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Mr. Saturn - Saturn [Osu|CatchTheBeat]

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dkun
hi.

Insane
Overall, the spacing for your triples are very hard to read in a playing sense. Consider remapping this difficulty.
Other combos such as 01:32:471 (1,2,3,4,5,6) prove difficult to read as well.
Try alternating distance snap, or mapping through the entire grid.
Also consider using a higher grid level.
Also, unsnapped -> http://puu.sh/bCCd
00:06:535 (1,2,3,4,5,6,7,8,9) - This is almost impossible to read, especially with just starting out the map.
00:38:471 (2,3,4,5,6,7) - Sliders like these are very unintuitive.
00:50:084 (48) - this combo is way too long.
01:39:826 (4,5,6,7,1) - How is one supposed to read this?
01:41:761 (5) - ^
01:44:858 (5) - ^
01:46:696 (3) - Then this slider turns out perfectly straight compared to ^.
01:47:084 (4,5,6,7,8) - A bit unintuitive to read as well.

Hard
You used different hitsounds compared to insane?
Unsnapped notes -> http://puu.sh/bCBd
That very long combo is also here, as it is in Insane.

I think you get the grasp of what I mean. I'll leave it at this.
Topic Starter
Saturnalize

dkun wrote:

hi. Hey there. Thank you for coming to this thread (_,_,)_

Insane
Overall, the spacing for your triples are very hard to read in a playing sense. Consider remapping this difficulty. Okay :D
Other combos such as 01:32:471 (1,2,3,4,5,6) prove difficult to read as well.
Try alternating distance snap, or mapping through the entire grid.
Also consider using a higher grid level.
Also, unsnapped -> http://puu.sh/bCCd
00:06:535 (1,2,3,4,5,6,7,8,9) - This is almost impossible to read, especially with just starting out the map.
00:38:471 (2,3,4,5,6,7) - Sliders like these are very unintuitive.
00:50:084 (48) - this combo is way too long.
01:39:826 (4,5,6,7,1) - How is one supposed to read this?
01:41:761 (5) - ^
01:44:858 (5) - ^
01:46:696 (3) - Then this slider turns out perfectly straight compared to ^.
01:47:084 (4,5,6,7,8) - A bit unintuitive to read as well.


Hard
You used different hitsounds compared to insane? I want to make some nice clap sound and tick on some slider reverse, but now I change all diff sound to S (except for some ending, I use S:C2)
Unsnapped notes -> http://puu.sh/bCBd Snapped B|
That very long combo is also here, as it is in Insane. Changed.

I think you get the grasp of what I mean. I'll leave it at this.
Still WIP for all of that, will upload it once all things done. Thank you (_._._) Done'd for a long time. Waiting for another mod ~
TicClick
General
  1. Use offset 00:05:761 where the music starts
  2. I dunno, there's Mr. Saturn - Saturn (nicholauscjj).osb in song folder with your previous nick. Maybe.. delete it?
    Oh wait, you need to delete it when there are two .osbs, so it's fine
Easy
  1. 00:36:730 (3) - clap to the end?
  2. 00:53:761 (3) - remove whistle from slider's body
  3. 01:15:439 (1) - previos slider is 1.45x far from this one. What if you move it closer?
  4. 01:21:632 ~ 01:27:826 — man, it's kiai time, when stars are flying and happiness is everywhere. I highly recommend you to map through this break!
Normal
  1. 00:25:890 (1) - ahahahahahaaaaa. Damn, it's cool, but I don't think it really fits here, the same about other things like this
  2. By the way, you can reduce slider velocity to 1.2x, then recalculate sliders' lengths and check every slider manually. It will make all the sliders slower, so it will look more like typical Normal
  3. 00:35:374 (1) - too many repeats. I don't even know when does it end. Please, change it to something else
  4. 00:36:923 (1,2,3) - why did you change spacing again?
  5. 00:41:568 (1) - the same as above about repeats
  6. 00:44:471 — shouldn't here be a note with finish on it?
  7. 00:55:310 (5) - the same about repeats
  8. 01:07:697 (1,1,2,3,4,1,2) - oh, too many objects in one place. Space 'em out a little
  9. 01:13:890 (3,4,5,6,1) - sudden spacing change
  10. 01:21:632 — the same about break as on Easy
  11. Add +2 to approach rate, it will help people to play better on it when they see less objects
Hard
  1. 00:06:535 (1,1,1,2,1) - make your map more solid, please. Don't do so many short breaks
  2. 00:32:277 (2) - I'm not sure if three claps in a row sound nice
  3. 00:36:923 (5) - wow, almost symmetrical. Okay, let's deal with it *sigh*
  4. 00:42:923 (1,2,3,4,5) - nice attempt to create a stack, but you better place them all at one point and let osu! do the job for you. Why? See in test mode, the first note of stack is a little bit off because of autostack. But here's also alternative solution: move every first element 1 grid down, not every second. And then it's ok: http://puu.sh/dNqg
  5. 01:13:890 (1) - stack it with previous slider, using zero spacing
  6. 01:31:599 (4,5,6,7,1,2,3,4,5,1) - you better make them all in the same style
Insane
  1. 00:07:310 ~ 00:13:503 — better fill with something
  2. 00:43:697 (3,4) - maybe.. add 4 notes instead?
  3. 00:44:471 (9) - finish
  4. 00:53:761 (1) - lol, nice. The arrow points in the opposite direction. It's funny enough, but you should fix it. To do it, just remove the joint which is closer to central than another one
  5. 00:59:955 (1,1) - remove them and add a break here
  6. 01:07:696 (1) - change its shape, what about this one: http://puu.sh/dNsA
  7. 01:44:083 (2) - add new combo here (choose orange colour if you want) to show that here's speed up!
  8. 01:53:083 — move this 5% volume section here and start spinner from this moment. Add whistle to 01:52:986 (10) (place it in center)
    Cool diff, I like it the most.
Well, as long as it's WIP, I hope you will finish all the diffs. Otherwise, delete useless green lines where are no notes
Topic Starter
Saturnalize

TicClick wrote:

General
... Let's make this short, ALL DONE!
Topic Starter
Saturnalize
Another update - check the log
Topic Starter
Saturnalize
bump >A<

Go go more mod!
Suimya
give kudosu if you got some mods and it's helpful ~ ._.
Topic Starter
Saturnalize

-Sekai- wrote:

give kudosu if you got some mods and it's helpful ~ ._.
I do want to do eet, but I didn't have any kudosu atm ;w;
Edit - I just realized that I still have 3 more, though always look at the (star priority), and think it was kudosu (nyeh)
Sallad4ever
ayo mulai~

[General]
  1. Karena ada skin jadi kamu harus lengkapin setnya, ambil spinner-circle.png & spinner-metre.png dari template skin buat lengkapin spinner setnya
  2. Pas kamu full-submit buat skinnya sekalian hapus 2 file osbnya, biar folder mapmu bersih
  3. Lead in diff Easy 1996 beda ama diff lainnya yg 2000
  4. Lagu ini cuma butuh 1 BPM jadi hapus offset yg lain kecuali yg di 00:00:151, setelah itu re-snap semua objek di semua diff (sekalian buat nge-snap circle ama slider yg nggak ke snap di masing2 diff)
  5. Pada umumnya kecepatan slider pada masing2 diff akan semakin cepat sesuai dengan tingkat kesulitannya. Jadi seharusnya kecepatan slider di Insane > Hard > Normal > Easy. Anehnya di mapmu kecepatan slider Easy > Normal, jadi tolong di betulkan. Saran wa buat slider speednya sih
    Easy=1.2
    Normal = 1.4
    Hard = 1.6
    Insane = 1.8
  6. Jangan pakai slider velocity multiplier lebih dari 3 macam kecepatan (di Insane kamu pakai 4 macam). Sebenarnya g papa, cuma sangat sulit membuat map dengan lebih dari 3 macam kecepatan sambil menjaga flow map secara keseluruhan. Jadi hapus 2x di 01:38:473 (1)
  7. Kamu nggak butuh saturn di tag karena di kolom judulnya udah ada
[Hard]
  1. Break di 00:01:699 ~ 00:12:538 membuat diff ini sangat tidak konsisten dengan diff yg lain. Pada Easy, Normal, dan Insane bagian tersebut kamu map jadi akan lebih baik kalau break tersebut kamu map juga dan lagi baru mulai tau2 udah ada break 10 detik g terlalu bgs menurut wa
Sampai sini dulu, kalau wa lanjutin ntar terlalu byk :P
Kalau udah di betulin ntar wa re-check
Topic Starter
Saturnalize

Sallad4ever wrote:

ayo mulai~

[General]
  1. Karena ada skin jadi kamu harus lengkapin setnya, ambil spinner-circle.png & spinner-metre.png dari template skin buat lengkapin spinner setnya ~spinner deleted~
  2. Pas kamu full-submit buat skinnya sekalian hapus 2 file osbnya, biar folder mapmu bersih ~.osb(s) deleted~
  3. Lead in diff Easy 1996 beda ama diff lainnya yg 2000 ~Lead In fixed~
  4. Lagu ini cuma butuh 1 BPM jadi hapus offset yg lain kecuali yg di 00:00:151, setelah itu re-snap semua objek di semua diff (sekalian buat nge-snap circle ama slider yg nggak ke snap di masing2 diff) ~Uninherited stuff fixed~
  5. Pada umumnya kecepatan slider pada masing2 diff akan semakin cepat sesuai dengan tingkat kesulitannya. Jadi seharusnya kecepatan slider di Insane > Hard > Normal > Easy. Anehnya di mapmu kecepatan slider Easy > Normal, jadi tolong di betulkan. Saran wa buat slider speednya sih
    Easy=1.2 ~ok~
    Normal = 1.4 ~ok~
    Hard = 1.6 ~ok~
    Insane = 1.8 ~nope~
  6. Jangan pakai slider velocity multiplier lebih dari 3 macam kecepatan (di Insane kamu pakai 4 macam). Sebenarnya g papa, cuma sangat sulit membuat map dengan lebih dari 3 macam kecepatan sambil menjaga flow map secara keseluruhan. Jadi hapus 2x di 01:38:473 (1)
  7. Kamu nggak butuh saturn di tag karena di kolom judulnya udah ada color=#00FF00]~Slider Velocity multiplier fixed~[[/color]
[Hard]
  1. Break di 00:01:699 ~ 00:12:538 membuat diff ini sangat tidak konsisten dengan diff yg lain. Pada Easy, Normal, dan Insane bagian tersebut kamu map jadi akan lebih baik kalau break tersebut kamu map juga dan lagi baru mulai tau2 udah ada break 10 detik g terlalu bgs menurut wa ~Added some shit stuff~
Sampai sini dulu, kalau wa lanjutin ntar terlalu byk :P
Kalau udah di betulin ntar wa re-check ~kthx + cendol kudosu~
NEXT
Faust
Here's a better BG for you.

And no, this does not warrant kudosu.

Sallad4ever
lanjutan

[General]
  1. BG dari Faust lumayan bagus tuh
  2. Tag di Normal, Hard, dan Insane masih ada Saturn. Di hapus gih
  3. Kiai time tiap2 diff masih beda liat gambar di bawah
[*]Hapus semua timing section di 00:00:151 pada tiap diff. Karena timing section tersebut hanya untuk merubah hitsound jad cukup offset (garis merah) yang di ubah ke soft g butuh timing section lagi
[*]Baca thread ini untuk membuat slider yang sempurna dan sexy~

[Easy]
  1. Ganti slider velocity ke 0.6 trus ubah semua timing section jadi 1x dan kamu akan dapat hasil yg sama cuma dengan star rating lebih rendah
  2. Timing section dari 00:14:086 sampai 00:19:505 sama semua settingnya jadi nggak perlu dan lebih baik di hapus aja. Sama dengan timing section dari 00:45:054 sampai 01:02:086 dan 01:16:021 ( yang ini malah ada double)
  3. Buat combo mu biar lebih konsisten. Pakai pola 2 stanza (8 ketukan) buat 1 set combo
    Contoh: 00:14:086 (1,2,3,4) - itu 4 stanza buat 1 set combo, jadi ubah 3 ke NC (new combo) dan pola combonya jadi 2 stanza untuk 1 set combo.
    Liat lagi diff ini dari awal sampai akhir dan bikin semua combo dengan pola tersebut
  4. Pakai spasi yang konsisten dari awal diff sampai akhir 1.5 atau 1.7 terserah yang penting nggak ganti2. Untuk diff Easy spaci yang berbeda2 bisa berbahaya buat pemula.
[Normal]
  1. Masalah spasi yang sama dengan Easy. Walaupun ini diff Normal, tetep aja spasi yg inkonsisten bikin bingung. Contohnya seperti 00:26:666 (1,2,3,4) spasi yg terlalu dekat dan fakta bahwa circle ini di 1/2 beat bikin bingung bgt. Wa sarankan buat hindari spasi seperti ini di Normal. Untuk spasinya sendiri pakai 1x aja, slider cepat plus spasi yang terlalu dekat bukanlah ide yg bagus :?
[Hard]
  1. Spasi tidak konsisten di diff ini juga. Selalu gunakan spasi yang sama sebagai jarak normal antara objek kecuali untuk jump
  2. Ada banyak slider yg akhirnya tidak di snap, salah satunya 00:24:925 (1,2,3,4) ini semua buat lengkapnya liat di bawah ini
    SPOILER
    00:24:925 (1) - Unsnapped slider (end).
    00:25:312 (2) - Unsnapped slider (end).
    00:25:699 (3) - Unsnapped slider (end).
    00:26:086 (4) - Unsnapped slider (end).
    00:26:667 (2) - Unsnapped slider (end).
    00:27:054 (3) - Unsnapped slider (end).
    00:27:441 (4) - Unsnapped slider (end).
    00:28:215 (1) - Unsnapped slider (end).
    00:28:602 (2) - Unsnapped slider (end).
    00:28:989 (3) - Unsnapped slider (end).
    00:29:763 (1) - Unsnapped slider (end).
    00:30:150 (2) - Unsnapped slider (end).
    00:30:538 (3) - Unsnapped slider (end).
    00:49:699 (3) - Unsnapped slider (end).
    00:50:086 (4) - Unsnapped slider (end).
    00:50:473 (5) - Unsnapped slider (end).
    00:50:860 (6) - Unsnapped slider (end).
    01:02:086 (4) - Unsnapped slider (end).
    01:02:861 (5) - Unsnapped slider (end).
    01:03:635 (1) - Unsnapped slider (end).
    01:04:022 (2) - Unsnapped slider (end).
    01:04:409 (3) - Unsnapped slider (end).
    01:04:796 (4) - Unsnapped slider (end).
    01:06:731 (1) - Unsnapped slider (end).
    01:07:118 (2) - Unsnapped slider (end).
    01:07:505 (3) - Unsnapped slider (end).
    01:07:893 (4) - Unsnapped slider (end).
    01:08:280 (1) - Unsnapped slider (end).
    01:08:667 (2) - Unsnapped slider (end).
    01:09:054 (3) - Unsnapped slider (end).
    01:09:441 (4) - Unsnapped slider (end).
    01:09:828 (1) - Unsnapped slider (end).
    01:10:602 (3) - Unsnapped slider (end).
    01:11:376 (5) - Unsnapped slider (end).
    01:12:151 (7) - Unsnapped slider (end).
[Insane]
  1. Masalah spasi yang sama dengan 3 diff di atas
Yup sekarang spasinya aja dulu di betulin, ntar wa re-check lagi. Oh dan g usah di kudosu soalnya wa udah dpt 2 dari yg kemaren
WVSagi
Topic Starter
Saturnalize

WVSagi wrote:

Here you go!
Thanks honey <3
Thelma
star ><
Mercurial
Rapid Mod from #modreqs

General
Inconsistency in Combo Colours -> http://puu.sh/m1An
Inconsistency in Kiai Times -> http://puu.sh/m1AC

Challenge
01:24:773 (T): Unsnapped timing point (Green Line)

I'm in my work, when I'm back home, I'll do a full mod.

Good Luck.
Topic Starter
Saturnalize

iMercurial wrote:

Rapid Mod from #modreqs

General
Inconsistency in Combo Colours -> http://puu.sh/m1An
Inconsistency in Kiai Times -> http://puu.sh/m1AC

Challenge
01:24:773 (T): Unsnapped timing point (Green Line)

I'm in my work, when I'm back home, I'll do a full mod.

Good Luck.
All done and thank you 'u'
LunarSakuya
hello ^^

General
- Why u no map the rest of the song
- Folder looks good! :)

Beginner

SPOILER
00:20:280 (1) - Start using normal sample set? up to you of course
00:31:118 (3) - Make a better blanket over (2)
00:34:215 (2) - Ctrl + R and adjust

01:08:280 (3) - NC to signify multiple repeats?
01:09:828 (1) - NC
01:19:117 (1) - Pull this out more so it's not under the slider

Standart (it's spelled like that on purpose right? xD)

SPOILER
00:18:344 (2,3,4,5) - looks a bit funny, You could probably make a nice diamond out of them
00:34:021 (4) - Try and make a perfect square
00:46:602 (1) - Make the reverse arrow face left; doesn't look right facing downward
00:50:472 (6,7) - Spacing

01:03:633 (1) - Spacing (Did you check everything with distance snap?)
01:08:279 (3) - ^
01:10:602 (2) - ^
01:12:150 (4) - ^
01:12:924 (1) - NC
01:16:408 (1) - inconsistent Spacing :x
01:19:891 (1) - Try not to touch slider, ..and spacing xD
-In Normal difficulties, keep spacing consistent please :oops:

WVSyper <-- Maybe change the diff name into something like "WVSyper's Hard"..or w.e difficulty this is supposed to be

SPOILER
00:01:699 (5) - NC
00:02:860 (8) - NC
00:11:376 - awkward gap, add something
00:12:828 (7) - Don't stack, it's a different rythmn
00:13:505 (2) - Ctrl + R
00:20:667 (5) - NC
00:21:828 (1) - Delete NC, start NC at 00:23:376 (2)
00:27:828 (1) - Delete NC
00:30:150 (1) - Delete NC
00:31:892 (4) - Keep spacing consistent for this combo, so move it further away..
00:35:377 (3) - Spacing
00:37:505 (1,2,3) - Move this stack further away, bad spacing here for this rhythm
00:51:247 (1) - Turn up the volume? I can barely hear notes, we can't have that xD

01:06:925 (1) - Delete NC
01:07:699 (5) - Could be placed better, keep it vertical like the others?
01:08:860 (4) - Move farther away, add a reverse, and Add Finish at the end
01:12:344 (4) - What is the purpose of a speed increase here?
01:15:054 (4) - Maybe start this at 01:15:247

Challenge
SPOILER
00:16:989 (12) - NC, delete new combo at 00:17:376 (1)
00:38:086 (3) - Use normal sample set, and delete the whistles
00:44:860 (10) - NC?
00:51:247 (1) - Increase volume so it's audible (but the silence does sound cool for the loop...lol)
01:02:860 (8) - NC
01:18:731 (4,5,6,7,8) - Use Normal sample set for all

Wonderful diff ;)

Good luck!! <3
Birdy
you know, I said I'm going to mod this map...

but I didn't find any mistakes, sorry
Topic Starter
Saturnalize

LunarSakuya wrote:

hello ^^

General
- Why u no map the rest of the song - Nah, I think that's enough 'n'
- Folder looks good! :)

Beginner

SPOILER
~REMAPPED~ sorry for Inconvenience ;n;

Standart (it's spelled like that on purpose right? xD) - Oops typo XD

SPOILER
~REMAPPED~ sorry for Inconvenience ;n;

WVSyper <-- Maybe change the diff name into something like "WVSyper's Hard"..or w.e difficulty this is supposed to be - I've discussed it with WVSagi and now he ask me to change the diff to WVS. Oh well 'n'

SPOILER
...I'M NOT RESPONSIBLE FOR THIS DIFF \O/
WVS do.

Challenge
SPOILER
00:16:989 (12) - NC, delete new combo at 00:17:376 (1) - 'u'
00:38:086 (3) - Use normal sample set, and delete the whistles - Nah.
00:44:860 (10) - NC? - 'u'
00:51:247 (1) - Increase volume so it's audible (but the silence does sound cool for the loop...lol) - Nah.
01:02:860 (8) - NC - 'u'
01:18:731 (4,5,6,7,8) - Use Normal sample set for all - 'u'

Wonderful diff ;) - Thanks 'u'

Good luck!! <3
le' /me hug LunarSakuya

2nnt wrote:

you know, I said I'm going to mod this map...

but I didn't find any mistakes, sorry - It's okay 'u' (/me pats 2nnt and hug her)
UPDATE (while still with the same WVSagi's diff)
Danzai_old
This is a Danzai mod, I hope this will be usefull for you. If you have any questions regarding the mod, please feel free to forum PM me, and I will see if I can help out.

General:

.mp3's kbs: Check
Background resolution: Check
Previewtime: Check
Diff Spread: Pretty good.
Other: Nothing, overall the General section is fine.

[Beginner]

00:37:312 (5,1) - Start new combo on the 5 instead of 1? sounds better to me, since there is a new segment in the music right before the 5.

Othar than that, this diff get's a +1 from me.

[Standar]

I can't really find anything wrong with this. Good job!

Actually, a bit of tought...

01:14:473 (3,4,5,6,7,8) - I guess this is ment as the normal, yes? I just tought the pattern of these was a bit complicated for a senior beginner, so what do you think about something like this: stack the first triplet, and make the last triplet lead up to the next slider. Let me give you an example.


Othar than that, it's amazing. :)


[WVS]

00:00:151 (1,2,3,4) - These 4 are not falling on a beat that you can easly follow. It's a bad thing to do as the first few notes in a map.

00:10:989 (1,2,3,4) - The two small breaks infront and after the 2-3 is confusing me. Fill up the space with something?

01:08:667 (3,4) - Make some space here. The current spacing is just way to confusing. Specially straight after a triplet.

Othar than that, pretty cool.


[Challenge]

Wow, this was amazing. Nothing else to say, really...

Good job!
Topic Starter
Saturnalize

Danzai wrote:

This is a Danzai mod, I hope this will be usefull for you. If you have any questions regarding the mod, please feel free to forum PM me, and I will see if I can help out.

General:

.mp3's kbs: Check
Background resolution: Check
Previewtime: Check
Diff Spread: Pretty good.
Other: Nothing, overall the General section is fine.

[Beginner]

00:37:312 (5,1) - Start new combo on the 5 instead of 1? sounds better to me, since there is a new segment in the music right before the 5. - 'u'

Othar than that, this diff get's a +1 from me.

[Standar]

I can't really find anything wrong with this. Good job!

Actually, a bit of tought...

01:14:473 (3,4,5,6,7,8) - I guess this is ment as the normal, yes? I just tought the pattern of these was a bit complicated for a senior beginner, so what do you think about something like this: stack the first triplet, and make the last triplet lead up to the next slider. Let me give you an example.


Othar than that, it's amazing. :) - 'u' I'll make it liek at the picture, because the pattern looks moe 'u'


[WVS]

WVSagi's job. 'u'

[Challenge]

Wow, this was amazing. Nothing else to say, really... - My thank you 'u'

Good job! - Thank you so much 'u'
UPDATE (WVS diff excluded)
WVSagi
All done.
thank you so much, LunarSakuya and Danzai

btw for LunarSakuya = i found you everytime on MoonFragrance maps, well, not everytime though, haha. so we're rival now? xD

Download: Mr. Saturn - Saturn (Loli Cjj) [WVS].osu
NoHitter
Beginner
00:37:312 (1) - Perhaps make this face horizontally like this, so it will point to the next note?
01:09:828 (1) - Make this not overlap the previous hitobject? I'm sure a small deviation from distance snap is fine even for an Easy.
01:22:215 (1) - Same as above.
01:27:247 (4,5) - Same as above.

Standard
Some slider shapes have bad design IMO like 01:09:828 (1) and 01:22:602 (1).
00:23:376 (1) - [nazi] You could move this slider, so it doesn't overlap with the previous note. Looks neater IMO.
00:26:667 (1) - I'm unsure if starting it at the offbeat is fine. Why don't you add a 1/2 slider at 00:26:473 to lead into the combo? Like this.
01:14:473 (3,4,5,6,7,8) - Unsure about the readability of this. Perhaps make the first three a repeat slider instead, so the player can get the beat first.

WVS
Spacing is very confusing at some parts.
00:00:151 (1,2) - Looks ugly IMO. Better if you make them further apart like this or this. Though the first one looks better.
00:01:699 (3) - Make this not overlap with the sliders. Also, New Combo this.
00:02:086 (2) - Flip this, so it will not overlap with the slidertrack of 00:00:925 (2).
00:02:473 (1) - Remove new combo.
00:04:796 (4) - New combo.
00:08:280 (2,3,4,5) - The ends of these sliders can be stacked more neatly. Try removing grid snap and manually aligning them.
00:12:150 (5) - Confusing spacing. Use distance snap.
00:18:344 (1) - I don't think an anti-jump here is intuitive. Use distance snap.
00:23:376 (5) - New combo.
00:26:667 (6) - Same as above.
00:28:216 (1) - The anti-jump here plays just fine surprisingly. I'm not 100% sure about it though.
00:29:763 (1) - Same as above.
00:29:763 (1,2) - Stack these properly. They look ugly IMO.
00:31:312 (1,2,3,4) - Unsure about the readability of this.
00:32:667 (1) - New combo.
00:33:247 (1,1) - Remove new combo. (on both sliders) *see sidenote*
00:37:505 (1) - Unsure about this anti-jump.
00:56:473 (3,4) - The sudden shift in distance spacing may be confusing. Change it.
01:00:150 (5) - You definitely need to fix the spacing here. (3,4) had the same spacing as (4,5) but was only 1/2 in the timeline.
01:07:312 (10) - New combo?
01:07:699 (11) - Move this elsewhere so it wouldn't be overlapping with the notes from the previous combo?
01:10:021 (1,2,3,1,2,3,4,5,6,1,2,3,4) - Please fix the spacing here. It's confusing.
01:12:344 (4,5,6) - These three sliders have ends that aren't snapped. Fix them.
01:23:763 (1,2,3,4,1,2,3,4) - The rhythm here should be like the ones in 01:22:215 (5,6) IMO.
*I think you need to use consistent combos with those triples in this difficulty. [e.g. 00:34:796 (1,2,3)] Sometimes you new combo the first triple, and keep the next two part of the same combo. Sometimes you make all three triples new combos. Make them consistent.*
This difficulty needs some more work :(

Challenging
Slider design is not that great IMO, but fair enough.
00:54:344 (3) - The section this is in drains the HP bar by a lot. I suggest you NC this to allow players to recover some HP if they can hit the previous combo properly.

Loli TaikOni
Perhaps just rename this to Taiko or Taiko Oni? (or even Loli Taiko Oni)
I also see a lot of 1/6's. I'm not sure if that many are allowed.
00:49:185 (x) - Taiko Oni difficulties IIRC don't have breaks... Map this part.
Topic Starter
Saturnalize

NoHitter wrote:

Beginner
00:37:312 (1) - Perhaps make this face horizontally like this, so it will point to the next note? - 'u'
01:09:828 (1) - Make this not overlap the previous hitobject? I'm sure a small deviation from distance snap is fine even for an Easy. - I thought spacing must be constant at easy diff, so... 'u'
01:22:215 (1) - Same as above. - 'u'
01:27:247 (4,5) - Same as above. - 'u'

Standard
Some slider shapes have bad design IMO like 01:09:828 (1) and 01:22:602 (1). - No more red dots. 'u'
00:23:376 (1) - [nazi] You could move this slider, so it doesn't overlap with the previous note. Looks neater IMO. - Moved 'u'
00:26:667 (1) - I'm unsure if starting it at the offbeat is fine. Why don't you add a 1/2 slider at 00:26:473 to lead into the combo? Like this. - 'u'
01:14:473 (3,4,5,6,7,8) - Unsure about the readability of this. Perhaps make the first three a repeat slider instead, so the player can get the beat first. - Changed to 2 repeat sliders 'u'

WVS
Do it, WVSagi.

Challenging
Slider design is not that great IMO, but fair enough. - I don't have idea with those sliders. Perhaps some suggestions? 'u'
00:54:344 (3) - The section this is in drains the HP bar by a lot. I suggest you NC this to allow players to recover some HP if they can hit the previous combo properly. - 'u'

Loli TaikOni
Perhaps just rename this to Taiko or Taiko Oni? (or even Loli Taiko Oni) - Once I think LoliKoni should be better. Is that allowed? (atm no change) 'n'
I also see a lot of 1/6's. I'm not sure if that many are allowed. - I'm pretty sure it was allowed, changes a or two for now.
00:49:185 (x) - Taiko Oni difficulties IIRC don't have breaks... Map this part. - 'u'

Thank you 'u'
Mercurial
If a mod helps you, please, give a kudosu.

Thanks.
Topic Starter
Saturnalize

iMercurial wrote:

If a mod helps you, please, give a kudosu.

Thanks.
Thanks for remind me XD
And I'm still waiting for your full mod :>
Crimmi
The title is supposed to be Dance Dance Revolution SuperNOVA 2, not II
and maybe put wac, Jun Wakita, beatmaniaIIDX 15 DJ TROOPERS CS in the tags
Topic Starter
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Crimmi wrote:

The title is supposed to be Dance Dance Revolution SuperNOVA 2, not II
and maybe put wac, Jun Wakita, beatmaniaIIDX 15 DJ TROOPERS CS in the tags
Got it >:3 Thank you for reminding >u<
Crimmi
You forgot to capitalize "nova" in Supernova >.<
Topic Starter
Saturnalize

Crimmi wrote:

You forgot to capitalize "nova" in Supernova >.<
Oops, my bad XD Thank you
those
From #modreqs, m4m.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
The map really doesn't sound like it has ended until 01:46:989 where there should be a spinner. Please map another twenty seconds for each difficulty; you're leaving out about a fifth of the song, and that part is the most climatic!

[Beginner]
-

[Standard]
01:08:280 (3) - add clap on kickback
01:09:441 (4) - add clap

[WVS]
00:00:151 (1,2) - Looks really untidy.
00:01:699 (3) - NC
00:02:473 (1) - RNC
00:02:860 (1) - RNC
00:04:796 (4) - NC
00:12:150 (5) - Spacing needs to increase.
00:23:376 (5) - NC
00:26:667 (10) - NC
00:27:053 (1) - RNC
00:28:216 (1) - Spacing needs to increase.
00:28:602 (1) - RNC
00:32:860 (6) - NC
00:33:247 (1) - RNC
00:33:634 (1) - RNC
00:34:021 (1) - RNC
00:34:796 (1) - RNC
00:35:184 (1) - RNC
00:37:505 (1) - Spacing needs to increase.
The Kiai time section is poorly spaced out and needs a remap.

[Challenge]
Consider tick rate 2.
00:59:763 (10) - The slider end is very misleading.
01:03:247 (1) - RNC

[Loli TaikOni]
00:24:925 (186) - Stream here should be mainly dons since you hear the bass a lot. Switch out some k's for d's in this stream.
00:37:505 (284,285,286) - This section is undermapped; you hear a lot of the bass.
01:27:247 (221,222,223,224) - End this section off with a stream.
01:28:409 - KEEP ON MAPPING, THE SONG ISN'T OVER!

Good luck :3
Topic Starter
Saturnalize

those wrote:

From #modreqs, m4m.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
The map really doesn't sound like it has ended until 01:46:989 where there should be a spinner. Please map another twenty seconds for each difficulty; you're leaving out about a fifth of the song, and that part is the most climatic!

All done

[Beginner]
- 3 -

[Standard]
01:08:280 (3) - add clap on kickback - 'u'
01:09:441 (4) - add clap - 'u'

[WVS]
Not my business for this diff, ofc *evillaugh

[Challenge]
Consider tick rate 2. - 'u'
00:59:763 (10) - The slider end is very misleading. - Idk what you mean, but I make it smoother 'u'
01:03:247 (1) - RNC - 'u'

[Loli TaikOni]
00:24:925 (186) - Stream here should be mainly dons since you hear the bass a lot. Switch out some k's for d's in this stream. - 'u'
00:37:505 (284,285,286) - This section is undermapped; you hear a lot of the bass. - 'u'
01:27:247 (221,222,223,224) - End this section off with a stream. - 'u'
01:28:409 - KEEP ON MAPPING, THE SONG ISN'T OVER! - 'u'

Good luck :3
Yasora
here, hard diff as your requested.
don't forget about tags ;)

Download: Mr. Saturn - Saturn (Loli Cjj) [Yasora's Hard].osu
Topic Starter
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Yasora-chan wrote:

here, hard diff as your requested.
don't forget about tags ;)
THANK YOU MY WAI-nvm ; ^ ;
Yasora
don't kudosu if someone gave you guest diff loliii D:
Topic Starter
Saturnalize

Yasora-chan wrote:

don't kudosu if someone gave you guest diff loliii D:

Ack >A<"
Aurele
Ask a MAT/BAT to delete it.
I mean, the Kudosu.
ursa
Topic Starter
Saturnalize

urs4chan wrote:

CtB Diff Done (*re ~mod again) 8-)
Thank you honey ;)

EDIT = Can you make it longer to 01:45:000?
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