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765 PRO - jibun Restart

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Topic Starter
asuka165

Lucy-Kaede wrote:

Modding as requested in my queue!

General
Kiai times are different! (See easy)

Easy
Change the kiai time to end at 1:30:516 like the rest of the diffs ^^ - Good catch! I moved kiai time on normal and hard and I forgot to do the same thing on easy!

The main thing I would change is
00:46:569 (1,2,3,4,1,2,3) and
One idea
1 - rotate by -25*
2 - rorate by 25*
3 - flip horizontal and rotate by -25*
4 - flip horizontal and rotate by 25*

And rearrange them to make a diamond-like shape



Play around with the sliders, see if you can avoid a bunch of straight lines in a row :)
00:57:797 (1,2,3,4,1,2,3) - Particularly just the pattern/placement, after the first 2-3 it starts to lose intrest ._.

- That is so true! Will change it later! Might not do the same way, but similar!

01:09:376 (1) - I think you should start this at 01:09:025 and keep the end the same.
- AGREE. It will be better to start and end from white long tick

Normal
00:55:516 (1) - Remove the combo, all the other difficulties dont start a new combo with these vocals ;) - Fixed
00:26:042 (3) - This note is a little hard to see for a normal diff, consider unstacking it.- Fixed
01:13:060 (6) - ^ Same thing. Not needed, but recommended.- Fixed

Hard

asuka165 wrote:

I am trying to make a more interesting version of Vocal Hard.
Yep, try and use more patterns, like in normal. Wavey sliders, different placements and stuff.
Examples:
[box=00:24:463 (1,2,3,4,5,6) - [b:cee71:cee71]Circle]
[box=00:39:025 (2,3,4) - [b:cee71:cee71]small triangle]

- These helped, I used these on my new version now XD, THANK!

Stars look really nice sometimes with 5 notes.
Well thats all I found for now!THANK for your examples. That is the right timing! I need some more ideas to recreate my map now!
Yasora
eh? you will re-map (recreate) this?
if yes, feel free to PM me to mod this map (:
I saying this because I will mod your map since you request in my mod queue
Kirino Kousaka
Same with Yasora-chan, are you going to remap this? or not? Because I was starting to mod your map and I suddenly saw this.

Edit:RSVP =w=
Topic Starter
asuka165
OH,nonono, I did my remaping two days ago.
It is already ready for mod.
I am sorry to confuse both of you. SORRY >_<
jossieP
I forgot about your star =o
Kirino Kousaka

asuka165 wrote:

OH,nonono, I did my remaping two days ago.
It is already ready for mod.
I am sorry to confuse both of you. SORRY >_<
oh sure I'll be starting to mod it then :)
Kirino Kousaka
Hello~ Here's my mod :3

[Easy]
01:09:025 - I think this spinner is kinda long for an easy diff so I suggest you to insert break time at this point. [as shown this pic:]


[Vocal Mix - Hard II]
01:10:428 (7) - Add NC
01:13:586 (1) - Remove NC
01:37:446 (6) - Add NC

That's all~ Very nice map >w<
Good luck with it~ I'll give this a star~ ^.^
Topic Starter
asuka165

Kirino Kousaka wrote:

Hello~ Here's my mod :3

[Easy]
01:09:025 - I think this spinner is kinda long for an easy diff so I suggest you to insert break time at this point. [as shown this pic:]


- Very good point. I don't even know this spinner is that long(About 4,5 sec) , and it almost reach the maximum length from the official rules. But as previous mopper said, it will kind of weird if I leave a big break during kiai time. So, I take the balance point from both of your advises. I shorten the spinner by a half, which it about 2 sec, and add a short break. ;)

[Vocal Mix - Hard II]
01:10:428 (7) - Add NC - Fixed
01:13:586 (1) - Remove NC - Fixed
01:37:446 (6) - Add NC - Fixed

That's all~ Very nice map >w<
Good luck with it~ I'll give this a star~ ^.^


Thank for your mod! and your star >_<
And sorry again about the confusion T^T
Topic Starter
asuka165

ikari_kyon wrote:

I forgot about your star =o
THANK! So is that mean I passed hitsound test and volume test :D ?
lovhin456
hello ~ here's my mod

general;
- you should use a bg with dimensions equal to 800x600 or 1024x768, here's one maybe you'll like it
http://puu.sh/bC6S
remember to full submit after you change the bg
- you have 2 osb files, delete both and full submit
- maybe, try these colors ?
Combo1 : 145,213,238
Combo2 : 253,238,130
Combo3 : 253,142,194
Combo4 : 220,171,224
to change colors open each difficulty with the notepad and replace the current code with this one
- current kiai time doesn't seem good, for all diffs the kiai time should be like this:
you should use 2 sections of kiai time
1st section;
start: 01:08:674
end: 01:30:077
2nd section;
start: 01:31:481
end: 01:51:130

audience - easy;
- is a nice idea to do a diff that follows mostly the audience claps/voice/cheers but sometimes you miss main beats because you're following only 2nd and 4th beat most of the time ):
- 00:21:533 >> move the spinner here (since the audience starts cheering from here) and end it at 00:15:954 (don't silence it, when you do that it sounds weird)
- 00:33:936 >> the slider is short with 2 repeats, it may confuse players; try this ?

add whistle to the whole slider and a finish at the very end
- 00:43:059 >> delete
- 00:49:568 >> finish at start
- 00:47:971 (2,1) >> mmm, try not to overlap
- 00:52:182 (3,1,2) >> the pattern looks kinda messy try this for placement
make a copy of (2) for (3) and place it next to (2) like this
then place (1) next to (3) end like this
and finally curve (2) better and place it like this
- 00:59:199 >> try to place it not so close to the previous slider
- 01:08:673 >> add a note here, to emphasize; add finish too
- 01:09:375 >> move the spinner here and end it at 01:11:831; also add a note at 01:09:024 (where the spinner previously started
- 01:12:182 >> map this part please, is really akward to leave it like this especially in the kiai time
- 01:13:936 (1,2) >> is better and easier for players if you just add a slider from here to where (2) is; then remove new combo on the next slider
- 01:14:638 >> really, add this note with a finish
- 01:20:252 (1) >> here you really need a note (is a main beat) but i think there would be too many notes in a row, so just add a slider from here to where (1) is with a finish at the start
- 01:22:357 (1,2) >> again, make it easier and better, just make a slider from here to where (2) is
- 01:25:164 (1,2) >> ^
- 01:25:866 >> add a note with finish
- 01:31:480 >> ^
- 01:44:813 (1,2) >> same suggestion as 01:22:357
- 01:47:620 (1,2) >> ^
- 01:48:322 >> add a note with finish
- 01:50:778 >> ^
- 01:53:936 >> add finish

vocal mix - normal;
- turn up the volume, seriously you should +20% to all sections
- 00:18:499 >> finish
- 00:24:113 >> add a note with finish
- 00:24:463 >> too many repeats, might be kinda hard
- 00:35:341 >> add a note with finish
- 00:35:692 >> again too many repeats
- 00:46:569 >> add a note with finish
- 00:56:393 >> map this part :/
- 00:59:727 (3,4) >> (3)s hitburst might cover (4)s reverse arrow
- 01:08:323 >> remove a repeat
- 01:13:586 >> add a note ?
- 01:19:200 >> ^
- 01:31:481 >> add finish
- 01:37:095 >> ^
- 01:50:428 >> a bit boring and doesn't really follow vocals that well, change to something else
- 01:53:937 >> extend spinner until here and add finish
- add more hitsounds please

vocal mix - hard II;
- the name will make more sense if it was vocal mix II - hard
- 00:18:499 >> add finish
- 00:21:832 >> i think the reverse arrow gets a bit covered by last note's hitburst
- 00:24:113 >> add a note with finish
- 00:35:341 >> ^
- 00:46:569 >> ^
- 00:56:042 >> why the new combo ?
- 00:57:797 >> add a note with finish
- 01:20:604 >> new combo
- 01:43:762 >> ^
- 01:51:130 (5,6) >> add a finish to (5) and delete (6)
- 01:53:937 >> finish

* good luck
Suzully
Thank you for mod request~

[General]

  • This osz has two osb files after you changed the title. Remove "765PRO Cast - Jibun REST@RT (asuka165).osb" then full-submit.

    I think KIAI is shoule be extended to the end.
[Easy]
  1. 00:57:797 (1) - Stack it with (1) perfectly.
  2. 01:09:025 (1) - Extend it to 01:13:235.
  3. 01:14:113 (1,2) - Make them to a slider?
[Normal]

  • Difficulty setting is same as Easy. Change all please. (ex: HP4, AR5, OD4)
  1. 00:12:885 (1) - Use finish instead of clap.
  2. 00:18:499 (1) - ^ at the top of slider.
  3. 00:33:937 (7) - Extend it to 00:34:990.
  4. 00:56:393 (x) - Why don't you put notes here? (also 00:56:744, 00:57:095, 00:57:446, 00:57:797)
  5. 01:09:025 (2) - Add finish at the top.
  6. 01:35:516 (6) - It's better not to stack it with (5).
  7. 01:43:937 (4,5,6) - It's hard to read them. Stack all, or don't stack all please.
  8. 01:46:745 (3,4,5) - ^
  9. 01:51:656 (1) - It should be extended to 01:53:937 as well as other diffs.
[Hard]

  • AR+1. AR6 is kinda low as hardest difficulty (though OD is 7).
  1. 00:12:885 (1) - Use finish instead of clap.
  2. 00:18:499 (1) - ^ at the top of slider.
  3. 00:21:832 (3) - Why no clap? In addition, the formation looks a bit weird because it's hidden by (6,7,8). How about one below?
  4. 00:30:077 (1,2,3,4) - Kinda confusing because (4) makes player misread it as a slider. Please move (4) to somewhere.
  5. 00:33:235 (6) - It's better to add a note here, and that makes better rhythm imo.
  6. 00:56:042 (1) - Remove new combo.
  7. 01:09:025 (5) - Add finish.
  8. 01:12:183 (5,6) - Looks not so beautiful (One of the reason is that these are hidden by previou notes.). I recommend you to change the formation.
  9. 01:20:253 (5) - Add finish.
  10. 01:31:481 (2) - ^ at the top.
  11. 01:34:639 (7) - It's better not to touch with previous slider.
Nice job as your first map.
Good luck~ :)
Shohei Ohtani
Overall:
You can remove the "VOCAL MIX" and "AUDIENCE MIX" from the diff names. I know that you're following the audience in Easy, but it's still unneccesary

Hard:
Your sliders could use a bit of touching up, but it's fine otherwise

Normal:
00:30:077 (1) - Too many repeats D:
01:50:428 (1) - ^


Have a star.
Topic Starter
asuka165

lovhin456 wrote:

hello ~ here's my mod

general;
- you should use a bg with dimensions equal to 800x600 or 1024x768, here's one maybe you'll like it
http://puu.sh/bC6S
remember to full submit after you change the bg

-Thank for the picture. Many people tell me about that. And I had changed the bg picture many times already.
But I love the one I am using right now since it is official picture for this song, and there are singers' name in Japanese on it.
So, I think this bg picture is perfectly fit to this song, even it is not 4:3, and even it can cause letterboxing problems.


- you have 2 osb files, delete both and full submit
-Thank for telling ;) I only have 1 osb in my map and I never download the whole file from server, so I don't know I have 2 osb file in my map.

- maybe, try these colors ?
Combo1 : 145,213,238
Combo2 : 253,238,130
Combo3 : 253,142,194
Combo4 : 220,171,224
to change colors open each difficulty with the notepad and replace the current code with this one

-Ah-Ha, I see. It seem you know why I picked pink, white, yellow and sky-blue as my combo color :)
Colors I picked are standard color, so it is not really fit. But yours do. I am going to use Combo1-3 color you gave me and I will use white as combo4 instead of 220,171,224. THANK!


- current kiai time doesn't seem good, for all diffs the kiai time should be like this:
you should use 2 sections of kiai time
1st section;
start: 01:08:674
end: 01:30:077
2nd section;
start: 01:31:481
end: 01:51:130

- You are right, but my kiai time is not good. And I don't know it is "legal" to separate a big long kiai time into two because I thought there is a rule said must leave a min between 2 kiai. But after I re-check the rules, I found there is a statement said I can separate in a long kiai into two. That is a good lesson for me. Thank you! Also, I think start the kiai at "01:08:674" is a good idea too! The fountain from kiai time is fit the bg video perfectly :)

audience - easy;
- is a nice idea to do a diff that follows mostly the audience claps/voice/cheers but sometimes you miss main beats because you're following only 2nd and 4th beat most of the time ): - You are right, my friends who know music tell me the same thing as well. I have this problem even in my Vocal mix too. But...I still want to follow the voice from audience and singer....because...their voice is more audible then bgm to me and may be other people who don't know music...

- 00:21:533 >> move the spinner here (since the audience starts cheering from here) and end it at 00:15:954 (don't silence it, when you do that it sounds weird) - I think it 00:12:534 XD? Anything, fixed.
- 00:33:936 >> the slider is short with 2 repeats, it may confuse players; try this ?

add whistle to the whole slider and a finish at the very end

- Nope, it won't follow audience voice if I change it.

- 00:43:059 >> delete - Nope, Audience voice here.
- 00:49:568 >> finish at start - I can't found where is 00:49: 568 orz.....

- 00:47:971 (2,1) >> mmm, try not to overlap
- 00:52:182 (3,1,2) >> the pattern looks kinda messy try this for placement
make a copy of (2) for (3) and place it next to (2) like this
then place (1) next to (3) end like this
and finally curve (2) better and place it like this
- 00:59:199 >> try to place it not so close to the previous slider

- I will keep these suggestion for now. I will take this suggestion if there are more people disagree about this part. Because I spent few days to design these pattern so that I can write the word "765 プロ", which is the name of company that these characters in, so I don't want to break these pattern if I don't have to

- 01:08:673 >> add a note here, to emphasize; add finish too -added
- 01:09:375 >> move the spinner here and end it at 01:11:831; also add a note at 01:09:024 (where the spinner previously started -OK
- 01:12:182 >> map this part please, is really akward to leave it like this especially in the kiai time - I will, if it is not easy. I still wanted to give player a 1 or 2 sec break if possible.
- 01:13:936 (1,2) >> is better and easier for players if you just add a slider from here to where (2) is; then remove new combo on the next slider -Good idea to use slider instead of double circle, but I start the slider at red wick instead of white wick to follow audience voice.
- 01:14:638 >> really, add this note with a finish -Not in this level
- 01:20:252 (1) >> here you really need a note (is a main beat) but i think there would be too many notes in a row, so just add a slider from here to where (1) is with a finish at the start -Yup, and clap at the end~
- 01:22:357 (1,2) >> again, make it easier and better, just make a slider from here to where (2) is -Fixed, like the previous one.
- 01:25:164 (1,2) >> ^ -This one too.
- 01:25:866 >> add a note with finish -Not in this level
- 01:31:480 >> ^ -Not in this level
- 01:44:813 (1,2) >> same suggestion as 01:22:357 -Fixed
- 01:47:620 (1,2) >> ^ -Fixed
- 01:48:322 >> add a note with finish -Not in this level
- 01:50:778 >> ^ - This is OK, added
- 01:53:936 >> add finish -But not this one :(

vocal mix - normal;
- turn up the volume, seriously you should +20% to all sections - turned up. But not +20%, only+15%
- 00:18:499 >> finish -added
- 00:24:113 >> add a note with finish -Not in this level
- 00:24:463 >> too many repeats, might be kinda hard - But better than 7 circles XD
- 00:35:341 >> add a note with finish -Not in this level
- 00:35:692 >> again too many repeats - T^T
- 00:46:569 >> add a note with finish -Not in this level
- 00:56:393 >> map this part :/ - Same as easy.
- 00:59:727 (3,4) >> (3)s hitburst might cover (4)s reverse arrow -Good catch. Changed the direction of the reverse arrow.
- 01:08:323 >> remove a repeat -Nope
- 01:13:586 >> add a note ? -Nope
- 01:19:200 >> ^ -Nope
- 01:31:481 >> add finish -Not in this level
- 01:37:095 >> ^ -Not in this level
- 01:50:428 >> a bit boring and doesn't really follow vocals that well, change to something else -Agreed, Changed to a heptagon of circles
- 01:53:937 >> extend spinner until here and add finish -Fixed
- add more hitsounds please - I think it is a problem too, but if I added more hitsound, I won't able to follow the rhythm of vocal. Therefore,I made hard that mixed hitsound from easy...


-About the suggestion "add a note with finish" in Easy and Normal, I try to not to add these notes. I know it is important to have a note on every downbeat, but since Easy and Normal are mostly following human voice, I think it will confuse players if I added a note that is not "vocal-related".



vocal mix - hard II;
- the name will make more sense if it was vocal mix II - hard - Will do it, but not now.
- 00:18:499 >> add finish -added
- 00:21:832 >> i think the reverse arrow gets a bit covered by last note's hitburst -changed the position. Problem Fixed
- 00:24:113 >> add a note with finish - OK
- 00:35:341 >> ^ - OK
- 00:46:569 >> ^ - OK
- 00:56:042 >> why the new combo ? - Because....it is a mistake XD
- 00:57:797 >> add a note with finish - OK
- 01:20:604 >> new combo - OK
- 01:43:762 >> ^ - Actually, good suggestion. It made player easier to see the circle under the end of slider.
- 01:51:130 (5,6) >> add a finish to (5) and delete (6) - Nice Finish on 5, but not deleting 6
- 01:53:937 >> finish - Fixed

* good luck

Thank you for your detailed mod!
Topic Starter
asuka165

Suzully wrote:

Thank you for mod request~

[General]

  • This osz has two osb files after you changed the title. Remove "765PRO Cast - Jibun REST@RT (asuka165).osb" then full-submit- Fixed

    I think KIAI is shoule be extended to the end. -You are right. As previous modder suggested, I extended it to the end :)
[Easy]
  1. 00:57:797 (1) - Stack it with (1) perfectly. - Good eye. It is perfect now.
  2. 01:09:025 (1) - Extend it to 01:13:235. - OK
  3. 01:14:113 (1,2) - Make them to a slider?- OK, previous modder suggest this too :)


[Normal]

  • Difficulty setting is same as Easy. Change all please. (ex: HP4, AR5, OD4) -Good suggest, changed
  1. 00:12:885 (1) - Use finish instead of clap. - OH!? That sound a lot better!
  2. 00:18:499 (1) - ^ at the top of slider. - This one too!
  3. 00:33:937 (7) - Extend it to 00:34:990. - OK, but I will fix it later, because I want to fix slider(5) and slider(7) and make it look prettier XD
  4. 00:56:393 (x) - Why don't you put notes here? (also 00:56:744, 00:57:095, 00:57:446, 00:57:797) - Good idea and perfect timing to add these notes, but I want to avoid placing note for audience cheer in normal and want to give a little break for player, so....
  5. 01:09:025 (2) - Add finish at the top. -Added
  6. 01:35:516 (6) - It's better not to stack it with (5). - You are right, Stacked!
  7. 01:43:937 (4,5,6) - It's hard to read them. Stack all, or don't stack all please. -Agreed
  8. 01:46:745 (3,4,5) - ^ -Agreed this too
  9. 01:51:656 (1) - It should be extended to 01:53:937 as well as other diffs. -OK!
[Hard]

  • AR+1. AR6 is kinda low as hardest difficulty (though OD is 7). - Thank for the suggestion about the AR. I am not sure about what level I should use in this difficult :)
  1. 00:12:885 (1) - Use finish instead of clap. - Copy that!
  2. 00:18:499 (1) - ^ at the top of slider. - Roger that!
  3. 00:21:832 (3) - Why no clap? In addition, the formation looks a bit weird because it's hidden by (6,7,8). How about one below?
    - Very Good Catch, I played this difficulty for billion times and didn't notice I forgot to add clap in this slider....
  4. 00:30:077 (1,2,3,4) - Kinda confusing because (4) makes player misread it as a slider. Please move (4) to somewhere. - True, I killed myself in here sometime when I was testing it orz|||
  5. 00:33:235 (6) - It's better to add a note here, and that makes better rhythm imo. - Oh,wow, that is magic. It really sound better this way!
  6. 00:56:042 (1) - Remove new combo. - OK
  7. 01:09:025 (5) - Add finish. - Added
  8. 01:12:183 (5,6) - Looks not so beautiful (One of the reason is that these are hidden by previou notes.). I recommend you to change the formation. - As soon as my star is OK, I don't care to change 5 and 6 XD
  9. 01:20:253 (5) - Add finish. -Added
  10. 01:31:481 (2) - ^ at the top. -Added
  11. 01:34:639 (7) - It's better not to touch with previous slider. - Moved previous slider, so it should be fine now.
Nice job as your first map.
Good luck~ :)

さすがSuzullyさん!本当に素晴らしいでした!
簡潔で的確なMODしてくださって、本当にありがとうございました!
言い忘れてしまいましたが、私は学校で日本語を勉強しましたので、一応日本語が読めます。
もし、日本語でMODしやすいなら、今度MODしてくれる時、是非日本語でMODして下さい!
ありがとうございました!
Topic Starter
asuka165

CDFA wrote:

Overall:
You can remove the "VOCAL MIX" and "AUDIENCE MIX" from the diff names. I know that you're following the audience in Easy, but it's still unneccesary

- Getting rid of unnecessary name. This is a good idea, but I thought is taking out "Easy","Normal", and "Hard", instead of "Vocal Mix" and "Audience Mix". Because since we have star system in osu. and different level of player might have different point of view, my hard might be "Normal" difficulty for expert. But on the other hand, my normal might be insane to new player. So, I think I will get rid of "Easy","Normal", and "Hard" and have player themselves to figure out by themselves. Little bit different than what you thought, but your opinion helped me to think of this idea. THANK XD

Hard:
Your sliders could use a bit of touching up, but it's fine otherwise

Normal:
00:30:077 (1) - Too many repeats D:
01:50:428 (1) - ^

- I have heard similar commands about this part couple times already. I guess I should do something now.....

Have a star.
Ulysses
你好,我是來mod的.
[Vocal Mix - Hard II]
00:24:463開始的Normal音量太高,低點好嗎(35%吧)
kiai時40%?

00:12:885 ~ 00:24:113 的clap 穩d轉做whistle比較好~說實話,這mp3 不合用soft clap


01:19:551 (1,2,3,4,5) - 這個5星型歪了
00:41:306 (1,2,3,4) - 太醜了~

(其實Insane/Hard mapset唔一定要全on distance)可以Jump 可以轉小小distance的~)

錯就冇咩錯~~

[Vocal Mix - Normal]
00:24:463開始的Normal音量太高,低點好嗎(35%吧)
kiai時40%?
00:12:885 ~ 00:24:113 的clap 穩d轉做whistle比較好~說實話,這mp3 不合用soft clap


00:55:867 del break

01:03:762 (1) - 不平衡
01:05:165 (3) - ^

[Audience - Easy]
00:19:551 (1) - x256,y112



good luck star*
Yasora
mod by request via mod queue
sorry too late ><


General
  1. Delete OSB file in folder if you not use Storyboard. After do this, you must fullsubmit your beatmap.
  2. For background, size is 800x600 or 1024x768 (1024x768 is recommended size). Same in here, you must fullsubmit your beatmap.
  3. All different have Inconsistency combo colour. Please make same.
  4. I suggest first kiai time is beginning in the long white tick (01:09:025) because as usually the kiai time is on downbeat and the kai is fit on here
Audience-Easy
  1. too many error spacing in here, in the easy and normal, please use consistent spacing with using distance snap (I suggest you use 1.0x for make that 'clean' to see)
  2. HP -1. Too high for easy imo
00:33:937 (4) I think the double repeater slider will make beginner players break the combo, because they will dismiss they 'dragging'. Remove repeater (4), and make 1 slider again in the next tick. If you aren't understand you can see this .Don't forget about spacing in the next notes
00:41:306 (5) NC (new combo) in here, because I think in here is new vocal. and in 00:42:709 (1) remove this new combo because this is still same vocal with before notes
00:42:709 (3,4,5) I think too many circles in here, and too hard for beginner imo. I suggest you change them with one slider (from 00:42:709 until 00:43:411)
00:43:762 (4) this slider must be end in the long white tick (00:45:165) because the vocal still playing until that. the player can follow the vocal if you do this
00:47:972 (2) this slider is overlap with next note (1), I suggest you make this slider be curve slider until the slider not overlap with (1)
00:50:779 (2) this is stack with before note (1) and not consistent spacing. please use distance snap for this and don't forget to make consistent spacing with next notes
00:53:586 (1) this slider is overlap with before note (3), ctrl + H for mirror and use distance snap for spacing
00:54:990 (2) (nazi) this slider is not symmetrical. I suggest you make that curve slider or wave slider. check this if you want better slider (:
00:59:200 (2) this slider is overlap with (1), as I say in first, use 1.0x spacing for no overlap that
01:00:604 (3) this slider almost touched the screen, more curve the slider please
01:03:411 (2,3,4) don't stack the sliders. that will make the players confused and that not consistent spacing
01:09:376 (1) this spinner is too long duration. please make that be notes.
01:13:937 (1,2,3,4) I think the sliders will be following the rhythm if you do this: http://puu.sh/c7FE
01:42:709 (x) add circle in here more following the rhythm I think. and add finish too.
01:53:849 just remove this green timing section to long white tick will more tidy (:
more work in here. the slider is really looking-not good, and the spacing is not consistent. ganbatte in here (:

Vocal Mix - Normal
  1. HP -1, because too high for Normal imo
  2. AR -1, because too fast for Normal
00:33:586 (6) this circle is too weird-looking imo, please stack that on under slider (5) or moving that to other place. and don't forget to fix spacing to next note
00:43:762 (7) NC in here for following the vocal
00:44:814 (2) same reason with before
00:50:604 (2) (nazi) 1 grid right for consistent spacing
01:25:867 (1) add finish in the beginning slider for new vocal. I think more better
01:50:428 (1,2,3...7) I think not good for normal if 1/4 like this. too hard for normal. make that with repeater slider or something
01:53:499 move the green timing section to end spinner (in long white tick) same reason with easy

Vocal Mix - Hard II
  1. Change the different name with only Hard because the "II" isn't using in here
  2. HP and OD is too high with hard I think. -1 them
  3. Why in here you add a lot bookmarks? O.o *don't mind for this, just sayin' : P
00:23:762 (x) why in here isn't note? I think more following the vocal if you add circle in here
00:35:341 (10) NC in here because finish hitsound and long white tick is supporting this
01:18:323 (6) NC in here so that not make confused the player because in here anti-jump or add jump if you want
01:25:867 (1) if you hear closely, in here sound like "desh" is audible. so, add finish in here
01:41:306 (1) delete this NC. This NC only spam in here

Ok maybe that's all..
The rhythm is good, but the pattern is not really good. Need more work for make that more better.
Please forgive me if my mod is offend your heart ;-;
Btw, Good luck~ (:
Topic Starter
asuka165

nold_1702 wrote:

你好,我是來mod的.
[Vocal Mix - Hard II]
00:24:463開始的Normal音量太高,低點好嗎(35%吧)
kiai時40%?
- OK,減左.

00:12:885 ~ 00:24:113 的clap 穩d轉做whistle比較好~說實話,這mp3 不合用soft clap
- 改左做NORMAL CLAP. 不過無加Whistle,感覺會好怪 0.0

01:19:551 (1,2,3,4,5) - 這個5星型歪了 - 喔,好勁既眼,咁都睇到0.0
00:41:306 (1,2,3,4) - 太醜了~ - .....orz||| 如果再有人投訴我會改改佢...

(其實Insane/Hard mapset唔一定要全on distance)可以Jump 可以轉小小distance的~)

錯就冇咩錯~~

[Vocal Mix - Normal]
00:24:463開始的Normal音量太高,低點好嗎(35%吧)
kiai時40%?
- OK,減左.

00:12:885 ~ 00:24:113 的clap 穩d轉做whistle比較好~說實話,這mp3 不合用soft clap
- 改左做NORMAL CLAP. 不過無加Whistle,感覺會好怪 0.0

00:55:867 del break -拒絕=口=

01:03:762 (1) - 不平衡
01:05:165 (3) - ^
- AGAIN, GOOD EYE *_*

[Audience - Easy]
00:19:551 (1) - x256,y112 - FIXED

-謝謝你的MOD還有你的星星0.0


good luck star*
jossieP

Yasora-chan wrote:

General
  1. Delete OSB file in folder if you not use Storyboard. After do this, you must fullsubmit your beatmap.
this is spam and not necesary
Edit:

asuka165 wrote:

nold_1702 wrote:

你好,我是來mod的.
[Vocal Mix - Hard II]
00:24:463開始的Normal音量太高,低點好嗎(35%吧)
kiai時40%?
- OK,減左.

00:12:885 ~ 00:24:113 的clap 穩d轉做whistle比較好~說實話,這mp3 不合用soft clap
- 改左做NORMAL CLAP. 不過無加Whistle,感覺會好怪 0.0

01:19:551 (1,2,3,4,5) - 這個5星型歪了 - 喔,好勁既眼,咁都睇到0.0
00:41:306 (1,2,3,4) - 太醜了~ - .....orz||| 如果再有人投訴我會改改佢...

(其實Insane/Hard mapset唔一定要全on distance)可以Jump 可以轉小小distance的~)

錯就冇咩錯~~

[Vocal Mix - Normal]
00:24:463開始的Normal音量太高,低點好嗎(35%吧)
kiai時40%?
- OK,減左.

00:12:885 ~ 00:24:113 的clap 穩d轉做whistle比較好~說實話,這mp3 不合用soft clap
- 改左做NORMAL CLAP. 不過無加Whistle,感覺會好怪 0.0

00:55:867 del break -拒絕=口=

01:03:762 (1) - 不平衡
01:05:165 (3) - ^
- AGAIN, GOOD EYE *_*

[Audience - Easy]
00:19:551 (1) - x256,y112 - FIXED

-謝謝你的MOD還有你的星星0.0


good luck star*
cant get what says here ;_;
Topic Starter
asuka165

Yasora-chan wrote:

mod by request via mod queue
sorry too late ><


Vocal Mix - Normal
  1. HP -1, because too high for Normal imo
  2. AR -1, because too fast for Normal
00:33:586 (6) this circle is too weird-looking imo, please stack that on under slider (5) or moving that to other place. and don't forget to fix spacing to next note - Acutally, I don't like that too, I will change this later.
00:43:762 (7) NC in here for following the vocal
00:44:814 (2) same reason with before
- Isn't it going to be a spam if I have these two NC?
00:50:604 (2) (nazi) 1 grid right for consistent spacing -OK~
01:25:867 (1) add finish in the beginning slider for new vocal. I think more better -You are right, and I also heard a "finish" from the music too.
01:50:428 (1,2,3...7) I think not good for normal if 1/4 like this. too hard for normal. make that with repeater slider or something -I was using repeater slider before, but it is kind of weird and it isn't fit the vocal well. so I will keep it like this for now.
01:53:499 move the green timing section to end spinner (in long white tick) same reason with easy -OK

Vocal Mix - Hard II
  1. Change the different name with only Hard because the "II" isn't using in here
  2. HP and OD is too high with hard I think. -1 them - OK~
  3. Why in here you add a lot bookmarks? O.o *don't mind for this, just sayin' : P - I forgot to delete them orz
00:23:762 (x) why in here isn't note? I think more following the vocal if you add circle in here - opps, you are right, added
00:35:341 (10) NC in here because finish hitsound and long white tick is supporting this - Good point, added
01:18:323 (6) NC in here so that not make confused the player because in here anti-jump or add jump if you want -added
01:25:867 (1) if you hear closely, in here sound like "desh" is audible. so, add finish in here - wow, I didn't notice that. added
01:41:306 (1) delete this NC. This NC only spam in here - deleted

Ok maybe that's all..
The rhythm is good, but the pattern is not really good. Need more work for make that more better.
Please forgive me if my mod is offend your heart ;-;
Btw, Good luck~ (:

- It is OK XD, my map won't get better if people are too nice to me XD


I skipped easy and general for today, I will fix it later because of lack of time today :(
SuperMIC
Wooooaaah. I thought it would be of considerably less quality considering it's your first map. But I was proved wrong. :)

Queue~

---

[EASY]

[0:15:692] (1) Heheh, it's probably just opinion, but I'd like to actually hear the end of the spinner. :3
[1:13:235] (1) ^

Wow, nothing to report on in this map. My only concern is that there was quite a lack of curvy sliders. You may want to rethink those. :3 Also, try to make this map more fun! Instead of putting just sliders in some sections, try mixing sliders and hitcircles!

[NORMAL]

Oh boy. A problem with the map that I encountered is that some notes are not grid snapped. >_< I'm not sure if that makes the map unrankable or not, I mean you did a pretty good job with the placement, but this will make sliders harder to fix in the future.

My only problem with this map are the elbow sliders that start at [1:31:481]. The curve in the slider needs a tiny bit of work. Unfortunately since some of those elbows are unsnapped, they may be a pain to fix...

[HARD II]

[0:43:762] (6) To make this slider a tiny bit better, move the last dot one pixel down and one pixel right.
[0:54:990] (8) This slider looks awkward. Try to improve? :3

---

You did a pretty good job with the map. I WOULD star it, but no more kudosu do I have. :<

Good luck on getting this ranked, I'll be keeping an eye on this!

-SMIC
jossieP

SuperMICrophone wrote:

Wooooaaah. I thought it would be of considerably less quality considering it's your first map. But I was proved wrong. :) <_< this dont help

[NORMAL]

Oh boy. A problem with the map that I encountered is that some notes are not grid snapped. >_< I'm not sure if that makes the map unrankable or not no
My only problem with this map are the elbow sliders that start at [1:31:481]. The curve in the slider needs a tiny bit of work. Unfortunately since some of those elbows are unsnapped, they may be a pain to fix... fix what?

[HARD II]

[0:43:762] (6) To make this slider a tiny bit better, move the last dot one pixel down and one pixel right. pixel? what? that is so tiny
[0:54:990] (8) This slider looks awkward. Try to improve? :3 improve on what way?
SuperMIC
See, I told you I suck at modding. >_< What I meant from the first sentence was that your map was really good. It was enjoyable. And for those sliders, I'm just being picky because there's nothing else that's obviousl wrong with the map. Sorry. :?

But I'll give you a star because I liked the map. :>
jossieP
oh sorry, but Im not saying you suck, notice my english is bad and cant get some stuff as well >v<

but lets wait asuka's udpate x3 Im just spaming here
SuperMIC
Er, don't kudosu this post, I just forgot something. :S

---

[NORMAL]

[0:55:692] (-) I don't like this break here, I think you can delete it. The song is short anyway, and it bugs me not to hit to the cheers. :3
BanchoBot
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