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Kawada Mami - All In Good Time

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Total Posts
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Topic Starter
Evil_Twilight
This beatmap was submitted using in-game submission on 2012年4月6日 at 下午 01:39:16

Artist: Kawada Mami
Title: All In Good Time
Source: Shakugan no Shana S
Tags: Ending
BPM: 156
Filesize: 4421kb
Play Time: 04:18
Difficulties Available:
  1. Normal (2.35 stars, 228 notes)
  2. Yume (4.96 stars, 563 notes)
Download: Kawada Mami - All In Good Time
Information: Scores/Beatmap Listing
---------------
Dec 22th changed MP3.
Jan 26th changed Artist.
NanaDesu


mod in irc
bakabaka
不愧是G神神MAPPER :)
Mod in irc
DarknessAngel

Normal


  1. 音效太小聲可是Unrankable的,soft光是20%我就覺得很小聲了,平均音量35%如何?(最低不低於20%)

    然後Normal調高個5%,改這些可能有點麻煩,不過我覺得這樣比較好
  2. 01:23:346 (5) - 關掉grid snap然後Distance Snap調到0.0x使它重疊完整
  3. 01:26:423 (3) - ^
  4. 02:10:270 (1) - ^
  5. 02:33:346 (7) - ^
  6. 02:42:577 (3) - ^
  7. 03:29:500 (1) - ^


Yume


  1. 00:17:577 (1) - 關掉grid snap然後DS調到0.0x使它重疊完整
  2. 00:25:462 (2) - ^
  3. 00:29:116 (3) - ^
  4. 00:34:116 (1,2,3,4) - 這樣如何?
  5. 02:14:500 (12) - 關掉grid snap然後DS調到0.0x使它重疊完整
  6. 03:44:116 (5) - ^
  7. 03:45:856 (3,4,5) - ^
  8. 04:06:039 (8,9,10) - 這首歌唯一的連打o.o?把這個改成短折返slider如何?
  9. 04:12:385 (3) - 關掉grid snap然後DS調到0.0x使它重疊完整
  10. 04:17:577 (1,2,3,4,5,6,7) - 打得正舒服的時候出現這種大跳躍感覺怪異啊lol,我覺得距離調小一點比較好

  11. 00:41:423 (8) - Add New Combo
  12. 02:08:346 (7) - ^
  13. 02:11:808 (6) - ^
  14. 03:36:808 (8) - Add New Combo?
  15. 04:14:308 (9) - Add NC


KOTOKO!!!我是KOTOKO的粉絲!><

好感動啊,這首歌

柔和的旋律加上輕鬆又平滑的譜面,又是KOTOKO的歌,於是我果斷star了




我想做個GD可以嗎?4星、4.5星或是5星Insane

你這首歌如果沒有想要作難的話,我想做4.5星><(可以作難我就做Ins)

請務必讓我做m(_ _)m
GiNa
Hihihi !
後面那用不到的30幾秒 … 還是砍了吧(雖然整資料夾的容量已經很小了)

[Normal]
00:36:423 (1) – 在最簡單的diff裡,這種slider很容易中槍
00:45:654 – 這裡empty感覺很奇怪,加note ?
01:16:808 (3) – 建議NC
01:26:423 – kiai 應該是在這裡結束,把01:26:520 這條線移到這
01:49:885 (3) – same as 00:36:423 (1)
02:02:577 (1) – 我想這已經不是被噴的程度了,好多這種slider QQ,後面還有,自行斟酌一下
02:43:346 (4) – NC
02:52:577 – kiai
02:52:962 – 這break time… 15秒左右已經很長了,這30多秒簡直是會讓人等的想直接開DT 而不是慢慢欣賞音樂,請至少填滿一半。
03:52:962 (3) – 這slider …
03:51:039 (8) – 建議這裡NC,而不是 03:51:423 (1)
04:21:808 – kiai

[Yume]
-所有的 kiai
-Break time
04:14:308 (9) – NC

我渣modder
善良圖總是好的,希望這張不要再進墳了,加油
DarknessAngel

GiNa wrote:

[Normal]
00:36:423 (1) – 在最簡單的diff裡,這種slider很容易中槍
這難度是Normal,而且之後他有空一段時間而不是連續,所以我覺得不成問題:O

02:39:500(3) - 但是這就不行了,如果要不中斷的話,只能折返一次,新手不擅長在短時間的折返slider判斷折返次數:O

另外 聲音太小聲是Unrankable,MAT肯定會要求你把聲音調大,我覺得應該要用到40%吧...




嘛,順便回來看一下,KD要不要給隨你~
Topic Starter
Evil_Twilight
我不覺得聲音會太小
還是說我音量開太大
.....
No_Gu
request from my queue

normal
00:45:654 (3) - clap
01:06:808 (1,2,3) - 不弄个三角形?
01:39:500 (2,3) - 中间
02:42:577 (3) - clap
03:29:500 - 03:41:808这段slider没减速却用了0.5,感觉挺别扭

[yume]
00:32:962 (4) - 左一格
00:37:962 (1) - clap移到前面
00:38:539 (2) - clap移到后面
02:09:693 (10) - 加个NC。这combo太多了
这难度除了kiai部分之外的clap都好乱。。
Miya
Hi, mod request from my queue :3
Calming song, i love it ^^

General
  1. The general volume of hitsound is too low. I barely hear the hitsound :(. Make the volume around 70-60%.
Normal
  1. 00:24:116 (1) - Since it has a long spacing with previous note, i suggest you add a new combo here.
  2. 00:34:885 - I feel something missing here. How about adding a circle with whistle sound? It's filling the gap with more consistent hitsound.
  3. 00:39:500 (3) - If i look into it more, i see this slider is not blanketed properly. You can make it more blanket by moving it 1 grid right.
  4. 00:43:346 (1) - Well, it's have long spacing with previous note too. I suggest you add a new combo here.
  5. 00:46:423 (4) - Since the combo is kinda long, how about adding a new combo here?
  6. 01:09:116 (4) - I see the shape of the slider didn't blanket properly. So move the endpoint 1 grid up.
  7. 00:55:654 (2) - I hear a heavy beat here, so it will be better if you put a finish sound at the startpoint of the slider.
  8. 01:01:423 (3) - Same reason with above, it will be better if you put a finish sound at the startpoint.
  9. 01:16:808 (1) - It will be more consistent if you add a clap here. I feel something missing when i hear the hitsound pattern. Then i take a look again at your previous pattern rythim and i found inconsistent at the hitsound pattern.
  10. 01:43:731 (2) - I see you add a whistle for every 'tak' sound. I found at this is nore is inconsistent.. Add a whistle at the endpoint of the slider.
  11. 01:47:962 (1) - Same reason as above, how about adding a whistle at the startpoint?
  12. 01:49:885 (3) - Same reason again, add a whistle at the second repeat.
  13. 01:53:731 (4) - I see the combo is quite long. How about adding a new combo here?
  14. 02:01:808 (8) - I feel this note doesn't follow anything. How about delete it instead?
  15. 02:11:808 (3,4) - Make more blanket? > http://puu.sh/ajN6
  16. 02:39:500 (3) - Found incosistentsy at the hitsound pattern here. Add clap at the startpoint and finish at the endpoint.
  17. 02:46:039 (1) - I feel this slider doesn't follow anything. I suggest extend this slider to 02:46:808 to make it follow the vocal.
  18. 03:10:654 (1,2,3,4,5) - Why you change the hitsound into soft at this note? The rythim is still high so it's weird to change the hitsound into vocal. And it's not consistent with your previous hitsound before the spinner. I suggest you change it into normal like before.
Yume
  1. I see a lot of inconsistent hitsound here. >.<
  2. 00:12:577 (3) - I think it will be nice if you add a whistle at the startpoint of the slider. Since it have heavy beat but generally low rythim.
  3. 00:18:731 (1) - Same reason as above, it will be nice if you add a whistle at the startpoint of the slider.
  4. 00:24:885 (1) - Same as above.
  5. 00:27:962 (1) - Same as above.
  6. 00:31:039 (1) - ^
  7. 00:34:116 (1) - ^
  8. 00:38:346- I feel you really need a circle here. It will follow the beat perfectly.
  9. 00:38:539 (3) - The clap at the endpoint is awkward. I suggest you remove it.
  10. 00:39:500 (5) - If you follow my suggestion above, then add clap here.
  11. 00:44:500 - Add a circle here too. It will follow the beat more perfectly.
  12. 00:44:693 (3) - Just like before. Remove clap here.
  13. 00:45:654 (6) - Just like before too. Add clap here at the startpoint.
  14. 00:51:039 (4) - Again, remove the clap here at the startpoint.
  15. 00:51:808 (6) - ^, Add clap here at the startpoint.
  16. 00:54:885 (5) - I feel you really need a clap here at the startpoint.
  17. 00:55:846 (2) - A clap sound suddenly after spinner is a bit awkward. I suggest you remove it.
  18. 00:57:385 (2) - If you follow my suggestion above, remove here as well.
  19. 02:08:154 - The flow is not good here, i miss here at the first time when i test your beatmap. I suggest you add a circle here >.<
  20. 00:59:500 (2) - The hitsound stop. It's a bit weird. I suggest you add circle here.
  21. [01:01:039 (7) - Again, because there's no hitsound here, it will be better if you add a clap here.
  22. 01:21:231 (4,5) - The circle touch the sliderbody. It doesn't look good. Make it like this instead > http://puu.sh/ajSW
  23. 01:51:616 (2) - How about shorten this slider length to 01:51:808 and add a whistle sound at the endpoint. It'll follow the beat more better.
  24. 02:05:654 (6) - I will not mention the reason again, the reason is almost like i have told above. Add a clap here at the startpoint.
  25. 02:11:808 (6) - ^
  26. 02:20:654 (1) - ^ but at the endpoint.
  27. 02:25:270 (1) - ^
  28. 02:27:193 (5) - The finish sound at the startpoint is not consistent imo. I suggest you remove it.
  29. 02:36:808 (2) - I will mention adding clap start here. Since the hitsound suddenly stop here and it weird. Okay, add clap here.
  30. 02:37:770 (4) - ^
  31. 02:38:346 (6) - ^
  32. 02:39:116 (9) - ^ at the startpoint.
  33. 03:04:500 (8) - I think you forgot to add finish at the endpoint here.
  34. 03:04:885 (1) - What? this spinner start at the same time as the end of 03:04:500. Fix this by move it to 03:05:077 and reduce the length to 03:10:270
  35. 03:10:654 (1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5) - Same comment as normal. Change it into normal hitsound?
  36. 03:39:308 (2) - I feel you need to add a whistle here at the startpoint since it doesn't consistent with the hitsound pattern.
  37. 03:49:212 (1) - This spinner is start at the blue tick, and it doesn't good. Move it to 03:49:308 and also end at the same time like now.
  38. 04:03:346 (1) - The clap sounds stop here. ._. Make it more consistent by adding a clap here at the startpoint.
  39. 04:03:923 (2) - ^
  40. 04:04:500 (3) - ^
Okay, that's all from me. General comment, the rythim and pattern is quite good. But still need more work. Also pay attention on hitsound consistentcy.
Good luck and bye :)
wmfchris
[Yume]
01:45:946 (4) - up 1 grid lv 4
01:59:693 (3) - left 1 grid lv4
02:06:423 (1) - I prefer finish than clap
03:03:529 (4) - may cause a bit of misleading, try NC here?
03:34:500 (1,2,3,...5,6,7) - <- two different spacing, I think you need to separate them through NC

[Normal]
AR - 1?

I can't find errors from the normal diff. In general the pattern seems good, while the music is a bit too soft. You may want to magify the mp3 through software like Audacity, then the loudness of hitsound may fit the song.
YTYuyu
Yo modding this map because of ur request :)

Normal:
00:15:654(4) - NC
00:22:193(3) - ^
00:28:346(4) - ^ and make this slider a curved slider
00:34:116(4) - NC
00:41:808(4) - ^
00:47:577(5) - ^
00:48:731(6) - i think this slider would be better if it wer straightened.
01:11:616(2) - move it back 1 tick and end it till 01:12:193
02:00:270(4) - NC
02:13:154(4) - ^
02:14:885(3,1) - im thinking of a clap at the end to follow the clap pattern properly. if u do this then remove the clap at the beginning of (1)
02:31:039(5) - NC
02:44:116(3) - unless ur doing this on purpose align this to (1)
02:46:808 - add a circle to follow the vocals
03:01:808(1,2,3,4) - i think its better if u add hitsounds for this part. sounds empty IMO
03:35:270(5) - NC
03:48:346(5) - ^

Yume:
change this to hard unless u hav a reason u hav this to "Yume"
00:14:885(6) - NC
00:24:116(5) - ^
00:29:885(5) - ^
00:42:577(5) - ^
01:01:039(7) - ^
01:06:808(6) - ^
01:40:062(5) - ^
01:50:077(7) - ^
02:07:962(6) - ^ if u ignore this make the next note a NC
02:12:577(9) - NC
02:32:770(7) - i suggest that u delete this note since its not following anything
04:05:270(5) - same as 02:07:962

this is the best i can do. GL :D
Abe Nana
sorry, I'm bad at English
[Normal]
00:59:116 (1) - add finish to slider's center
01:01:423 (3) - finish to slider's end

[Yume]
00:19:308 (2) - add whistle to slider's end
01:04:500 (1) - finish to slider's end
01:07:577 (1) - ^
02:30:654 (1) - ^
02:33:731 (1) - ^
03:57:193 (1) - finish to slider's start
03:59:885 (1) - finish to slider's end

I'm cannot find another errors.
く( ̄△ ̄)ノガンバレェェェ!!

good luck.
Star Stream
hi
from my queue

Normal
03:35:270 (5) - NC?
03:36:808 (6) - put down http://puu.sh/b07h

Yume
00:43:346 (7) - NC
00:44:116 (1) - remove NC
03:42:193 (1) - ^ ?
04:18:539 (6,7) - distance : 1.6x ?

Good map :p
Good luck~
NewRulerNA
[General]

Please delete a osb file.


[Normal]

Nothing to poke at.


[Yume]

01:52:193 (3) - 01:51:616 (2) - stack
02:32:770 (7) - Newcombo?
03:17:193 (5) - 03:16:808 (4) - stack

nice beatmap :)
AngelEyE
[General]
MP3最後截掉做個漸隱比較好一點吧 後面還有45秒啊 - -
01:10:654 - 太多的kiai time时间段
一般来说,一分钟之内最多只能有一个kiai time。太多的话看起来眼花,感觉太花俏了。補上kiai把前後的kiai連起來?
02:36:808 - ^
04:02:962 - ^

做圖的規矩是:建議把所有的timing的offset向前移動幾十毫秒 不然玩家打提前了怎麼辦?

[Normal]
01:04:885 (4) - 不換成一個一折返的slider+一個note試試?
03:32:577 (3) - ^

[yume]
00:59:116 (1) - 把這個NC換到00:59:500 (2)如何?
02:16:808 (2,3) - dis有問題 打起來略怪



nice song&map 祝早日rank
Shigure Sakuya
[Normal]
01:04:562 - add nc?
02:11:485 - ^
02:48:024 - 删
02:49:178 - 这个slider到02:49:562停

[yume]
00:37:832 (4) - 移到00:38:408?
00:43:985 (8) - ^ 00:44:562

good luck :P
DJPop
Can you change background color?


~Normal~
01:40:716 (4) - move up 1 grid (tiny)
03:14:178 (4,5) - remove claps
03:39:562 (2) - move right 1 grid (tiny)
03:40:332 (3) - move up & right 1 grid (tiny)

~Yume~
02:03:024 (3) - this set is confused, you've to fix by change pattern or add new combo at (3)
03:04:178 (4) - add new combo
03:53:408 (7) - ^
03:53:985 (10) - ^
03:54:178 (1) - remove new combo
Topic Starter
Evil_Twilight

DJPop wrote:

Can you change background color?


~Normal~
01:40:716 (4) - move up 1 grid (tiny)
03:14:178 (4,5) - remove claps
03:39:562 (2) - move right 1 grid (tiny)
03:40:332 (3) - move up & right 1 grid (tiny)

~Yume~
02:03:024 (3) - this set is confused, you've to fix by change pattern or add new combo at (3)
03:04:178 (4) - add new combo
03:53:408 (7) - ^
03:53:985 (10) - ^
03:54:178 (1) - remove new combo
all fixed
thank you :)
Louis Cyphre
mapset needs something between normal and yume difficulty
Topic Starter
Evil_Twilight
just only two diff : P
DarknessAngel
都兩個禮拜了
怎麼不要求Recheck?:O
NatsumeRin
[General]
offset: -7

[Normal]
02:46:870 - 加个音?
04:03:408 (1,2,3,4) - 稍微拉开一点到没有重合部分吧。大家仍然看的懂

[Yume]
00:38:024 (1,2) - 像这种在本来已经很慢的歌里……为了间距感或许拉的更开些会比较好。或者两个都替换成叠的circle?
02:08:793 (9,1,2,3) - 把这个挪左上一点比较好,现在叠后的距离有些微妙
03:52:832 (4,5,6,1) - 绝没有“你一定要按这个改的意思”,只是提一下我对这里的观点,应该是一个前三一组,后四一组的note,而现在03:53:985 (1)却被划到后面了。后面的鼓其实比较强,但在距离上却没有表现出来,所以说问题是没什么问题,说好却说不到哪好……就是这样的感觉。这个地方可能能比较明显的表达一下我的期望,其他不提。 http://puu.sh/dmh7

图不错,歌太催眠了。下次再有给我图的时候请慎重挑选。
Topic Starter
Evil_Twilight
都改好了
謝謝:P
DarknessAngel
怎麼不找DJpop receck而找了其他MAT呢?
不解..
NatsumeRin
bubbled.
Topic Starter
Evil_Twilight
因為找不到他・゚・(つд`゚)・゚・
DarknessAngel

Evil_Twilight wrote:

因為找不到他・゚・(つд`゚)・゚・
怎麼會,我才看到他幾天前拿到KD..=口=
好吧,也行,終於拿到泡了
等ranked囉\0.0/
Katsuri
I get only the Normal Difficulty when download, maybe the link is broken. Full-Submit to fix it.
NatsumeRin
a quick pop for the mapper to fix the diff thing.
Now the download link could achieve a mapset only have a Normal diff.
Topic Starter
Evil_Twilight
:o
NatsumeRin
should be ok now.

Edit: wait wait, move it to pending, man.

Edit2: orz.
cRyo[iceeicee]
Artist should be :
Kawada Mami (not Mami Kawada) plz change that :o
Topic Starter
Evil_Twilight
fixed
thank you
NatsumeRin
In fact both "Kawada Mami" and "Mami Kawada" are used in osu.... but anyway.
narakucrimson
From the original post (screenshot):



Shouldn't the artist be Mami kawada, without the extra "i"?

Just saying, if it is you'll have to Full Submit to fix this.

Also, I don't know if this is an opening or an ending but you should consider adding what it is to the tags.

Edit: Btw, this was far from being a complete mod, so I won't recheck this since I never really "checked" it.
Topic Starter
Evil_Twilight
fixed artist and added tag.
NatsumeRin
I really hope someone could do the rebubble instead of me since the minor things get changed so many times and i really doubt if i have missed something, but such long time passed and i recheck those things... should be fine.
Andrea
[Normal]

HP Drain is too high for the easiest difficulty, reduce it by 1 tick.


[Yume]

00:44:555 - You should totally add a note here.

Fix these and I'll rank!
Topic Starter
Evil_Twilight
ok
All fixed :D
Andrea
Looks good.

Ranked~
DarknessAngel
恭喜!!!
[CSGA]Ar3sgice
wow! great
vizzy
Congrats!!
HourglassO
Good map for getting ranked scores :D
congrats and thanks :)
deepsea
V狗神mapper。
不愧是小車車神觸。
G神蘿莉控。
grats for ranking!
Topic Starter
Evil_Twilight
不愧是小車車神觸
thank you guys :)
AIR315
Congratz~
Regou
恭喜:D
Dino99
恭喜阿~
senaya
well done!
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