start()
at Sync.Program.Main(String[] args)
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