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Megpoid GUMI - Life Reset Button

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Megurine Luka
强势前排
No_Gu

tutuhaha wrote:

T_,T姐的沙发你怎么赔!...
用身体? -_,-

request from myself

02:51:367 - 03:24:064这段clap为什么都在重音线上。。是不是应该加条红线调整一下
tag里面加上Jinsei Risetto Botan

[easy]
00:46:730 (1) - x16 y 124
02:06:297 - 02:14:471是不是跟别的难度一样都map了比较好。。

[normal]
00:45:080 (2,3,4,5) - 不弄个正方形吗
02:52:567 (4,4) - 上1格

[wcx]
瞎了。没有

[insane]
00:39:081 (1,2,3) - 好违和的感觉 0 0



0-0 Orz好浪费时间 另外你敢不敢别让我浪费Kud。。。
Yutsuki yukari
/me from irc req

哦反正你大概能猜出来我是谁

[General]

快把劳资给你找BG修BG这小破事儿写进creator's word里

王长喜难度好像没kiai。kiai的统一性顺便查一下,我就不一一看了(懒了

所有难度offset 85,其实没变,置前不容易被MAT BAT挑而已

[Easy]

00:20:483 (1) - 从这里开始的slidertick音是音效设置上的bug么,如果不是话得,这么密集的clap音真的好奇怪
00:43:280 (2) - 和前面保持一致的话这里的slidertick应该有音
02:59:767 (3) - 试试看把N2推后到这slider结束,slider尾部+fin去clap
03:16:565 (3) - ^


[Normal]

00:43:280 (3) - 1 gird up。哎那么nazi其实没区别但感觉上移一格对的更齐
00:49:880 (2) - 头部和1的尾部放在同一垂直线上
01:47:474 (2) - ^,太懒了,居然复制黏贴,原则上来说我是不mod复制黏贴的歌的OTL

[长喜欧尼酱]

01:31:575 (6) - 不和5平行吗

算是长喜欧尼酱至今为止做的图里我最喜欢的了
<3

[Insane]

AR9好,有人让你改千万别改。(揍

以现在的我的水平来说这图已经超过我能打的范围了(现在弱的170都打不了别说200了)

所以就不给意见了

加油。
GiNa
tutu醬讓我犯懶一下
大概等我考完試在mod吧Q~Q
還有好多東西要趕。
佔位先

EDIT:
Part of mod
07:26 <GiNa> : tutuuuuuu
07:26 <tutuhaha> : 啥啥啥
07:26 <GiNa> : Q~Q~
07:26 <GiNa> : 我在想
07:26 <GiNa> : 03:08:166 (1) -
07:26 <GiNa> : 這slider要不要換個拉法
07:26 <GiNa> : ^Easy
07:28 <GiNa> : 渣網
07:28 <GiNa> : 那個slider,test play時看不到第三個tick
07:28 <tutuhaha> : 我觉得这个拉法还行
07:28 <tutuhaha> : 哈=口=?
07:29 <GiNa> : http://osu.ppy.sh/ss/194016
07:30 <tutuhaha> : =口=..
07:30 <tutuhaha> : 哇哦真的
07:31 <GiNa> : 剛剛test我就在想明明有音效但怎麼沒tick Orz
07:34 <GiNa> : 01:30:076 (3) - 這裡要不要NC一下 (純建議
07:35 <tutuhaha> : 你继续说,我先调一下那个slider
07:40 <GiNa> : 後面應該還有一個跟那一樣的slider
07:46 <tutuhaha> : easy上传完了
07:46 <tutuhaha> : 看看
07:46 <tutuhaha> : 我直接拉长了
07:47 <GiNa> : 拉的真圓,plays fine now :D
07:47 <tutuhaha> : 噗呲
Can't find anything for Normal, doing the rest after I finish eating/my homework lol.

EDIT2:
Part 2 of mod
[Hard]
其實這圖整體來說是不錯的,不過在Hard裡的確偏難(雖然你每張圖好像都是很難的Hard)
只是個opinion看看就好。

[Insane]
這圖真心難,tutu醬我盡力了。
00:10:284 (1,2,3,4,5,6,7,8,9) - 這串排得不是很美觀的感覺
00:34:431 (6) - 這裡好像錯了?前幾個圈都是1.6x這裡突然變回1.0x有點奇怪(而且跟前幾個圈一起NC)。我個人是偏向把它擺在00:33:681 (1)的上面,不過這樣跟下一個slider又形成了2.0x的小跳Q~Q
兇殘兇殘,真兇殘的圖,只有這些了Q^Q
☆~
Topic Starter
tutuhaha

GiNa wrote:

tutu醬讓我犯懶一下
大概等我考完試在mod吧Q~Q
還有好多東西要趕。
佔位先
懂得....
Mura_77
你好,,ErErTuTuHaHa, 这次的Map不是BL歌我很喜欢 ;D

[Easy]
00:01:285 (1) - 00:02:484 (2) 第一个slider的end和第二个的start全部放到X:48 轴上
00:37:281 (1) - 这个正常的Slider的尾巴上有一个多余的点00:48:080 (2) - ^同上,嗯,,是专门放成这样的么?
01:26:176 (2) - ^ .....嗯
01:35:475 (2,3) - 希望第二个Slider的end能和第三个的start保持直线

[Normal]
.......抱歉,您所期待的Modding我找不到,我觉得挺好,,暂时找不出来了

[WCX'S Hard]
02:48:968 (1,2,3) - 希望能稍微调整位置
02:50:168 (4,5,6) - 希望这三个note能够更跳一点

[Life Winter]
嗯,,这个难度抱歉我也提不出什么意见,,
这应该是一个有个人风格的难度(?)我觉得很不错的,

Map 很棒,抱歉我没有KD所以不能给星,,加油
Topic Starter
tutuhaha

Mura_77 wrote:

你好,,ErErTuTuHaHa, 这次的Map不是BL歌我很喜欢 ;D

[Easy]
00:01:285 (1) - 00:02:484 (2) 第一个slider的end和第二个的start全部放到X:48 轴上
00:37:281 (1) - 这个正常的Slider的尾巴上有一个多余的点
SPOILER
[attachment=0:c05e9]picture.png[/attachment:c05e9]
00:48:080 (2) - ^同上,嗯,,是专门放成这样的么?
01:26:176 (2) - ^ .....嗯
01:35:475 (2,3) - 希望第二个Slider的end能和第三个的start保持直线

[Normal]
.......抱歉,您所期待的Modding我找不到,我觉得挺好,,暂时找不出来了

[WCX'S Hard]
02:48:968 (1,2,3) - 希望能稍微调整位置
02:50:168 (4,5,6) - 希望这三个note能够更跳一点

[Life Winter]
嗯,,这个难度抱歉我也提不出什么意见,,
这应该是一个有个人风格的难度(?)我觉得很不错的,

Map 很棒,抱歉我没有KD所以不能给星,,加油
...腐....腐的O口O!!!!!!!?????????
谢谢modXD!!!
Scorpiour
Hi there mod from queue
我想你个马虎鬼一定是少敲了一位数字,差点就给我骗去grave。。。。

General:
感觉好像video的开始和音乐不同步?是我的错觉么……video似乎是从01:01:135到01:01:210之间开始的。。

combo color 3 :64,0,64在许多时候会由于视频的缘故导致无法看清approach circle

Easy:
00:05:184 - 这里加个note吧。。果然总是觉得有点别扭……

00:43:280 (2) - 这个感觉应该从前面红线那里开始会比较好吧?现在这位置似乎在一段连续歌词的中间,怪怪的。或者干脆从红线开始放4个note也许会更好一点

01:35:475 (2,3) - 让3沿着2的弧线拉上去会好看一点吧,总感觉放歪了的样子

01:38:475 (2) - ,01:40:875 (2) - 同第一个那里。。。

02:48:968 (1) - 右侧的一个描点似乎歪了……(从开头数第5个),把grid level开到tiny,然后把这个描点向下向左各移动一格会好点


Normal:
00:39:831 - 这里也是加个Note吧。。和00:39:981 (1) - 叠一下什么的?

01:48:973 (4) - 感觉这里应该是个note而不是slider,然后01:49:274 - 01:49:573, 01:49:873 - 01:49:874是2个slider,然后是那3个note,似乎这样更跟节奏一些

02:04:872 (6) - 取消reverse,然后在原先结尾的白线那里下个note吧


wcx's Hard:
没有什么问题
00:05:784 (8) - 这个1/8折返。。第一次test就直接掉了。。对hard难度来说会不会有点过了……


Life Winner:
00:34:431 (6) - 这里突然间距降低外加遮挡外加没有NC真的没问题么……

00:48:080 (7) - 取消一个reverse吧,然后后面的连续4个重音和00:48:830 (8) - 放在一起用4个note来打会好些吧,另外这后面应该NC

01:03:528 (6) - 这个删了吧……

01:42:524 - 这里反复听总是觉得少了个note的样子,后面那个空拍也是……建议干脆用2个slider好了,做成短slider跳

02:41:169 (1) - 这个我觉得和02:40:569 (3) - 结束stack在一起好一点。。。个人感觉而已……

03:05:616 (7) - 同样是建议删掉算了……

03:06:966 - 感觉少个note。。或者是把后面的03:07:116 (5) - 挪到这里

03:17:315 (10) - 同建议删掉……



差不多就这样了。。。好爽的图~~~支持一下Star个~
YTYuyu
yo modding this map because of ur request :)

Easy:
00:37:281(1) - this is just a minor flaw: get rid of the 3rd point because it looks like the arrow isnt facing straight
00:46:730(1) - *nazi* 2 grids right
00:51:679(3) - NC
01:49:274(3) - ^
overall this is a fun easy to play

Normal:
00:28:282(4) - NC
00:29:482(1) - remove the NC
00:30:082(3) - NC
these 3 r together
00:59:479(3) - replace this for a slider and end it at 00:59:779
01:06:678(5) - NC and hmm. make this soft?
01:49:874(1) - replace this for a slider and end it at 01:50:024
01:50:174 - add a slider and end it at 01:50:324
02:04:272(5) - same as 01:06:678
02:57:367(3) - stack it on (1)

wcx's Hard:
from wat ive learned i thought kiai time needs to b the same for 1 mapset
00:44:330(6) - NC
03:03:366(1,2) - stack the ends perfectly
03:12:815(5) - NC

Life Winner:
01:26:776(4) - adjust the end point so that itd align (2,3) properly. it should be like this if ur not following http://puu.sh/a9ld

this is the best i can do. star...actually no TWO stars and GL :D
Chewin
Hi, from my queue ;)

General:

  1. Offset 1.266 seems better, try it
  2. Change the offset of the video at 101, it starts earlier. Because if you see here: 01:46:874 (1) the "flash" doesn't start when the slider starts.. http://puu.sh/abZO (Do it in all diffs)
Easy:
  1. 00:29:482 (1) - mh, you could delete this slider, add a circle here and add a slider without return with new combo on the white big tick where the "finish" starts 00:30:082 (http://puu.sh/abUU) I think it's more consistent and it fits better the song
  2. 00:51:679 (3) - Use new combo here. 'cause in this part you used comboing 1-2-3 (In all the map too). Also because it fits better the music but especially it's simmetric with the last part (01:03:678 (1,2) - ) that has got combo 1-2 :)
  3. 01:26:176 (2) - O: Fix the last waypoint xD http://puu.sh/abWN
  4. 01:49:273 (3) - The same^ New combo
Normal:
  1. AR+1? It could be easier
  2. 00:29:182 (5) - new combo
  3. 00:29:482 (1) - remove nc
  4. 00:30:082 (3) - new combo
  5. 01:18:677 (3) - Move it to x404 y292?
Hard:
  1. ok
Life Winner:
  1. 03:24:064 (6) - I should add a stream here, just this :P
If you have question, contact me in game :)

Good luck ^^
eldnl
[General]

  1. Are you sure that you're using all of these custom hitsounds?
  2. What about add a taiko difficulty?
[Easy]

  1. 00:10:284 (4) Move the inherited section to the next white tick, this fit better with the song. (Same like the Hard difficulty)
  2. 00:39:531 (1) This part feels really weird when you're playing, changing between white and red ticks, very hard for beginners in my opinion, by the way the spacing is good, but feels better if you increase a little the spacing. Consider this for the other equally parts.
  3. 01:37:125 (1) Same as above ^
  4. 02:06:072 (1) Not sure about this slider, is very close to the spinner.
  5. 02:50:168 (2) A soft sound is better here, you're just following the voice.
[Normal]
  1. The slider velocity feels very fast here, to be a normal difficulty, but this plays very good, I like it.
  2. 00:10:284 (1) Same like the easy difficulty, move the inherited section please.
  3. 00:22:882 (4) Needs a new combo here, to be consistent.
  4. 00:26:782 (1) Remove new combo here and add here 00:27:982 (3), then remove the new combo in the next (1) and add a new combo here 00:30:082 (3). This should fix the new combo problem here.
  5. 00:47:480 - Should be better if you delete the spinner and add a slider instead. Like this.
  6. 01:06:678 - Use soft sounds here, there are only the voice.
  7. 02:04:272 - Same as above ^
  8. 02:08:472 (1) The rhythm that you are following here feels really weird, you should remove a repeat and add a note in the red tick. Like this.
  9. 02:12:671 (1) Same as above ^
  10. 02:50:168 - Same like the easy difficulty, use a soft sound here please.
[Hard]

  1. Where is the kiai time here? seems a bit empty.
  2. 01:08:028 - Not sure about those triplets, seems very hard to be just a hard, maybe you can change it by two sliders?.
[Insane]


  1. The HP Drain Rate is very low, this should be 8.
  2. 00:10:584 - The stream start here, also move the inherited section like the other difficulties.
  3. 01:30:376 (1) Remove new combo.
  4. 02:50:168 - Use a soft sound here, like the other difficulties please.
Tenshi-nyan
Hey,

Please try to respond to this mod post. I always want to know what you change, and what not.

Map is longer than 3 mins, modding only 2 diffs.

Life Winner

So much copy-paste orz

00:39:081 (1,2,3) - why are they in soft default claps? forgot to re-insert the custom clap?
01:36:675 (1,2,3) - ^
01:55:273 (1,2,3,4,5) - I notice that this pattern appears really often. I suggest you'd change some of them a bit to create a bit of creativity?
02:41:169 (1) - note seems to not needed, absolutely no beat in the music. remove it?

wcx
01:58:723 (7) - create a better flow by placing the note directly between the 2 sliders, like dat http://puu.sh/agAh
03:11:166 (1) - remove New combo
03:12:665 (4) - add new combo. feels better like this.
03:20:015 (7) - same as 01:58:723 (7)
Star Stream
hi~
from my queue

Easy
01:42:974 (2) - 1grid up
03:10:866 (2,3) - 2grid down
03:11:765 (4) - 1grid down,left

Normal
00:31:282 (5) - 1grid down
00:46:730 (1) - 2grid up and 1grid left

wcx's Hard
01:49:274 (9) - NC
01:49:874 (1) - remove NC

Life Winner
00:33:981 (3) - http://puu.sh/aiCC
00:59:329 (3) - ^
02:51:367 ~ 03:24:964 - i think you can make this kiai part harder than now

that's all
nice song~ nice map!
Star~
-Lennox-
Hi There.

General:

• wcx's Hard could go as an Insane lol.
• I guess u could get some problems with your diff spread. The jump between Normal and Hard is just insane lol.


Easy:

• 00:44:330 (1,2,3,4) - This could be a litte too confusing for an easy. Don't you think? You could delete (4) and let the (3) reverse. Also fix the spacing after changing this.
• 01:45:374 (2,1) - The spacing goes up to 1.13. Not in easy diff plz
• 02:06:072 (1) - This is just boring. You just need something to fill the break cuz without the break is too long. :(

Normal:

• 00:27:982 (3) - This one gets pretty much hidden by the hitburst from the previous circle.
• 00:29:182 (5) - ^
• 00:30:982 (4) - ^
• 00:32:181 (6) - ^
• 00:47:480 (1) - Really short don't you think?
• 00:47:480 (1,1) - At first the short spinner and after them the high jump to the next slider? Try to change this pls :/
• 01:04:578 (2) - Same as above
• 01:22:876 (1) - I would remove the New combo here.
• 01:24:076 (7) - And add here a new combo ( only if you change the combo suggestion above)
• 01:25:876 (1) - Remove new combo
• 01:27:076 (7) - Add New combo
• 01:27:976 (1) - Remove New combo.
• 01:36:075 (1) - Sooo short .___.
• 02:02:172 (2) - Same as above
• 02:39:369 (2,3,4) - THIS works better imo.

wcx's Hard:

• No KIAI Time here?

• 00:05:784 (8) - This in a HARD diff? Pls no.
• 01:08:028 (7,8,9,10,11,12) - Works better with reverse sliders imo.

Life Winner:

• Nothing.


Good Luck!
al2e10
Yo! Here for AL2's queue :D Welcome again ~~~

--------------------- Life Winner -------------------------- YAY I won
00:39:006 (X) - Add a timing section for HARD and that is better :D
01:00:829 (2) - Clap also
01:36:675 (1,2,3) - Also, make a timing section for hard.
02:56:167 (5) - New combo (Change the distance)

WOW Nice :~~~~~~~ I love it

[wcx's Hard]
00:48:680 (7) - New combo ~~~
01:03:678 (3,4) - Spacing or maybe the problem is 01:04:128 (4,5)
02:03:072 (8,1) - Distance X3.01 !! WOW Crazy... Can you change it? (Coz thats too diff for Hard)

[All]
Crazy Mad , And Lovely :D
STAR and good luck
Dark_Ai
Here we go

[Easy]
00:45:391 (2) - delete this Note and delete Note 4. Then end the sliider at 00:46:280 (like this http://puu.sh/ajib) I think it's better for Easy
01:03:378 (3) - delets this note
01:58:573 (3) - ^
02:00:973 (3) - ^
03:05:466 (3) - ^
03:11:465 (3) - ^ and end slider there http://puu.sh/ajiT
03:20:465 (2) - ^
03:23:464 (2) - delete this note

[wcx's Hard]
First it isn't Hard ._. it's more Insane
00:25:443 (4-8) - spacing
Only this ;)

Another diffs seems okay ;)


Good luck~
Ulysses
你好~From my modding queue

*BPM真的是200.02 ?你都知道,有map 高了0點幾BPM給unrank了~
*如果你確認這是正確BPM 請無視
*所有diff(including guest diff)的combo colour 一定要是一樣的(特別reason外)

[Life Winner]
00:31:881 (8) - 這樣放好嗎 http://osu.ppy.sh/ss/196692
沒有什麼大問題的...

[wcx's Hard]
01:08:028 (7,8,9,10,11,12) - 大哥~這個是Hard來的 2個3連打太...轉為slider吧
都是沒什麼可以說了...

[Normal]
AR-1
00:36:081 (3) - 如果是平衡會好點~
01:18:677 (3) - x404,y288

[Easy]
AR-1
Sorry , I can't find any problem

不好意思~我的窮mod便到這裡~
mod不出什麼
good map at all~我有kd時會回來shoot星~
加油+好運for bubble and rank~
Leorda
Hello~

General
* The 3rd Break Time in all diff is pretty long, try map that part

------------------------------------------------------------------

Easy
* Use AR +2. It's kinda slow approach rate for me

00:46:730 (1) - Move 2 grid right to make alligned with previous notes (Nazi)
00:51:679 (3) - Rotate 180" clockwise (x2 of Ctrl+>) and reverse it (Ctrl+R). This suggestion is just for a good flow
01:49:273 (3) - Rotate 180" anticlockwise (x2 of Ctrl+<) and reverse it (Ctrl+R). This suggestion is also just for a good flow
02:06:072 (1) - This long slider with repeating slider are just boring. Try making an interesting pattern
03:17:765 (1) - Make a same shape of slider as 03:08:166 (1) (Nazi)

------------------------------------------------------------------

Normal
* Try use AR +1 or +2? It feels slow for me

00:22:882 (4) - New combo for new pattern?
00:52:279 (1,2) - I think it's better if this 2 notes is combine into one slider for a good flow
01:49:873 (1,2) - ^

------------------------------------------------------------------

wcx's Hard
* 4th Combo color should like this "Combo4 : 113,0,56". Fix this using a notepad

00:23:782 (x) - Add note here with clap?

------------------------------------------------------------------

That's all I can find
wcx19911123
Topic Starter
tutuhaha
GJ!!!
Shinkuu
from mod queue

很抱歉,因为我相当头疼这种高BPM的歌,所以这张图我mod不了

不过大概看了一次,完成度还可以。

good luck
L_P
还不错嘛这张,就给你建议咯
General:hit sound 太过太过硬了,果然是硬汉啊

INSANE

00:03:084 (5,6,7) - 改成一个0.5 velocity 的slider
哇 我才看你的F6发现你完全没有换slider velocity 叻
00:07:884 (5,6) - 同上
00:04:284 (4,5) - 怎么不用slider?不然也跳远一点?
00:10:284 (1,2,3,4,5,6,7,8,9) - 这里觉得不美,也不好打,建议参考NTR 的 senbonzakura的
00:48:830 (8,9,10) - 这三个可以做antijump
01:23:626 (1) - 个人很讨厌这种slider,不如就note吧。。。
01:36:675 (1,2,3) - wooho antijump
01:39:075 (5,6,7) - 同上
01:45:674 (8) - 最后一个note换成slow slider,用一个silence slider slide 的 hitsound,通完整个空白
最后五个note要不要试试看全部finish?

HARd
00:27:232 (4,5,6,7,8) - 梯形http://puu.sh/aoq0,然后note7跟下个combo的1stack
00:38:781 (7) - 三个note的。。。上次用了slider了
00:39:081 (1,2,3,4) - 你不是很喜欢antijump吗?现在不用太可惜了。。。
00:43:880 (3,4,5,6) - 这里更需要。。
01:36:675 (1,2,3,4) - 恩
01:38:475 (1,2,3,4,5) - 整天星星我bored了换梗吧
01:45:674 (5) - 换成slow slider,用一个silence slider slide 的 hitsound,通完整个空白
你做的图没得挑啊。。。快完成collab吧。。。T.T

希望有所帮助。
Takos
Hi~ o/
From my modding queue
All Suggestions

Life Winner
02:39:969 (5) - NC

Hard
00:27:232 (4,5,6,7,8) - awkward spacing
00:29:632 (7,8,1) - Use 0.8x spacing?
01:24:826 (4,5,6,7,8) - spacing?
02:05:472 (6) - This slider threw me off... I think a zig-zag slider fits better

Normal
AR+1? AR4 feels slow for this fast song

Easy
02:06:072 (1) - I know this part is hard to map for easy, but this is lol

ah, can't find much stuff to point out orz
mancuso_JM_
Can I make a Taiko diff?? Please!!
Touche_old
[EASY]

00:24:082 : Delete new combo
00:25:282 : New combo
00:51:679 : ^
01:58:873 : Delete new combo

[NORMAL]

02:04:272 : New combo

[wcx's HARD]

00:47:780 : New combo
00:48:680 : ^
01:45:374 : ^
03:17:465 : Delete new combo
03:17:765 : New combo

[LIFE WINNER]

02:41:768 : New combo

[OPINION]

So cool map, i love the song <3
winber1
General

02:06:072 - add red timing section with 7/4 timing
02:31:569 - add red timing section so that main beat is on time. 4/4
02:41:766 - ^

Life Winner

00:06:909 - I'd like it much better if you added a note here. Obviously, this will require some rearranging of spacing.
00:41:630 - sounds and flows better to me if you added a note with clap here (if you do add new combo to this note and remove combo from next note). If you do, it also matches with 00:44:030 (1) -
00:47:180 (2,3,4,5,6,7) - you could consider remapping this part to follow the snare drum in the background. If I was mapping this, I would definitely incorporate that drum, but I'm not mapping it, so it's up to you.
02:07:271 (3) - move this note to 02:07:122 - and rearrange spacing
02:08:921 (2) - move this slider to 02:08:772 - and rearrange spacing
02:39:969 (5,1,2,3,1) - surprisingly, i read this perfectly, no idea how or why. lol. perhaps it has something to do with me being a metal head.
03:25:039 (1) - i kinda like it better if you used normal hitsounds for this spinner


wcx's

02:12:071 (1) - speaking rhythmically, the mainbeat should not be here but actually at 02:12:671 (3). you can switch combos if you'd like,.

--doesn't really seem like a true "hard" difficulty, but everything looks fine and readable to a more advanced player.

Normal

--You really shouldn't be using a custom slider tick that sounds just like the other notes

00:39:081 (5) - i would add new combo to emphasize those four notes in the music
03:21:065 - add note?

Easy

--this is going over my 10 min limit, but the diff looks pretty much fine

02:06:072 (1) - umm.. idk but ok.

Awesome song and map! :3
awesome song genre <3
wmfchris
(逃
Topic Starter
tutuhaha
咦!
Love
If I come up with a taiko, may I get it added?
Topic Starter
tutuhaha
sorry but I am wait for mancusojuanmattos's Taiko > <....
Love
oh god, expect rage if it's bad
mancuso_JM_
Taiko Map finished!! :D, sorry for little delay
Hope you like it (If you add the diff, don't forget to add me in tags)

Download: Megpoid GUMI - Life Reset Button (tutuhaha) [Mancuso's Taiko Oni].osu
Love
Yup, really bad...

Edit: My Version, overmappuu, fun, makes sense.

omnom

Forgot, so much laggggg



Download: Megpoid GUMI - Life Reset Button (tutuhaha) [Love's Taiko].osu
Topic Starter
tutuhaha

mancusojuanmattos wrote:

Taiko Map finished!! :D, sorry for little delay
Hope you like it (If you add the diff, don't forget to add me in tags)

[attachment=0:c0f82]Megpoid GUMI - Life Reset Button (tutuhaha) [Mancuso's Taiko Oni].osu[/attachment:c0f82]
Thank you for you post but.....sorry I want love's Taiko.......
I find Taiko modder go to try to play you guys Taiko diff and he said Love's diff has more fun....

Very sorry > <......
OzzyOzrock


map is awesome
Topic Starter
tutuhaha

OzzyOzrock wrote:



map is awesome
Thank you to try XD
jossieP
=.=
Timing check

1st Timeline
BPM: 200,020
Offset: 1290 (+5 on current)

2nd Timeline
BPM: 200,020
Offset: 171375 (-5 on current)
Sallad4ever
ok then

[General]
  1. I give up checking the combo on your diffs. Here's some advice
    Wise man advice

    ziin wrote:

    New combos usually go best on the long white tick. There are exceptions, but often times people slide over or onto the downbeat, and they put the new combo on the next note (beat 2).... When you omit a hard beat on the downbeat, it feels strange, at least to me, and ruins the flow of the music. Sometimes the important downbeat is every measure, or every two, or every four. It depends a lot on the song.
  2. It seems that you're only using 2 combo colors on kiai time. That said, starting from 02:06:372 (1) until the break, shouldn't you change back to using 4 combo colors
[Normal]
  1. 00:59:779 - add a circle here, feel awkward with nothing here when there's clearly a beat on the music
[wcx's Hard]
  1. 00:34:281 (3,4,5) - This stack feels rather straining, play better if you change it into a slider repeat
  2. 00:58:579 (8) - NC this then remove NC from 00:58:879 (1)
  3. 03:07:278 (7) - This is feels like trap, consider how the previous similar pattern only have 2 repeats. It's better if you make them similar with them previous patterns. And also change the so the slider repeat is the first combo just like on 01:56:173 (1,2)

[Life Winner]

  1. 01:23:626 (1) - this kick slider kinda disrupt the pace from the previous triple. Better change it into 2 circles
  2. 02:41:169 (1) - remove NC then add NC on 02:41:768 (2)
  3. 02:07:122 - add a circle here, feel awkward with nothing here when there's clearly a beat on the music
Not bad for now the only problem I can find is the random combo. Try making them more consistent
Good Luck
wcx19911123

Sallad4ever wrote:

[wcx's Hard]
  1. 00:34:281 (3,4,5) - This stack feels rather straining, play better if you change it into a slider repeat
    changed to 2 circles
  2. 00:58:579 (8) - NC this then remove NC from 00:58:879 (1)
    sorry , this NC add at the heavy beat is better imo
  3. 03:07:278 (7) - This is feels like trap, consider how the previous similar pattern only have 2 repeats. It's better if you make them similar with them previous patterns. And also change the so the slider repeat is the first combo just like on 01:56:173 (1,2)
    I think most of people will hold it till the 03:08:178 (1)'s approachcircle is coming.. so here is clearly readble
Download: Megpoid GUMI - Life Reset Button (tutuhaha) [wcx's Hard].osu
Breeze
Taiko BG
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