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Kuribayashi Minami - Super*Affection

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Topic Starter
Thite

Faust wrote:

Hi.

Generally, I feel the normal-hitclap doesn't do much to pair up with the song.  add the custom hitsound
I would strongly advise you to copy the default soft-hitclap over and switch to custom hitsample settings. Would be much better in my opinion.

I also think the BG is...very unexciting. I love the energy the song creates, but the BG is so static, it's just 2 girls sitting down. It doesn't match the song at all.
So I'd suggest you find a better picture in place of this. If you have trouble with that, I can help.

Easy:

HP Drain, AR & OD +2 changed~

So why are the difficulty settings so absurdly low? This is not good at all. Strongly advise you to do as I wrote.
You really don't want to hear the silly nazi's I have to write for the rest of the map. Difficulty is okay, really.

Normal:

- 01:04:255 (3) - Shorten to red tick. fixed

- 01:05:886 (4) - Shift this to - 01:05:723 - fixed

- 01:41:755 (1,2,3) - Shift these sliders back, starting at - 01:41:918 - if changed like that, maybe hard to read the timing i think..

- 01:43:712 (1) - If you followed the above, then move this closer so the spacing isn't too large.

- 02:23:820 (2) - Not so hard to make a better-looking slider if you try, lol: fixed

- 02:38:168 (4) - You could curve this better so it blankets (5) nicely. fixed


Insane:

HP Drain +1 fixed

Resnap all notes. For some reason, they're unsnapped by ..I don't know how many ms. But they are.
I also noticed plenty of 1/4's that didn't really suit the song. eg. - 00:11:755 (3,4,5,6) - ah i want to keep this...

If I had to say anything, it's that the overlaps and some of the 1/4 streams/stacks don't make me very happy because they end up being too troublesome for more than they are worth.

Not exactly digging this difficulty I'm afraid. :|

- 00:30:179 (3) - Looks really sloppish, Thite. Here's a nice fix: fixed

- 00:30:994 (4) - You could probably think of a better spot to put this note since it's covered up a little by the previous slider.fixed

- 00:35:233 (3) - Rather this be on the left-side instead. It's better not to coop this up where you've already had notes before. fixed

- 00:36:375 (2,3,4) - Better not to obscure this stack. Place it at x:312 y:224 fixed

- 00:37:027 (1) - Move 5 grids left.fixed

- 00:38:005 (3) - Pretty sure you can do better than this. Again: ffixed

If you have enough patience to carry through with re-doing your sliders like the ones I highlighted, you can do so I guess.
It's not mandatory, but they really do make the map look nicer. Playing well-curved sliders feels pretty good, you know? ill try to make sliders more nicer~

- 00:39:146 (6,7,8,9) - So I'm not sure why you'd choose to have a compressed stream here. i want to keep this..

This part of the song doesn't really call much for 1/4's at all. Nothing really wrong, I just feel it's not so good to have this yet.

- 00:44:690 - Personally think from here on till - 00:55:125 - would be a great section for x75 slider velocity since it's before the chorus.i need not to do like that, so no change sorry><

- 00:44:690 (3) - Actually, It'd nice if you used a slowdown slider for this part. I feel it really syncs well with the guitar chord here.^

- 00:58:956 (4) - Hmm, remove this note and stack - 00:59:038 (4) - on top of (5). This is after you remove the note. fixed

- 01:02:625 (8) - Suggestion: fixed

- 01:03:114 (2,3,4,5,6,7,8,9,10,11,12,1) - Rather strange clapping rhythm you have here.

Here's a little hitsound improvisation: Any note with a clap that isn't listed here needs to be removed before you use my suggestion.

- 01:03:277 (4) - Clap.
- 01:03:603 (7) - Clap.
- 01:03:766 (8) - Clap.
- 01:04:092 (11) - Clap.

- 01:04:418 (2) - Add a clap here to complete the combo above ^all fixed!

- 01:09:146 (1,2) - So I don't think it's a good idea to place the claps like that if you're going to have a small gap at - 01:09:962 - fixed

Because then the rhythm is suddenly cut off for a while, so the effect from all the clapping is suddenly halted, it feels awkward.

- 01:13:875 (6) - Try not to make this touch the slider. fixed

- 01:16:157 (2,3,4) - Better to make this fully visible: x:192 y:232 fixed

- 01:17:625 (2) - Remove this note. Add a repeat on - 01:16:973 (1) - fixed

- 01:18:440 (2) - Ugly overlapping here. fixed

- 01:28:141 (1) - Why put a spinner here? I think it makes much more sense to map from here till - 01:30:342 - this spinner fits i think, so i dont want to change it..

- 01:38:168 - Add a note, stack on - 01:38:494 (1) - if you want. no change

- 01:45:016 (3,4,5,1,2) - I feel that this is a bit of an un-needed jump. I also don't really approve of the triplets at - 01:45:505 (1,2,3) - all fixed!

- 01:47:462 (4) - Overlapping, in a terrible manner. fixed

- 01:50:396 (6,7,8) - Quite hard to read, actually. Same combo-color and all. Suggest you shift this elsewhere. fixed

- 02:04:744 (1,2,3,4) - This is confusing, because it's never been used anywhere prior. fixed

There is also this obscured note at - 02:05:070 (3) - which is a terrible idea to pull late into the map.

- 02:08:005 (4,1) - Should at least ensure these two aren't covered by the previous slider. fixed

- 02:13:386 (5,6) - Remove these two notes. Add a repeat on (4). fixed

- 02:20:233 (5) - Looks odd after the slider. Suggestion: fixed

- 02:28:386 (7) - Bad place for a stack. fixed

- 02:30:831 (5,1) - It's funny, because this part is perfect for some streams, but then you choose to use these. And at some previous sections of the song you choose to have streams instead of 1/2 notes.

- 02:33:277 (3,4,5,6,7) - Cluttered at one spot. Give it some space. bit changed the space

That's it.
really helpful~
thanks mod :)
Leorda
Konnichiwa

Easy
00:48:603 (2) - The head slider is almost offscreen~


Normal
* AR +1 or +2? Your current approach rate is very slow

00:52:516 (1) - Perhaps change this slider into this pattern for better flow/rhythm? http://puu.sh/dHc6
01:45:668 (1) - What the point adding a new combo to this single slider?
02:12:081 (1) - Set the repeating slider into this http://puu.sh/dHcE and add note at 02:14:038 for following rhythm
02:20:723 (5) - Move to red tick?


wring's Hard

00:12:081 (1) - Hmmm, I miss this notes because it overlapped by hitbursts. Try to move further away?


Insane
01:01:484 (2) - This sliderborder is overlapped by previous object (Nazi)
02:07:843 (3) - Touched by HP Bar


Good job~
Topic Starter
Thite

Leorda wrote:

Konnichiwa konnichiwa~

Easy
00:48:603 (2) - The head slider is almost offscreen~ fixed


Normal
* AR +1 or +2? Your current approach rate is very slow fixed

00:52:516 (1) - Perhaps change this slider into this pattern for better flow/rhythm? http://puu.sh/dHc6
01:45:668 (1) - What the point adding a new combo to this single slider? fixed
02:12:081 (1) - Set the repeating slider into this http://puu.sh/dHcE and add note at 02:14:038 for following rhythm fixed
02:20:723 (5) - Move to red tick? fixed


Insane
01:01:484 (2) - This sliderborder is overlapped by previous object (Nazi) fixed
02:07:843 (3) - Touched by HP Bar fixed


Good job~
thanks mod~ :)
remy11
はやくRanked曲としてやりたいです!
Topic Starter
Thite
:P
Suzully
From my modding queue.

[General]

  • マッピング部分が全体の80%に達していないので、mp3をカットする必要があります。
[Easy]

  • HPとODの設定がNormalと一緒です。それぞれ1ずつ下げてください。
  1. 01:59:527 (1,2) - ちょっと音楽とずれていて、初心者は戸惑うと思います。(2)を削除して、(1)を01:59:690に移動させてください。
  2. 02:21:864 (2) - 少しだけ形を整えたい。
  3. 02:23:820 (2) - ^
[Normal]
  1. 01:00:913 (T) - ちょっと音量が下がりすぎているので上げた方がヒットサウンドを聞きやすいです。
  2. 01:05:723 (4,5) - Normalとしてはわかりづらいパターンです。折り返しスライダーに変えて配置を下のようにするなど。
  3. 02:15:261 (T) - こちらも音量上げを。
  4. 02:20:070 (4,5) - (5)の音はバックサウンドになくて音が浮いてしまっているので、削除してはどうでしょう。先のパターンではスライダーに変えられたので大丈夫でしたが、こちらはスペーシング的に変えられなさそうなので。
  5. 02:23:820 (2) - Ctrl+Shift+RでOrigin=Selection Centreで-7度くらい回転させるとちょうど(1)が真ん中にきます。
[wring's Hard]
  1. 00:02:299 (3,4) - (4)のfinish削除で(3)の終端にfinish入れた方が合っていると思います。
  2. 00:05:233 (5) - finishを加えるとしたら始端じゃなくて終端。
  3. 00:06:538 (3,4) - 重ねない方がわかりやすいです。あとfinishはちょっと余計かも。
  4. 00:27:570 (2) - 中途半端に重なっているのは見づらいです。完全に見えるようにするか、(1,2)をそのまま移動させて(2)が完全に00:26:755 (4)とスタックされるようにしてください。(星型崩れちゃうから調整めんどいかもしれないけど・・・)
  5. 00:45:098 (T) - 音量が下がりすぎててヒットサウンドが聞きづらいです。最低でも5%、できたら10%大きくしたい。
  6. 00:57:733 (1,2,3,4,5,6,7,8) - よくあるパターンですが、スペーシングが開いているのでAR7だと若干読みづらいです。もう少しスペーシングを狭めた方が易しいです。
  7. 01:59:445 (T) - こちらも音量上げて~。もしこれを50%に上げたら、1サビ前にはなかった次の緑線が不要になります。
  8. 02:12:081 (1,2,3,4,5,6,7,8) - さっきのと一緒。
[Insane]

  • うーん、熟練プレイヤーにはこのBPMはAR9の方がいいのかもしれないけど・・・個人的には、この譜面ならAR8の方が合っているような・・・。
    普通レベルのプレイヤーにとっては無駄に難しくなってしまっている感じがあります。でもマッパーの意思を尊重したいしAR9はてぃとさんの持ち味でもあるので、AR9のままで問題ないです。
  1. 00:02:951 (2) - finishは終端より始端の方が合っていると思います。
  2. 01:05:886 (6) - 折り返し部分の音が浮いてる感じです。折り返しを無くして、終端にfinishを加えてみてはどうでしょう。
  3. 01:06:865 (3) - こちらも終端よりは始端の方が合っていると思います。
  4. 01:16:974 (1) - 終端finishつけ忘れ?
  5. 01:45:832 (4,5) - 近いです1grid右。
  6. 02:14:039 (6) - 終端にもfinish欲しいー。
  7. 02:20:396 (6,7) - 1サビ前と同じ理由で、(7)を削除して(6)にfinish追加しては。
  8. 02:21:213 (3) - 同じくfinish始端にー。
もう少しmodしてもらってくださいー。それからリチェックに呼んでもらえればまた来ます。
Star for now.
wring

Suzully wrote:

From my modding queue.

[wring's Hard]
  1. 00:02:299 (3,4) - (4)のfinish削除で(3)の終端にfinish入れた方が合っていると思います。 just added
  2. 00:05:233 (5) - finishを加えるとしたら始端じゃなくて終端。 added
  3. 00:06:538 (3,4) - 重ねない方がわかりやすいです。あとfinishはちょっと余計かも。 このままでいこうかと…… remove finish
  4. 00:27:570 (2) - 中途半端に重なっているのは見づらいです。完全に見えるようにするか、(1,2)をそのまま移動させて(2)が完全に00:26:755 (4)とスタックされるようにしてください。(星型崩れちゃうから調整めんどいかもしれないけど・・・) その前のスライダーをいじりました
  5. 00:45:098 (T) - 音量が下がりすぎててヒットサウンドが聞きづらいです。最低でも5%、できたら10%大きくしたい。 ok
  6. 00:57:733 (1,2,3,4,5,6,7,8) - よくあるパターンですが、スペーシングが開いているのでAR7だと若干読みづらいです。もう少しスペーシングを狭めた方が易しいです。 to 1.5x
  7. 01:59:445 (T) - こちらも音量上げて~。もしこれを50%に上げたら、1サビ前にはなかった次の緑線が不要になります。 ok
  8. 02:12:081 (1,2,3,4,5,6,7,8) - さっきのと一緒。 ^
Download: Kuribayashi Minami - SuperAffection (Thite) [wring's Hard].osu
Topic Starter
Thite

Suzully wrote:

From my modding queue.

[General]

  • マッピング部分が全体の80%に達していないので、mp3をカットする必要があります。
あと2,30秒くらいでfullなのでもう作っちゃうことにしました!
[Easy]

  • HPとODの設定がNormalと一緒です。それぞれ1ずつ下げてください。fixed
  1. 01:59:527 (1,2) - ちょっと音楽とずれていて、初心者は戸惑うと思います。(2)を削除して、(1)を01:59:690に移動させてください。 fixed
  2. 02:21:864 (2) - 少しだけ形を整えたい。 fixed
  3. 02:23:820 (2) - ^
fixed

[Normal]
  1. 01:00:913 (T) - ちょっと音量が下がりすぎているので上げた方がヒットサウンドを聞きやすいです。 fixed
  2. 01:05:723 (4,5) - Normalとしてはわかりづらいパターンです。折り返しスライダーに変えて配置を下のようにするなど。 fixed
  3. 02:15:261 (T) - こちらも音量上げを。 fixed
  4. 02:20:070 (4,5) - (5)の音はバックサウンドになくて音が浮いてしまっているので、削除してはどうでしょう。先のパターンではスライダーに変えられたので大丈夫でしたが、こちらはスペーシング的に変えられなさそうなので。 fixed
  5. 02:23:820 (2) - Ctrl+Shift+RでOrigin=Selection Centreで-7度くらい回転させるとちょうど(1)が真ん中にきます。
fixed

[Insane]

  • うーん、熟練プレイヤーにはこのBPMはAR9の方がいいのかもしれないけど・・・個人的には、この譜面ならAR8の方が合っているような・・・。
    普通レベルのプレイヤーにとっては無駄に難しくなってしまっている感じがあります。でもマッパーの意思を尊重したいしAR9はてぃとさんの持ち味でもあるので、AR9のままで問題ないです。了解ですー
  1. 00:02:951 (2) - finishは終端より始端の方が合っていると思います。 fixed
  2. 01:05:886 (6) - 折り返し部分の音が浮いてる感じです。折り返しを無くして、終端にfinishを加えてみてはどうでしょう。 fixed
  3. 01:06:865 (3) - こちらも終端よりは始端の方が合っていると思います。fixed
  4. 01:16:974 (1) - 終端finishつけ忘れ? fixed
  5. 01:45:832 (4,5) - 近いです1grid右。 fixed
  6. 02:14:039 (6) - 終端にもfinish欲しいー。 fixed
  7. 02:20:396 (6,7) - 1サビ前と同じ理由で、(7)を削除して(6)にfinish追加しては。 fixed
  8. 02:21:213 (3) - 同じくfinish始端にー。
fixed

もう少しmodしてもらってくださいー。それからリチェックに呼んでもらえればまた来ます。
Star for now.
modありがとうございますー :)
YTYuyu
Alright lets see wat i can find.

General:
no problems here

Easy:
00:02:951(2,3) - replace the clap for a finish for (2)? sounds better IMO and move the clap at the end if u add a finish at (2)
00:08:820(2) - add a clap at the beginning and the end if u want to keep a steady flow in claps
00:10:777(1,2) - add a clap at the end for (1). same reason as above and delete the clap at (2). sounds odd IMO
00:52:516(1,2) - ^
01:00:994(1,2) - add a clap at the beginning since the repeat arrow (2) has a clap and remove the clap at the end of (2).
01:02:299(3) - add a clap at the end same reason as the 2nd
01:06:538(1,2) - remove the clap at the repeat arrow and add it at the beginning and end. same reason as above
01:12:733(2) - ^
01:15:994(3) - i think itd sound nice if u add a clap at the end.
01:56:755(1) - is there a reason why a whistle is here?
overall the note placement is good, the clap hitsounds needs a bit of work. i understand wat ur rhythm ur going for, the thing is that some claps sound inconsistent and others r dead on as in a flowy pattern.

Normal:
01:00:342(3) - move it down because its touching the score. since this is a normal diff, players may get nervous leading to a miss or a fail.
01:00:994(1) - i think u forgot to add a clap at the end? if yes then add it at the end to continue the pattern
01:41:755(1) - ^
01:45:668(1) - i think itd sound nice if u add a clap at the beginning and the end,
01:46:646(2) - add a clap at the end to continue the pattern
again with the hitsounds.

wring's Hard:
00:51:701(3) - im guessing ur trying to make this look the same as (1) but the turn is completely different. so try to make this look the same as (1)
01:18:929(3) - i think itd look nice if u can make this a curved slider to make a blanket around the end of (2)
02:33:929(1) - ^
overall i enjoyed this diff.

Insane:
00:14:853(1) - try to move this down away from the score. this may get players off-guard causing them to mess up.
00:17:951(2,3) - same as above but its touching the hp bar. same reason as above
00:19:255(2) - ^
00:31:320(2) - ^
00:35:070(2) - ^
00:38:820(4) - ^
00:56:103(7) - ^
02:04:744(1) - ^
02:33:277(3) - ^
03:18:603(2) - ^

this is the best i can do. Star and GL :D
Topic Starter
Thite

Byakugan249 wrote:

Alright lets see wat i can find.

General:
no problems here

Easy:
00:02:951(2,3) - replace the clap for a finish for (2)? sounds better IMO and move the clap at the end if u add a finish at (2)
00:08:820(2) - add a clap at the beginning and the end if u want to keep a steady flow in claps fixed
00:10:777(1,2) - add a clap at the end for (1). same reason as above and delete the clap at (2). sounds odd IMO
00:52:516(1,2) - ^
01:00:994(1,2) - add a clap at the beginning since the repeat arrow (2) has a clap and remove the clap at the end of (2).
01:02:299(3) - add a clap at the end same reason as the 2nd fixed
01:06:538(1,2) - remove the clap at the repeat arrow and add it at the beginning and end. same reason as above
01:12:733(2) - ^
01:15:994(3) - i think itd sound nice if u add a clap at the end. fixed
01:56:755(1) - is there a reason why a whistle is here? fixed
overall the note placement is good, the clap hitsounds needs a bit of work. i understand wat ur rhythm ur going for, the thing is that some claps sound inconsistent and others r dead on as in a flowy pattern.

Normal:
01:00:342(3) - move it down because its touching the score. since this is a normal diff, players may get nervous leading to a miss or a fail. fixed
01:00:994(1) - i think u forgot to add a clap at the end? if yes then add it at the end to continue the pattern fixed
01:41:755(1) - ^ fixed
01:45:668(1) - i think itd sound nice if u add a clap at the beginning and the end, fixed
01:46:646(2) - add a clap at the end to continue the pattern fixed
again with the hitsounds.

Insane:
00:14:853(1) - try to move this down away from the score. this may get players off-guard causing them to mess up.
00:17:951(2,3) - same as above but its touching the hp bar. same reason as above fixed
00:19:255(2) - ^
00:31:320(2) - ^
00:35:070(2) - ^
00:38:820(4) - ^
00:56:103(7) - ^
02:04:744(1) - ^
02:33:277(3) - ^
03:18:603(2) - ^
some of them fixed
this is the best i can do. Star and GL :D
mod and star really thanks~ :)
Ranger
Hi~
From my queue

[Easy]
00:02:299 (1) - Remove NC
00:02:951 (2) - Add Finish
00:07:842 (1) - Add Finish to repeat
00:25:125 (2) - Spacing error a little.put in x:356 y:316(Grid size:Tiny)
00:32:625 (3) - ^ x:108 y:136 (Grid size:Tiny)
00:34:255 (1) - Add Finish at the beginning
00:39:473 (1) - Add finish
00:48:603 (2) - Add finish the end
00:51:049 (2) - Spacing error a little.Put in x:432 y:284 (Grid size:Tiny)
00:57:244 (3,1) - Generally ,Easy diffs don`t put the jump
00:57:733 (1) - Add Finish at the beginning
01:02:951 (1) - ^
01:06:538 (1) - ^(because start Kiai Time)
01:11:755 (1) - Add Finish to repeat
01:16:973 (1) - ^
01:22:190 (1) - ^
01:48:603 (1) - Add Finish at the beginning
01:53:820 (1) - Add Finish
02:17:299 (1) - Add Finish at the beginning
02:20:886 (1) - ^
02:23:820 (2) - How about like this?
02:26:103 (1) - Add Finish to repeat
02:31:320 (1) - ^
02:36:864 (2) - Add Finish at the beginning
03:07:842 (1) - Add Finish to repeat

[Normal]
add finish to where piinted out on Easy
Circle Size -1?

00:02:299 (1) - Remove NC
00:25:940 (1) - Spacing error a little,put in x:308 y:192 (Grid Size:Tiny)
01:06:538 (1) - ^ x:436 y:140 (Grid Size:Tiny)
01:12:733 (2) - 1 grid up plz~
02:34:255 (2) - ^

[Insane]
add finish to where piinted out on Easy

other looks good to me
Good luck~
Topic Starter
Thite

[Ranger] wrote:

Hi~
From my queue

[Easy]
00:02:299 (1) - Remove NC
00:02:951 (2) - Add Finish
00:07:842 (1) - Add Finish to repeat
00:25:125 (2) - Spacing error a little.put in x:356 y:316(Grid size:Tiny)
00:32:625 (3) - ^ x:108 y:136 (Grid size:Tiny) fixed
00:34:255 (1) - Add Finish at the beginning fixed
00:39:473 (1) - Add finish fixed
00:48:603 (2) - Add finish the end
00:51:049 (2) - Spacing error a little.Put in x:432 y:284 (Grid size:Tiny)
00:57:244 (3,1) - Generally ,Easy diffs don`t put the jump fixed
00:57:733 (1) - Add Finish at the beginning fixed
01:02:951 (1) - ^
01:06:538 (1) - ^(because start Kiai Time)
01:11:755 (1) - Add Finish to repeat
01:16:973 (1) - ^
01:22:190 (1) - ^
01:48:603 (1) - Add Finish at the beginning fixed
01:53:820 (1) - Add Finish fixed
02:17:299 (1) - Add Finish at the beginning fixed
02:20:886 (1) - ^
02:23:820 (2) - How about like this?
fixed
02:26:103 (1) - Add Finish to repeat
02:31:320 (1) - ^
02:36:864 (2) - Add Finish at the beginning fixed
03:07:842 (1) - Add Finish to repeat

[Normal]
add finish to where piinted out on Easy fixed
Circle Size -1? fixed

00:02:299 (1) - Remove NC
00:25:940 (1) - Spacing error a little,put in x:308 y:192 (Grid Size:Tiny) fixed
01:06:538 (1) - ^ x:436 y:140 (Grid Size:Tiny)
01:12:733 (2) - 1 grid up plz~ fixed
02:34:255 (2) - ^ fixed

[Insane]
add finish to where piinted out on Easy fixed

other looks good to me
Good luck~
thanks mod and star~ :)
Topic Starter
Thite
>>virginiamx
star thanks :)
Topic Starter
Thite
>>NewRulerNA
Thankssssssss~ :)
Suzully
As recheck. (遅くなってすみません :o )

[General]

  • HardとInsaneのKIAIを、Easy・Normalのものと統一してください。
[Easy]
  1. 00:59:038 (2) - 出来れば、前のスライダーと触れない形の方が好ましいです。
[Normal]
  1. 02:52:190 (1) - 折り返しを加えて、02:57:407 (1)と同じリズムにした方がいいと思います。
[Hard]
  1. 03:07:844 (1) - スナップされていません。
  2. 03:08:496 (2) - ^
  3. 03:24:962 (4) - Finish。
Topic Starter
Thite

Suzully wrote:

As recheck. (遅くなってすみません :o )

[General]

  • HardとInsaneのKIAIを、Easy・Normalのものと統一してください。
fixed

[Easy]
  1. 00:59:038 (2) - 出来れば、前のスライダーと触れない形の方が好ましいです。
fixed

[Normal]
  1. 02:52:190 (1) - 折り返しを加えて、02:57:407 (1)と同じリズムにした方がいいと思います。
fixed

[Hard]
  1. 03:07:844 (1) - スナップされていません。 fixed
  2. 03:08:496 (2) - ^ fixed
  3. 03:24:962 (4) - Finish。
fixed
all fixed~ thanks!! :)
Suzully
All stuff are fine now.
Bubbled!
Topic Starter
Thite
ありがとうございます :)
AtonoMatsuri
頑張ってください
iinioi
応援です!rank頑張ってください!!
Topic Starter
Thite
ありがとうございます :P
Faust
Someone do something.
Topic Starter
Thite
ヾ(。`Д´。)ノ
Garven
Stop posting so I can easily see that this is an old bubble. ヽ(`⌒´メ)ノ

Uhh I can't quite remember what I had modded. Was mostly kiai time changes and some spinner length changes. And a bunch of changes (1/4 rhythm use, I think) in the Insane.

Lookin' good after the redesigns though.

Rebubbled!
Topic Starter
Thite

Garven wrote:

Stop posting so I can easily see that this is an old bubble. ヽ(`⌒´メ)ノ

Uhh I can't quite remember what I had modded. Was mostly kiai time changes and some spinner length changes. And a bunch of changes (1/4 rhythm use, I think) in the Insane.

Lookin' good after the redesigns though.

Rebubbled!
thanks mod, i changed almost all~ :)
Suzully
We did IRC modding and fixed the wrong spacing in Normal and some hitsounds and new combos.

This map has waited long time since the last time I had bubbled. Finally it's time to rank this!
Ranked!
Pokie
Congratsssss :)
Topic Starter
Thite

Suzully wrote:

We did IRC modding and fixed the wrong spacing in Normal and some hitsounds and new combos.

This map has waited long time since the last time I had bubbled. Finally it's time to rank this!
Ranked!
thanks~~ :)
Stefan
Congrats!
And congrats to Suzully for first rank. o3o
Nevermind, didn't saw the map before. lol
Melophobia
やったあああああああああ
Suzully

TheNutritiousGuy wrote:

Nevermind, didn't saw the map before. lol
Lol, thanks anyway :D
YTYuyu
Hurray Suzu's 1st rank 2nd rank, and congratz on the Rank ;) been waiting for this to get ranked :D
AIR315
Congratz~
S o r d a
おめでとー!
cRyo[iceeicee]
♥Thite♥ \></
rui
おめでとう~
Nitojgrem
gratz ^-^
banvi
わーおめでとです :)
Meowcenaries
Awesome map! grats
hoLysoup
wa~! :D
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