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Ceui - Asphodelus (Short ver.) [OSU&Taiko]

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Total Posts
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Topic Starter
Anshi_old
This beatmap was submitted using in-game submission on 2012年1月8日 星期日 at 15:27:00

Artist: Ceui
Title: Asphodelus (Short ver.)
Source: Aiyoku no Eusitia
Tags: yukinohara pokie perfectt galgame eustia eris irene licia fione
BPM: 160
Filesize: 14034kb
Play Time: 01:52
Difficulties Available:
  1. Easy (1.5 stars, 103 notes)
  2. Insane (4.99 stars, 365 notes)
  3. Normal (3.54 stars, 164 notes)
  4. Pokie's Hard (4.82 stars, 289 notes)
  5. PT's Taiko (5 stars, 490 notes)
Download: Ceui - Asphodelus (Short ver.)
Information: Scores/Beatmap Listing
---------------
      穢翼のユースティア オープニングテーママキシシングル
          Aiyoku no Eustia Theme song


            Asphodelus -アスフォデルス- Short ver.
ertyukjh010
Ertyukjh010's modding ><"

是說其實我在不接Mod RQ的狀態=w= 不過既然short ver.嘛,我也沒所謂

Easy

00:05:246 (2,4) - 這2個Slider我覺得好奇怪,最好就改成其他形狀
00:39:558 (4) - Easy不要做這種形狀
01:19:496 (7) - 過份重疊
01:26:996 (6) - 這Slider好難看清楚
01:32:996 (1) - 轉盤後的Circle最好別放在中間
整體上這難度的Slider蠻有特色ww

Normal

00:03:927 (2) - 過份重疊
00:04:302 (3) - Nor就別做這種改變次序的圖案,新手們好容易看錯
00:14:240 (5) - 與(4)的距離再遠一點
00:38:990 (5,6,7) - 距離太遠
01:26:052 (7) - 搬到別的地方去
01:28:302 (4) - 由於跟(2)對稱,我怕會不會被誤讀成3來回??;雖然不跟著歌詞,不過可以後慮改成這樣:http://osu.ppy.sh/ss/180895

Hard

難道是Pokie做的0.0 我mod得爛別罵我><
AR-1 OD-1
00:56:240 (3) - 向右移動一格(Lv3網格)
01:11:240 (1,2) - 結束的位置向上移動一格(Lv4網格)
01:33:177 (2) - 這位置有點偏高0.0
01:53:615 (5) - 距離太遠
01:55:490 (4,5,6) - ^

Insane

00:11:990 (2) - 這隻惡魔翼有點擋之後的note,要不要將兩隻翼的次序交換(先向左,再向右)
00:14:427 (2,3,4) - 縮短距離如何?例如:http://osu.ppy.sh/ss/180902
00:47:052 (4,5,6) - 別黏住Slider
01:52:115 (1~6) - 這4組圈圈有點花,要不要換這樣放:http://osu.ppy.sh/ss/180908

不錯的圖 Star
GoodLuck :)

這邊的(1)是直接複製6, 可以看看這個http://puu.sh/8ArU, 至於(2) fixed
嘛,您對的。是我手殘多打了(1)進去><
Topic Starter
Anshi_old

ertyukjh010 wrote:

Ertyukjh010's modding ><"

是說其實我在不接Mod RQ的狀態=w= 不過既然short ver.嘛,我也沒所謂 嗤嗤 拜谢...

Easy

00:05:246 (2,4) - 這2個Slider我覺得好奇怪,最好就改成其他形狀 fixed 但是好像更奇怪...
00:39:558 (4) - Easy不要做這種形狀 fixed
01:19:496 (7) - 過份重疊 fixed
01:26:996 (6) - 這Slider好難看清楚 SB会加个指示的
01:32:996 (1) - 轉盤後的Circle最好別放在中間 不好改啊...
整體上這難度的Slider蠻有特色ww

Normal

00:03:927 (2) - 過份重疊
00:04:302 (3) - Nor就別做這種改變次序的圖案,新手們好容易看錯
00:14:240 (5) - 與(4)的距離再遠一點 fixed
00:38:990 (5,6,7) - 距離太遠 fixed
01:26:052 (7) - 搬到別的地方去
01:28:302 (4) - 由於跟(2)對稱,我怕會不會被誤讀成3來回??;雖然不跟著歌詞,不過可以後慮改成這樣:http://osu.ppy.sh/ss/180895 改成这样的话..有点空..偶尔也坑人一下吧...XDDDD

Hard

難道是Pokie做的0.0 我mod得爛別罵我>< 我觉得等Pokie自己修改吧...
AR-1 OD-1
00:56:240 (3) - 向右移動一格(Lv3網格)
01:11:240 (1,2) - 結束的位置向上移動一格(Lv4網格)
01:33:177 (2) - 這位置有點偏高0.0
01:53:615 (5) - 距離太遠
01:55:490 (4,5,6) - ^

Insane

00:11:990 (2) - 這隻惡魔翼有點擋之後的note,要不要將兩隻翼的次序交換(先向左,再向右) fixed
00:14:427 (2,3,4) - 縮短距離如何?例如:http://osu.ppy.sh/ss/180902 适当缩减了...
00:47:052 (4,5,6) - 別黏住Slider fixed
01:52:115 (1~6) - 這4組圈圈有點花,要不要換這樣放:http://osu.ppy.sh/ss/180908 fixed

不錯的圖 Star
GoodLuck :)


谢谢 :)
Pokie

ertyukjh010 wrote:

Hard

難道是Pokie做的0.0 我mod得爛別罵我>< 不會不會 :D
AR-1 OD-1 XD 哎呀這邊忘記改回AR7, fixed
00:56:240 (3) - 向右移動一格(Lv3網格)
01:11:240 (1,2) - 結束的位置向上移動一格(Lv4網格) 這邊的(1)是直接複製6, 可以看看這個http://puu.sh/8ArU, 至於(2) fixed
01:33:177 (2) - 這位置有點偏高0.0
01:53:615 (5) - 距離太遠 唔...這邊的spacing吐槽我先保留著
01:55:490 (4,5,6) - ^
謝謝modding
---
skin好讚啊 XD 可以考慮加一個sliderborder顏色, 配合circle overlay

Download: Ceui - Asphodelus (short ver.) (Anshi) [Pokie's Hard].osu
SamiPale
支持一下吧
bossandy
Hi ! Anshi! mod在這~

Easy:

SPOILER
00:47:996 (4) - 有點醜lol
00:52:496 (4) - ^
01:16:121 (4) - ^
01:20:246 (8) - ^
01:22:871 (2) - 別這樣 這是Easy難度 不要用那麼特殊的造型...
01:26:996 (1) - 沒跟著節奏
01:34:121 (4) - 醜!

Normal:

SPOILER
00:03:927 (2) - 間距
00:14:240 (5) - NC
00:36:552 (9) - 往上1grid
00:38:990 (5) - 間距
00:40:115 (7) - 間距

Hard:

SPOILER
Very good !!!!

Insane:

SPOILER
00:09:740 (1) - 這什麼東西啊 改型狀!!!
00:11:990 (2) - ^
00:16:683 (2,3,4) - 不建議這樣擺 如果player加DT保證很難打到
00:17:621 (9) - 間距
00:18:933 (2,3,4) - 一樣的建議
00:23:433 (2,3,4) - ^
00:34:871 (2) - 間距
00:38:246 (5) - 醜
00:40:308 (2,3,4) - 一樣的
00:49:309 (5,6,7) - ^
01:31:871 (7) - 間距

這個譜Easy 跟 Normal有些地方沒有跟到節奏lol
而且可以跟點背景音樂 不要一昧的跟歌詞 打起來很不順>_<
啊 還有Source跟tags每個難度都要一致 所以請補上
大致上就這樣 加油!~
No_Gu
1:56.玩擦边球吗- -。。算了还是4 diff好了

request from my queue

Easy
00:09:746 (2) - 这样? http://osu.ppy.sh/ss/183614
200,136,9746,2,0,B|192:188|128:216|80:172,1,150
00:11:996 (1) - ^
00:45:371 (1) - 删NC。下个note 加NC
01:01:496 (1) - 顶HP Bar
节奏没什么问题但是这扭曲的slider真心不敢恭维0 0

Normal
00:11:615 (4) - x256 y168
01:18:365 (2) - 最好避免遮盖
01:28:302 (4) - 不推荐三个折返

hard
没什么问题

insane
00:09:740 (1) - 出界
00:11:990 (2) - ^
00:53:621 (10) - NC 下一个note删NC
00:56:808 (7) - NC
01:01:496 (7) - ^
01:08:808 (2) - HP Bar
01:10:496 (7) - NC
01:32:052 break应该没多大意义
01:53:246 (7) - NC
01:55:490 (7) - ^








话说这样能算M4M吗。有时间的话就帮我mod了吧- - http://osu.ppy.sh/s/38903
Topic Starter
Anshi_old

bossandy wrote:

Hi ! Anshi! mod在這~

Easy:

SPOILER
00:47:996 (4) - 有點醜lol fixed
00:52:496 (4) - ^ fixed
01:16:121 (4) - ^ fixed
01:20:246 (8) - ^
01:22:871 (2) - 別這樣 這是Easy難度 不要用那麼特殊的造型...
01:26:996 (1) - 沒跟著節奏
01:34:121 (4) - 醜! fixed
Normal:

[spoilerbox]00:03:927 (2) - 間距
00:14:240 (5) - NC fixed
00:36:552 (9) - 往上1grid fixed
00:38:990 (5) - 間距 fixed
00:40:115 (7) - 間距

Hard:

SPOILER
Very good !!!!

Insane:

SPOILER
00:09:740 (1) - 這什麼東西啊 改型狀!!!
00:11:990 (2) - ^
00:16:683 (2,3,4) - 不建議這樣擺 如果player加DT保證很難打到
00:17:621 (9) - 間距 fixed
00:18:933 (2,3,4) - 一樣的建議
00:23:433 (2,3,4) - ^
00:34:871 (2) - 間距
00:38:246 (5) - 醜
00:40:308 (2,3,4) - 一樣的
00:49:309 (5,6,7) - ^
01:31:871 (7) - 間距

這個譜Easy 跟 Normal有些地方沒有跟到節奏lol
而且可以跟點背景音樂 不要一昧的跟歌詞 打起來很不順>_<
啊 還有Source跟tags每個難度都要一致 所以請補上
大致上就這樣 加油!~

No_Gu wrote:

1:56.玩擦边球吗- -。。算了还是4 diff好了

request from my queue

Easy
00:09:746 (2) - 这样? http://osu.ppy.sh/ss/183614
200,136,9746,2,0,B|192:188|128:216|80:172,1,150
00:11:996 (1) - ^
00:45:371 (1) - 删NC。下个note 加NC fixed
01:01:496 (1) - 顶HP Bar
节奏没什么问题但是这扭曲的slider真心不敢恭维0 0

Normal
00:11:615 (4) - x256 y168
01:18:365 (2) - 最好避免遮盖
01:28:302 (4) - 不推荐三个折返

hard
没什么问题

insane
00:09:740 (1) - 出界 fixed
00:11:990 (2) - ^
00:53:621 (10) - NC 下一个note删NC
00:56:808 (7) - NC fixed
01:01:496 (7) - ^ fixed
01:08:808 (2) - HP Bar fixed
01:10:496 (7) - NC fixed
01:32:052 break应该没多大意义
01:53:246 (7) - NC fixed
01:55:490 (7) - ^ fixed








话说这样能算M4M吗。有时间的话就帮我mod了吧- - http://osu.ppy.sh/s/38903 没问题的说 0 0
athiota33
Hi Anshi :)

SPOILER
[Easy]

00:20:621 (5) - NC?
00:52:496 (5) - ^
01:22:871 (x) - Add slider. Then make it end at 01:23:621

[Normal]

00:01:490 (2) - Distance.
00:07:490 (1) - Don't make it jump.
00:08:615 (4) - Distance.
00:11:240 (3) - Don't make it jump.
00:13:865 (4) - ^
00:15:740 (2,3,1) - ^
00:24:365 (5) - Distance
00:25:490 (6) - NC?
00:34:490 (7) - ^
00:43:490 (6) - NC and don't make it jump
00:44:990~00:45:177 (3) - Remove clap,add whistle
00:45:740 (1) - Don't make it jump
00:56:990 (5) - NC?
01:30:927 - Delete the Break time i guess? 'cause i think its useless.

[Hard]

Fine.

[Insane]

00:11:990 (2) - Too close.
01:32:052 - Useless break time i guess?
01:45:177 (5) - NC?
Overall nice :)

Nice StoryBoard and song :D
Good Luck~
Topic Starter
Anshi_old

athiota33 wrote:

Hi Anshi :)

SPOILER
[Easy]

00:20:621 (5) - NC?
00:52:496 (5) - ^
01:22:871 (x) - Add slider. Then make it end at 01:23:621 fixed

[Normal]

00:01:490 (2) - Distance.
00:07:490 (1) - Don't make it jump.
00:08:615 (4) - Distance.
00:11:240 (3) - Don't make it jump.
00:13:865 (4) - ^
00:15:740 (2,3,1) - ^
00:24:365 (5) - Distance
00:25:490 (6) - NC?
00:34:490 (7) - ^
00:43:490 (6) - NC and don't make it jump fixed
00:44:990~00:45:177 (3) - Remove clap,add whistle fixed
00:45:740 (1) - Don't make it jump fixed
00:56:990 (5) - NC? fixed
01:30:927 - Delete the Break time i guess? 'cause i think its useless.

[Hard]

Fine.

[Insane]

00:11:990 (2) - Too close.
01:32:052 - Useless break time i guess? fixed
01:45:177 (5) - NC? fixed
Overall nice :)

Nice StoryBoard and song :D
Good Luck~
Shiki
Hi~

[General]
去掉每个diff的Countdown
所有diff的tick rate要保持一致 既然你normal要用到 那就全换成2吧

[Insane]
wtf 280 notes unsnapped
OD -1?
00:16:683 (2,3,4) - 这三个的话 我认为直接stack起来就可以了 摆成这样玩起来不流畅
00:34:871 (2,3,4) - 间距不一致 很容易就看出来了
00:38:808 (1,2) - 这两个能不能不要隐藏在slider下面 这个颜色不容易注意到
00:49:309 (5,6,7) - 同00:16:683 (2,3,4)
00:54:183 (2) - 这个花摆偏了 (2)右移一格
01:06:558 (2) - 没有stack好
01:11:615 (1,2,3) - 这三个的开头 我感觉可以降低音量加finish
01:31:871 (7,1) - 这两个的break不要了 要不然warning arrow在玩的时候就出来了
01:33:371 (2) - 左右不对称
01:34:871 (5) - ^
01:38:058 (3,4,5,6) - 我感觉这里可以中间加个note搞成5连
01:45:183 (1) - new combo

[Pokie's Hard]
00:16:115 (1) - 这个我感觉应该是1/2 然后下一个slider才是3/4吧
00:50:615 (x) - 这里跟vocal在加一个note我感觉流畅些
01:18:365 (5) - finish后面直接跟normal-hit 听起来会有急促的感觉

[Normal]
00:03:927 (2) - 这个换个位置放吧 我是认真的
前面有几个像00:06:364 (5,6,7) 一样摆的 感觉很难看..
01:08:240 (1) - New combo
01:43:115 (1) - 这个很难判断是向左还是向右..

[Easy]
00:14:246 (1) - 这个slider这样摆有什么意义呢..
00:52:496 (5) - 延长1/2 跟vocal
01:22:871 (2) - 保持与前后的一致 缩短1/2
要不然那就把01:13:871 (1) - 01:18:371 (2) - 01:26:996 (1) - 都缩短1/2

就这些了 :)
Good luck~
Topic Starter
Anshi_old

Shiki wrote:

Hi~

[General]
去掉每个diff的Countdown
所有diff的tick rate要保持一致 既然你normal要用到 那就全换成2吧 好的

[Insane]
wtf 280 notes unsnapped
OD -1?
00:16:683 (2,3,4) - 这三个的话 我认为直接stack起来就可以了 摆成这样玩起来不流畅 好的
00:34:871 (2,3,4) - 间距不一致 很容易就看出来了 好的
00:38:808 (1,2) - 这两个能不能不要隐藏在slider下面 这个颜色不容易注意到 改颜色吧
00:49:309 (5,6,7) - 同00:16:683 (2,3,4) fixed
00:54:183 (2) - 这个花摆偏了 (2)右移一格 fixed
01:06:558 (2) - 没有stack好 fixed
01:11:615 (1,2,3) - 这三个的开头 我感觉可以降低音量加finish
01:31:871 (7,1) - 这两个的break不要了 要不然warning arrow在玩的时候就出来了 fixed
01:33:371 (2) - 左右不对称 尽力了...
01:34:871 (5) - ^ 尽力了...
01:38:058 (3,4,5,6) - 我感觉这里可以中间加个note搞成5连 fixed
01:45:183 (1) - new combo

[Pokie's Hard] 我叫pokie过来...
00:16:115 (1) - 这个我感觉应该是1/2 然后下一个slider才是3/4吧
00:50:615 (x) - 这里跟vocal在加一个note我感觉流畅些
01:18:365 (5) - finish后面直接跟normal-hit 听起来会有急促的感觉

[Normal]
00:03:927 (2) - 这个换个位置放吧 我是认真的 fixed
前面有几个像00:06:364 (5,6,7) 一样摆的 感觉很难看..
01:08:240 (1) - New combo fixed
01:43:115 (1) - 这个很难判断是向左还是向右.. 会在SB中加个指示的

[Easy]
00:14:246 (1) - 这个slider这样摆有什么意义呢.. 求科普...
00:52:496 (5) - 延长1/2 跟vocal fixed
01:22:871 (2) - 保持与前后的一致 缩短1/2 fixed
要不然那就把01:13:871 (1) - 01:18:371 (2) - 01:26:996 (1) - 都缩短1/2

就这些了 :)
Good luck~
Laurier
hi
from my mod queue

General
BG is not displayed.

Easy
HP-2or3
AR,OD-1or2
00:09:746 (2) - end at next white line? or 00:10:496 add note. Please also check the same pattern as this.I think that this timing is difficult for beginners.
00:43:496 (4) - new combo?
00:52:496 (5) - ^
01:32:996 - KIAI
01:43:121 (3) - 1grid up

Normal
OD-1
00:05:240 (1) ~ I think this pattern is too hard
01:07:115 (3) - end point 1grid up?
01:19:302 (3) - move 01:19:115

Hard
AR7?
01:41:052 ~ add note? I think that the break here is unnecessary.

Insane
HP7?
~00:17:052 why not use hit sounds ?
00:38:808 (1,2) - move x256y120 or another
00:45:371 (1) - add finis on tail
01:13:871 (1) - add finish on head
01:22:871 (1) - ^

That' all GL
winber1
General

--THe meter should be 3/4, only Easy has this meter tho some reason.
--The kiai times are different.

Insane

00:09:740 (1,2) - i don't like how these overlap, it just looks a little ugly. I have no idea what this song comes from, but i am assuming these are wings. I remade them with less overlaps. If you like what i did you can replace your original design with mine:

SPOILER

Here is the code for the design:
256,152,9740,6,0,B|244:104|192:48|144:24|32:24|-28:120|-28:120|20:124|40:168|40:168|80:132|80:132|88:188|88:188|128:148|128:148|140:208|140:208|180:164|180:164|188:204|224:220,1,800
256,152,11990,6,0,B|268:104|320:48|368:24|480:24|540:120|540:120|492:124|472:168|472:168|432:132|432:132|424:188|424:188|384:148|384:148|372:208|372:208|332:164|332:164|324:204|288:220,1,800

Use that code to replace your original code, which is shown below:
292,160,9740,6,0,B|272:92|200:40|112:24|44:-20|-32:128|-32:128|48:100|80:68|120:216|8:164|156:140|156:140|212:212|156:192|240:168|240:168|276:192,1,800
220,160,11990,2,0,B|240:92|312:40|400:24|468:-20|544:128|544:128|464:100|432:68|392:216|504:164|356:140|356:140|300:212|356:192|272:168|272:168|236:192,1,800

00:39:371 (1) - remove combo
00:45:177 (x) - add note
00:47:058 (4,5) - i would move this further away from 00:47:621 (1), because it looks it's a jump, even tho it's not. Or you could add a note at 00:47:427 -
00:59:802 (x) - i would add a note
[
01:56:427 (6) - i would use normal hitsound for this one note. and add a finish to it.
01:56:615 (1) - then remove the finish and add whistle to this note (use soft hitsounds still)
]

Pokie's

--I find nothing wrong with it since I read it perfectly fine and it plays well. However, although there may be less notes, the rhythm and slider velocities require a higher level of skill to read compared to insane. idk, i just feel a little uncomfortable naming it a hard. nice difficulty otherwise.

Normal

00:05:615 (2,3,4,5,6,7) - seems confusing.
00:18:365 (4,1,2) - spacing.
00:32:802 (x) - add note? makes it easier to read imo and sounds better
00:38:240 (3,4,5) - the unequal spacing looks weird.
00:39:552 (6,7) - i would have this jump here.
01:02:240 (4) - i wouldn't stack this, but that's just me.
01:10:490 (5) - new combo.
01:25:115 (5,6,7) - i wouldn't do this. ALso 01:25:115 (5) - is a little far away.
01:28:302 (4) - it is hard to expect that there is a second repeat here, especially for beginniners imo.
[
01:30:177 (6) - i would move this note back 1/2 tick
01:30:739 (8) - ^ (rearrange spacing if you change it)
]
01:43:115 (1) - I am quite sure designs like these are banned, since they require an actual arrow to show the player where the slider goes. And i would definitely not do it in a normal. you should either make the slider path visible, or change the design completely.

Easy

--The offset it different

00:16:121 (4,1) - i would not make a jump here
00:22:121 (7,1) - ^

--ok there are a lot of spacing infringements and random jumps. I would suggest you look at AIMod a bit and fix some of them. Easy can have jumps, but i wouldn't use any unless they really fit.

00:27:371 - add a spinner
01:26:996 (1) - i don't really see a point in having this slider, and it may confuse beginners a bit

nice sb and map! :3 Good luck.

(sb lags me tho D:)
Also, You are supposed to try to keep the SB Load under 5x. Sometimes it goes over. I don't know much about SBing, but just something that came to mind.
Nymph
Hi Nymph here and request from ??(I forgot where...
中文mod

General:
SKIN或许还需要:cursortrail.png
approachcircle.png 最好还是用128*128的?可能会被挑刺 不过别的图也有很多不一样大的 嘛只是提一下
easy难度的offset不同 改成跟别的一样的
easy难度combocolour只有2色?自己的难度combocolour应该要求一样的
自己的3个难度的KIAI要设置成一致 现在的明显不同

SB:
00:32:896 - 明显这里缺少个fade in效果 BG1直接出现盖掉BG了
00:50:708 - Cha-2这个人物边框fade in效果也出错了 直接跳出来了
其他应该没了 效果很赞

Easy:
Issues
HP DRAIN5明显太高了 3就可以

Beatmap design/suggestion
00:09:746 (2) - 像这个slider结束在白线也许更合适?
00:11:996 (1) - ^
00:14:246 (1) - ^ 后面有一些相同的 我感觉白线结束更充实一些 不过是个人意见了
00:18:746 (4) - vocal开始了 这里很适合加new combo
01:16:121 (4,5) - spacing?4到5的spacing略大于别的了
01:22:871 (2) - 看这个slider 我觉得你应该是想结束在白线吧 否则很别扭 重新拽一下这个slider吧
Hitsound
00:18:746 (4) - finish在开头感觉很不错
00:25:121 (2) - 结尾有点空虚 我建议尾巴加个whistle
00:49:871 (1,2,3,4,5) - 这里很缺乏hitsound 建议3和5的结尾都加上whistle
00:54:371 (1) - 这个尾巴也建议whistle

Normal:
Issues
这个难度开头的排列不怎么舒服 而且整个难度的spacing一直在变...一会0.8一会1一会1.2一会1.3 不知道你到底用的哪个spacing..
实在不怎么像个normal 为了更好的看清排列我建议AR设置成6(话说这难度设定都没easy高 无理啊
KIAI里面还有breaktime了 各个难度都统一一下kiai吧
Hitsound
00:09:740 (1) - 这之后hitsound太少了 我建议加几个whistle:00:11:615 (4) - 00:13:865 (4) - 00:16:115 (3) - 后面不少地方也是同理 建议自己看看哪里空 考虑加点hitsound
00:53:615 (7,8) - clap略突然

这难度暂时有点吐槽无力了 skip好了

Hard:
Issue
建议转盘后面也map掉 感觉有点空荡荡的 囧
Hitsound
00:50:427 (4) - 这whistle略奇怪
hitsound音量对我来说有点略小

Insane:
Issues
放眼望去279个unsnap... 别的先不说了 先resnap吧

嘛 先这些啦 够8个星了那我省下了蛤蛤=A=...
Pokie

Shiki wrote:

[Pokie's Hard]
00:16:115 (1) - 这个我感觉应该是1/2 然后下一个slider才是3/4吧 保留
00:50:615 (x) - 这里跟vocal在加一个note我感觉流畅些
01:18:365 (5) - finish后面直接跟normal-hit 听起来会有急促的感觉

Nymph wrote:

Hard:
Issue
建议转盘后面也map掉 感觉有点空荡荡的 囧
Hitsound
00:50:427 (4) - 这whistle略奇怪
hitsound音量对我来说有点略小 看看其他人意見

winber1 wrote:

Pokie's

--I find nothing wrong with it since I read it perfectly fine and it plays well. However, although there may be less notes, the rhythm and slider velocities require a higher level of skill to read compared to insane. idk, i just feel a little uncomfortable naming it a hard. nice difficulty otherwise.
Keep and wait for other's opinion for this. maybe I should find Hard Diff Players to test XD

Laurier wrote:

Hard
AR7? umm, suppose I've already changed in lastest version. nvm I fixed it once more.
01:41:052 ~ add note? I think that the break here is unnecessary. ok

Thanks for modding.

---

我上一次改完的mod, 我按update to lastest version後就不見了...應該是沒上傳好吧
重新弄了份, 要傳成功喔 XD

Download: Ceui - Asphodelus (short ver.) (Anshi) [Pokie's Hard].osu
yukinohara
Laurier
General
BG is not displayed.
fixed.

winber1
(sb lags me tho D:)
Also, You are supposed to try to keep the SB Load under 5x. Sometimes it goes over. I don't know much about SBing, but just something that came to mind.
I will try...

General:
SKIN或许还需要:cursortrail.png
approachcircle.png 最好还是用128*128的?可能会被挑刺 不过别的图也有很多不一样大的 嘛只是提一下
easy难度的offset不同 改成跟别的一样的
easy难度combocolour只有2色?自己的难度combocolour应该要求一样的
自己的3个难度的KIAI要设置成一致 现在的明显不同

SB:
00:32:896 - 明显这里缺少个fade in效果 BG1直接出现盖掉BG了
00:50:708 - Cha-2这个人物边框fade in效果也出错了 直接跳出来了
其他应该没了 效果很赞
cursortrail.png这个最初考虑过,但是貌似还是默认的线条状拖尾比较好看...?可以补上这个。

大小问题...这个咱其实一直在纠结...osu标准窗口尺寸是1024*768,但是SB编辑器坐标确是640*320,有0.625倍的差距,SB文件夹下的图很多超过尺寸的都是经过计算得出的,尽量保证在经过osu的放大效果下,通过code scale参数把原图实现点对点,不过具体效果还没做测试...
Skin文件的尺寸大小貌似超了点,之后进行缩放调整~

00:32:896这里把OP6时间线延迟了,这样BG应该不会再出现了...
00:50:708这里的cha-2本来就是经过cover显示完后直接显示的,所以没设置淡入,不过既然提出来了,就加上了淡入效果,

notes部分交给Anshi处理。感谢Mod。
Topic Starter
Anshi_old

Laurier wrote:

SPOILER
hi
from my mod queue

General
BG is not displayed.

Easy
HP-2or3 :) became to
AR,OD-1or2 :) all decreased
00:09:746 (2) - end at next white line? or 00:10:496 add note. Please also check the same pattern as this.I think that this timing is difficult for beginners.
00:43:496 (4) - new combo? :)
00:52:496 (5) - ^
01:32:996 - KIAI :)
01:43:121 (3) - 1grid up :)

Normal
OD-1 :)
00:05:240 (1) ~ I think this pattern is too hard :) become ezer
01:07:115 (3) - end point 1grid up?
01:19:302 (3) - move 01:19:115

Hard
AR7?
01:41:052 ~ add note? I think that the break here is unnecessary.

Insane
HP7?
~00:17:052 why not use hit sounds ?
00:38:808 (1,2) - move x256y120 or another :)
00:45:371 (1) - add finis on tail :) good idea
01:13:871 (1) - add finish on head :)
01:22:871 (1) - ^ :)

That' all GL

winber1 wrote:

SPOILER
General

--THe meter should be 3/4, only Easy has this meter tho some reason. :( i forgot it...
--The kiai times are different. :) changed be one

Insane

00:09:740 (1,2) - i don't like how these overlap, it just looks a little ugly. I have no idea what this song comes from, but i am assuming these are wings. I remade them with less overlaps. If you like what i did you can replace your original design with mine: :) ur design is very good, but more likes a shell :D so i changed something base on ur design,would u mind?

[spoilerbox][attachment=0:6f64f]screenshot141.jpg[/attachment:6f64f]
Here is the code for the design:
256,152,9740,6,0,B|244:104|192:48|144:24|32:24|-28:120|-28:120|20:124|40:168|40:168|80:132|80:132|88:188|88:188|128:148|128:148|140:208|140:208|180:164|180:164|188:204|224:220,1,800
256,152,11990,6,0,B|268:104|320:48|368:24|480:24|540:120|540:120|492:124|472:168|472:168|432:132|432:132|424:188|424:188|384:148|384:148|372:208|372:208|332:164|332:164|324:204|288:220,1,800

Use that code to replace your original code, which is shown below:
292,160,9740,6,0,B|272:92|200:40|112:24|44:-20|-32:128|-32:128|48:100|80:68|120:216|8:164|156:140|156:140|212:212|156:192|240:168|240:168|276:192,1,800
220,160,11990,2,0,B|240:92|312:40|400:24|468:-20|544:128|544:128|464:100|432:68|392:216|504:164|356:140|356:140|300:212|356:192|272:168|272:168|236:192,1,800

00:39:371 (1) - remove combo :)
00:45:177 (x) - add note :)
00:47:058 (4,5) - i would move this further away from 00:47:621 (1), because it looks it's a jump, even tho it's not. Or you could add a note at 00:47:427 - :) chose former
00:59:802 (x) - i would add a note :)
[
01:56:427 (6) - i would use normal hitsound for this one note. and add a finish to it. :) good idea
01:56:615 (1) - then remove the finish and add whistle to this note (use soft hitsounds still) :) good idea
]

Pokie's

--I find nothing wrong with it since I read it perfectly fine and it plays well. However, although there may be less notes, the rhythm and slider velocities require a higher level of skill to read compared to insane. idk, i just feel a little uncomfortable naming it a hard. nice difficulty otherwise.

Normal

00:05:615 (2,3,4,5,6,7) - seems confusing. :) be ezer.. i m not sure whthere r ur want to be
00:18:365 (4,1,2) - spacing.
00:32:802 (x) - add note? makes it easier to read imo and sounds better :) good idea
00:38:240 (3,4,5) - the unequal spacing looks weird. :) fixed
00:39:552 (6,7) - i would have this jump here. do u mean i should't obey the ds :?:
01:02:240 (4) - i wouldn't stack this, but that's just me.
01:10:490 (5) - new combo. :)
01:25:115 (5,6,7) - i wouldn't do this. ALso 01:25:115 (5) - is a little far away.
01:28:302 (4) - it is hard to expect that there is a second repeat here, especially for beginniners imo. :) fixed

01:30:177 (6) - i would move this note back 1/2 tick
01:30:739 (8) - ^ (rearrange spacing if you change it)

01:43:115 (1) - I am quite sure designs like these are banned, since they require an actual arrow to show the player where the slider goes. And i would definitely not do it in a normal. you should either make the slider path visible, or change the design completely. :) changed it ... only me who love it

Easy

--The offset it different :)

00:16:121 (4,1) - i would not make a jump here :)
00:22:121 (7,1) - ^ :)

--ok there are a lot of spacing infringements and random jumps. I would suggest you look at AIMod a bit and fix some of them. Easy can have jumps, but i wouldn't use any unless they really fit. :D have fixed all of it.. thx

00:27:371 - add a spinner
01:26:996 (1) - i don't really see a point in having this slider, and it may confuse beginners a bit :) fixed

nice sb and map! :3 Good luck.

(sb lags me tho D:)
Also, You are supposed to try to keep the SB Load under 5x. Sometimes it goes over. I don't know much about SBing, but just something that came to mind.

Nymph wrote:

SPOILER
Hi Nymph here and request from ??(I forgot where...
中文mod

General:
SKIN或许还需要:cursortrail.png
approachcircle.png 最好还是用128*128的?可能会被挑刺 不过别的图也有很多不一样大的 嘛只是提一下
easy难度的offset不同 改成跟别的一样的 :)
easy难度combocolour只有2色?自己的难度combocolour应该要求一样的 颜色还在琢磨
自己的3个难度的KIAI要设置成一致 现在的明显不同 已修改

SB:
00:32:896 - 明显这里缺少个fade in效果 BG1直接出现盖掉BG了
00:50:708 - Cha-2这个人物边框fade in效果也出错了 直接跳出来了
其他应该没了 效果很赞

Easy:
Issues
HP DRAIN5明显太高了 3就可以 :)

Beatmap design/suggestion
00:09:746 (2) - 像这个slider结束在白线也许更合适?
00:11:996 (1) - ^
00:14:246 (1) - ^ 后面有一些相同的 我感觉白线结束更充实一些 不过是个人意见了
00:18:746 (4) - vocal开始了 这里很适合加new combo :)
01:16:121 (4,5) - spacing?4到5的spacing略大于别的了 :) 修改了虽然...貌似没啥变化?
01:22:871 (2) - 看这个slider 我觉得你应该是想结束在白线吧 否则很别扭 重新拽一下这个slider吧 :) 这个其实很纠结 一开始是在红线的 后来有一份modding说白线 我就改了 后来又来一份说红线 我又改了。。 于是决定采用初衷
Hitsound
00:18:746 (4) - finish在开头感觉很不错 :)
00:25:121 (2) - 结尾有点空虚 我建议尾巴加个whistle :) 这个是因为后面接休息时间所以不采用 既然建议的话那就采用了 0 0
00:49:871 (1,2,3,4,5) - 这里很缺乏hitsound 建议3和5的结尾都加上whistle :)
00:54:371 (1) - 这个尾巴也建议whistle :) 虽然觉得有点突兀 但是符合3/4

Normal:
Issues
这个难度开头的排列不怎么舒服 而且整个难度的spacing一直在变...一会0.8一会1一会1.2一会1.3 不知道你到底用的哪个spacing..
实在不怎么像个normal 为了更好的看清排列我建议AR设置成6(话说这难度设定都没easy高 无理啊 :) 由于时间隔了蛮久...也忘记当时怎么思考的了...
KIAI里面还有breaktime了 各个难度都统一一下kiai吧 :| 这个其实遇到问题了。。 因为有些地方觉得确实不适合结束kiai...
Hitsound
00:09:740 (1) - 这之后hitsound太少了 我建议加几个whistle:00:11:615 (4) - 00:13:865 (4) - 00:16:115 (3) - 后面不少地方也是同理 建议自己看看哪里空 考虑加点hitsound :) 考虑 各种。。。
00:53:615 (7,8) - clap略突然 :) 。。我错了

这难度暂时有点吐槽无力了 skip好了

Hard:
Issue
建议转盘后面也map掉 感觉有点空荡荡的 囧
Hitsound
00:50:427 (4) - 这whistle略奇怪
hitsound音量对我来说有点略小

Insane:
Issues
放眼望去279个unsnap... 别的先不说了 先resnap吧 :) 稍微处理就好了的呀...

嘛 先这些啦 够8个星了那我省下了蛤蛤=A=...
cmn_891127
Normal

跳太多了……在normal里不要用NC遮掩jump
00:03:927 (2,3) -
00:04:865 (5,1) - 像这样2.13x在normal里实在不应该出现
00:06:740 (7,1) -
00:08:240 (3,4) - 这种0.88x也是容易引起困惑的
00:10:865 (2,3) -
00:13:490 (3,4) -
00:14:240 (1,2) -
………………………………………………
应该要remap了

hard

很好

insane

snap……

先这样吧……等都改完了再来看……
w_yswz
Easy转盘都很长=-=很好,就是第一个转盘后面接note比较难一点儿接上
还有Easy里几个(颤音?)滑条玩起来很怪...我只玩了Easy=-=就这样
Cyril Scarlet
Just my opinion !!! you can ignore if you don't like it ! >.<

and i'm sorry about my english, I'm not good in english for explain clearly



Easy

Ok for me


Normal

totally I think maybe this diff is hard for normal x_x"

00:05:990 (4) - Spacing
00:05:615 (2,3,4) - Hard to see (for me)
00:23:989 (4) - Spacing

01:29:052 5~6,and 7~8 different spacing x_x

Pokie

00:50:052 (1,2) - I think don't use this note is matching with song :P
01:56:427 - add note here ?


Insane

00:18:740 (1) - I think if you wanna use 1,1,1 change here to another color is better. cuz confuse with 00:18:365
2 colors are similar >.<

00:33:271 (4) - Delete this note ?
00:34:958 (3) - ^
00:38:802 (6,9) - ^^

becuz mainly of this part is Vocal , I think follow the vocal is better.

00:44:896 (5) - how about to delete this ? I think matching with music ,
cuz I saw your map follow music more than vocal on this part

01:04:865 (5,6,7) - this part make me confuse a bit. how about to change this part?
or use slider at 01:04:865 (5) -

01:21:365 (4) - finish slider at 01:21:552 and add note 01:21:740 is good for me.

01:56:615 (1) - can u tyr normal-finish sound here ?
Akiba Rika
Finally completed...orz
so noob at mapping

Download: Ceui - Asphodelus (short ver.) (Anshi) [PT's Taiko Oni].osu
Topic Starter
Anshi_old

S i R i R u wrote:

Just my opinion !!! you can ignore if you don't like it ! >.<

and i'm sorry about my english, I'm not good in english for explain clearly
i dont mind it. and i think no one would mind it


Easy

Ok for me :)


Normal

totally I think maybe this diff is hard for normal x_x"

00:05:990 (4) - Spacing :) fixed
00:05:615 (2,3,4) - Hard to see (for me) :) fixed
00:23:989 (4) - Spacing :) fixed

01:29:052 5~6,and 7~8 different spacing x_x :) fixed

Pokie

00:50:052 (1,2) - I think don't use this note is matching with song :P
01:56:427 - add note here ?


Insane

00:18:740 (1) - I think if you wanna use 1,1,1 change here to another color is better. cuz confuse with 00:18:365
2 colors are similar >.< :) fixed

00:33:271 (4) - Delete this note ?
00:34:958 (3) - ^
00:38:802 (6,9) - ^^

becuz mainly of this part is Vocal , I think follow the vocal is better.

00:44:896 (5) - how about to delete this ? I think matching with music , :) fixed
cuz I saw your map follow music more than vocal on this part

01:04:865 (5,6,7) - this part make me confuse a bit. how about to change this part? :) fixed
or use slider at 01:04:865 (5) -

01:21:365 (4) - finish slider at 01:21:552 and add note 01:21:740 is good for me. :) good for me too

01:56:615 (1) - can u tyr normal-finish sound here ? :) fixed
Twice_old
Storyboard巨给力 skin也很棒 可是感觉note的颜色太深了看不清楚 搭上皮肤的话/.\
好歌+好图lol
Cirno
Hi I'm cheating kds ._.
all suggestions

[General]
请将所有难度的Tag统一 可以用"yukinohara galgame pokie Eustia Eris Irene Licia Fione perfectt"

[Insane]
00:00:552 - 用一个高倍速slider -00:00:740, 00:00:927 circle...? slider两端效果是不均衡的,我觉得重点放前面比较好...
00:01:865 (1,2,3) - 00:04:115 (1,2,3) - 00:05:240 (1,2,3) - 00:07:490 (1,2,3) - 这些三连是作什么用的...和音乐好像没什么关系 中间circle可以删去?
00:08:990 (3,4,5,6) - 34 56各根据中心顺时旋转一下 让5 6 1的曲线更顺一点..?
00:54:177 (2,3,4,5,6) - pattern反差有点大了感觉
00:56:802 - 放circle, slider 00:56:990 - 再开始?
01:02:615 (4,5,6) - slider画的有点歪...调整下中间那个控制点比较好
01:07:115 (4,5,6,7,8,9) - why...

[Pokie's Hard]
00:11:615 (1,1,1) - ...这难道在跟那个gate? 不是的话what for...
01:23:990 (4,5) - 或许时间轴上换位..?

[Normal]
00:19:115 - 加个note或者23前移? 容易误点吧大概...
01:26:052 (8) - 01:25:865开始会好点?
01:29:052 (5) - 提早1/2?
01:30:177 (7,8) - ^

[Easy]
没啥 就一件事...
00:39:552 (4) - 虽然被认为unrankable的理由很没道理 但这好像的确是unrankable的

好storyboard
Pokie

S i R i R u wrote:

Pokie

00:50:052 (1,2) - I think don't use this note is matching with song :P fixed
01:56:427 - add note here ? no right now, moved 01:56:615 (1) - a bit higher

Cirno wrote:

[Pokie's Hard]
00:11:615 (1,1,1) - ...这难道在跟那个gate? 不是的话what for... 純認為照3/4拍子間距疊著半個note不好看 無它 暫時保留
01:23:990 (4,5) - 或许时间轴上换位..? 好 改了
Thanks

Download: Ceui - Asphodelus (short ver.) (Anshi) [Pokie's Hard].osu
cmn_891127
Easy
00:21:552 (3,4,5,2,4) - 对齐一下
01:01:490 (1) - 可以旋转10度,后面的自己排一下
01:47:615 (1) - 在01:50:990结束,后面还是再加点东西吧……

Normal
只有normal是slider tick rate2,太奇怪了,改成1吧
01:28:302 (4) - 不要折返,在01:28:865加一个note
01:30:740 (9,1) - 把这个break去掉吧……

Insane
AR8吧
00:39:458 (4) - 这个感觉有点多余
01:07:115 (4,5,6,7,8,9) - 89的距离有点大啊,45可以跟3摆成三角形
01:34:865 (5,3) - 对齐一下
01:46:865 (4,5,6) - 摆到中间么
No_Gu
哭了下不了。是不是该full一下
Pokie

No_Gu wrote:

哭了下不了。是不是该full一下[attachment=0:61da6]QQ截图20111205123341.png[/attachment:61da6]
唔..看樣子應該是下載正常呢



http://puu.sh/9XOY 試試從這裡下載吧
No_Gu
request from my queue

title把short改成Short。ver改成Ver都要大写- -

[easy]
00:21:552 (3,4) - 我记得好像规则有写这样排是禁止的
00:59:240 (1) - 左1格
01:10:490 (5) - 开头finish
01:17:240 (6) - 最好别被压住

[normal]
00:13:490 (3) - 上1格
00:13:865 (4) - ^左一格
00:25:490 (6) - 还是弄直吧。。形状略猎奇
00:40:490 (8,9) - 00:40:490加条绿线normal,00:41:052改回来
00:43:490 (6) - normal里面真心不能来跳
01:17:990 (1) - spacing
01:34:115 (3) - 开头finish

[hard]
没有

[insane]
00:23:427 (2,3,4) - 弄直
01:29:240 (1) - ctrl+j 之后调一下spacing
01:38:240 (9,10,11) - 弄直

这神SB。瞎了
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