If i use it to play for me i will improve at same rate or should i keep forcing movement to exactly where i want to improve it?
Osu is like 66% muscle memory thoughEndaris wrote:
You can not not use muscle memory.
If your muscle memory fails you on a pattern, try to dig into it and improve your muscle memory. There's no advance without trying (example: me).
//thememes.cppMomiji wrote:
XD
You have disabled muscle memory.
You have enabled muscle memory.
Muscle memory updating frequency has been set to 65536hz.
Muscle memory overclock unsuccessful. Do you want to reset to default settings?
Muscle memory error detected! Copying between 53ce1e and 53ccd0 did not result in accurate copy.
MuscleMemTest has detected that your brain cannot accurately store date in RAMM.
You need to fix this.
See the online FAQ, question #2 (http://HciDesign.com/mmemtest) for advice on what to do next.
if you have problems with stability i recommend raising Memorice Access Strobe by 1, it has been found to be less stable than other timings. Also setting Memorice Rate to 2 will help with signal integrity and probably let you reach like 5% higher muscle memory clock while keeping all other timings the same.
I've got a rocket in my pocket.xxjesus1412fanx wrote:
I seem to have misplaced my pp
has anyone seen it
I ensure you that it is not just reading. There is a big difference between reading and execution. Identifying what is going on and how it is supposed to be played immediately on sight does not enable you to play a pattern at all.Faye wrote:
Muscle memory is always used subconsciously for techniques and execution of mechanics like stacks and streams.
The rest is reading
Don't develop map specific muscle memory - you can avoid this by playing a variety of maps.
Didn't knew that rule about hockey players. Make a lot of sense to me. I'll check If it works for me. I'm not that focused on what I'm good at because it's low ar and long streams. I'm more in a 1/99 position, If the 80/20 work will be noticeable really fast for me i guess, so i let you know.nightvenom wrote:
MM is pretty good to develop, try to focus in on patterns that you want to perfect. But as others have said, there is a balance here.
- Hockey players have a general rule 80/20, find what you are good at, practice that 80% of the time, find what you need to improve, practice that 20% of the time.
- Playing a lot of one map will improve your MM for that particular set of patterns.
- Ideally, you find other maps like the one you have been practicing, but a little bit harder (also, quite difficult to quantify seeing as there are many params to consider).
- Playing a variety of maps will improve your overall ability to read-in patterns (subjective).
- Memory techniques usually also rely on being well rested, always keep that in mind, if you notice after an hour or whichever time frame you are playing that you are getting frustrated or fatigued, consider taking a break. It's much like building actual muscle in that sense (albeit not so direct).
- Most importantly play for fun, if you are not enjoying what you are playing, then your focus might decrease (exception: sometimes it is wise to train even when it feels like work, this depends on a good mindset however, and should be developed outside of MM)
NoRyouku wrote:
Don't use muscle memory. It will eventually mess you up in the long run, unless you actively train across a variety of maps (with different variations of said pattern[s]). This is because sure you'll be great at that specific map but when it comes to maybe the same jump pattern in reverse, you've only trained yourself to do it one particular way.
You'd be a lot better off if you learn to get better at anticipating where the next circle/slider may be and getting better at reading overall; plus if you do train on a variety of maps, it's a much safer option rather than getting good at one particular map
well, yes actuallyN0thingSpecial wrote:
NoRyouku wrote:
Don't use muscle memory. It will eventually mess you up in the long run, unless you actively train across a variety of maps (with different variations of said pattern[s]). This is because sure you'll be great at that specific map but when it comes to maybe the same jump pattern in reverse, you've only trained yourself to do it one particular way.
You'd be a lot better off if you learn to get better at anticipating where the next circle/slider may be and getting better at reading overall; plus if you do train on a variety of maps, it's a much safer option rather than getting good at one particular map
I'm not talking about learn a map. I talk about my hand follow my reading instead move my hand ON PURPOUSE to the circles i'm reading.Ryouku wrote:
Don't use muscle memory. It will eventually mess you up in the long run, unless you actively train across a variety of maps (with different variations of said pattern[s]). This is because sure you'll be great at that specific map but when it comes to maybe the same jump pattern in reverse, you've only trained yourself to do it one particular way.
You'd be a lot better off if you learn to get better at anticipating where the next circle/slider may be and getting better at reading overall; plus if you do train on a variety of maps, it's a much safer option rather than getting good at one particular map
You practice with purpose to build the motor patterns to incorporate the movements into your muscle memory.ManuelOsuPlayer wrote:
My question was if i should resort to muscle memory while playing , or it's better to move my hand to aim on purpouse foricing my cursor to be exactly where i want it to be. Talking about improvment. It's better to move hand on purpouse?
My bad don't asking well.
I know i'm using muscle memory even when i pull it out to pee. There is no question about that.