forum

Groove Coverage - Poison (Nightcore Mix)

posted
Total Posts
59
show more
Topic Starter
deadbeat

Lissette wrote:

miau~

Disable countdown, looks bad >: ok~
Delete extra .osb i only see one ;___;

Insane
00:27:851 (1,2,3,4,5,6,7,8,9) - center it?
00:32:118 - add note? maybe stacked under 6
01:04:120 (1,2,3,4,5,6,7,8,9,10,11,12) - same
01:55:325 (1,2,3,4,5,6,7,8,9) - try this http://puu.sh/hJqi
02:11:682 (4) - reverse arrow is kinda hidden by prev hitburst
normal whistle are kinda loud to me, can you lower a bit?
i think i did all of that :/
Dark_Ai's Hard
00:04:204 - add note?
00:21:094 (9) - move to next red tick sounds better, you could make this with a slider too
00:37:451 (7) - remove note
00:58:609 - feels like you missing a note here?
01:40:746 (9) - same as 00:21:094 (9) -
01:35:412 - this part sounds better with normal sounds, like you did in the other part like this
Add a breaktime like in Insane and Lilac's Normal plz
i did most of that. but gonna ask dark_ai about 21:094 and 1:40:746
Lilac's Normal
same as Insane I found whistle to loud T.T
02:01:014 - delete timing section
~~
Easy
most of the notes of this diff aren't in the downbeat, which i think sounds better if they are
:/ meh
Nice map guys~<3
Lilac
Topic Starter
deadbeat
sorry ;____;
ShadowSoul
Small IRC Mod ~

SPOILER
09:47 <deadbeat> : hello
09:47 <ShadowSoul> : hi
09:48 <deadbeat> : just wondering. do take mod requests?
09:48 <ShadowSoul> : just if i realy like the song atm .. very lazy atm xD
09:48 <ShadowSoul> : really*
09:49 <deadbeat> : xD thought i might ask you since you like nightcore as well :)
09:49 <ShadowSoul> : oh
09:49 <ShadowSoul> : show me o:
09:49 *deadbeat is listening to (Groove Coverage - Poison (Nightcore Mix))[http://osu.ppy.sh/s/41218]
09:49 <ShadowSoul> : ah
09:49 <ShadowSoul> : this
09:49 <ShadowSoul> : xD
09:49 <deadbeat> : all ready seen it?
09:50 <ShadowSoul> : nah
09:50 <ShadowSoul> : i just know the song ;p
09:50 <deadbeat> : :3
09:51 <ShadowSoul> : oh so fast download .. :c
09:51 <deadbeat> : no video. no sb. no skin >_<
09:51 <ShadowSoul> : no fast internet* xD
09:51 <deadbeat> : :< i want
09:53 <ShadowSoul> : Dark_Ai's Hard .. ~ i think i can say i don't like it even without looking at it x: xD
09:53 <deadbeat> : aww
09:53 <deadbeat> : don't like her mapping?
09:54 <ShadowSoul> : let's see..
09:56 <ShadowSoul> : just what i thought :c
09:56 <deadbeat> : dont like?
09:56 <ShadowSoul> : ah your circles are everytime so small xD
09:56 <deadbeat> : only for insanes
09:59 <ShadowSoul> : this map is funny xD
09:59 <deadbeat> : xD
10:01 <ShadowSoul> : okok :o
10:02 <ShadowSoul> : i don't get it
10:02 <ShadowSoul> : xD
10:02 <deadbeat> : >_<
10:04 <ShadowSoul> : the start is confusing
10:04 <ShadowSoul> : D:
10:04 <deadbeat> : D:
10:04 <deadbeat> : noted
10:06 <ShadowSoul> : ok have to go afk for 10 minutes :o
10:06 <deadbeat> : its ok
10:06 <ShadowSoul> : i'll mod after o:
10:06 <deadbeat> : thanks
10:08 *ShadowSoul is listening to (Alex C. feat. Yasmin K. - Angel Of Darkness (Nightcore Mix))[http://osu.ppy.sh/s/16489]
10:08 <ShadowSoul> : that's the only map i know from you x: xD
10:08 <ShadowSoul> : diff*
10:08 <ShadowSoul> : whatever D:
10:08 <deadbeat> : haha
10:09 <ShadowSoul> : wanna do mod on irc when i'm back or should i post ? :p
10:10 <deadbeat> : i'm fine for either
10:10 <ShadowSoul> : okok
10:10 <ShadowSoul> : brb c:
10:10 <deadbeat> : kk
10:24 <ShadowSoul> : back o:
10:25 <deadbeat> : :)
10:25 <deadbeat> : wb
10:25 <ShadowSoul> : thanks
10:25 <deadbeat> : brb
10:27 <deadbeat> : back
10:28 <ShadowSoul> : ok btw whatever i saw on easy .. i think it's just to early xD it seems fine xD
10:28 <deadbeat> : yay
10:31 <ShadowSoul> : okay on easy o:
10:31 <deadbeat> : irc modding then?
10:32 <ShadowSoul> : i think so yea :o
10:32 <ShadowSoul> : :D
10:32 <deadbeat> : kk
10:32 <ShadowSoul> : 00:17:183 (1,2,1,2) - what about moving them so (2) is in centre ? :o
10:32 <ShadowSoul> : looks lil bit better c:
10:33 <ShadowSoul> : 00:54:164 (1,2,3,1,2,3) - just move them all 1 grid right c:
10:33 <deadbeat> : ok to both
10:36 <ShadowSoul> : if u want change AR to 3 o:
10:37 <deadbeat> : personally. i think 2 is fine
10:37 <ShadowSoul> : ok
10:39 <ShadowSoul> : should i mod the guest diffs on irc too ? :o
10:39 <deadbeat> : yup
10:40 <ShadowSoul> : i see some copy paste in lilacs diff xD but it seems fine c:
10:41 <deadbeat> : :)
10:41 <ShadowSoul> : ok on Ai's Hard ~
10:41 <ShadowSoul> : AR 6 would fit ~.~
10:42 <deadbeat> : i'll trust you on that
10:43 <ShadowSoul> : i felt the fast AR while playing
10:44 <ShadowSoul> : 00:16:116 (2,3,4) - that stack looks ugly :c try http://puu.sh/iILa or something else D:
10:45 <deadbeat> : mmmm
10:46 <deadbeat> : i'll fix that later
10:46 <ShadowSoul> : 00:54:164 (7,8,9) - may unstack them .. o:
10:47 <deadbeat> : i kinda like that stack
10:47 <ShadowSoul> : ok
10:48 <ShadowSoul> : 01:35:768 (2,3,4) - same as 00:16:116
10:49 <deadbeat> : i'll fix that later
10:49 <ShadowSoul> : uuh so much copy paste ..
10:49 <deadbeat> : >_<
10:50 <ShadowSoul> : 01:35:412 - from here i saw the full map already lol xD
10:50 <deadbeat> : xD
10:51 <ShadowSoul> : anyway seems "fine" x:
10:51 <ShadowSoul> : just may fix some ugly sliders :c
10:52 <deadbeat> : ~
10:52 <ShadowSoul> : but that's her thing
10:52 <ShadowSoul> : i'll tell her later too :o
10:53 <ShadowSoul> : i like how u placed ur finished o/
10:53 <deadbeat> : o/
10:55 <ShadowSoul> : 01:45:013 (1) - a grid up ? or did u want it like that ? :o
10:55 <deadbeat> : whoops >_< moved
10:58 <ShadowSoul> : 01:48:213 (7,8,9) - what would u think about http://osu.ppy.sh/ss/253896 o:
10:59 <deadbeat> : nah. i'll keep the triplet stacking pattern
10:59 <ShadowSoul> : ok
11:01 <ShadowSoul> : ok .. i think that's all o: and i like ur map :3
11:01 <deadbeat> : thanks :3
11:01 <ShadowSoul> : should i post this log ?
11:01 <deadbeat> : yup. or i can
Lucy-Kaede
Okay, here we go!

General
You could add a kiai time between
00:27:139 ==> 00:38:518
01:04:120 ==> 01:16:922
02:12:393 ==> 02:25:194

At the start of the song where you switch from soft to normal hitsounds to place a clap/finish etc, have the normal volume set to 60% to better match the volume level of soft at 80% :)


Easy
00:08:649 (1,2,2) - The finishes on these notes do sound good using normal hitsounds instead of soft, but the volume increase due to soft>normal is pretty loud. I would make the hitsounds be 60% normal instead of 80% normal.

00:27:495 (1) - Should really move to 00:27:139.
And
00:30:340 (3) - to 00:29:984
Which would mean (2) moves to 00:29:273.

00:50:253 (1) - Start the spinner at this time. (Matches previous notes not being on the big white tick, and the lyrics)
00:52:742 (1) - Continue to end it at this point.

If you decide to add the above kiai, start a note at 01:04:120. (Imo, map this beat anyway)

01:29:723 (1,1) - I would remove combos, don't seem necessary but your call.
01:32:923 (1) - Move the spinner to this time, keep ending where it was.
02:12:393 (1) - Map this beat. (Again imo/kiai thing)

Lilac's Normal
=>(Start) - same volume suggestion of 60% @ normal.

00:29:984 (4) -
00:35:674 (3) - These could suit new combos.

01:07:676 (5) - Heeey. Move the end point up 1 grid to match the start. (Saw it ingame ._.)
01:15:499 (6) - Could use 80% normal finish. Up to you ;)

01:49:636 (4) - Same as at 0:24:xxx
01:55:325 (3) - These could suit new combos.
Actually, for this and the one at 24:
02:12:749 (2,1) -
02:19:505 (4,1) - You have a NC's here, which is very similar to the other times. Should NC the others, or remove this one ^^
(I like it with the nc :))


Dark_Ai's Hard
00:05:804 (8) - move to x:232 y:240 to sit under (4), I know it's level with (1) now, but yeah :P
00:41:719 (6) - NC
00:44:563 (4) - NC
NC's to match the combo's at 00:45:986 (1,2,3,4,1,2,3,4,1,2,3).

00:54:164 (7,8,9) - Replace these with a 1/1 repeating slider? (Sounds much better :))

00:56:298 (3,4) - Ends of these sliders dont match up. You may need to turn off grid snap if you want them to.
02:02:437 (7,8,9) - Same as above, and 1/1 repeating slider is nice.
02:04:570 (3,4) - Also same as above, ends dont match up.

Insane
This is just me, but I prefer circle size (4) for insane's. Although, I can't play them anyway (//_-)

00:12:738 (1,2,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - Do something with this stream.
Example
This would look much nicer using grid level 4, and using less curves, but making them taller and wider.l
00:20:383 (2) - This note is under the accuracy, I would move it down a little to avoid.
00:59:320 (1) - The end of this slider is under the hp bar. I would move it (and the combo ofc) down a little to avoid this.
02:08:126 (5,6) - Both of these notes are underneath the hp bar.

Well, thats about it for now!
A g u s s d g
Insane:
00:20:383 (2) - very far :/
00:31:940 (6) - ''
00:36:918 (1,2,3,4,5,6) - http://puu.sh/iK9t
01:03:409 (3) - http://puu.sh/iKa5
01:10:521 (2) - http://puu.sh/iKao
01:28:656 (2,3) - http://puu.sh/iKaU
you should use http://puu.sh/iKbx

Dark_Ai's Hard:

00:15:938 (2) - http://puu.sh/iKcO
00:49:186 (2) - don't like this slider :<

I like this dificult :3 congratulations Dark_Ai :D

Lilac's Normal:

I don't like your distance snap :/ it's very hard for noobs players

sweet map :3
Topic Starter
deadbeat

Lucy-Kaede wrote:

Okay, here we go!

General
You could add a kiai time between i don't like kiai time so i leave it out
00:27:139 ==> 00:38:518
01:04:120 ==> 01:16:922
02:12:393 ==> 02:25:194

At the start of the song where you switch from soft to normal hitsounds to place a clap/finish etc, have the normal volume set to 60% to better match the volume level of soft at 80% :) i guess that makes sense


Easy
00:08:649 (1,2,2) - The finishes on these notes do sound good using normal hitsounds instead of soft, but the volume increase due to soft>normal is pretty loud. I would make the hitsounds be 60% normal instead of 80% normal. yup

00:27:495 (1) - Should really move to 00:27:139.
And
00:30:340 (3) - to 00:29:984
Which would mean (2) moves to 00:29:273.

00:50:253 (1) - Start the spinner at this time. (Matches previous notes not being on the big white tick, and the lyrics)
00:52:742 (1) - Continue to end it at this point.

If you decide to add the above kiai, start a note at 01:04:120. (Imo, map this beat anyway)

01:29:723 (1,1) - I would remove combos, don't seem necessary but your call.
01:32:923 (1) - Move the spinner to this time, keep ending where it was.
02:12:393 (1) - Map this beat. (Again imo/kiai thing)
nop to everything else
Lilac's Normal
=>(Start) - same volume suggestion of 60% @ normal.

00:29:984 (4) -
00:35:674 (3) - These could suit new combos.yeah. kinda agree

01:07:676 (5) - Heeey. Move the end point up 1 grid to match the start. (Saw it ingame ._.) seems fine to me.
01:15:499 (6) - Could use 80% normal finish. Up to you ;) nah

01:49:636 (4) - Same as at 0:24:xxx ~~
01:55:325 (3) - These could suit new combos. ~~
Actually, for this and the one at 24:
02:12:749 (2,1) -
02:19:505 (4,1) - You have a NC's here, which is very similar to the other times. Should NC the others, or remove this one ^^
(I like it with the nc :))


Dark_Ai's Hard
00:05:804 (8) - move to x:232 y:240 to sit under (4), I know it's level with (1) now, but yeah :P nah. its better under (1) imo
00:41:719 (6) - NC
00:44:563 (4) - NC done both
NC's to match the combo's at 00:45:986 (1,2,3,4,1,2,3,4,1,2,3).

00:54:164 (7,8,9) - Replace these with a 1/1 repeating slider? (Sounds much better :)) nop~

00:56:298 (3,4) - Ends of these sliders dont match up. You may need to turn off grid snap if you want them to. nazi modding o/
02:02:437 (7,8,9) - Same as above, and 1/1 repeating slider is nice. nop~
02:04:570 (3,4) - Also same as above, ends dont match up. tweaked as well

Insane
This is just me, but I prefer circle size (4) for insane's. Although, I can't play them anyway (//_-) didn't change /o/

00:12:738 (1,2,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - Do something with this stream. nop~
Example
This would look much nicer using grid level 4, and using less curves, but making them taller and wider.l
00:20:383 (2) - This note is under the accuracy, I would move it down a little to avoid. ....w/e
00:59:320 (1) - The end of this slider is under the hp bar. I would move it (and the combo ofc) down a little to avoid this. >_> moved i think?
02:08:126 (5,6) - Both of these notes are underneath the hp bar. barely >_< but w/e moved down a bit

Well, thats about it for now!
also agussdg, interesting idea's, but no changes sorry
Lilac
I personally think the distance snap is fine.

Not everything in life is easy.
Kryptogram
Hi There here is my mod (I apologize for the late Mod Study doesn't want me to mod)

General:

- Add MarioBros777 to the tags since Lilac have ranked maps whit that name

- About the hitsounds i think it wold be great this clap http://puu.sh/kVQ3 its fits whit the song :)

Easy

00:12:916 (1) - Add finish
00:38:518 (3) - Add note whit finish or Start break there http://puu.sh/jKnx
00:49:897 (1) - Add soft finish or normal :P
01:28:300 (1,1,1) - Anti jumps uhmm maybe not so good idea try whit sliders :D http://puu.sh/jKsC
01:32:567 (1) - Add finish

Lilac's Normal

Your diff have a unsnnaped inheriting sections at :
SPOILER
00:09:280
00:09:458
00:10:702
00:10:880
00:12:124
00:12:302
01:28:915
01:29:093
01:30:337
01:30:515
01:31:759
01:31:937

01:01:631 (1) - Add clap at the begin, remove clap at the end
01:02:343 (2) - Add clap
01:02:698 (3) - Remove clap
01:15:499 (1) - Add finish
01:28:300 (1) - Add finish at the begin
01:35:412 (1) - Add finish

Dark_Ai's Hard

Distance Snap is 0,0x :l

00:37:629 (1) - Add finish
00:38:696 (x) - Remove Break i think its unnescesary
00:39:941 (1) - Add clap
01:14:433 (7) - Remove Note ?
02:01:014 (1) - Add finish
02:06:882 (x) - Add a Note for flow the vocals

Insane

00:12:738 (1,2) - confusing space whit the next note maybe
01:01:809 (3) - Move 1 grid to the rightfor make a best star shape
01:01:987 (4) - Move 1 grid to the left for make a best star shape

The Mapset It good But maybe try to mix the music whit the hitsounds

Good Luck ! and Star !
Topic Starter
deadbeat

[Te][Amo] wrote:

Hi There here is my mod (I apologize for the late Mod Study doesn't want me to mod) fair enough. thanks for remembering :)

General:

- Add MarioBros777 to the tags since Lilac have ranked maps whit that name i dunno. the point of that was to help find a mapper who had recently changed their username. Lilac changed his name a while ago. none the less, i'll ask him anyway

- About the hitsounds i think it wold be great this clap http://puu.sh/kVQ3 its fits whit the song :) meh :/

Easy

00:12:916 (1) - Add finish ~
00:38:518 (3) - Add note whit finish or Start break there http://puu.sh/jKnx makes sense
00:49:897 (1) - Add soft finish or normal :P ~
01:28:300 (1,1,1) - Anti jumps uhmm maybe not so good idea try whit sliders :D http://puu.sh/jKsC no. i like it as it is. shouldn't be too confusing
01:32:567 (1) - Add finish ~

Lilac's Normal

Your diff have a unsnnaped inheriting sections at :
SPOILER
00:09:280
00:09:458
00:10:702
00:10:880
00:12:124
00:12:302
01:28:915
01:29:093
01:30:337
01:30:515
01:31:759
01:31:937
these have all ready been mentioned. it doesn't matter if they aren't snapped. the effect is still there so its fine
01:01:631 (1) - Add clap at the begin, remove clap at the end
01:02:343 (2) - Add clap
01:02:698 (3) - Remove clap claps done
01:15:499 (1) - Add finish
01:28:300 (1) - Add finish at the begin
01:35:412 (1) - Add finish finshes not done

Dark_Ai's Hard

Distance Snap is 0,0x :l lol. doesn't really matter

00:37:629 (1) - Add finish done
00:38:696 (x) - Remove Break i think its unnescesary nope o/
00:39:941 (1) - Add clap might of done
01:14:433 (7) - Remove Note ? nope o/
02:01:014 (1) - Add finish done
02:06:882 (x) - Add a Note for flow the vocals i'll ask her about that

Insane

00:12:738 (1,2) - confusing space whit the next note maybe i haven't seen anyone get confused by it before :/
01:01:809 (3) - Move 1 grid to the rightfor make a best star shape
01:01:987 (4) - Move 1 grid to the left for make a best star shape i think its fine as it is

The Mapset It good But maybe try to mix the music whit the hitsounds

Good Luck ! and Star !
thanks for the mod
Kawayi Rika
Hi ~ deadbeat ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane]


  1. 00:23:050 (4,5,6) - Move 1 grid down(symmetry).
  2. 00:27:851 (1,2,3,4,5,6) - Make a symmetry.
  3. 01:04:120 (1,2,3,4,5,6) - ^
  4. 01:05:543 (1,2,3,4,5,6) - ^
  5. 01:46:791 (1,2,3,4,5,6) - ^
  6. 00:35:674 (1,2,3,4) - ^and move to center?
  7. 00:34:251 (4,5,6) - Move 1 grid right(symmetry).
  8. 00:37:274 (2) - Move 1 grid left(symmetry).
  9. 00:53:453 (4,3) - Try perfect stack end point.

[Dark_Ai's Hard]


  1. AR+1 much better play with me.
  2. 00:05:804 (8) - Move 1 grid left.
  3. 00:07:227 (3) - ^
  4. 00:38:696 - Remove too short Break time.
  5. 00:53:275 (3) - This note should move to here 00:53:986.

That's all ~

Good luck ~
Lissette
HI~

Re-check~

Insane
00:21:806 - 00:27:495 - I like the finishes pattern you used, but i think you missed some....
00:23:228 (5) - add finish
00:24:650 (2) - start point ^
00:25:361 (1) - start point ^
00:26:073 (2) - ^
00:49:719 (2,3) - I don't like how this finishes sounds
00:52:742 - 00:58:431 - in the other parts like this you used some soft-claps too, why you didn't here?
00:58:787 (2) - start point add finish
00:59:320 (1) - end point ^
01:01:987 (4) - add finish
01:03:054 (2) - ^
01:03:765 - ^ (those finishes are like the pattern you used at the start, that would be nice if you use here, since the song calls for it ^^)
01:06:610 (6) - fix this wrong spacing
01:09:099 - add note
01:41:102 to 01:46:435 - this part should have the finishes too *.*
01:54:614 (2) - move to the left so is centered with prev slider
01:55:325 (1,2,3,4,5,6,7,8,9) - center this combo too?
02:15:949 (2) - remove reverse, if you do, place next note farther to fix spacing
forgot to ask if you wont add kiai?

Easy
01:04:476 (1,2,3,4) - center it?

EDIT: haven't check other two diffs~ have to go T.T
Topic Starter
deadbeat
EDIT: both mods checked

Kawayi Rika wrote:

[Insane]


  1. 00:23:050 (4,5,6) - Move 1 grid down(symmetry).
  2. 00:27:851 (1,2,3,4,5,6) - Make a symmetry.
  3. 01:04:120 (1,2,3,4,5,6) - ^
  4. 01:05:543 (1,2,3,4,5,6) - ^
  5. 01:46:791 (1,2,3,4,5,6) - ^
  6. 00:35:674 (1,2,3,4) - ^and move to center?
  7. 00:34:251 (4,5,6) - Move 1 grid right(symmetry).
  8. 00:37:274 (2) - Move 1 grid left(symmetry).
  9. 00:53:453 (4,3) - Try perfect stack end point.
i did a couple of them. but not all

[Dark_Ai's Hard]


  1. AR+1 much better play with me. ok
  2. 00:05:804 (8) - Move 1 grid left.
  3. 00:07:227 (3) - ^
  4. 00:38:696 - Remove too short Break time. ok
  5. 00:53:275 (3) - This note should move to here 00:53:986.

That's all ~

Good luck
thanks~

Lissette wrote:

Re-check~

Insane
00:21:806 - 00:27:495 - I like the finishes pattern you used, but i think you missed some....
00:23:228 (5) - add finish
00:24:650 (2) - start point ^
00:25:361 (1) - start point ^
00:26:073 (2) - ^ all added
00:49:719 (2,3) - I don't like how this finishes sounds i don't know why they were there :/
00:52:742 - 00:58:431 - in the other parts like this you used some soft-claps too, why you didn't here? an excellent question. sadly i have no idea xD
00:58:787 (2) - start point add finish
00:59:320 (1) - end point ^
01:01:987 (4) - add finish
01:03:054 (2) - ^
01:03:765 - ^ (those finishes are like the pattern you used at the start, that would be nice if you use here, since the song calls for it ^^) yeah. I gathered that much. all added
01:06:610 (6) - fix this wrong spacing this had all ready been noted in the last mod and has all ready been fixed
01:09:099 - add note
01:41:102 to 01:46:435 - this part should have the finishes too *.* yup~
01:54:614 (2) - move to the left so is centered with prev slider ok~
01:55:325 (1,2,3,4,5,6,7,8,9) - center this combo too? fair enough
02:15:949 (2) - remove reverse, if you do, place next note farther to fix spacing nah
forgot to ask if you wont add kiai? :x

Easy
01:04:476 (1,2,3,4) - center it? tehehe no

EDIT: haven't check other two diffs~ have to go T.T thats ok. i can wait
Lissette
rest of re-check

Dark_Ai's Hard
00:16:827 (1) - remove new combo
00:43:496 (2) - remove slider whistle
00:44:919 (2) - same
Same suggestions about finishes as Insane diff
01:28:300 - add note?
01:36:479 (1) - remove new combo
01:57:459 (1) - same
Topic Starter
deadbeat

Lissette wrote:

rest of re-check

Dark_Ai's Hard
00:16:827 (1) - remove new combo hai~
00:43:496 (2) - remove slider whistle
00:44:919 (2) - same did both
Same suggestions about finishes as Insane diff i dunno. maybe later if its brought up again
01:28:300 - add note? i'll keep that part to the vocals only
01:36:479 (1) - remove new combo hai~
01:57:459 (1) - same :3
Lissette
didn't see you online >:

just a tiny thing

Easy
01:57:103 (1) - remove new combo to keep the pattern

no kudosu

EDIT: Bubble~
Topic Starter
deadbeat
thanks liss~~
Dark_Ai
go go Matthew O/
riffy
RANK THIS
Topic Starter
deadbeat
I INTEND TO
GabrielRKF
Easy
00:16:472 - Can't help but to feel that there should be a note here... And don't worry, I don't think newbies will have any trouble hitting it.
00:21:450 - I think that a note here will help new players to identify the rhythm transition... same with 01:41:102
00:53:453 - Same as 00:16:472
01:36:123 - ^
02:21:994(1) - Please, remove the New Combo.

Lilac's Normal
00:58:787 (2) - It feels misplaced... Move it up 1 or 2 level 3 grids, maybe?
01:06:965 (3) - On the other chorus you used New Combos on parts like this, so I think that you should start combos on these parts on the whole song, or remove from all of them.
01:58:170 (1) - Remove New Combo.

Insane
00:34:962 (1) - remove New Combo. The other similar parts are like this.

yey 8-)
Topic Starter
deadbeat

roxkyuubiforever wrote:

Easy
00:16:472 - Can't help but to feel that there should be a note here... And don't worry, I don't think newbies will have any trouble hitting it. True. If its mentioned again, I'll consider it, But for now, I like it as it is all ready. Same with the rest of these suggestions
00:21:450 - I think that a note here will help new players to identify the rhythm transition... same with 01:41:102 The hell, I thought I all ready did that o.O Re-added
00:53:453 - Same as 00:16:472
01:36:123 - ^
02:21:994(1) - Please, remove the New Combo. ~~

Lilac's Normal
00:58:787 (2) - It feels misplaced... Move it up 1 or 2 level 3 grids, maybe? I think its fine
01:06:965 (3) - On the other chorus you used New Combos on parts like this, so I think that you should start combos on these parts on the whole song, or remove from all of them. Fixed
01:58:170 (1) - Remove New Combo. Left it as it was. I like it better as its own combo

Insane
00:34:962 (1) - remove New Combo. The other similar parts are like this. All most denied that, then looked again. So fixed that and also changed another part as well

yey 8-)
thanks man \:D/
Azure_Kite
Here's my mod, sorry it took a while ><

Suggestion
Issue. Please Fix
[Easy]

00:49:186 (3) - Maybe consider moving here? It's not exact spacing, but it's neater and makes more sense http://osu.ppy.sh/ss/372834
00:58:431 - I feel there really should be a note here. As it currently is, it feels like the slider should be clicked at this point, instead of a beat later. Consider placing another note here stacked on the slider's start?
01:00:209 (2,3,4) - These do look a little messy. Maybe try a square formation out of these, like this http://osu.ppy.sh/ss/372840 You may need to reposition the next combo, though.
01:42:879 (3) - Move this left one grid? It's uneven with (4)
02:02:081 (1,2,1,2) - Again, a little messy. Maybe consider a square formation, like I screened earlier?
02:23:772 (1) - Maybe adjust the slider points like so? http://osu.ppy.sh/ss/372848

[Lilac's Normal]

Nothing to see here. Nice map =3

[Dark_Ai's Hard]

00:06:160 (1,2) - These days I wouldn't recommend putting a note at the end of a slider like this, as it's confusing and misleading.
00:27:495 (3) - I think this is much prettier http://osu.ppy.sh/ss/372854 Copy this style for the other S sliders that suffer from sharp curves
00:42:074 (2) - Same thing here, but smaller http://osu.ppy.sh/ss/372855

A good map, all in all

[Insane]

01:32:567 (2,1) - I don't really see any musical reason or justification for the jump here? I think you should move (1) and (2) under the blue notes, removing the jump

Other than that, nice. ;)
Topic Starter
deadbeat

Azure_Kite wrote:

Here's my mod, sorry it took a while >< its ok :)

Suggestion
Issue. Please Fix

[Dark_Ai's Hard]

00:06:160 (1,2) - These days I wouldn't recommend putting a note at the end of a slider like this, as it's confusing and misleading. I've left this as it is. I think theres enough time between the notes so people shouldn't get confused. and if they do......hard rock >_>
changed everything else and thanks \:D/
Dark_Ai
Baka me D:
I didn't check this sorry >.<
Gomen ;.;
Topic Starter
deadbeat
haha. don't worry about it :p
mosluv
These are all suggestions. Do what you want with them. :)

Easy:
00:21:450 (3) - Whistle

Why did you stop using normal-hitnormal after the 2nd break? :?

Lilac's Normal:
00:27:495 (2) - Whistle on whole slider?
00:33:184 (2) - ^
00:50:608 (3) - The claps sound bad here. You can try replacing them with soft whistles. If you do, try adding a note on 00:52:386 with a soft whistle.
01:47:147 (2) - Whistle on whole slider?
01:52:836 (2) - ^

Dark Ai's Hard:
00:02:960 (1) to 00:13:272 (3) - Soft whistles sound better than the claps here.
00:39:941 (1) to 00:50:253 (3) - ^
01:28:656 (1) to 01:32:923 (3) - ^

Insane:
Didn't find anything. D:
Topic Starter
deadbeat

Nexy wrote:

These are all suggestions. Do what you want with them. :)

Easy:
00:21:450 (3) - Whistle ok

Why did you stop using normal-hitnormal after the 2nd break? :? i did?? lol

Lilac's Normal:
00:27:495 (2) - Whistle on whole slider? left these as they are
00:33:184 (2) - ^
00:50:608 (3) - The claps sound bad here. You can try replacing them with soft whistles. If you do, try adding a note on 00:52:386 with a soft whistle. left as it is
01:47:147 (2) - Whistle on whole slider?
01:52:836 (2) - ^
Dark Ai's Hard:
00:02:960 (1) to 00:13:272 (3) - Soft whistles sound better than the claps here.
00:39:941 (1) to 00:50:253 (3) - ^
01:28:656 (1) to 01:32:923 (3) - ^ done~

Insane:
Didn't find anything. D: \:D/
thanks for the mod bro o/
riffy
hai~hai!

[General]
:3

[Easy]
00:21:806 (1,3,1) - can confuse some beginners? overlaps with hitbursts ~_~
00:54:164 (1) - a bit too far away from spinner?
01:11:588 (3,4) - can you avoid overlap? not a big problem.. but w/o overlap looks much better, imo
01:58:170 (1) - whistle?
02:23:772 (1) - a bit nazi but i still want to point this thing out. can you avoid overlap of sliders end and start? like this?

[Normal]
tickrate 1? ~_~
01:15:499 (5) - maybe clap or finish here?

[Hard]
clear >.<

[Insane]
00:47:052 (6) - finish?

~~~~~~~~~~~~~~~

blah-blah-blah. here's your
Topic Starter
deadbeat

-Bakari- wrote:

hai~hai!

[General]
:3

[Easy]
00:21:806 (1,3,1) - can confuse some beginners? overlaps with hitbursts ~_~ its fine
00:54:164 (1) - a bit too far away from spinner? i'm assuming you mean time wise? meh
01:11:588 (3,4) - can you avoid overlap? not a big problem.. but w/o overlap looks much better, imo keeping
01:58:170 (1) - whistle? hitsounds are good enough to me
02:23:772 (1) - a bit nazi but i still want to point this thing out. can you avoid overlap of sliders end and start? like this? nope \:D/

[Normal]
tickrate 1? ~_~ ok
01:15:499 (5) - maybe clap or finish here? same as before

[Hard]
clear >.<

[Insane]
00:47:052 (6) - finish? nope~

~~~~~~~~~~~~~~~

blah-blah-blah. here's your
thanks~~
i'll upload when i get home done
Dark_Ai
Go GO GO Onii-chan >.<
jericho2442
only thing i will post is on Insane stack this 02:00:659 (7,1) - with the current spacing it really dont work good.

will leave it to whoever else wants to mod since i popped the bubble ages back to fix up easy...then couldent post due to stuff xD
Topic Starter
deadbeat
fixed :3
Dark_Ai
btw Can you add Ai in the Tags?
Topic Starter
deadbeat
sure o/

EDIT: done :3
Dark_Ai
well Thank you ^^
Lizbeth
Hellow ~~


[Insane]
00:02:960 (1,2,1,2,3) - center this pattern in the chart maybe, looks kinda randomly placed right now... also you could center next slider.
00:10:427 (3) - make a similar curve as prev slider? just to keep consistence, and unstack it maybe for the same reason.
00:11:849 (2) - This overlapping looks a bit weird, why not do the same you did here: 00:07:049 (1) - also too keep a consistent set pattern. And also this slider should be in normal hitsound like others you did before.
00:16:827 (1) - remove new combo, all this circles belong to same pattern so should be in the same combo aswell
00:22:517 (1) - same as above
00:23:939 (7,8) - why not put his in jumps as you did here: 00:18:250 (1,2) -
00:25:361 (1) - remove new combo, same reason i mention before
00:46:697 (4) - remove note
00:50:075 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This should have normal hitsounds
00:53:808 (1) - remove new combo, same reasons I said before
00:57:009 (1) - same as above
00:59:320 (1) - ^
01:03:409 (3) - Doesn't really fits, replace with two circles at 01:03:409 and 01:03:765
01:10:521 (2,3,4) - The placement of this 3 circles always bug me while playing, could you separate it from slider starts? http://puu.sh/V3zK <--looks messy like this
01:14:610 (1) - remove new combo
01:32:745 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - normal hitsounds
01:36:479 (1) - remove new combo
01:42:168 (1) - ^
01:45:013 (1) - ^
01:46:258 (6) - delete note, and unstack the next circle
01:46:791 (1,2,3,4,5,6,1,2,3) - Why stacked? you unstacked before, I recommend to unstack this too, is nicer to play aswell.
01:48:213 (1) - remove new combo and add it here 01:48:924 (4) -
01:49:813 (2) - remove note
02:02:259 (1) - remove new combo
02:04:926 (1) - ^
02:05:993 (1) - ^
02:10:615 (1) - ^
02:15:949 (2) - remove a repeat
I think you should improve hitsounds, making a consistent pattern through the map.

[Dark_Ai's Hard]
Dunno, I'd prefer a SV slower, but oh wellp.
00:07:049 - add note
00:27:495 (3) - I dont like long sliders with reverse in the most dynamic part of the song, I'd prefer to see a pattern with more movement.
00:59:142 (2,3,4) - align those better, I'm not really picky with stuff like this, but I noticed this while playing.
01:04:476 (2) - same of the long sliders I mentioned before (same for all like this)
01:08:210 (6,7,8) - mmm Doesnt fit well imo, why not do the same as Insane
01:28:300 - add note here
02:07:415 (2,3,4) - Align those aswell~

[Lilac's Normal]
Same thing about the long sliders with reverse in the chorus, I didn't like it.
01:43:235 (5) - should be farther
Nothing else here

[Easy]
I think distance between objects should be smaller, 0.8x would work perfectly in my opinion.
00:27:495 (1) - that whistle in the entire slider sounds noisy @_@, lower the volume or just remove the whistle from the slider body.
00:30:340 (3) - same and for all like this, wont point them all.
01:04:476 (1,2,3) - align them better, I noticed on gameplay
01:07:321 (1,2) - Dunno, I don't like overlaps in easy
01:11:588 (3,4) - same as above
01:28:300 (1,1,1) - put them in same combo
01:41:102 (4,1) - that was confusing to play, maybe just remove 4
01:47:147 (1,2) - same of the overlapping
You should have the same sections with normal hitsounds as Insane here.

That's all for now ~ hope it helps <:
Topic Starter
deadbeat

Lizbeth wrote:

Hellow ~~


[Insane]
shit..i should of check this off as i was going x.x
00:02:960 (1,2,1,2,3) - center this pattern in the chart maybe, looks kinda randomly placed right now... also you could center next slider. yeah ok
00:10:427 (3) - make a similar curve as prev slider? just to keep consistence, and unstack it maybe for the same reason. ^
00:11:849 (2) - This overlapping looks a bit weird, why not do the same you did here: 00:07:049 (1) - also too keep a consistent set pattern. And also this slider should be in normal hitsound like others you did before. ^
00:16:827 (1) - remove new combo, all this circles belong to same pattern so should be in the same combo aswell nah, i added that nc there on purpose and so it shall stay :3
00:22:517 (1) - same as above ok
00:23:939 (7,8) - why not put his in jumps as you did here: 00:18:250 (1,2) - laziness?? i dunno. changed though
00:25:361 (1) - remove new combo, same reason i mention before ok
00:46:697 (4) - remove note
00:50:075 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This should have normal hitsounds
00:53:808 (1) - remove new combo, same reasons I said before
00:57:009 (1) - same as above
00:59:320 (1) - ^
01:03:409 (3) - Doesn't really fits, replace with two circles at 01:03:409 and 01:03:765
01:10:521 (2,3,4) - The placement of this 3 circles always bug me while playing, could you separate it from slider starts? http://puu.sh/V3zK <--looks messy like this
01:14:610 (1) - remove new combo nop
01:32:745 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - normal hitsounds oops fixed
01:36:479 (1) - remove new combo
01:42:168 (1) - ^
01:45:013 (1) - ^did all 3....i think
01:46:258 (6) - delete note, and unstack the next circle no change
01:46:791 (1,2,3,4,5,6,1,2,3) - Why stacked? you unstacked before, I recommend to unstack this too, is nicer to play aswell. >_<" i'm happy with it stacked like that
01:48:213 (1) - remove new combo and add it here 01:48:924 (4) - i think i did that
01:49:813 (2) - remove note nop
02:02:259 (1) - remove new combo
02:04:926 (1) - ^
02:05:993 (1) - ^
02:10:615 (1) - ^ i think i did all those
02:15:949 (2) - remove a repeat nah, i like that repeat
I think you should improve hitsounds, making a consistent pattern through the map. all ready talked to your sister about hitsounds. i just really don't care about the hitsound quality to bother making an effort to have them sound nice. it all sounds like ear rape to me >_<

[Dark_Ai's Hard]
Dunno, I'd prefer a SV slower, but oh wellp.
00:07:049 - add note yeah ok
00:27:495 (3) - I dont like long sliders with reverse in the most dynamic part of the song, I'd prefer to see a pattern with more movement. mmmmmm...i think this one is out of my judgement. i'm gonna leave but i'll talk to Ai about it
00:59:142 (2,3,4) - align those better, I'm not really picky with stuff like this, but I noticed this while playing. so (2) 1 grid to the left :/ changed
01:04:476 (2) - same of the long sliders I mentioned before (same for all like this) Same as before
01:08:210 (6,7,8) - mmm Doesnt fit well imo, why not do the same as Insane errrr..maybe i should talk to her about that as well ._.
01:28:300 - add note here i kinda like that part as it is
02:07:415 (2,3,4) - Align those aswell~ yeah ok

[Lilac's Normal]
Same thing about the long sliders with reverse in the chorus, I didn't like it. not as fussed about that here since its a Normal
01:43:235 (5) - should be farther yeah ok
Nothing else here

[Easy]
I think distance between objects should be smaller, 0.8x would work perfectly in my opinion. yeah i like my maps with 1.0x the sliders and circles have the same 1/1 spacing if that makes sense
00:27:495 (1) - that whistle in the entire slider sounds noisy @_@, lower the volume or just remove the whistle from the slider body. removing them is easier
00:30:340 (3) - same and for all like this, wont point them all. well i'll have no idea which is bad so i'm gonna make it easy for myself and just remove whistles i see on slider bodies
01:04:476 (1,2,3) - align them better, I noticed on gameplay >_<
01:07:321 (1,2) - Dunno, I don't like overlaps in easy its not that bad imo
01:11:588 (3,4) - same as above again, i think its fine
01:28:300 (1,1,1) - put them in same combo oh right, whoops. fixed
01:41:102 (4,1) - that was confusing to play, maybe just remove 4 (4) is there for the lead-in to the off beat
01:47:147 (1,2) - same of the overlapping again, i think its fine
You should have the same sections with normal hitsounds as Insane here. D:

That's all for now ~ hope it helps <: it did <3 thanks a lot
Topic Starter
deadbeat

deadbeat wrote:

Lizbeth wrote:

I think you should improve hitsounds, making a consistent pattern through the map. all ready talked to your sister about hitsounds. i just really don't care about the hitsound quality to bother making an effort to have them sound nice. it all sounds like ear rape to me >_<
Ok, i guess i did say a bit too much there and i know that's a bad attitude towards it. though i won't take it back.
I will still change hitsounds, but if you tell me to go and improved them without telling me what to change then i just won't bother.
if you have a problem with this, then by all means, tell me.
Andrea
Placeholder for coming mod.

~Easy~
  1. Increase OD by 1 tick to balance with the difficulty settings.
  1. 00:58:431 (4,1) - I would try to avoid such kind of stacks since they might be confusing for beginners.
  2. 01:49:991 (1,2) - So many slider repeats might be confusing to read for beginners and also boring to play, try to make something else instead.
~Lilac's Normal~
  1. Increase OD by 1 tick to balance with the difficulty settings.
  1. 01:42:168 (3,4) - Spacing is wrong here, check it out.
~Insane~
  1. Reduce OD by 2 or 3 ticks, it's extremely high right now.
  1. 00:11:316 (1,2) - Stack here could be improved.
  2. 00:56:653 (5) - Add a NC here due to the jumpy pattern, so it's easier to notice.
  3. 01:03:409 (3) - CTRL+G on this slider would improve the flow a lot.
show more
Please sign in to reply.

New reply