Increased CS; higher OD
What do you expect?
What do you expect?
then when is a good time to start?B1rd wrote:
By the way, don't play HR at 3000PP. There is no reason to.
I just don't / can't anticipate them . For me a singletap would also fit, and i don't hear when i should stream.N0thingSpecial wrote:
Anticipate not predict, just be ready for stream and triples
You don't have to hear the streams. Because you're supposed to tap at exactly same time the beat sound. It's like you're playing a piano and you try to hit the keys by listening the notes. If you don't hit the piano key, you're not going to hear the sound.eZorikku wrote:
I just don't / can't anticipate them . For me a singletap would also fit, and i don't hear when i should stream.N0thingSpecial wrote:
Anticipate not predict, just be ready for stream and triples
It's really weird , this is only on hr. I have no problems with sstreaming normal AR10 maps .
This is some good advice , not something like plain "play more"ManuelOsuPlayer wrote:
You don't have to hear the streams. Because you're supposed to tap at exactly same time the beat sound. It's like you're playing a piano and you try to hit the keys by listening the notes. If you don't hit the piano key, you're not going to hear the sound.
To make you understand: When you listen music, you can move your head up and down to the rhythm. If you pause the music at any moment while you are moving your head to the rhythm, you can keep the rhythm in your head and keep moving it up and down to the rhythm even without listen the music anymore.
Think about each head movement like a key press. You don't have to listen each music beat, you have to know when each beat could happens, keeping making sense to the general rhythm. So you down the finger to press the key even before you see the circle. If the distance from circles go also to the rhythm you can even know where is going to spawn the next circle and at what timming with mapping knowledge, rhythm timming and flow.
One example: https://osu.ppy.sh/s/375648
What you hear here. Before even play the map. The mapper could be following 2 rhythms or the both at same time. Listening the music preview you can hear only 2 things. Melody or Bass. The circles are going to be placed at the bass rhythm, or the melody because there is only those 2 things making the music.
At this video you can see the bass each time the road up. https://youtu.be/yVZOr7j4WEk The bass is the same rhythm all the song. At 1:14 you can listen a "stream" when the bass sound a lot of times in a short time, instead keep the same timming the bass was having, during all the song. At 1:08 when the voice of the singing start to repeat and the bass stop, it's telling you the song it's going to "break". Then the bass come back at 1:11 and after, repeat.
Each cicle of "rhythm" take 3 seconds. First 3 seconds voice repeat and bass stop. After 3 seconds the bass come back being more "strong". After those 3 seconds came a stream. This is really easy to expect. At tons of electronic songs the stream came just before the music break. https://youtu.be/6ka03cJAc_0 The stream usually follow a % of the actual bpm being 50%, 33%... This means If you're tapping 2 keys each second, the stream could be 4 keys in 2 seconds, 6 keys in 2 seconds, 8 keys each 2 seconds...
This isn't something what you have to learn and think about while playing. Your muscles will understand the rhythm for you if you go to the rhythm and learn playing. What it's in your hand to do while playing It's to understand the rhythm you're following, so you can know how the rhythm is going to be by listening how the song is, was, and probably could be.
Once you get used to this and with songs and map knowledge you can actually expect each beat just before you're going to hear it. This make you need way way less reaction time to play high AR. Because your tapping almost know when to hit, and your aim is coordinated to your tap. So you are doing the things in less time just by following the rhythm. When you do this, you actually read the circles way more confortable.
There is no need to explain to you this to play HR. But then you can understand the best way to follow rhythm it's edit maps to OD10 since follow the rhythm well it's the best way to learn to follow the rhythm. And play ar7-8 where follow rhythm make this maps way easier than just reading the circles without care about rhythm, when you're used to AR9, read low are become hardest, so it's a good place to start playing to the music instead circles spawn timming, or ar circles reading.
Also practice high AR without music and hitsounds and ignoring keyboard sounds improve your reaction time reading circles. Then put rhythm and reading together and you get to the point to play high ar well enought to be usefull spam it to start learning it without fuck your reading at all and being usefull to improve skills like aim.
Last thing to explain it's about you being able to play AR10 at 7* maps but not able to perform at same level at a 5* HR.
Usually AR10 6*-8* unranked maps have small CS(big circles) smaller distance between jumps and low OD. (bigger time to tap out of beat). This make you don't need to aim accuratelly, what also mean even missreading a circle or just not reading it it's easy to hit the circle by followong the map flow. Also when not missing it's easier to keep the rhythm listening hitsounds, get a moral boost, and focus more on try to keep the combo.
Meanwhile at HR you will need to read really well to don't miss at small circles. Also easier to lose the focus on rhythm, and use it instead to aim or what ever. In general, the skills, practice and focus needed to read even a 4* HR can be way higher than play a 7* AR10 where you only need speed and pay attention to where the circles are to fly with cursor over them, instead follow the rhythm having accurately aim.
That also explain why a lot of DT players have problem playing HR. You need different skills to play them. Even sharing the most important of them.
In summary: Edit maps to OD10. Play low AR. Play Small circles. Improve reading at high AR. Play different maps to get used to diferrent rhythms. Practice those skills together at HR.
Also pay attention to rhythm and music while playing nomod or you're going to lose lot of time to don't get all what you can from it.
Other important thing it's practice at streams to get a consistent finger movement and finger control. Play streams make you improve in general due to the amount of circles what you have to read in short time, the control you need at fingers, the timming you need to get into each stream, stamina, etc. Everything usefull to play any map.
Just want to point out please do not follow his advice on turning off music and hit sounds, you can completely by pass the AR barrier when you develop enough muscle memory for your aim and tapping through cough “playing more”, at that point your muscle memory should be enough to compensate for your lack of reaction time which is perfect for hitting circles on time.eZorikku wrote:
not something like plain "play more"
My problem mainly is recognizing patterns that are mapped as streams ,but i think its meant to be singletapped.N0thingSpecial wrote:
Just want to point out please do not follow his advice on turning off music and hit sounds, you can completely by pass the AR barrier when you develop enough muscle memory for your aim and tapping through cough “playing more”, at that point your muscle memory should be enough to compensate for your lack of reaction time which is perfect for hitting circles on time.eZorikku wrote:
not something like plain "play more"
I would honestly tell you to wait til you’re at 5k pp to fully invest in HR cause by that point you should’ve played enough maps to know majority of the pattern every map has to offer, in order to anticipate them. I started HR when I was 5800 pp, it came so naturally for being a relatively balanced player, before I knew it I was shitting out HR scores left and right, even better than my friends who was dedicated to HR much early on.
But if you want to do it the hard way suit yourself
I'd argue with that.N0thingSpecial wrote:
you can completely by pass the AR barrier when you develop enough muscle memory for your aim and tapping through cough “playing more”, at that point your muscle memory should be enough to compensate for your lack of reaction time which is perfect for hitting circles on time.eZorikku wrote:
not something like plain "play more"
If there is no stream music related (really weird, check at mapping editor, deleting streams circles and listen music at 25% speed *you have that option at right down corner. 25% 50% 75% 100%*) then you're forced to read, or complete the rhythm (being aware from the overall song rhythm using hitsounds/music rhythm and timming).eZorikku wrote:
Ive been testing out many things lately. But there's one problem. I set hitsounds to 0 and let auto play. And suddenly there were streams with no sounds "portraying" them. So how am i supposed to stream something when i can't read it (high AR) or hear it (no stream sound).
1) it’s there but you probably can’t hear it clearlyeZorikku wrote:
mo sounds "portraying" them.
Then I'll never be able to play AR10 mapss. Sad but i guess i have to live with that,ManuelOsuPlayer wrote:
If there is no stream music related (really weird, check at mapping editor, deleting streams circles and listen music at 25% speed *you have that option at right down corner. 25% 50% 75% 100%*) then you're forced to read, or complete the rhythm (being aware from the overall song rhythm using hitsounds/music rhythm and timming).eZorikku wrote:
Ive been testing out many things lately. But there's one problem. I set hitsounds to 0 and let auto play. And suddenly there were streams with no sounds "portraying" them. So how am i supposed to stream something when i can't read it (high AR) or hear it (no stream sound).
You should use hitsounds. Maybe a hitsounds change from your skin, help you to be more aware of them. The ones what you more like to hear. And If they are short and loud, better.
You should not overthink. There isn't 2000000 secrets to play this game. Search a way to read confortable, play mostly maps what you can read, and tap to the rhythm.
And that too-bws wrote:
XD wall of texts that don't mean shit
interestingly i've found this doesn't actually happen once you've really mastered themeZorikku wrote:
So i want to get into Hardrock.I play it alot , but i don't spam it 24/7 so i don't lose my ar 8/9 reading.
You don't read QR8 actually. You "rhythm-sense" it. (My Experience)xxjesus1412fanx wrote:
interestingly i've found this doesn't actually happen once you've really mastered themeZorikku wrote:
So i want to get into Hardrock.I play it alot , but i don't spam it 24/7 so i don't lose my ar 8/9 reading.
might also help that i made this one of my definitive warm up maps tho
https://osu.ppy.sh/s/11250
Try 18 months and you have me, play moreeZorikku wrote:
I honestly am going insane, im trying to read higher than ar9.7 for 3-4 months now . But i just am not able to :c
You can play using only rhythm sense and get good scores and you can skip a lot of circles and don't miss them consistenly. But you can also read them all to force the fullcombo. Same to play higher AR. You need good acc do.eZorikku wrote:
You don't read QR8 actually. You "rhythm-sense" it. (My Experience)
someone needs to do a hard reset on this guy. I don't think this neural processing unit is operating correctly.ManuelOsuPlayer wrote:
You can play using only rhythm sense and get good scores and you can skip a lot of circles and don't miss them consistenly. But you can also read them all to force the fullcombo. Same to play higher AR. You need good acc do.eZorikku wrote:
You don't read QR8 actually. You "rhythm-sense" it. (My Experience)
It’s not worth the time nor the effort, we’ve been basically doing damage control on this guyabraker wrote:
someone needs to do a hard reset on this guy. I don't think this neural processing unit is operating correctly.
Why would EDVAC considers itself superior than TaihuLight's CU?abraker wrote:
someone needs to do a hard reset on this guy. I don't think this neural processing unit is operating correctly.ManuelOsuPlayer wrote:
You can play using only rhythm sense and get good scores and you can skip a lot of circles and don't miss them consistenly. But you can also read them all to force the fullcombo. Same to play higher AR. You need good acc do.
After the previous post, I know see your point. I hope his mom has a warranty on him.N0thingSpecial wrote:
It’s not worth the time nor the effort, we’ve been basically doing damage control on this guyabraker wrote:
someone needs to do a hard reset on this guy. I don't think this neural processing unit is operating correctly.