very fun map
IRC mod:Mixagji wrote:
very fun map
02:02 <Mixagji> : oh no osu! cant get SS lol
02:02 <Mixagji> : http://osu.ppy.sh/ss/185682
02:03 <Faust> : I noticed XD
02:03 <Faust> : do you know where?
02:04 <Faust> : need to check it later, haha
02:04 <Mixagji> : 02:59:524
02:04 <Mixagji> : miss
02:04 <Mixagji> : 02:50:524
02:05 <Mixagji> : slider end is bug
02:05 <Faust> : Ah
02:05 <Faust> : thanks \:D/
02:06 <Mixagji> : np :3
02:06 <Faust> : kudosu :3
02:06 <Faust> : gogo
02:06 <Mixagji> : okay~
02:07 <Mixagji> : posted~
No worries.Heatherfield wrote:
aiaiclala fans club presents
holy shit it's sasakure.UK
this would be hard to mod, but i'll try my best
ok let's go
[bAd]
generally speaking some parts of the map are confusing, i can't get the rhythm that you are following in some parts.
i suggest you change the way of putting new combo.SPOILER00:14:879 (10) - NC
00:19:777 (11) - add note or something, it's 1/8 here
00:24:585 (5) - NC
00:27:585 (1,2,3,4,1) - ahh.. too hard to read here
00:32:703 (1) - this sounds so weird, i don't know how to snap this though, i suggest you forget about the beep beep sound in this part
00:36:938 (2,3,4) - uh, seems to be 1/6 here, i have no idea how to deal with this lol
00:53:349 (2) - this note makes this pattern strange, i would prefer if it's removed, it's strange when you invovled both drum and pipe here
00:54:232 (5,6,1) - ...the song is just too complicated, i think it should be like this
01:02:526 (8,9,1,2,3,4,5,6,7,8,9,10) - don't understand what does this part stands for
01:07:643 (1,2) - resnap to 1/3
01:07:820 (3) - NC
01:17:349 (1,2,3,4,5,6,7,8,9,10,11,12) - cool part, but i think these notes are better to be stacked:
01:18:290 (5,6) -
01:18:996 (8,9) -
01:19:701 (11,12) -
also you can NC on note 4 7 10 and make jumps or stuff, i think it would be more interesting
this is just an advice.
also the following pattern
01:20:172 (1) - i would prefer this note-slider pattern
01:32:407 (6) - uh,should be here i guess 01:32:466
01:40:995 (4,5,6,7,8) - if you are following the piano, some notes are not snapped correctly here
01:44:525 (9) - this sound's pattern is snapped like this
01:47:878 (1) - from this point on i don't know what you are following, don't know how to mod either..
02:03:231 (8) - NC
03:28:529 (9) - add note
03:31:658 (4) - move away a bit
some of my mod might be wrong cuz i'm not so sure about some of the note snapping
i love sasakure.UK, but it's really hard to map their song.
so... a big good luck to you haha
That's because there's a huge difference in BPM.Armin wrote:
[General]
*There are some different red sections in bAd and in taiko's difficulty. In some different sections (01:17:349 (1)) I see a constant rapport btw, I might think that it is intentional? If yes, consider to add green sections in order to replace the red line.
[bAd]
02:38:113 (1,2,3) - whoops, it seems that this triplette has not an homogeneous position in the timeline; I'd suggest you to move the unherited section before this (and because the (1) feels a bit off too)
Did you even watch the video.Aleks719 wrote:
General
Turn off epilepsy warning? no strobes o pulsations or something like these..
thisMMzz wrote:
WOAH,
170bpm
1.50x on taiko the whole song?
You need to keep that rate constant man.
If you want a speedboost that is what hardrock is for.
srslywhythefuckwouldthatgetbubbled?
also, nice mods on the taiko map, can any of you people seriously play this and say it's a map? Beat barely makes any sense to the music, and:
gg guys.
SapphireGhost wrote:
[Sp3's bAd Taiko]
- This makes me dizzy.
03:40:689 - Shouldn't the kiai here start on the downbeat instead? fixed
Download: sasakure.UK - bAd Companyz (Faust) [Sp3's bAd Taiko].osuMMzz wrote:
WOAH,
170bpm
1.50x on taiko the whole song? yes. because do you see the bAd diff? this map isn't 170BPM. it's 255BPM (red line)
You need to keep that rate constant man.
If you want a speedboost that is what hardrock is for.
srslywhythefuckwouldthatgetbubbled?
also, nice mods on the taiko map, can any of you people seriously play this and say it's a map? Beat barely makes any sense to the music
fixed rate issue
Well why don't you keep it at a rate so it looks like it's 1.4 the whole time, you can just slow down the 255 part.spboxer3 wrote:
yes. because do you see the bAd diff? this map isn't 170BPM. it's 255BPM (red line)[/color]