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dBu - Fairy Wars Symphony

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Topic Starter
0x57CB36

wmfchris wrote:

let's go

-> the tag should be daiyousei? done
-> doubtful timing, -5 ms and there's no need to set 2 red lines becoz the first one is BPM159. Apple 0.5x time section instead. -5ms
-> 00:10:533 - consider to use a spinner. Otherwise the coming single not [with finish] looks odd. done

[Lunatic]
OD+1? but OD should be AR-2?
00:04:872 (2) - make slider like this
213,93,4872,2,0,B|181:116|152:96,1,45
done
00:05:816 (4) - ^,
74,219,5816,2,0,B|108:268|152:288,1,90,4|0
done
before 0:11 - please make the spacing unique : < done
00:34:025 (6) - spacing done

- kiai time should be located at the streamy part. it doesn't sound like high part of the song, and there is long stream at the end
- in the streamy part, it's highly prefereed that you end EVERY stream and start every stream at red/white (1/2, 1/1) because that fits the smootheness of the song. um... I followed the song
The rest of it is fine. Just beward of the spacing which diverges a lot here ok

[Hard]
00:17:233 - to maintain the regularity, you can try to avoid 1/4 this combo, then use 1/4 in next combo, etc. I don't know how to avoid it... added 1/4 in the next combo
stream part: yeah, 1/4 should appear more regularly :3 :3 I'll try
00:36:667 (2) - single note here, otherwise use a slow slider otherwise this is very misleading ok

In overall:
- you may need more variation, like for [Hard] the whole song is slider with claps regularly and 1/4 sometimes :< play more other's work will be useful.
- Spinner is useful especially the tone is a long one. In your map there're many place that two single note with finishes seperated 2 beats should be replaced by spinner.

good luck!
Thanks for modding
wmfchris
OD+1? but OD should be AR-2?
this was never a strict rule, quite depending on the speed of the song. : >

no kd here
kosiga
hi~

from my queue ~

here my mod ~

[Normal]
  1. 00:13:266 (1) - add clap? to slider end point
  2. 00:14:775 (2) - ^
  3. 00:41:945 (3) - add finish
  4. 00:43:454 (1) - add finish to slider start point
  5. 00:47:982 (2) - add finish
  6. 00:49:492 (2) - add finish to slider start point
  7. 00:51:756 (1) - remove NC and 00:52:511 - add NC
  8. 00:54:775 (1) - remove NC and 00:55:530 - add NC
  9. 00:55:530 (2) - add finish to slider start point
  10. 01:01:567 (1) - ^
  11. 01:04:586 (1) - add finish to slider start point and 2nd repeat point
  12. 01:06:096 (2) - add finish
  13. 01:07:605 (1) - add finish to slider start point
  14. 01:10:624 (1) - ^
  15. 01:11:379 (2) - ^
  16. 01:12:133 (3) - add finish
  17. 01:27:228 (3) - add finish to slider start point
  18. 01:28:737 (1) - ^
  19. 01:31:756 (1) - ^
[Hard]
  1. 00:23:266 (2) - add clap to slider end point
  2. 00:37:228 (1) - add finish to slider end point
  3. 00:40:435 (1) - add finish to slider start point
  4. 00:41:001 (2) - add finish to slider end point
  5. 00:46:284 (1) - add finish to slider 2nd repeat point
  6. 00:47:039 (2) - ^
  7. 00:49:303 (1) - add finish to slider end point
  8. 00:52:888 (2) - ^
  9. 00:58:360 (4) - ^
  10. 00:59:115 (2) - add finish to slider start point
  11. 01:04:398 (4) - add finish to slider end point
  12. 01:05:341 (3) - add finish to slider start point
  13. 01:07:605 (1) - ^
  14. 01:10:624 (1) - ^
  15. 01:11:190 (2) - add finish to slider end point
  16. 01:19:681 (1) - add finish to slider start point
  17. 01:25:530 (4) - add finish to slider end point
  18. 01:27:228 (1) - add finish to slider start point
  19. 01:28:737 (1) - ^
  20. 01:31:756 (1) - ^
  21. 01:36:850 (2) - remove finish to slider end point
[Lunatic]
  1. 00:06:377 - add circle
  2. 00:05:245 (3,4) - Please fix it with DS1.2x
  3. 00:07:132 (2,3,4) - ^
  4. 00:10:339 (8) - add finish
  5. 00:40:435 (3) - add finish to slider start point
  6. 00:41:001 (4) - add finish to slider end point
  7. 00:47:039 (4) - ^
  8. 00:53:077 (3) - add finish to slider start point
  9. 00:55:530 (5) - ^
  10. 00:58:549 (6) - add something and add finish here
  11. 00:59:115 (4) - add finish to slider start point
  12. 01:05:152 (4) - add finish to slider end point
  13. 01:11:945 (5) - remove finish to slider end point
  14. 01:25:718 (1) - add finish to slider start point
  15. 01:27:228 (1) - ^
  16. 01:28:737 (1) - ^
  17. 01:31:756 (8) - ^
That's all ~ sorry, long mod :o

map is good but some hitsounds are necessary.

Good luck~ :)
Kokatsu
Hey bro, mod done.

Overall:
Set Kiai time to other times. At the moment, it's just..weird.
I would suggest 00:37:416-00:47:982 and 01:01:567-01:12:133 on all maps.

Normal:
Kiai rearrange mentioned above.
00:08:830 (2,1,2): Remove and add Spinner from 00:08:830-00:11:849. You can lower BSD to 1/2 then and it fits normal well.
00:41:945 (3): Add finish.
00:47:982 (2): ^
00:53:643 (4): Remove clap.
01:06:096 (2): Add finish.
01:12:133 (3): ^
01:37:794 (1,2): Remove and add Spinner for the same duration.

Hard:
Kiai rearrange mentioned above.
Overall Difficulty +1/2: The map consists of a lot of Sliders, lots of sliders = lots of free 300's. Increasing OD should balance this a bit.
00:10:339 (5,1): Remove, add Spinner for same duration.
00:17:228 (3): Remove last reverse.
00:18:549 (4): ^
00:36:662 (2): This strikes me every time. Either make this one at same velo as all the other ones or mark it in a special way, that one can recognize the changed velo after first try (Add New Combo, Short Storyboard message "watch out!", something like that..).
01:36:284 (1,2): Remove (2), increase duration of (1) by 2 ticks ('till next red tick) and add reverse.

Lunatic:
Kiai rearrange mentioned above.
Check AIMod, did you use distance snap? Correct spaceing and snapping issues (don't wanna list 'em all, you've got them in AIMod).
00:05:245 (3,4): These are not on the song's beat. Shorten (3) by 1 tick, starts 1 tick later (from red to blue). (4) needs to be 1 tick longer. (Reduce Playback rate to 50% to get the exact timing if you don't get my trashtalk. :D)
00:32:888 (1,2,3): Rearrange, it's too hard (if you compare it with the rest of the map) to get the exact timing of starts/ends with that high approach speed.

Hope I could help. :)
Star for Touhou~
Topic Starter
0x57CB36

kosiga wrote:

hi~

from my queue ~

here my mod ~

[Normal]
  1. 00:13:266 (1) - add clap? to slider end point
  2. 00:14:775 (2) - ^
  3. 00:41:945 (3) - add finish
  4. 00:43:454 (1) - add finish to slider start point
  5. 00:47:982 (2) - add finish
  6. 00:49:492 (2) - add finish to slider start point
  7. 00:51:756 (1) - remove NC and 00:52:511 - add NC
  8. 00:54:775 (1) - remove NC and 00:55:530 - add NC
  9. 00:55:530 (2) - add finish to slider start point
  10. 01:01:567 (1) - ^
  11. 01:04:586 (1) - add finish to slider start point and 2nd repeat point
  12. 01:06:096 (2) - add finish
  13. 01:07:605 (1) - add finish to slider start point
  14. 01:10:624 (1) - ^
  15. 01:11:379 (2) - ^
  16. 01:12:133 (3) - add finish
  17. 01:27:228 (3) - add finish to slider start point
  18. 01:28:737 (1) - ^
  19. 01:31:756 (1) - ^
[Hard]
  1. 00:23:266 (2) - add clap to slider end point
  2. 00:37:228 (1) - add finish to slider end point
  3. 00:40:435 (1) - add finish to slider start point
  4. 00:41:001 (2) - add finish to slider end point
  5. 00:46:284 (1) - add finish to slider 2nd repeat point
  6. 00:47:039 (2) - ^
  7. 00:49:303 (1) - add finish to slider end point
  8. 00:52:888 (2) - ^
  9. 00:58:360 (4) - ^
  10. 00:59:115 (2) - add finish to slider start point
  11. 01:04:398 (4) - add finish to slider end point
  12. 01:05:341 (3) - add finish to slider start point
  13. 01:07:605 (1) - ^
  14. 01:10:624 (1) - ^
  15. 01:11:190 (2) - add finish to slider end point
  16. 01:19:681 (1) - add finish to slider start point
  17. 01:25:530 (4) - add finish to slider end point
  18. 01:27:228 (1) - add finish to slider start point
  19. 01:28:737 (1) - ^
  20. 01:31:756 (1) - ^
  21. 01:36:850 (2) - remove finish to slider end point
all added, thanks~ :) the rest checking
Topic Starter
0x57CB36

Kokatsu wrote:

Hey bro, mod done.

Overall:
Set Kiai time to other times. At the moment, it's just..weird. changed
I would suggest 00:37:416-00:47:982 and 01:01:567-01:12:133 on all maps.

Normal:
Kiai rearrange mentioned above.
00:08:830 (2,1,2): Remove and add Spinner from 00:08:830-00:11:849. You can lower BSD to 1/2 then and it fits normal well. what 1/2? = =
00:41:945 (3): Add finish. finishes already changed
00:47:982 (2): ^
00:53:643 (4): Remove clap. done
01:06:096 (2): Add finish.
01:12:133 (3): ^
01:37:794 (1,2): Remove and add Spinner for the same duration. because spinner sounds so strange... let me think about it

Hard:
Kiai rearrange mentioned above.
Overall Difficulty +1/2: The map consists of a lot of Sliders, lots of sliders = lots of free 300's. Increasing OD should balance this a bit. Yea, right. +2
00:10:339 (5,1): Remove, add Spinner for same duration. only removed 1
00:17:228 (3): Remove last reverse. done
00:18:549 (4): ^ the music is different so no
00:36:662 (2): This strikes me every time. Either make this one at same velo as all the other ones or mark it in a special way, that one can recognize the changed velo after first try (Add New Combo, Short Storyboard message "watch out!", something like that..). I'll just remove the 0.5x section... perfectly readable the next one
01:36:284 (1,2): Remove (2), increase duration of (1) by 2 ticks ('till next red tick) and add reverse. then I can't add clap, so it sounds bad

Lunatic:
Kiai rearrange mentioned above.
Check AIMod, did you use distance snap? Correct spaceing and snapping issues (don't wanna list 'em all, you've got them in AIMod). I used 1.2x DS, AI mod recgonizes all compressed streams as spacing errors, that's the problem
00:05:245 (3,4): These are not on the song's beat. Shorten (3) by 1 tick, starts 1 tick later (from red to blue). (4) needs to be 1 tick longer. (Reduce Playback rate to 50% to get the exact timing if you don't get my trashtalk. :D) done
00:32:888 (1,2,3): Rearrange, it's too hard (if you compare it with the rest of the map) to get the exact timing of starts/ends with that high approach speed.

Hope I could help. :)
Star for Touhou~
Chewin
Hi, from my queue ;)

Normal:
  1. 01:34:775 (1) - Start it with finish
  2. Mh it's ok o:
Hard:
  1. 00:02:792 (2) - snap it
  2. 00:09:396 (3,4) - ^
  3. 00:10:716 (1) - end it at 00:11:849
  4. 00:17:228 (3) - Snap it please, move it at x280 y128 And forgot the clap at the end
  5. 00:19:303 (1) - Add finish at the beginning
  6. 00:37:228 (1) - Don't overlap with 00:36:662 (2), move it D:
Lunatic:
  1. 00:13:266 (1) - New combo and add finish
  2. 00:31:284 (12) - remove circle
  3. 00:31:379 add circle
  4. 00:31:473 (1) - If you added circle remove new combo
  5. It seems good enough :)
Good luck o/
Topic Starter
0x57CB36

Chewin wrote:

Hi, from my queue ;)

Normal:
  1. 01:34:775 (1) - Start it with finish fixed
  2. Mh it's ok o:
thanks
Hard:
  1. 00:02:792 (2) - snap it
  2. 00:09:396 (3,4) - ^ fixed
  3. 00:10:716 (1) - end it at 00:11:849 oh fixed
  4. 00:17:228 (3) - Snap it please, move it at x280 y128 And forgot the clap at the end fixed
  5. 00:19:303 (1) - Add finish at the beginning fixed
  6. 00:37:228 (1) - Don't overlap with 00:36:662 (2), move it D: fixed
Lunatic:
  1. 00:13:266 (1) - New combo and add finish
  2. 00:31:284 (12) - remove circle
  3. 00:31:379 add circle
  4. 00:31:473 (1) - If you added circle remove new combo all fixed
  5. It seems good enough :) thanks
Good luck o/
-Lennox-
Hi There.

General:


• A Taiko diff would be nice here. Maybe try to ask someone?
• Your BG size is "1023x767" it has to be "1024x768" it's not a big deal.
• Custom Hitsounds would fit here i guess. Try THIS
• Black Background colour in every diff? (song setup -> colours -> background Colour)
• Your Combo colours are pretty odd imo. Try this one:
Combo1 : 164,102,0
Combo2 : 83,87,134
Combo3 : 153,153,153
Combo4 : 192,50,53

Normal:

• 00:07:320 (1) - Delete this one an reverse 00:05:811 (2) and add a note at 00:08:075? It's pretty boring to play those slow sliders again and again :/. (If you do this, don't forgett the spacing)
• 01:09:115 (3,4,1,2) - This might can get a little confusing for new players.


Hard:

Just one thing here. Those slider stacks are pure flow killer imo :/. Could you try to unstack them?
SPOILER
00:24:586 (3,4) -
• 00:26:850 (1,2) -
• 00:31:379 (1,2) -
• 00:56:473 (3,4) -
• 01:15:907 (3,4) -
• 01:29:492 (2,3) -

Lunatic:

• 00:04:301 - 00:08:641 : I don't really know. But i guess you have to map this on 1/3 ( Only the beginning)
• 00:25:907 (5,1) - Could be a higher spacing.


Keep up your work! Good luck!
Star Stream
Hoy~
from my queue :3

1. Offset: 1,240ms BPM: 79.50
2. Offset: 13,289ms BPM: 159.00
use this

Normal
00:05:768 (2) - 1grid down,right
00:10:296 (1,2) - like this http://puu.sh/ajii
00:31:402 (1) - x:60 y:180
00:32:534 (2) - 1grid right
00:38:949 (3,4,1) - use Tiny size
00:44:232 (2,3,4) - ^
00:57:817 (4) - 1grid right
01:11:402 (2) - 1grid down
01:26:874 (2) - 1grid right
01:28:760 (1) - x:300 y:60
01:37:817 (1,2) - spinner

Hard
01:36:850 (2) - like this http://puu.sh/ajjt

Insane
01:37:039 (3,4,5,6,7,8,9) - like this http://puu.sh/ajjW (slider)

Good luck :p
jossieP

Star Stream wrote:

1. Offset: 1,240ms BPM: 79.50
2. Offset: 13,289ms BPM: 159.00
nuuuu x3

ok Ill just check your timing here

1st Timeline~
BPM: 79,000
Offset: 1270

00:09:434 (6,7,8) - About the snapping of this 3, (6,7) should be on a 1/3 tick, and (8) on a 1/6 tick xp following the new timing 00:09:371 (6), 00:09:877 (7), 00:10:257 (8).

2nd Timeline~
BPM: 159,000
Offset: 12920

The first object of stream on the bpm change SHOULD START ON NEW BPM!
Kei
Hi there! It's your first beatmap? o.o

General

The background size is 1023x767. You have use another background with a size of 1024x768 or resize this one to 1024x768.
I resized the image for you :3 ~




[Normal]


00:04:301 (1) - Add Finish at start.
00:05:811 (2) - ^
00:08:830 (2) - Add Whistle at Repeat and Finish at end.
00:19:303 (1) - Add Finish at start.
00:22:322 (1) - ^
00:25:341 (1) - ^
00:28:360 (1) - ^
00:31:379 (1) - ^
00:34:398 (1) - ^
00:40:435 (1) - ^
00:41:190 (2) - ^
00:46:473 (1) - Add Finish at start and at the second repeat.
01:00:058 (4) - Add Finish at start.
01:31:756 (1) - ^
01:33:265 (3) - ^
01:34:775 (1) - ^
01:36:284 (3) - ^
01:37:039 (4) - Add finish at start and end.
01:37:920 - Instead of leaving this empty space add a spinner here, delete (2) and make it end at 01:39:303 (where (2) was).


[Hard]


00:04:301 (1) - Add Finish at start.
00:05:811 (2) - ^
00:09:962 (4) - Finish.
00:22:322 (1) - Claps at start?
00:41:945 (4) - Remove new combo and add Finish at start.
00:44:775 (4) - Remove new combo.
00:47:982 (1) - Add Finish at start and remove new combo.
00:51:001 (6) - Remove new combo.
00:52:888 (2) - Add Finish at end.
00:57:228 (1) - Remove new combo.
00:58:360 (8) - New combo here and remove new combo of 00:58:737 (1).
00:59:492 (4) - Finish at end.
00:59:869 (5) - ^
01:01:001 (3) - Finish at end?
01:04:398 (4) - New combo here and remove new combo of 01:04:775 (1).
01:05:907 (1) - Add Finish at end, remove new combo and add new combo to 01:06:284 (2).
01:09:115 (1) - Remove new combo.
01:12:133 (1) - Add Finish at start, remove combo and add new combo to 01:12:699 (2).
01:13:643 (1) - Maybe Finish at start?
01:30:247 (1) - Add Finish at start.
01:30:813 (2) - ^
[b]01:36:284 (1) - ^
01:36:850 (2) - Add Finish at start and end.
01:37:794 (1) - Maybe add a note here with Finish and move this spinner 1 tick forward?


[Lunatic]


00:09:962 (7) - Add Finish.
00:10:528 (1) - ^
00:12:891 (1,2,3) - These notes aren't snapped.

Well I'm not gonna write all again hitsounds suggestions, so, if you like how it sounds what I told you below about samples, apply it to this difficulty too. I think it sounds better if you apply what I told you but it's only my opinion :3

_______________________________


And that's all. Good luck!
Topic Starter
0x57CB36

-Lennox- wrote:

Hi There.

General:


• A Taiko diff would be nice here. Maybe try to ask someone? i'll try
• Your BG size is "1023x767" it has to be "1024x768" it's not a big deal. ok
• Custom Hitsounds would fit here i guess. Try THIS can't download
• Black Background colour in every diff? (song setup -> colours -> background Colour)
• Your Combo colours are pretty odd imo. Try this one:
Combo1 : 164,102,0
Combo2 : 83,87,134
Combo3 : 153,153,153
Combo4 : 192,50,53
gray colour is bad in tag mode

Normal:

• 00:07:320 (1) - Delete this one an reverse 00:05:811 (2) and add a note at 00:08:075? It's pretty boring to play those slow sliders again and again :/. (If you do this, don't forgett the spacing)
• 01:09:115 (3,4,1,2) - This might can get a little confusing for new players. ?


Hard:

Just one thing here. Those slider stacks are pure flow killer imo :/. Could you try to unstack them? slider stacks are to create some variety from just sliders at all
SPOILER
00:24:586 (3,4) -
• 00:26:850 (1,2) -
• 00:31:379 (1,2) -
• 00:56:473 (3,4) -
• 01:15:907 (3,4) -
• 01:29:492 (2,3) -

Lunatic:

• 00:04:301 - 00:08:641 : I don't really know. But i guess you have to map this on 1/3 ( Only the beginning) ...
• 00:25:907 (5,1) - Could be a higher spacing.


Keep up your work! Good luck!
others fixed

Star Stream wrote:

Hoy~
from my queue :3

Normal
00:05:768 (2) - 1grid down,right
00:10:296 (1,2) - like this http://puu.sh/ajii ?
00:31:402 (1) - x:60 y:180
00:32:534 (2) - 1grid right
00:38:949 (3,4,1) - use Tiny size
00:44:232 (2,3,4) - ^ ?
00:57:817 (4) - 1grid right
01:11:402 (2) - 1grid down
01:26:874 (2) - 1grid right
01:28:760 (1) - x:300 y:60
01:37:817 (1,2) - spinner ...

Hard
01:36:850 (2) - like this http://puu.sh/ajjt I think this slider looks better

Insane
01:37:039 (3,4,5,6,7,8,9) - like this http://puu.sh/ajjW (slider) slider?

Good luck :p
others all fixed

Kei wrote:

Hi there! It's your first beatmap? o.o

General

The background size is 1023x767. You have use another background with a size of 1024x768 or resize this one to 1024x768.
I resized the image for you :3 ~




[Normal]


00:04:301 (1) - Add Finish at start.
00:05:811 (2) - ^
00:08:830 (2) - Add Whistle at Repeat and Finish at end.
00:19:303 (1) - Add Finish at start.
00:22:322 (1) - ^
00:25:341 (1) - ^
00:28:360 (1) - ^
00:31:379 (1) - ^
00:34:398 (1) - ^
00:40:435 (1) - ^
00:41:190 (2) - ^
00:46:473 (1) - Add Finish at start and at the second repeat.
01:00:058 (4) - Add Finish at start.
01:31:756 (1) - ^
01:33:265 (3) - ^
01:34:775 (1) - ^
01:36:284 (3) - ^
01:37:039 (4) - Add finish at start and end.
01:37:920 - Instead of leaving this empty space add a spinner here, delete (2) and make it end at 01:39:303 (where (2) was).


[Hard]


00:04:301 (1) - Add Finish at start.
00:05:811 (2) - ^
00:09:962 (4) - Finish.
00:22:322 (1) - Claps at start? ??
00:41:945 (4) - Remove new combo and add Finish at start.
00:44:775 (4) - Remove new combo.
00:47:982 (1) - Add Finish at start and remove new combo.
00:51:001 (6) - Remove new combo.
00:52:888 (2) - Add Finish at end.
00:57:228 (1) - Remove new combo.
00:58:360 (8) - New combo here and remove new combo of 00:58:737 (1).
00:59:492 (4) - Finish at end.
00:59:869 (5) - ^
01:01:001 (3) - Finish at end?
01:04:398 (4) - New combo here and remove new combo of 01:04:775 (1).
01:05:907 (1) - Add Finish at end, remove new combo and add new combo to 01:06:284 (2).
01:09:115 (1) - Remove new combo.
01:12:133 (1) - Add Finish at start, remove combo and add new combo to 01:12:699 (2).
01:13:643 (1) - Maybe Finish at start?
01:30:247 (1) - Add Finish at start.
01:30:813 (2) - ^
[b]01:36:284 (1) - ^
01:36:850 (2) - Add Finish at start and end.
01:37:794 (1) - Maybe add a note here with Finish and move this spinner 1 tick forward?


[Lunatic]


00:09:962 (7) - Add Finish.
00:10:528 (1) - ^
00:12:891 (1,2,3) - These notes aren't snapped. i recreated them

Well I'm not gonna write all again hitsounds suggestions, so, if you like how it sounds what I told you below about samples, apply it to this difficulty too. I think it sounds better if you apply what I told you but it's only my opinion :3

_______________________________


And that's all. Good luck!
thanks for modding
Sherry
連打がくどすぎるのと簡単すぎるのが気になりますがいいマップだと思います :)
Nichiyouki
hi, 0x57CB36
from my modding queue

[General]
Maybe change PreviewTime is 37416 or 61567 in notepat

[Normal]
00:48:769 (1) - maybe remove new combo then add new combo at 00:49:524 (2)?
00:53:266 (2) - move note at 00:53:077
01:27:260 (3) - maybe add new combo?
01:30:279 (3) - ^
01:33:297 (3) - ^
01:36:316 (3) - ^

[Hard]
No problem.

[Lunatic]
00:08:864 (5) - add new combo
00:14:048 (5) - ^
00:49:520 (10) - add new combo then remove new combo at 00:50:275 (1)
00:53:671 (5) - add new combo then remove new combo at 00:54:803 (1)
00:55:558 (5) - add new combo then remove new combo at 00:56:124 (1)
01:00:086 (11) - add new combo then remove new combo at 01:00:652 (1)
01:31:784 (8) - add new combo then remove new combo at 01:02:161 (1)

That's all. Sorry for my mod slow. :?
good luck.
Topic Starter
0x57CB36

Sherry wrote:

連打がくどすぎるのと簡単すぎるのが気になりますがいいマップだと思います :)
sorry, can't understand japanese :?

nich95 wrote:

hi, 0x57CB36
from my modding queue

[General]
Maybe change PreviewTime is 37416 or 61567 in notepat ? why

[Normal]
00:48:769 (1) - maybe remove new combo then add new combo at 00:49:524 (2)? it's a new part
00:53:266 (2) - move note at 00:53:077 not good
01:27:260 (3) - maybe add new combo?
01:30:279 (3) - ^
01:33:297 (3) - ^
01:36:316 (3) - ^ added

[Hard]
No problem.

[Lunatic]
00:08:864 (5) - add new combo
00:14:048 (5) - ^
00:49:520 (10) - add new combo then remove new combo at 00:50:275 (1)
00:53:671 (5) - add new combo then remove new combo at 00:54:803 (1)
00:55:558 (5) - add new combo then remove new combo at 00:56:124 (1)
01:00:086 (11) - add new combo then remove new combo at 01:00:652 (1)
01:31:784 (8) - add new combo then remove new combo at 01:02:161 (1) all added

That's all. Sorry for my mod slow. :?
good luck.
Roddie
Hi.

General
  1. I see that the background is 1023 x 768. I also see that Kei provided you with the correct size for the background. Take the resized background that Kei provided you.

Normal
  1. 00:04:307 (1 ,2)-I think you forgot to add finishes on the beginning of those sliders.
  2. 00:19:335 (1)-Add a finish on the beginning.
  3. 00:25:372 (1)-^
  4. 00:31:410 (1)-^
  5. 00:53:674 (3)-Forgot to add a clap on the end?
  6. 01:13:674 (1)-Add a finish on the beginning.
  7. 01:19:712 (1)-^

Hard
  1. 00:25:372 (1)-Add a finish on the beginning.
  2. 01:13:674 (1)-^

Lunatic
  1. There are notes that are not snapped on the 2nd timing section.



    Resnap those notes for the 2nd timing section.

And that is all. Good luck later on.
Topic Starter
0x57CB36

Roddie wrote:

Hi.

General
  1. I see that the background is 1023 x 768. I also see that Kei provided you with the correct size for the background. Take the resized background that Kei provided you.

Normal
  1. 00:04:307 (1 ,2)-I think you forgot to add finishes on the beginning of those sliders.
  2. 00:19:335 (1)-Add a finish on the beginning.
  3. 00:25:372 (1)-^
  4. 00:31:410 (1)-^
  5. 00:53:674 (3)-Forgot to add a clap on the end?
  6. 01:13:674 (1)-Add a finish on the beginning.
  7. 01:19:712 (1)-^

Hard
  1. 00:25:372 (1)-Add a finish on the beginning.
  2. 01:13:674 (1)-^

Lunatic
  1. There are notes that are not snapped on the 2nd timing section.



    Resnap those notes for the 2nd timing section.

And that is all. Good luck later on.
thanks for modding~ all added :)
Scorpiour
Hi there~ mod from queue

Normal:

00:42:731 - 这里感觉可以加个note吧?
01:06:882 - 同上
01:12:920 - 同上

01:13:675 (1) - 从这里开始后面一大段的24白线clap实在是感觉太单调了……可以考虑稍微在节奏上做出一点变化吧?
举个例子
01:13:675 (1,2,3,4) - 这一组保持不动,然后
01:16:694 (1,2,3,4) - 这一组,将(1)和(3)的clap取消来让节奏上能有些不一样,之类


Hard:
OD-1,一般来说OD要比AR低的。

00:11:902 - 这里可以考虑插个小的break来分开前奏和主旋


Insane:
00:08:864 (1,2,3,4,1) - 这里的节奏我觉得放成和你Hard难度一样的会更合适一些

后面的stream...怎么说呢。。。大量的4连和蓝线起手会导致一定的读图困扰,另外很多白线比如
00:23:486 - 00:31:787 - 之类的我觉得没必要留空拍……

另外感觉这段stream更适合kiai吧?

00:38:014 - 这里三连起手会好一点吧,加个note和00:38:108 (4) - 叠一起

01:02:165 (5,6) - 这里感觉也该是个三连,加个note在01:02:353 -吧

01:03:014 (11) - 挪到后面白线,和01:03:203 (1) - 放在一起并且将NC挪动到这里。。这个白线空拍太难受了……

01:16:693 (1,2,3,4,5,6,7,8) - 这段感觉统一成slider-三连-slider-三连会不会好一点?和你后面一样的

01:24:995 (3,4,5,6,7,8) - 这里听着应该是个8拍的stream一口气打下来的,把空拍填上吧:)



差不多就这样了~~加油~
Topic Starter
0x57CB36

Scorpiour wrote:

Hi there~ mod from queue

Normal:

00:42:731 - 这里感觉可以加个note吧?normal, 不需要加那么多note :?
01:06:882 - 同上
01:12:920 - 同上

01:13:675 (1) - 从这里开始后面一大段的24白线clap实在是感觉太单调了……可以考虑稍微在节奏上做出一点变化吧?
举个例子
01:13:675 (1,2,3,4) - 这一组保持不动,然后
01:16:694 (1,2,3,4) - 这一组,将(1)和(3)的clap取消来让节奏上能有些不一样,之类 不好听 :?


Hard:
OD-1,一般来说OD要比AR低的。这样的, 因为这个难度滑条比较多, 容易出300, OD就高一些

00:11:902 - 这里可以考虑插个小的break来分开前奏和主旋 已经有spinner了...


Insane:
00:08:864 (1,2,3,4,1) - 这里的节奏我觉得放成和你Hard难度一样的会更合适一些 放错了应该在1/6上 :o

后面的stream...怎么说呢。。。大量的4连和蓝线起手会导致一定的读图困扰,另外很多白线比如
00:23:486 - 00:31:787 - 之类的我觉得没必要留空拍……

另外感觉这段stream更适合kiai吧?这个嘛...

00:38:014 - 这里三连起手会好一点吧,加个note和00:38:108 (4) - 叠一起 fixed

01:02:165 (5,6) - 这里感觉也该是个三连,加个note在01:02:353 -吧 fixed

01:03:014 (11) - 挪到后面白线,和01:03:203 (1) - 放在一起并且将NC挪动到这里。。这个白线空拍太难受了…… fixed

01:16:693 (1,2,3,4,5,6,7,8) - 这段感觉统一成slider-三连-slider-三连会不会好一点?和你后面一样的 音乐不一样。。。

01:24:995 (3,4,5,6,7,8) - 这里听着应该是个8拍的stream一口气打下来的,把空拍填上吧:) fixed



差不多就这样了~~加油~
Shinkuu
lunatic不mod

  • normal
  1. 没什么大问题
  • hard
  1. 虽然不太想提,但是这里NC设置明显有问题
  2. NC设置是为了方便别人了解谱面的变化,相同规律的note和silder用同一种颜色。发生变化的时候使用NC
  3. 00:07:345 (1) - NC
  4. 00:08:864 (2) -
  5. 00:14:806 (1) -
  6. 00:15:561 (2) -
  7. 00:16:315 (1) -
  8. 00:29:523 (3) -
  9. 00:29:900 (1) -
  10. 01:28:768 (1) -
  11. 01:29:523 (2) -
  12. 还有不少类似的地方,我就不一一列举了
  13. 然后说说谱面上,看上去似乎有点凌乱,改进空间似乎还有很大
  14. 试试用固定组合,例如同一个节奏,第一段用4个slider,第二段用note+slider组合,第三段用来回slider的组合
  15. 其实无非就是注意变化性还有规律性
  16. 同样不一一列举了
就那么多吧,废话不说太多
good luck
nimi
hey.. couldn't find anything wrong on the mapset, but the first timing section sounds kinda off to me x_x (idk if it's the BPM or offset though). i suggest asking someone if it's correct or not Dx
that's all, leaving a star :)
Yutsuki yukari
Hi. From my Queue

[General]

nothing
前奏的timing可能需要找pro一些的人来check一下~感觉前奏的尾巴off的很厉害

[NM]

00:53:675 (3) - 可以的话还是建议不要叠._.毕竟这也是最低难度XD,不过问题不大就是了
其他没什么了O.O

[Hard]

00:17:636 (1) - 往右下移一点,不要和前面的3有重合的地方~
00:38:202 (3) - 弄成和2一样的
01:12:164 (1) - 头上加个fin
总体来说没有什么问题。不过感觉这图下的太拘谨了,所以整个看上去就像贪吃蛇:< 玩起来感觉也不是很好
因为你slider下了很多,其实slider之间的跳跃比较灵活,可以试试看各种不同的跳跃,比如
http://puu.sh/aLKE
http://puu.sh/aLKJ
等等...

hard不是一定要严格遵守DS的o.o

同理,lunatic里串与串的链接部分也可以做适当的跳跃

虽然现在串下的很好,单看单个串也都很好,但是总体看就有种凌乱+不规律的感觉

试着摆整齐一点吧(* ̄▽ ̄)y
Topic Starter
0x57CB36

Shinkuu wrote:

lunatic不mod

  • normal
  1. 没什么大问题
  • hard
  1. 虽然不太想提,但是这里NC设置明显有问题
  2. NC设置是为了方便别人了解谱面的变化,相同规律的note和silder用同一种颜色。发生变化的时候使用NC
  3. 00:07:345 (1) - NC
  4. 00:08:864 (2) -
  5. 00:14:806 (1) -
  6. 00:15:561 (2) -
  7. 00:16:315 (1) -
  8. 00:29:523 (3) -
  9. 00:29:900 (1) -
  10. 01:28:768 (1) -
  11. 01:29:523 (2) -
  12. 还有不少类似的地方,我就不一一列举了
  13. 然后说说谱面上,看上去似乎有点凌乱,改进空间似乎还有很大
  14. 试试用固定组合,例如同一个节奏,第一段用4个slider,第二段用note+slider组合,第三段用来回slider的组合
  15. 其实无非就是注意变化性还有规律性
  16. 同样不一一列举了
就那么多吧,废话不说太多
good luck
谢谢~ 我之前都是按长白线放的, 没注意那么多

Yutsuki yukari wrote:

Hi. From my Queue

[General]

nothing
前奏的timing可能需要找pro一些的人来check一下~感觉前奏的尾巴off的很厉害

[NM]

00:53:675 (3) - 可以的话还是建议不要叠._.毕竟这也是最低难度XD,不过问题不大就是了
其他没什么了O.O

[Hard]

00:17:636 (1) - 往右下移一点,不要和前面的3有重合的地方~
00:38:202 (3) - 弄成和2一样的 不是很理解...
01:12:164 (1) - 头上加个fin
总体来说没有什么问题。不过感觉这图下的太拘谨了,所以整个看上去就像贪吃蛇:< 玩起来感觉也不是很好
因为你slider下了很多,其实slider之间的跳跃比较灵活,可以试试看各种不同的跳跃,比如
http://puu.sh/aLKE
http://puu.sh/aLKJ
等等...

hard不是一定要严格遵守DS的o.o

同理,lunatic里串与串的链接部分也可以做适当的跳跃

虽然现在串下的很好,单看单个串也都很好,但是总体看就有种凌乱+不规律的感觉

试着摆整齐一点吧(* ̄▽ ̄)y
前奏offset很不确定嗯... 我也是看那个ikari_kyon的offset做的, 再找人check吧

跳跃我试试...
Nixnez
从mod queue飘过来的。。。

[General]
- Timing绝对有误。这个是我粗略测到的Timing,你看看下吧。整体上是159bpm没错,只是需要微调offset吧了,我测的offset一般都不太准(正负10ms左右?)。完全不需要用 1/3 或1/6 snapping。00:08:864 (1,2,3,4) 的排列应该是以下例子, spinner在正确timing也是白点finish。Resnap all notes要记得检查拍子都对不对,有时会snap到蓝线。跟你之前用的timing对照下吧。

[Normal\
- 00:40:467 (1) - slider头加个finish?
- 00:41:222 (2) - slider头加个finish?
- 00:46:504 (1) - 少了两个finish?
- 00:53:297 (2) - 跟着音乐的finish放在00:53:108比较恰当?

[Hard]
- 00:36:693 (2) - 这里不需要slider吧?一点就行。
- 00:52:920 (2) - slider尾考虑加个finish?

[Lunatic]
- 手残的我鬼蓄mod无力啊啊啊啊啊啊啊啊啊啊。。。
- 01:00:089 (1) - slider头加个finish?
- 01:00:655 (3) - 加个finish?


久违的鬼蓄,意外地有点怀念。。。(疑
VTC
hello ~ from my queue !


go go g o!!

[Normal]

i can't find any problem.

good!




[Hard]

00:08:864 (1) - spacing

00:08:864 (1,2) - make symmetry

00:18:580 (4,5) - hard to read .

00:50:655 (5) - add clap on end


NICE diff !


[Lunatic]

00:05:257 - add circle?

00:05:447 (4) - remove this

00:05:637 - add circle

00:33:486 (3) - remove this . and fill in the circle

01:02:165 (5,6,7) - is not straight.. make more straightly,

01:08:203 (3,4) - ^


Nice ! you are professional mapper !!
Topic Starter
0x57CB36

Soul-less wrote:

从mod queue飘过来的。。。

[General]
- Timing绝对有误。这个是我粗略测到的Timing,你看看下吧。整体上是159bpm没错,只是需要微调offset吧了,我测的offset一般都不太准(正负10ms左右?)。完全不需要用 1/3 或1/6 snapping。00:08:864 (1,2,3,4) 的排列应该是以下例子, spinner在正确timing也是白点finish。Resnap all notes要记得检查拍子都对不对,有时会snap到蓝线。跟你之前用的timing对照下吧。
貌似把第一段拉到你的offset, BPM79.5就好了。。。

[Normal\
- 00:40:467 (1) - slider头加个finish?
- 00:41:222 (2) - slider头加个finish?
- 00:46:504 (1) - 少了两个finish?
- 00:53:297 (2) - 跟着音乐的finish放在00:53:108比较恰当?没东西。。。

[Hard]
- 00:36:693 (2) - 这里不需要slider吧?一点就行。 ?
- 00:52:920 (2) - slider尾考虑加个finish?

[Lunatic]
- 手残的我鬼蓄mod无力啊啊啊啊啊啊啊啊啊啊。。。 我感觉还好啊 我自己都能过 :o
- 01:00:089 (1) - slider头加个finish?
- 01:00:655 (3) - 加个finish? ?


久违的鬼蓄,意外地有点怀念。。。(疑
其他的都改了, 感谢modding

VocaloidTACU wrote:

hello ~ from my queue !


go go g o!!

[Normal]

i can't find any problem.

good!




[Hard]

00:08:864 (1) - spacing

00:08:864 (1,2) - make symmetry

00:18:580 (4,5) - hard to read .

00:50:655 (5) - add clap on end


NICE diff !


[Lunatic]

00:05:257 - add circle?

00:05:447 (4) - remove this

00:05:637 - add circle i changed offset, maybe fine now>?

00:33:486 (3) - remove this . and fill in the circle then the stream will go to the bottom of the screen :o

01:02:165 (5,6,7) - is not straight.. make more straightly,

01:08:203 (3,4) - ^


Nice ! you are professional mapper !! thanks~~
all fixed, thanks modding :)
HakuNoKaemi
[General]
Hard Offset is different than the rest
You don't need differents BPMs only to make the slider faster/slower, we have the Slider Velocity Multiplier, why not use it? ( and it's unrankable to use different BPMs for that...)

[Normal]
Could be nice in graphic... but... hey... would you mind to spice up the rhythmn ? I'll put some examples :
00:41:976 (3) - a 3/1 Slider that follow the flute

00:48:769 (1,2) - When you got two slider like those... you could make them like (you can do it in 00:38:203 (2,3), 00:54:806 (4,1),01:02:353 (2,3) too and other places...)

00:53:297 (2) - Move at 00:53:108 (respecting the music more....)

[Hard]
You may change the start a little... as it's the same as normal
Control the slider with repeatitions better and make sure they fit ...
00:01:270 (1,2) - Change the placing like this?

00:04:307 (1,2) - Like this?

00:41:033 (2,3) - Like this will be following the music better, there are similiar parts in which you should control if the slider follow the music or not (you reapeted sliders does not follow music that wisely... )


[Lunatic]
You... kinda overmapped too much ... (all those streams that does not follow music ... it's not that they not stay good, but you really exaggerated with those...)
Topic Starter
0x57CB36

HakuNoKaemi wrote:

[General]
Hard Offset is different than the rest fixed
You don't need differents BPMs only to make the slider faster/slower, we have the Slider Velocity Multiplier, why not use it? ( and it's unrankable to use different BPMs for that...) oh, I think the music is slower at first, so BPM change

[Normal]
Could be nice in graphic... but... hey... would you mind to spice up the rhythmn ? I'll put some examples :
00:41:976 (3) - a 3/1 Slider that follow the flute but I don't know where to place it :?

00:48:769 (1,2) - When you got two slider like those... you could make them like (you can do it in 00:38:203 (2,3), 00:54:806 (4,1),01:02:353 (2,3) too and other places...) doesn't sound good.. :?

00:53:297 (2) - Move at 00:53:108 (respecting the music more....) music is so random

[Hard]
You may change the start a little... as it's the same as normal
Control the slider with repeatitions better and make sure they fit ...
00:01:270 (1,2) - Change the placing like this?
fixed, good!!
00:04:307 (1,2) - Like this?

00:41:033 (2,3) - Like this will be following the music better, there are similiar parts in which you should control if the slider follow the music or not (you reapeted sliders does not follow music that wisely... )
i feel dull

[Lunatic]
You... kinda overmapped too much ... (all those streams that does not follow music ... it's not that they not stay good, but you really exaggerated with those...)
thanks for modding~ :)
Delica_old
hello ~ from my queue

General
  1. - 所有難度的timing改成這樣 http://puu.sh/aYUo
  2. - 記得改timing之後你的所有物件都會snapping,記得要修正,這非常重要!

Normal
  1. - 00:08:777 (2) - 移至x256 y232
  2. - 00:10:286 (1) - ^
  3. - 00:11:796 (2) - 移至x312 y80
    畢竟雖然很慢,不過是給初學者玩的,不完美的重疊可能導致誤判。不如疊的好一點。
    Normal 沒其他問題了。

Hard
  1. - 00:13:297 (1,2,3) - 像這種部分,後面有有很多這種slider來回滑兩次的部分,我強烈建議,可以拆掉一些部分變成這樣 http://puu.sh/aYYE 這只是範例而已,詳細的pattern要按照節奏走比較好,不過基本上大同小異,原因是都是來回兩次的slider會有點無聊,這樣可以增加譜面複雜度
  2. - 00:15:561 (1) - remove NC
  3. - 00:16:315 (1) - add NC
    NC最好加在長白線上,如果你有按照我的建議把後面的slider改掉的話 有些nc要稍微替換
  4. - 00:15:946 (8) - 這可以1/4拍的slider也是一樣後面重複了不少,我也建議能把他拆掉改成3個1/4拍的note
  5. - 00:15:946 (8) - 之後的這種1/4拍 在前面兩個或是後面兩個加上whistle音效
  6. - 00:22:353 (1) - slider的頭add finish
  7. - 00:34:429 (1) - ^
  8. - 01:36:315 (1,2) - ^
  9. - 00:42:542 (2) - 有點超界..
  10. - 01:01:032 (3) - ^
  11. - 01:14:051 (2) - ^

Lunatic
  1. OD+1
  2. lunatic和hard的難度延展不理想,建議把lunatic做簡單一點
  3. 這難度的NC有點亂
  4. - 00:02:739 (2) - 這物件有一點超界
  5. - 00:09:909 (3) - 這note的間距有問題
  6. - 00:10:286 (4) - 重疊在3上比較好
  7. - 00:12:920 (1,2,3,1,2,3,4,5) - http://puu.sh/aZ9p
  8. - 00:17:070 (6,1,2,3) - http://puu.sh/aZa8
  9. - 00:17:259 (7) - NC
  10. - 00:17:362 (2) - remove NC
  11. - 00:18:203 (1) - NC
  12. - 00:18:674 (1) - NC
  13. - 00:23:297 (1,2,3,4,5,6,7,8) - http://puu.sh/aZb8
  14. - 00:23:297 (7) - NC
  15. - 00:26:127 (1) - 超界
  16. - 00:29:335 (1) - NC
  17. - 00:29:712 (1) - remove NC
  18. - 00:30:467 (1) - NC
  19. - 00:31:221 (1) - 後移1/4拍
  20. - 00:31:316 (1) - NC
  21. - 00:32:165 (1) - NC
  22. - 00:30:655 (1) - NC
  23. - 00:35:655 (12) - 前移1/4拍然後NC
  24. - 00:35:750 (1) - remove NC
  25. - 01:38:580 (1) - NC
  26. - 01:38:957 (5) - remove NC
    整體而言不錯,不過譜面走向過於單調,你有發現這難度都是一直順時針這樣繞嘛,可以稍微做幾個reverse的slider,讓譜面走向改變
Good luck
HakuNoKaemi
the music isn't so random, and I do suggest following music in easies is funnier than not doing it ( and i do think the 00:48:769 (1,2) follow music, just listen the instruments )
for 00:41:976 (3) you do have places to use it, actually 4 times totally, 2 per kiai, including that point.
Topic Starter
0x57CB36

HakuNoKaemi wrote:

the music isn't so random, and I do suggest following music in easies is funnier than not doing it ( and i do think the 00:48:769 (1,2) follow music, just listen the instruments )
for 00:41:976 (3) you do have places to use it, actually 4 times totally, 2 per kiai, including that point.
Oh, I think I mean don't find place to make it on the screen, not the time line :o

changed the other two places
Topic Starter
0x57CB36

Delica wrote:

hello ~ from my queue

General
  1. - 所有難度的timing改成這樣 http://puu.sh/aYUo
  2. - 記得改timing之後你的所有物件都會snapping,記得要修正,這非常重要!
开始的要慢一点...

Normal
  1. - 00:08:777 (2) - 移至x256 y232
  2. - 00:10:286 (1) - ^
  3. - 00:11:796 (2) - 移至x312 y80
    畢竟雖然很慢,不過是給初學者玩的,不完美的重疊可能導致誤判。不如疊的好一點。 改了
    Normal 沒其他問題了。

Hard
  1. - 00:13:297 (1,2,3) - 像這種部分,後面有有很多這種slider來回滑兩次的部分,我強烈建議,可以拆掉一些部分變成這樣 http://puu.sh/aYYE 這只是範例而已,詳細的pattern要按照節奏走比較好,不過基本上大同小異,原因是都是來回兩次的slider會有點無聊,這樣可以增加譜面複雜度
  2. - 00:15:561 (1) - remove NC
  3. - 00:16:315 (1) - add NC
    NC最好加在長白線上,如果你有按照我的建議把後面的slider改掉的話 有些nc要稍微替換
  4. - 00:15:946 (8) - 這可以1/4拍的slider也是一樣後面重複了不少,我也建議能把他拆掉改成3個1/4拍的note
  5. - 00:15:946 (8) - 之後的這種1/4拍 在前面兩個或是後面兩個加上whistle音效
  6. - 00:22:353 (1) - slider的頭add finish
  7. - 00:34:429 (1) - ^
  8. - 01:36:315 (1,2) - ^
  9. - 00:42:542 (2) - 有點超界.. 还好吧
  10. - 01:01:032 (3) - ^
  11. - 01:14:051 (2) - ^

Lunatic
  1. OD+1
  2. lunatic和hard的難度延展不理想,建議把lunatic做簡單一點 我觉得很简单了啊... :o
  3. 這難度的NC有點亂
  4. - 00:02:739 (2) - 這物件有一點超界
  5. - 00:09:909 (3) - 這note的間距有問題
  6. - 00:10:286 (4) - 重疊在3上比較好
  7. - 00:12:920 (1,2,3,1,2,3,4,5) - http://puu.sh/aZ9p
  8. - 00:17:070 (6,1,2,3) - http://puu.sh/aZa8
  9. - 00:17:259 (7) - NC
  10. - 00:17:362 (2) - remove NC
  11. - 00:18:203 (1) - NC
  12. - 00:18:674 (1) - NC
  13. - 00:23:297 (1,2,3,4,5,6,7,8) - http://puu.sh/aZb8
  14. - 00:23:297 (7) - NC
  15. - 00:26:127 (1) - 超界
  16. - 00:29:335 (1) - NC
  17. - 00:29:712 (1) - remove NC
  18. - 00:30:467 (1) - NC
  19. - 00:31:221 (1) - 後移1/4拍
  20. - 00:31:316 (1) - NC
  21. - 00:32:165 (1) - NC
  22. - 00:30:655 (1) - NC
  23. - 00:35:655 (12) - 前移1/4拍然後NC
  24. - 00:35:750 (1) - remove NC
  25. - 01:38:580 (1) - NC
  26. - 01:38:957 (5) - remove NC
    整體而言不錯,不過譜面走向過於單調,你有發現這難度都是一直順時針這樣繞嘛,可以稍微做幾個reverse的slider,讓譜面走向改變
Good luck
fixed most, thanks modding~
Asgard
Hi.. From my Queue :) : Queue


General

why used 2 bpm?
just use 159 and use 'Slider velocity multiplier'
because listen here

not matched..
so just use
bpm 159
and offset 1228
if you accept about this
set Inherited Points
1.
offset - 1228
Slider velocity multiplier - 0.5

2.
offset - 13303
Slider velocity multiplier - 1


and background color - Black



normal

00:42:731 - add note and finish

00:48:014 (2) - remove clap start of slider

00:48:014 (2) - add finish end of slider

00:49:524 (1) - remove finish start of slider

01:06:882 - add note and finish




hard

OD - 5

00:06:135 - add note



lunatic


HP - 7

00:07:267 (3) - end : 00:07:833

00:08:210 (4) - start :00:08:022

00:13:297 (1) - remove NC

00:13:580 (2) - NC

00:13:957 - add note

00:14:429 (5) - NC

00:14:806 (1) - remove NC

00:15:561 (5) - NC

00:18:674 (9) - NC

00:19:335 (1) - remove NC

00:19:712 (9) - NC

00:19:995 - add note

00:23:203 - ^

00:23:486 - ^

00:23:391 (8) - NC

00:28:297 - add note

00:29:240 - ^


that's all ^^
Backfire
I'll make you a taiko ^^
I'll start on it when I get home.
I'm in love with the faries so =w=b
Topic Starter
0x57CB36

Backfire wrote:

I'll make you a taiko ^^
I'll start on it when I get home.
I'm in love with the faries so =w=b
thanks :)
Topic Starter
0x57CB36

A s g a r d wrote:

Hi.. From my Queue :) : Queue


General

why used 2 bpm?
just use 159 and use 'Slider velocity multiplier'
because listen here

not matched..
so just use
bpm 159
and offset 1228
if you accept about this
set Inherited Points
1.
offset - 1228
Slider velocity multiplier - 0.5

2.
offset - 13303
Slider velocity multiplier - 1


and background color - Black



normal

00:42:731 - add note and finish

00:48:014 (2) - remove clap start of slider

00:48:014 (2) - add finish end of slider

00:49:524 (1) - remove finish start of slider

01:06:882 - add note and finish




hard

OD - 5

00:06:135 - add note



lunatic


HP - 7

00:07:267 (3) - end : 00:07:833

00:08:210 (4) - start :00:08:022

00:13:297 (1) - remove NC

00:13:580 (2) - NC

00:13:957 - add note

00:14:429 (5) - NC

00:14:806 (1) - remove NC

00:15:561 (5) - NC

00:18:674 (9) - NC

00:19:335 (1) - remove NC

00:19:712 (9) - NC

00:19:995 - add note

00:23:203 - ^

00:23:486 - ^

00:23:391 (8) - NC

00:28:297 - add note

00:29:240 - ^


that's all ^^
fixed most~ thanks modding
merchat7
As requested,

[General]

Don't see anything

[Normal]

01:37:826 (1) - Spinner is quite short, remove this note and make spinner start here instead. Also to be consistent with Hard.

Other than that, quite nice map, all kick sliders play pretty well so no complain from me there.

[Hard]

00:08:777 (1,2,3,4) - I feel lower the spacing a little bit more make this play better. I can barely notice that the spacing is lowered here as well. Try 0.8x distant snap for all of these notes.
00:47:070 (2) - Place more like this, http://puu.sh/b7AM, I thought there was to be another repeat on the slider.

Again, good use of kick sliders, nice diff.

[Lunatic]

00:49:052 (6,7) - Can you make this a short slider instead? Don't really like how each of the stream has different amount of notes.

Plays quite nicely :D

I don't have much to suggest at all, have a star!

Good luck!
Wasabi
Hello!

Overall I like the song, very nice choice :)

Normal
Nothing wrong from what I can see!

Hard
00:53:674 - Remove finish
01:13:674 - Add finish

Lunatic
00:56:127 (3,4) - Make a short slider?


That's all I can find, sorry I couldn't be anymore useful! Great maps, I like them :)
Topic Starter
0x57CB36

merchat7 wrote:

As requested,

[General]

Don't see anything

[Normal]

01:37:826 (1) - Spinner is quite short, remove this note and make spinner start here instead. Also to be consistent with Hard. fixed

Other than that, quite nice map, all kick sliders play pretty well so no complain from me there.

[Hard]

00:08:777 (1,2,3,4) - I feel lower the spacing a little bit more make this play better. I can barely notice that the spacing is lowered here as well. Try 0.8x distant snap for all of these notes. ok
00:47:070 (2) - Place more like this, http://puu.sh/b7AM, I thought there was to be another repeat on the slider. ok

Again, good use of kick sliders, nice diff.

[Lunatic]

00:49:052 (6,7) - Can you make this a short slider instead? Don't really like how each of the stream has different amount of notes. short slider doesn't look nice, so I made 2 notes o.o

Plays quite nicely :D

I don't have much to suggest at all, have a star!

Good luck!
thanks for modding and star~

Snickerz wrote:

Hello!

Overall I like the song, very nice choice :)

Normal
Nothing wrong from what I can see!

Hard
00:53:674 - Remove finish
01:13:674 - Add finish fixed

Lunatic
00:56:127 (3,4) - Make a short slider? ^


That's all I can find, sorry I couldn't be anymore useful! Great maps, I like them :)
thanks modding
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