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posted
osu! version 20171227.2

This is about 2B mapping style which include parts that require 2 buttons to play. Simply because there are concurrent notes, overlapping sliders, and tap+slider mixed.

From the image below, yellow slider is begin and end while red one is still rolling. It's impossible to get 300 on yellow slider even using auto.

This issue doesn't occur in osu!lazer 2017-01-03




In this image, 2nd slider starts after 1st one but 1st will end before 2nd. This is possible to 300 all by normal play, but auto will be confused and get 100s.

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