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Journey - Don't Stop Believin'

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RemmyX25
This map has been deleted on the request of its creator. It is no longer available.

eee
I guess I should just drop it here
as you know, my beatmaps are not too good
so it should not take too long to mod it a bit, here's the

FIXED = resnapped to 1/4
eee
of course I don't mind, that's what I asked you to do to begin with
chan
[normal]
fine except for some overlapped sliders
01:29:48 (2) - ^
02:14:88 (3) - ^

[eee's hard]
can't get the feeling timing get's funny, especially with slider @ 01:20:20 (1) -

03:27:01 (4) - return point doesn't sound timed to anything, maybe just make it a long slider that ends @ 03:28:25 -

[midnight train]
quite a lot of jumps, some ok, some i felt were kinda unnecessary
00:19:68 (1) - ^
00:42:06 (1) - ^
00:44:85 (1) - ^
01:04:73 (1,1) - ^

starred
LuigiHann
Normal:
In general I think this map will look better if you drop the circle size down a notch. The big circles with tight spacing look crowded.
02:33:14 (1,1) - I don't care for the repeats here. They would sound better, I think, as full 1.5 beat sliders, without the bounce in the middle.

eee's Hard:
00:21:97 (2,3) - Might just be my mapping style, but I'd like if these were lined up so that the end of 2 points at the start of 3, so that their curves flow better.
03:31:01 (1,2,3,4) - This combo sounds bad. Half beats would be more consistent, even if the singer is deviating from that.

Midnight Train:
02:44:12 (5) - That 5 is pretty hidden. Even in editor, I could hear it, but I couldn't see it. Could just be my problem since this is a pretty common pattern in hard maps, but I think given the speed it might be best to space it out and make everything visible.
LuigiHann
Looks like you fixed it up. This song deserves a storyboard but I won't hold that against you.

Bubbled.
foulcoon
STACKING ON PLZ!
Colminator
I love this beatmap very much
Behon

Colminator wrote:

I love this beatmap very much
Ditto.

*stars*

EDIT: Well, actually, after playing Midnight Train, I felt that there were a lot of triplet notes 1/4 apart from each other that weren't really needed. Just my opinion though.
LuigiHann
Since I bubbled it I won't rank. But I will give you this gold star to help you on your journey.

JOURNEY... GET IT
Topic Starter
DawnII

Behonkiss wrote:

EDIT: Well, actually, after playing Midnight Train, I felt that there were a lot of triplet notes 1/4 apart from each other that weren't really needed. Just my opinion though.
Yea Midnight Train is overmapped a bit. I think you can guess why.
RemmyX25
This map has been deleted on the request of its creator. It is no longer available.
kideddie1501
:D

DawnII edit: Why.
Topic Starter
DawnII

RemmyX25 wrote:

Normal:
00:27:82 (5) - Sounds one 1/4 tick off, but it sounds like it SHOULD end at 00:28:331

eee!!!
01:02:447 - This break feels kind of unnecessary, in my opinion.
Fixed everything but these two, break is ok and I want to keep how eee envisioned it. The slider sounds fine to me.
eee

DawnII wrote:

break is ok and I want to keep how eee envisioned it.
wut, thx
anyways, star for you

-tell yo friends about eee
kideddie1501
i luv it
RemmyX25
[18:54] <LuigiHann> ooh, don't stop believin could use some kiai time maybe

Other than that, you win a bubble.
awp
So yeah, timing's pretty off. You know it, I know it.

16388,508.992195453003,4,2,0,100,1,0
77467,500,4,2,0,100,1,0
81457,503.14465408805,4,1,0,100,1,1
113660,494.845360824742,4,1,0,100,1,0
129468,493.745885450955,4,1,0,100,1,0
153140,-100,4,1,0,100,0,1
155185,498.338870431894,4,1,0,100,1,1
181114,512.076791174286,4,1,0,100,1,1
185140,500.625782227785,4,1,0,100,1,0
197100,495.866791174285,4,1,0,100,1,0
211010,496.076791174283,4,1,0,100,1,0
226858,492.287495897604,4,1,0,100,1,0

I've done the first 80% of the map or so. I didn't go over it with an ultra fine comb, but I've got some other stuff to do right now and it doesn't seem like the last 20% is mapped? Not on this one difficulty I looked at.
WyndII
Wee DawnII's map! :lol:
LuigiHann
Why was this in the graveyard!?! Fix it with awptiming so it can be rebubbled and ranked! :<
Derekku
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Normal]
00:22:48 (3,4,5,1,2,3) - overusing whistle a tad
hitvolume is a tad high, too
uh, you have a lot of sections that need inheriting :P oh what this mustve been hell to time :x
01:19:22 (4) - sudden sound change is sudden O_O; doesnt rly fit to that extreme imo
01:41:54 (3) - hitsound?
02:37:14 (4) - ^
02:57:09 (1) - ooh pretty ^_^
03:00:83 (1) - delete the random timing sections after this


[eee!!!]
00:24:51 (2) - loud finishes are loud
00:32:65 (6) - hitsound
00:40:79 (1) - finish?
00:44:85 (2) - the clap sounds weird
01:13:37 (2) - hitsound
01:19:22 (1) - disruptive hitvolume/sampleset change
01:21:44 (1,1) - hitsounds?
01:26:46 (1) - spacing?
02:54:10 (1) - align with 4 please


[Midnight Train]
01:34:28 (7) - either whistle the front or remove the slidertrack whistle
01:41:58 (3) - finish
02:05:53 (4) - ^
02:09:96 (1,2,3,4,5,6) - really noisy between high hitvolume and the hitsounds you used :( it hurts my ears
03:11:14 (3) - stack under fading 1
:( why so many normal whistles?


have a nice star
yaminohanna
Awsome map well made hope it becomes ranked :) you totaly did the song justice
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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