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DM DOKURO - Septisicle [Taiko]

posted
Total Posts
6
Topic Starter
Vulkin
This beatmap was submitted using in-game submission on sábado, 13 de enero de 2018 at 20:00:21

Artist: DM DOKURO
Title: Septisicle
Source: UNDERTALE
Tags: The Underground Radio Snowy toby fox Snowdin winter christmas xmas x-mas pc game
BPM: 135
Filesize: 7247kb
Play Time: 03:32
Difficulties Available:
  1. A Futsuu of Dreams (2,2 stars, 423 notes)
  2. A Kantan of Hope (1,76 stars, 237 notes)
  3. A Muzukashii of Sweetness (2,33 stars, 585 notes)
  4. An Oni Filled with Determination (4,29 stars, 923 notes)
Download: DM DOKURO - Septisicle
Information: Scores/Beatmap Listing
---------------
Taken over by Remus at: https://osu.ppy.sh/beatmapsets/722711

Sorry for disappointing everyone, but it had to be done, Hopefully Remus can make my dream come true.


Old Beatmap Description

Welcome to Snowdin! ...and Merry Christmas!


Part of the Christmas Modding Queue!


ModdingV1 Thread

Thanks to:
-Material-
toby fox & Temmie Chang (Game Designer, Music Creator, etc.)
DM DOKURO (Remixer)
Leo De Wijs (BG Creator)

-Old Version-
koopa712 (Timing & Metadata)
Midnaait (Mod & New Timing)
zenithlight (Mod)
TheShinyGlaceon (Mod & Star)
Ayyri (IIRC Mod)
Kasha (Mod & Star)
Pohm (Mod)
Intelli (Mod)
strickluke (Mod)
Ulqui (IIRC Mod)

-Remapped Version-
Shinsekai- (IIRC Mod)
Midnaait (Mod & New Timing & Higher Resolution BG)
JBHyperion (Checked some Timing Points)
Jonawaga (IIRC Suggestions & Mod)
Bowashe (Mod in V1)
Tyistiana (Mod)
Topic Starter
Vulkin
Note: Quote so it can let you post the mods
Bowashe
An Oni Filled With Determination
00:33:184 (94) - k? the sound is higher than the previous one, so you can go with k
00:36:295 (104) - d? there arent any strong enough sounds to go with k
00:51:850 (161) - k? there are where the flute starts playing again after 00:51:406 (160) - , and then goes silent in the middle, to start again at 00:52:295 (163) -
00:58:072 (185,186,187) - the sound goes higher here, so why kkd? change to kkd
01:00:961 - maybe you can try something like this here https://puu.sh/yOTVP/8da68a3e6c.png - sound pretty good for me, and also add a lil to transition, to the next part(just like when the percussion drop before new part of guitar riffs or something lol)
01:06:961 (222) - d? the pitch goes down here
01:11:405 (238,239) - inverse - the pitch starts going down here 01:11:183 - and then goes to the same pitch here 01:11:628 -
01:17:850 (270) - d? the pitch goes down here
01:22:517 (297) - ^^
01:27:406 (325,326,327,328) - im not sure if patterns like this arent too hard for this diff
01:28:517 (332) - k? the pitch goes up here
01:30:295 (342) - d? the pitch goes down here
01:32:072 (352) - d? ^^
01:35:184 (371,372,373,374) - why dkkd, when the pitch goes up ath the end?
01:36:295 (379,380,381) - change to kdk - the flute has the something like pause in the middle to catch the breath, and the sound countionue at 01:36:517 (381) -
01:38:961 (398) - add the k after this in 1/6 spacing? uhh, its really difficult to say if its wrong...
01:39:406 (400) - change to k, to better emphasize the next finisher
01:51:184 (25) - d? it would better emphasize the next note and be more consistent, because there are no any stong sounds
02:12:739 (108) - k? im pretty sure the pitch is the same or higher than on 02:12:295 (107) - which is mapped as k
02:15:850 (120) - ^^
02:17:850 (128) - its the same sound as 02:14:739 (116) - and you mapped it as d here - change to k
02:20:961 (140) - ^^
02:18:072 (129) - d? this note is like a buildup for the next one, and also lower
02:38:517 (222,223) - these notes are actually go lower in pitch, so why d k? change to k d
03:26:817 (513,514) - inverse? it goes down here i think

A Muzukashii of Sweetness
00:19:405 (41,42,43,44,45,46) - inverse? (yes without the first circle in triple) - it sound better for me
00:22:516 (49,50,51,52) - ^^
00:30:961 (69,70) - inverse? the pitch goes down here
00:43:405 (98,99) - ^^
01:10:516 (167) - the sound here is actually strong enough imo to make it k
01:10:961 (168,169,170,171) - kdkd? it would make a nice transition, to the lower pitch
01:17:627 (189,190,191) - maybe make this dkkd? it would represent music better, but it can also make this diff too dense :/
01:30:071 (227,228,229) - ^^ but kddk
01:31:183 (230) - d? the pitch is lower than here i think 01:30:739 (230) -
02:17:850 (359) - this sound is the same as here 02:16:960 (359) - , so why k? change to d
02:32:072 - d? it would fit here ideally - build before kiai and mapped sound
02:38:516 (424,425,426,427) - inverse? this sound actually goes up down up, not down up down
02:39:627 (428) - this sound isnt strong enough to map it as k i think
02:50:960 (469,470,471,472) - look two point above - change to kddk
02:52:516 (474,475) - inverse? the sound go lower here
03:22:703 (579) - d? ^^
03:26:817 (590,591) - inverse? it goes down here i think

A Futsuu of Dreams
00:06:336 (7,8) - inverse? the sound actually goes higher here
00:08:780 (9,10) - ^^ but sound goes lower
00:10:336 (11) - k? the sound here is higher than the previous one
00:11:891 (12) - ^^
Oh boy, its to repetetive
00:18:739 (11,12,13,16,17,18) - these ones go up, so why k k d?
01:11:628 (81) - d? it goes lower here
02:06:516 (47) - k? the pitch goes higher here
02:50:961 (153,154) - inverse? the sound actually goes lower here

A Kantan of Hope
00:45:183 (32) - k? i think this sound is high enough to make it k
01:18:739 (69) - d? it would make a nice "slide down" with that flute
01:20:961 (72) - d? the sound is lower than the one here 01:20:294 (71) -
01:32:072 (87) - k? i think this sound is high enough to make it k
02:39:628 (72) - d? it would make a nice "slide down" with that flute
02:41:850 (75) - d? the sound is lower than the one here 02:41:183 (74) -
02:57:405 (97) - k? i think this sound is high enough to make it k
02:58:516 (98) - d? it would create a nice build up
03:11:405 (117) - k? the sound sound the same or even higher as the one here 03:10:739 (116) - which is mapped as k
03:12:294 (118) - d to make a build up for the next note
Topic Starter
Vulkin

Bowashe wrote:

An Oni Filled With Determination
00:33:184 (94) - k? the sound is higher than the previous one, so you can go with k its d because it emphasizes 00:33:628 (95) - ,which has the drum sound included
00:36:295 (104) - d? there arent any strong enough sounds to go with k Makes it different from 00:28:517 -
00:51:850 (161) - k? there are where the flute starts playing again after 00:51:406 (160) - , and then goes silent in the middle, to start again at 00:52:295 (163) - Definitely
00:58:072 (185,186,187) - the sound goes higher here, so why kkd? change to kkd its already kkd?, but ill change it to ddk
01:00:961 - maybe you can try something like this here https://puu.sh/yOTVP/8da68a3e6c.png - sound pretty good for me, and also add a lil to transition, to the next part(just like when the percussion drop before new part of guitar riffs or something lol) i dont want to put too many triplets on that part, i want it to increase density on the kiai ends
01:06:961 (222) - d? the pitch goes down here imo pitch at 01:06:739 (220) - is lower than 01:06:961 (221) - , changed it a little bit so it reflects that better
01:11:405 (238,239) - inverse - the pitch starts going down here 01:11:183 - and then goes to the same pitch here 01:11:628 - only focused on these two notes, rather than the sound of whats surrounding it, and comparing these the pitch decreased on these two, no change
01:17:850 (270) - d? the pitch goes down here wanted to follow the pitch a little bit differently on the kiai, so it stands out
01:22:517 (297) - ^^ ^
01:27:406 (325,326,327,328) - im not sure if patterns like this arent too hard for this diff it gets even harder, and afaik, the oni can have a larger gap between its lower diff, Although if someone else has complaints with this part too ill try to nerf it
01:28:517 (332) - k? the pitch goes up here supposed to be kinda different from 01:30:072 -
01:30:295 (342) - d? the pitch goes down here but not by much imo
01:32:072 (352) - d? ^^ already used dddk 1/6, repeating it again doesnt make sense for me (for now), and just using 1/6 dddk would make it boring &
monotone

01:35:184 (371,372,373,374) - why dkkd, when the pitch goes up ath the end? opposite colours of kddk, edited other 1/6's so it fits that gimmick better
01:36:295 (379,380,381) - change to kdk - the flute has the something like pause in the middle to catch the breath, and the sound countionue at 01:36:517 (381) - Done!
01:38:961 (398) - add the k after this in 1/6 spacing? uhh, its really difficult to say if its wrong... i think its ok as-is imo
01:39:406 (400) - change to k, to better emphasize the next finisher 01:39:184 (398,399) - both have the same sound (and its already k so)
01:51:184 (25) - d? it would better emphasize the next note and be more consistent, because there are no any stong sounds fixed consistency here with the repeat of this part, and made that change too lol
02:12:739 (108) - k? im pretty sure the pitch is the same or higher than on 02:12:295 (107) - which is mapped as k changed
02:15:850 (120) - ^^ ^
02:17:850 (128) - its the same sound as 02:14:739 (116) - and you mapped it as d here - change to k same pattern but inverted colours,
so i emphasize that sound too anyway :P

02:20:961 (140) - ^^ ^
02:18:072 (129) - d? this note is like a buildup for the next one, and also lower changed
02:38:517 (222,223) - these notes are actually go lower in pitch, so why d k? change to k d puts emphasis on the prolonged flute sound, aka the k
03:26:817 (513,514) - inverse? it goes down here i think nope, it doesnt, sorry orz

A Muzukashii of Sweetness
00:19:405 (41,42,43,44,45,46) - inverse? (yes without the first circle in triple) - it sound better for me sounds a bit weird for me, sorry
00:22:516 (49,50,51,52) - ^^ ^
00:30:961 (69,70) - inverse? the pitch goes down here not really imo
00:43:405 (98,99) - ^^ ^
01:10:516 (167) - the sound here is actually strong enough imo to make it k puts emphasis on the kkkd
01:10:961 (168,169,170,171) - kdkd? it would make a nice transition, to the lower pitch true
01:17:627 (189,190,191) - maybe make this dkkd? it would represent music better, but it can also make this diff too dense :/ made it dk d
01:30:071 (227,228,229) - ^^ but kddk made it the same as previous suggestion
01:31:183 (230) - d? the pitch is lower than here i think 01:30:739 (230) - not really tbh
02:17:850 (359) - this sound is the same as here 02:16:960 (359) - , so why k? change to d different drum sound
02:32:072 - d? it would fit here ideally - build before kiai and mapped sound added
02:38:516 (424,425,426,427) - inverse? this sound actually goes up down up, not down up down made it kkdd then
02:39:627 (428) - this sound isnt strong enough to map it as k i thinkflute might not, but the drum is
02:50:960 (469,470,471,472) - look two point above - change to kddk also changed to kkdd
02:52:516 (474,475) - inverse? the sound go lower here changed
03:22:703 (579) - d? ^^ it doesnt for me
03:26:817 (590,591) - inverse? it goes down here i think ^

A Futsuu of Dreams
00:06:336 (7,8) - inverse? the sound actually goes higher here was doing a backward effect with pitch, no change
00:08:780 (9,10) - ^^ but sound goes lower ^
00:10:336 (11) - k? the sound here is higher than the previous one ^
00:11:891 (12) - ^^ ^
Oh boy, its to repetetive ikr
00:18:739 (11,12,13,16,17,18) - these ones go up, so why k k d? backward effect with pitch as i said earlier w
01:11:628 (81) - d? it goes lower here contrasts drum sound
02:06:516 (47) - k? the pitch goes higher here changed
02:50:961 (153,154) - inverse? the sound actually goes lower here emphasis on 02:51:628 (155) -

A Kantan of Hope
00:45:183 (32) - k? i think this sound is high enough to make it k not for me, sorry
01:18:739 (69) - d? it would make a nice "slide down" with that flute drum sound
01:20:961 (72) - d? the sound is lower than the one here 01:20:294 (71) - same pitch as 01:22:516 (74) -
01:32:072 (87) - k? i think this sound is high enough to make it k changed
02:39:628 (72) - d? it would make a nice "slide down" with that flute drum sound
02:41:850 (75) - d? the sound is lower than the one here 02:41:183 (74) - same pitch as 02:43:405 (77) -
02:57:405 (97) - k? i think this sound is high enough to make it k it is, but i wanted to make it different from 03:00:516 (102) -
02:58:516 (98) - d? it would create a nice build up doesnt sound right for me, sorry
03:11:405 (117) - k? the sound sound the same or even higher as the one here 03:10:739 (116) - which is mapped as k
03:12:294 (118) - d to make a build up for the next note i want to make it different from the previous d k
Thanks for modding!!!

Ill be sure to mod your map when its ready ;)
frukoyurdakul
Yolo.

[General - Timing Issues]
  1. First offset should be 84, second offset should be 00:12:510 - here. The rest of the map should be adjusted respectively, as in, the 2nd offset is at 12517 now which means from that spot to the end you should apply -7 ms adjustment. Here is the timing diff:

    Open for code
    104,444.444444444444,7,1,0,50,1,0
    12510,444.444444444444,7,1,0,60,1,0
    24287,444.444444444444,7,1,0,60,1,8
    24953,444.444444444444,7,1,0,70,1,0
    199175,465.116279069767,7,1,0,75,1,0
    200105,495.867768595041,7,1,0,75,1,0
    201344,526.315789473684,7,1,0,75,1,0
    201870,550.45871559633,7,1,0,75,1,0
    202695,582.52427184466,7,1,0,75,1,0
    203860,612.244897959184,7,1,0,75,1,0
    204778,652.173913043478,7,1,0,75,1,0
    205430,674.157303370787,7,1,0,75,1,0
    206104,705.882352941176,7,1,0,75,1,0
    206809,740.74074074074,7,1,0,75,1,0
    207179,749.999999999999,7,1,0,75,1,0
  2. After the adjustment above, 03:20:106 - 03:21:345 - (additionally this point's hitsounds are soft, change to normal), 03:21:871 - 03:23:861 - 03:24:779 - 03:25:431 - 03:26:105 - 03:26:810 - these points have to be omitted.
  3. Due to BPM change at the end, I used my program to find the changes to make look smooth, so here is one for Oni.

    Open for code
    199176,-100,7,1,0,75,0,0
    199408,-101.375256732838,7,1,0,75,0,0
    199486,-101.84212027147,7,1,0,75,0,0
    199563,-102.313303798893,7,1,0,75,0,0
    199641,-102.788867554488,7,1,0,75,0,0
    199873,-104.242459621683,7,1,0,75,0,0
    200106,-99.1803733942697,7,1,0,75,0,0
    200353,-100.62365125326,7,1,0,75,0,0
    200601,-102.109665865528,7,1,0,75,0,0
    200849,-103.640229440282,7,1,0,75,0,0
    201097,-105.217375750475,7,1,0,75,0,0
    201180,-105.75381234409,7,1,0,75,0,0
    201263,-106.295746867343,7,1,0,75,0,0
    201345,-100.662248989079,7,1,0,75,0,0
    201608,-102.242162553038,7,1,0,75,0,0
    201871,-99.3166513249774,7,1,0,75,0,0
    202146,-100.925962371412,7,1,0,75,0,0
    202421,-102.588286467569,7,1,0,75,0,0
    202696,-98.5645348229553,7,1,0,75,0,0
    202987,-100.243262173464,7,1,0,75,0,0
    203084,-100.81561792486,7,1,0,75,0,0
    203181,-101.394547131198,7,1,0,75,0,0
    203278,-101.980163689846,7,1,0,75,0,0
    203569,-103.778316618979,7,1,0,75,0,0
    203861,-100.512814327416,7,1,0,75,0,0
    204167,-102.349878003123,7,1,0,75,0,0
    204473,-104.255343549123,7,1,0,75,0,0
    204779,-99.7290362086211,7,1,0,75,0,0
    205105,-101.657514727909,7,1,0,75,0,0
    205213,-102.317022354001,7,1,0,75,0,0
    205322,-102.985143027446,7,1,0,75,0,0
    205431,-100.281762456707,7,1,0,75,0,0
    205768,-102.298790606456,7,1,0,75,0,0
    206105,-99.7067015935722,7,1,0,75,0,0
    206457,-101.796379145907,7,1,0,75,0,0
    206810,-99.0825578991679,7,1,0,75,0,0
    207180,-100.00000625,7,1,0,75,0,0

    These are green points, just copy them, go to Editor and press F6, select "Inherited Points" tab, and paste them.
The program of mine exists at the development forum, you can access it through here. The manual I created on the forum will help you to put the points for other diffs aswell.

Once these issues are solved, call me back to check the diffs themselves.
Topic Starter
Vulkin

frukoyurdakul wrote:

Yolo.

[General - Timing Issues]
  1. First offset should be 84, second offset should be 00:12:510 - here. The rest of the map should be adjusted respectively, as in, the 2nd offset is at 12517 now which means from that spot to the end you should apply -7 ms adjustment. Here is the timing diff:

    Open for code
    104,444.444444444444,7,1,0,50,1,0
    12510,444.444444444444,7,1,0,60,1,0
    24287,444.444444444444,7,1,0,60,1,8
    24953,444.444444444444,7,1,0,70,1,0
    199175,465.116279069767,7,1,0,75,1,0
    200105,495.867768595041,7,1,0,75,1,0
    201344,526.315789473684,7,1,0,75,1,0
    201870,550.45871559633,7,1,0,75,1,0
    202695,582.52427184466,7,1,0,75,1,0
    203860,612.244897959184,7,1,0,75,1,0
    204778,652.173913043478,7,1,0,75,1,0
    205430,674.157303370787,7,1,0,75,1,0
    206104,705.882352941176,7,1,0,75,1,0
    206809,740.74074074074,7,1,0,75,1,0
    207179,749.999999999999,7,1,0,75,1,0
  2. After the adjustment above, 03:20:106 - 03:21:345 - (additionally this point's hitsounds are soft, change to normal), 03:21:871 - 03:23:861 - 03:24:779 - 03:25:431 - 03:26:105 - 03:26:810 - these points have to be omitted.
  3. Due to BPM change at the end, I used my program to find the changes to make look smooth, so here is one for Oni.

    Open for code
    199176,-100,7,1,0,75,0,0
    199408,-101.375256732838,7,1,0,75,0,0
    199486,-101.84212027147,7,1,0,75,0,0
    199563,-102.313303798893,7,1,0,75,0,0
    199641,-102.788867554488,7,1,0,75,0,0
    199873,-104.242459621683,7,1,0,75,0,0
    200106,-99.1803733942697,7,1,0,75,0,0
    200353,-100.62365125326,7,1,0,75,0,0
    200601,-102.109665865528,7,1,0,75,0,0
    200849,-103.640229440282,7,1,0,75,0,0
    201097,-105.217375750475,7,1,0,75,0,0
    201180,-105.75381234409,7,1,0,75,0,0
    201263,-106.295746867343,7,1,0,75,0,0
    201345,-100.662248989079,7,1,0,75,0,0
    201608,-102.242162553038,7,1,0,75,0,0
    201871,-99.3166513249774,7,1,0,75,0,0
    202146,-100.925962371412,7,1,0,75,0,0
    202421,-102.588286467569,7,1,0,75,0,0
    202696,-98.5645348229553,7,1,0,75,0,0
    202987,-100.243262173464,7,1,0,75,0,0
    203084,-100.81561792486,7,1,0,75,0,0
    203181,-101.394547131198,7,1,0,75,0,0
    203278,-101.980163689846,7,1,0,75,0,0
    203569,-103.778316618979,7,1,0,75,0,0
    203861,-100.512814327416,7,1,0,75,0,0
    204167,-102.349878003123,7,1,0,75,0,0
    204473,-104.255343549123,7,1,0,75,0,0
    204779,-99.7290362086211,7,1,0,75,0,0
    205105,-101.657514727909,7,1,0,75,0,0
    205213,-102.317022354001,7,1,0,75,0,0
    205322,-102.985143027446,7,1,0,75,0,0
    205431,-100.281762456707,7,1,0,75,0,0
    205768,-102.298790606456,7,1,0,75,0,0
    206105,-99.7067015935722,7,1,0,75,0,0
    206457,-101.796379145907,7,1,0,75,0,0
    206810,-99.0825578991679,7,1,0,75,0,0
    207180,-100.00000625,7,1,0,75,0,0

    These are green points, just copy them, go to Editor and press F6, select "Inherited Points" tab, and paste them.
The program of mine exists at the development forum, you can access it through here. The manual I created on the forum will help you to put the points for other diffs aswell.

Once these issues are solved, call me back to check the diffs themselves.
I would say a bad timing joke because now Remus has taken over, but still, thanks for checking it!
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