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Nobunaga - 1925

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Total Posts
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Topic Starter
Shiirn
This beatmap was submitted using in-game submission on Wednesday, January 04, 2012 at 3:05:47 PM

Artist: Nobunaga
Title: 1925
Tags: T-pocket Hatsune Miku buchiko Vocaloid Yuzuki Riyu
BPM: 140
Filesize: 16157kb
Play Time: 03:03
Difficulties Available:
  1. Hard (4.82 stars, 375 notes)
  2. Normal (2.95 stars, 194 notes)
Download: Nobunaga - 1925
Download: Nobunaga - 1925 (no video)
Information: Scores/Beatmap Listing
---------------
The sun beating down on her head.
Sweat and dirt coat her hands,
An excruciating and alluring heat radiating down from the sky
Yet there is something refreshing in that face,
Beauty untarnished by even the wrath of the sun.
Unreachable, and unequaled.

Mapped in under 24 hours.
Just download it with video, it's pretty much static.
Sync
Hard:
00:51:539 (1) - The slider itself is pretty shitty in the first place and on top of that the repeat doesn't fit the song very well. Instead, remove the repeat and make this one tick longer.
00:53:253 (1) - I mistook this slider end to be a hit circle. Others will too. You could save yourself some bitching by moving it..or you could tell them to fuck off. Personally, I'd take the ladder-route
01:12:967 (4) - It'd fit the music better if you removed this repeat and made the slider one tick longer.
01:24:110 (2) - I like this pattern a lot and if you want to follow (3)(you should because it feels awesome), reverse this slider
01:24:967 (4) - For the sake of consistency (it also plays well), reverse selection to follow (3)(I wrote this before ^)
01:39:825 (3) - NC maybe??
02:36:110 (2) - If you ever plan to add kiai (I don't think it'd fit well with this song though), start here

Normal:
00:21:396 (2) - This is way too unpredictable. At first this feels like a straight-forward 1/2 map but then this comes around and blows your fucking mind. Nothing wrong with 1/3 in normal but it has to be very readable. In this case, it isn't. If you're going to be doing this, I highly suggest you place any non-white tick notes after a slider. Otherwise, it's very hard to notice.
00:41:682 (1) - don't be surprised when somebody bitches about it. Doesn't affect gameplay negatively so changing it would only be for aesthetic purposes.
01:13:682 (4) - Move this forward one tick and make it one tick shorter if you want to keep (5) where it is.
01:17:253 (3) - Same here, actually.
01:24:110 (1) - Remove one of these repeats. Having that extra repeat is unnecessary imo
01:38:539: If you wanted to be cool, you could drag that break here
01:53:253 (1) - Remove one of these repeats, etc
01:58:396 (1) - Just know that somebody will bitch about it
02:05:539 (4) - Regardless of what I said before, it fits very well here
02:07:253 (2) - Not here, though. Move this forward one tick and remove the repeat
02:48:110 (4) - Ok, by this point I can definitely see why you'd add another repeat but my opinion still stands -- remove one repeat.
02:59:255 (3) - Unsnapped note, silly
03:01:825 (4) - ^^ except in this case I would like to see a hit circle added to the next white tick after the slider

Nice mapset you have going here. Normal, despite all of this text I wrote, is very nice and Hard is a fun 1/3 map.
Zelos
Blah Blah already talked about difficulty in IRC

Folder:
Everything is good here

General:
Tick rate is good
SV is specific.
No useless timing sections present. yay
You may wanna trim your mp3. about 15% of the ending is unmapped which isnt unrankable but that is also a big section regardless. so consider it?

Normal:
02:59:255 (3) - Unsnapped. resnap this.
00:56:682 (4,5,6) - notes are just slightly unstacked. stack them perfectly?
01:13:396 (3,4,5) - timing wise, I personally think this might be a bit hard for a Normal but do what you will.
01:16:396 (2,3,4) - ^^^
01:24:110 (1,1) - again just some more slightly unstacked things. stack them perfectly?
01:29:253 (2) - nothing wrong here. i just wanted to point out OMG the slider tick is actually symmetrical.
01:44:253 (4,1) - these sliders are un-parallel. I suggest you delete slider 1, copy paste slider 4 into slider 1's original position and do a ctrl+r
01:53:253 (1,1) - slightly unstacked, stack them perfectly?
01:58:396 (1) - couldn't you make a prettier slider? I mean I'm not one to talk but wow.
02:15:539 (1) - the ending of this slider is touching the HP bar, just lower the end a bit please?
02:48:110 (4,1) - slightly unstacked, stack them perfectly?

Hard:
00:48:110 (2,3) - (NAZI) I swear the endings of these sliders just slightly appear to be off stack. please look just in case.
01:58:396 (1) - I thank you for making this slider all nice neat and pretty but the beginning is covering up the ending of the slider a bit more than halfway which I believe just might be unrankable. so my suggestion is you separate them a little.
02:37:825 (2,3,4) - there are also just slightly unstacked. stack them perfectly please?

I'm not gonna lie. I didn't really like this map that much
Have a star regardless.
LesTrucsRoses
Your mother Your father is doing a good job of keeping your family out of poverty.
Shohei Ohtani
Hard:
00:32:682 (5) - I know you're trying to connect these, but the slider looks totally homosexual.
00:36:968 (7) - For symmetry purposes, stack this :3
01:17:967 (7) - ^
01:19:682 (5) - ^
01:21:396 (5) - ^
01:25:825 (2) - Meh. Kinda uggy D:
01:34:396 (1) - ^
Overall, there's something about this diff that kinda bugs me. Maybe it's all of the overlap or something. It's not a bad diff, it's just not my favorite.

Normal:
00:41:682 (1) - Ewws.
02:59:683 (4) - TOUCHING DAT HP BAR

Overall, pretty cool.
Makar
Hii :3

[General]
'tis good

[Normal]
01:58:396 (1) - Why not some slider art? :<
02:49:825 (1) - Not properly stacked but I don't think you should stack this anyway.. The slider has multiple repeats and if a slider is stacked under like this the player may think to go to it without holding the slider if you know what I mean. iNazi.

[Hard]
00:27:396 (4,1) - (nazi) The new combo looks ugly here :P How about putting it on (4) instead?
00:41:682 (1) - http://puu.sh/8Xv2 maybe ?
01:23:967 (1,2,3,4) - (nazi) Stack these in a way so that it doesn't look ugly while test playing xD
02:01:682 (4,1) - Same as mentioned before

Lol sorry for the nazi modding orz
UnderminE
Hard:
01:32:539 (5) - x:107 y:270
01:56:539 - add note?
02:13:825 - http://puu.sh/8ZZD why not?

Totally calm and nice map.
Backfire
Sup my main motha fucking niggra, you want a taiko for this? I wont make it super gay I promise
Xakyrie
requested mod -q- it's very short.
like me orz


Normal.

00:20:682 (1,2,3) - this feels a little strange at this point
00:36:110 (4) - new combo?
00:41:682 (1) - try maybe not stacking this?
01:15:539 (1) - instead of using curved sliders for most of the song, why not use more like these :3
01:53:253 (1) - remove new combo?
02:05:539 (4) - new combo?
02:06:539 (1) - remove new combo?

maybe try some changes in volume level owo

Hard.

00:47:682 (1) - remove new combo?
00:48:110 (2) - new combo?
01:30:539 (1) - new combo?
01:30:967 (2) - remove new combo?
01:36:110 (3) - new combo?
02:20:682 (5) - new combo?
02:20:967 (1) - remove new combo?
02:21:825 (1) - remove new combo?
02:35:682 (1) - remove new combo?
02:36:110 (2) - new combo?

again with the volume levels if you want~
Faust
Overall, unsnapped bookmarks on both difficulties. Might as well remove them.

Love the custom clap. Has that right 'thump' this song needs.

Normal:

- 00:37:825 (1) - Move down 1 grid or so.

- 01:17:110 (3,4) - How about this.
- 02:06:539 (1) - Suggest you give this slider a little more exposure rather than going with straight-played DS.


- 02:08:253 (1) - Same as above.

- 02:15:539 (1) - 1 grid down. You may disregard this if you ignored the earlier one.

- 02:59:683 (4) - Yeah I think you might want to actually move this down.

Hard:

I like that the sliders have this simplistic and humanistic touch to them thanks to lower grid size constraints. The shapes are very rough and I think they're very suited for this, even if it wasn't your intention.

- 01:21:396 (5,6,7) -
I think this seems pretty out-of-place, considering the visuals so far are all wavy and let-loose. I also don't see any reason why you'd want to do this. I'd suggest a bezier with a slight curve upwards and some spacing between the next 1/4 note.

Here:
- 02:06:396 (5,6) - Suggest you make this a proper stack. If not, I'd rather you make the rest of the stacks this way.

- 02:16:253 (2,3) - Just cannot find any aesthetic appeal or reasoning for this.. maybe there's a subtle "low" ?

That's it.

Pretty song and map.
Saten
good map ;w;

didn't really found any issues with it, except maybe the volume
Increase to 40-50%? ><

That's all~~

Oh and the Arranger of this song: Yuzuki Riyu
Might as well add Vocaloid as well? since Hatsune Miku is in the tags~
DaxMasterix
only two diff? lefu. well.. is a peaceful song~
aston_old
suggestions ofc

[General]
delete osb?

[Normal]
00:48:110 (1,3) - move both to the right 2, so 3 can have a small uguu stack with 00:51:539 (1), even if unnoticeable, you can move 2 and 4 too if you want to.
That's pretty much all I could find for Normal.

[Hard]
00:16:825 (5) - i'd like it better if you did http://puu.sh/aGJr ; 2nd dot at 320,136 if you need it.
00:40:825 (3) - i think a subtle curve would be nice since 00:40:396 (2) is a curve, i thought http://puu.sh/aGK9 ; 2nd point 216,176 if you need it
01:12:110 (2) - make it more like http://puu.sh/aGKS to match 01:12:539 (3,5); 2nd on 272,272 if you need it
01:48:110 (1) - i like this when it's ctrl + r'd
02:33:967 (6) - I don't see the point in this slider being slanted, it's hardly noticeable. either straight up or a little more slant. i like slanting it -- last tick two more to right
02:39:967 (2) - moving this down 1 equalizes the spacing a bit more between 1 and 3.
02:57:110 (2) - ^ but up 1, nothing major

star cause i love this song.
Faust

aston wrote:

suggestions ofc

[General]
delete osb?
lol
Tony
Hey! picked this map from my mod queue!
The map is already good, so I'll just give some suggestions! :D

[General]
1/3 rhythm rocks!
03:03:539 - 03:03:682 - It would be nice (imo) if you would add a short kiai section just for a star fountain in the end of the map.

[Normal]
01:17:253 (3,4) - I think it would sound better if you would reverse them and move them 1/3 earlier like here?
01:27:539 (4) - whistle on end?
01:28:396 (1) - ^
01:32:682 - 01:35:682 - this part feels a bit empty imo! try adding soft whistles (you can try the default ones too) ? :D
01:54:967 - 02:21:539- ^

[Hard]
00:52:825 (5,1) - I think this anti-jump is a bit confusing! maybe change it? :S
01:23:967 (1,2,3,4,5) - look at this windmill :D http://puu.sh/aPU3 does it look and play better? :D
01:39:825 (3) - NC like in normal?
01:58:396 (1) - soooo nice! does the end of the slider underlap the start? Is it allowed? I mean I dunno D:

awesoome map <3
Starrrrr!
EDIT: I love those tags too xD
Z666ful
can i make insane map? pls pls pls~ :D
Agnes

z666ful_nasZain wrote:

can i make insane map? pls pls pls~ :D
He's 100% done with the map. I assume he won't accept any guest difficulty whatsoever.

Anywho, putting some stars. Will check this soon.
Agnes
After a bit of modding regarding some various slider changes in both difficulties...

Bubbled.
Aleks719
General
Turn of letterboxes in diffs, because you have a video~
1st and 2nd combocolours looks close, make a bigger difference, if you can orz

Normal
Okay, there is a big gap between diffs, but nah, it's fine.
Normal diff seems too hard for me : AR4, OD2 have more sense than AR5, OD3, cuz it's an easiest diff. Also diff will have less than 3 stars.
01:17:110 (3,4) - increase spacing a bit?
01:38:539 - inis break? hum, usually it should be snapped on white tick. and HP2 is not HP8. just remove this short break, looks better without
01:41:253 (2,3) - stack with SL 0, you know about this rule, right?
02:06:539 (2,1) - could you avoid this overlap?
02:48:110 (4,1) - stack better or unstack

Hard
01:21:967 (7) - x:72, y:192 (half grid to the left)
01:32:539 (5) - add nc here? new vocal part
01:34:396 (1) - vocal part is still here, remove nc
01:35:682 (2) - add nc here, new vocal part
01:39:825 (3) - big distance between, add nc
01:48:110 (1,2) - unstack, same reason as in Normal
02:16:825 (4,5) - you can stack it better, i know it
02:37:682 (1,2,3,4) - awwww --^
___________________________________________________

EDIT : rebubbled !
Breeze
Nice song and map, RANKED
BTW, Nubunaga...信長?

00:24:539 (3,4) -
This part is damn hard in CTB mode :( But hey it's fun

Gomo Psivarh
the hit volume is too damn low :o
AIR315
Congratz~

:D
UnderminE
Yay finally~ Also nice bg, gratz
Agnes
Oh, this got ranked overnight? Shiirn's gonna be a happy camper. :oops:
Dino99
~Congratulations~
OnosakiHito
No, TAIKO. What.

Anyway, congratulation~
Topic Starter
Shiirn
this is my second map with vocals to be ranked

and arguably my first serious one


thanks everyone!
Nakagawa-Kanon
안녕하세요 lol
melo-sun

Nakagawa-Kanon wrote:

안녕하세요 lol
yeah me too i heard it
Makar
Congrats Shiirn~
fartownik
The best map of yours.
kikoredog
FC'd it first try, amazing beatmap! Flowed perfectly
Sotarks
hi lo first map i dl when i started osu xd
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