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Nizikawa - Event Horizon [OsuMania]

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Total Posts
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Topic Starter
Ortlinde
This beatmap was submitted using in-game submission on 19 Desember 2017 at 20:16:47

Artist: Nizikawa
Title: Event Horizon
Source: VOEZ
Tags: Rayark
BPM: 205
Filesize: 3868kb
Play Time: 01:55
Difficulties Available:
  1. Easy - 4Key (1,16 stars, 221 notes)
  2. Hard - 4Key (2,86 stars, 889 notes)
  3. Normal - 4Key (1,75 stars, 473 notes)
  4. Special - 4Key (4,15 stars, 1210 notes)
Download: Nizikawa - Event Horizon
Information: Scores/Beatmap Listing
---------------
it's too bright...
Virtue-


General


- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : NO! rip hs... if you're looking for samples you might wanna check LordRaika's samples set on his userpage. He's a nice guy btw, so if you're looking for more you can ask him directly by send him messege via forum >w<
- Files : OK!

lol, sorry im super late =w=

1|2|3|4

  • [Special]
  1. 00:03:277 (3277|1,3423|3) - wait a sec.... are you copy pasta 00:02:106 (2106|0,2252|2) - ? i mean, do you copypaste the notes behind this? because i dont hear any sound in 00:03:277 (3277|1) - yet you put it there, i dont know what you're thinking when you're making this (maybe you have some reasons, explain it pls) but to be clear, THERE IS NO sound there, so please remove that note. and after you remove 00:03:277 (3277|1) - you can add 1 more note on 00:03:423 (3423|3) - why? well, there're 2 options. 1st make it double or 2nd make it LN, but when you make it into LN its kinda wierd and dont fit around here. and why double will be more fit than the LN? because you can make jump in here with the support of the SVs (if you put them) and it would be more fun than the LN.
  2. 00:02:106 (2106|0,2252|2) - i was thinking about change these notes into doubles, why? because those 2 voices are quite big so and more challenging.
  3. 00:07:813 (7813|3,7813|0) - umm why double? i hear crash in here, its a bit lower than the other, but it still the same (you can hear it with 25%). so i would suggest you to change it into triple (im not forcing you to change it into triple xD) like, double is okay but triple will be more detail(?) and give a lot of impact in here
  4. 00:11:911 (11911|1) - if i were you, i would move this to 3. why? its because of this 00:11:911 (11911|1,12203|1,12350|1,12789|1) - its kinda unbalance because of this. actually, im totally fine with this but when you use dt it will become a problem to passed this section
  5. 01:28:008 (88008|2,88155|2,88301|2,88447|2) - actually they're fine and i dont really mind this, but somehow they're look unbalance why? as you can see from 01:28:008 - to 01:30:203 - you're using column 2 and 3 A LOT and this is the main problem for this section. to make it balance all you have to do is devide it equally. here's my suggestion (http://puu.sh/yt2Zi/ee2386d601.jpg)
  6. 01:20:325 (80325|3,80399|3) - 01:34:374 (94374|0,94447|0) - what are these jacks for? i dont hear any sound that can be represent by using jack. if it does, can you explain it to me? and this 01:34:301 (94301|2,94374|0,94447|3,94447|0,94521|2,94594|3,94594|1) - has the same pitch as those jacks, i dont get it m8.
  7. from 01:53:764 - until 01:54:021 - i hear some voice that can be represent by using a 1/8 and i guess its pretty good to put it there (maybe its because yours are too empty and when i put 1/8 it become more challange both jacks and 1/8 rolls) here's my suggestion (http://puu.sh/yt3eQ/255247c1b9.jpg) so you might wanna ask why i make it like that. its because i want to prevent the jacks and unbalance that caused by this http://puu.sh/yt3gU/8dec550ae9.jpg and to prevent it i changed it into 34 14 12 (dunno if you have better idea than this) and i heard a snare in http://puu.sh/yt3iv/16a3efb69f.jpg so i put it there, but its okay if you dont want to, i wont force you

  • [Hard]
  1. 00:03:277 (3277|1,3423|0) - same problem and same reason as above
  2. 00:05:618 (5618|0,5764|1) - same as above also
  3. 00:06:789 - there's a sound right here, why you make it empty? missed it? or you ignore it? it would be better if you add note in here
  4. 00:21:862 (21862|1,22155|1,22447|1,22740|1,23033|1) - 00:23:325 (23325|3,23618|3,23911|3,24203|3,24496|3,24789|3) - can you stop making anchors? i mean this is bad m8, i dont even like it (maybe some of them do) i mean, what is the reason you make anchors? because i dont hear any voice or see any pattern that forced to be an anchor. better consider this again but i would suggest you to remap it again. suggestion (http://puu.sh/yt3Bt/ef2cf4d927.jpg)
  5. 00:28:008 (28008|0,28301|0,28594|0,28886|0,29179|0,29472|0) - same reason as above

  • [Normal]
  1. 00:25:521 (25521|0) - this LN is on the wrong line, move it front by 2 lines because the LN is for the roll and i heard the roll on the white line not in the red line. if you reject this, please state your reason clearly.
  2. 00:31:521 (31521|1) - change it to LN to represent the roll? i dont mind if you're using single note but it would be better and it would be more fit if you're using a single LN
  3. 00:37:813 (37813|1,37960|2,38106|3,38252|0,38399|1,38545|2,38691|3) - well... i totally dont agree with this, why? i know you're making the bass/synth and the kick, but you made it wrong. the bass/synth which should be LN, but you make it single note. i strongly suggest you to change the bass/synth which is on the red line from singles to LNs
  4. 00:49:960 (49960|2) - extend this LN to the white line, why? its fine but somehow when you play it looks different. like its more fun when you extend it, i'll guarentee you. its fun
  5. 01:50:106 (110106|0,110106|1,110545|3,110545|2,110984|1,110984|0,111423|2,111423|3,111862|3,111862|1,112301|0,112301|2,112740|1,112740|3,113179|2,113179|0,113618|3,113618|0) - this is super wierd to play, i dont know what you follow in here. so i would suggest you to make it same as the hard diff but change it into singles, why? because they're more fit than using doubles and LNs (or maybe i dont have any suggestion other than this lmao xD) but srsly, you need to consider this again and my suggestion, because they're too wierd to play. they're playable but unpredictable so ppl might get 200s on this section

  • [Easy]
  1. 00:21:277 (21277|1,21569|1,21862|2,22155|2,22447|0,22740|0,23033|3,23325|3) - and so on, why jacks?? i think there's no reason for you represent the kicks as jacks (maybe you have reasons behind this, explain it to me pls)
  2. 00:25:082 (25082|1,25228|0,25521|2,25667|3) - well, i think they're fine enough to be on a easy diff but i would suggest you to make it 1 2 4 3. why? because when we look at visually it will be more easier than 2 1 3 4 and ppl might get the same problem when playing this map like, "this is too hard lol" but actually is the same, both of them are easy. so the problem is the visualisation not the patterning
  3. 00:37:667 (37667|0,37960|1,38252|2,38545|3) - hmmmmm, can you rotate it or make it into 1 2 4 3 or just make it different. why? you did make 1 2 3 4 on 00:36:496 (36496|0,36789|1,37082|2,37374|3) - so why you repeat it? i dont hear any repetitive sound on this section owo
  4. 00:45:862 (45862|2) - move to 1 because its unbalance. if you take a look closely, you'll see 00:44:691 (44691|2,45423|2,45862|2) - and thats why i said it unbalance. you keep put the notes at the 3rd column
  5. 01:50:106 (110106|3,110545|2,110984|1,111423|0,111862|1,112301|2,112740|3,113179|2,113618|1) - same problem as the normal diff, its soo tricky, confusing, wierd, and a bit unpredictable. why? because you were trying to follow the crashes, kicks, or whatever they are but you messed up. so i would suggest you to follow the pitch, not the crashes, kicks, or whatever they are. here's my suggestion (http://puu.sh/ytjqn/e1314548d8.jpg)
  6. if you're looking at my suggestion, you'll see the last 2 LNs that i blog. why LN? becasue its fit the sound (drum rolls)

i think that's all from me, overall this map is fun both song and chart. but it would be more fun if you put some SVs on this map, especially on the Special diff. okay then, good luck!
Topic Starter
Ortlinde

Virtue- wrote:



General


- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : NO! rip hs... if you're looking for samples you might wanna check LordRaika's samples set on his userpage. He's a nice guy btw, so if you're looking for more you can ask him directly by send him messege via forum >w<
- Files : OK!

lol, sorry im super late =w=

1|2|3|4

  • [Special]
  1. 00:03:277 (3277|1,3423|3) - wait a sec.... are you copy pasta 00:02:106 (2106|0,2252|2) - ? i mean, do you copypaste the notes behind this? because i dont hear any sound in 00:03:277 (3277|1) - yet you put it there, i dont know what you're thinking when you're making this (maybe you have some reasons, explain it pls) but to be clear, THERE IS NO sound there, so please remove that note. and after you remove 00:03:277 (3277|1) - you can add 1 more note on 00:03:423 (3423|3) - why? well, there're 2 options. 1st make it double or 2nd make it LN, but when you make it into LN its kinda wierd and dont fit around here. and why double will be more fit than the LN? because you can make jump in here with the support of the SVs (if you put them) and it would be more fun than the LN.
  2. 00:02:106 (2106|0,2252|2) - i was thinking about change these notes into doubles, why? because those 2 voices are quite big so and more challenging.
  3. 00:07:813 (7813|3,7813|0) - umm why double? i hear crash in here, its a bit lower than the other, but it still the same (you can hear it with 25%). so i would suggest you to change it into triple (im not forcing you to change it into triple xD) like, double is okay but triple will be more detail(?) and give a lot of impact in here // hmm... wanna think about this later...
  4. 00:11:911 (11911|1) - if i were you, i would move this to 3. why? its because of this 00:11:911 (11911|1,12203|1,12350|1,12789|1) - its kinda unbalance because of this. actually, im totally fine with this but when you use dt it will become a problem to passed this section
  5. 01:28:008 (88008|2,88155|2,88301|2,88447|2) - actually they're fine and i dont really mind this, but somehow they're look unbalance why? as you can see from 01:28:008 - to 01:30:203 - you're using column 2 and 3 A LOT and this is the main problem for this section. to make it balance all you have to do is devide it equally. here's my suggestion (http://puu.sh/yt2Zi/ee2386d601.jpg) // re-arranged it
  6. 01:20:325 (80325|3,80399|3) - 01:34:374 (94374|0,94447|0) - what are these jacks for? i dont hear any sound that can be represent by using jack. if it does, can you explain it to me? and this 01:34:301 (94301|2,94374|0,94447|3,94447|0,94521|2,94594|3,94594|1) - has the same pitch as those jacks, i dont get it m8.
  7. from 01:53:764 - until 01:54:021 - i hear some voice that can be represent by using a 1/8 and i guess its pretty good to put it there (maybe its because yours are too empty and when i put 1/8 it become more challange both jacks and 1/8 rolls) here's my suggestion (http://puu.sh/yt3eQ/255247c1b9.jpg) so you might wanna ask why i make it like that. its because i want to prevent the jacks and unbalance that caused by this http://puu.sh/yt3gU/8dec550ae9.jpg and to prevent it i changed it into 34 14 12 (dunno if you have better idea than this) and i heard a snare in http://puu.sh/yt3iv/16a3efb69f.jpg so i put it there, but its okay if you dont want to, i wont force you

  • [Hard]
  1. 00:03:277 (3277|1,3423|0) - same problem and same reason as above
  2. 00:05:618 (5618|0,5764|1) - same as above also
  3. 00:06:789 - there's a sound right here, why you make it empty? missed it? or you ignore it? it would be better if you add note in here
  4. 00:21:862 (21862|1,22155|1,22447|1,22740|1,23033|1) - 00:23:325 (23325|3,23618|3,23911|3,24203|3,24496|3,24789|3) - can you stop making anchors? i mean this is bad m8, i dont even like it (maybe some of them do) i mean, what is the reason you make anchors? because i dont hear any voice or see any pattern that forced to be an anchor. better consider this again but i would suggest you to remap it again. suggestion (http://puu.sh/yt3Bt/ef2cf4d927.jpg)
  5. 00:28:008 (28008|0,28301|0,28594|0,28886|0,29179|0,29472|0) - same reason as above

  • [Normal]
  1. 00:25:521 (25521|0) - this LN is on the wrong line, move it front by 2 lines because the LN is for the roll and i heard the roll on the white line not in the red line. if you reject this, please state your reason clearly.
  2. 00:31:521 (31521|1) - change it to LN to represent the roll? i dont mind if you're using single note but it would be better and it would be more fit if you're using a single LN
  3. 00:37:813 (37813|1,37960|2,38106|3,38252|0,38399|1,38545|2,38691|3) - well... i totally dont agree with this, why? i know you're making the bass/synth and the kick, but you made it wrong. the bass/synth which should be LN, but you make it single note. i strongly suggest you to change the bass/synth which is on the red line from singles to LNs
  4. 00:49:960 (49960|2) - extend this LN to the white line, why? its fine but somehow when you play it looks different. like its more fun when you extend it, i'll guarentee you. its fun
  5. 01:50:106 (110106|0,110106|1,110545|3,110545|2,110984|1,110984|0,111423|2,111423|3,111862|3,111862|1,112301|0,112301|2,112740|1,112740|3,113179|2,113179|0,113618|3,113618|0) - this is super wierd to play, i dont know what you follow in here. so i would suggest you to make it same as the hard diff but change it into singles, why? because they're more fit than using doubles and LNs (or maybe i dont have any suggestion other than this lmao xD) but srsly, you need to consider this again and my suggestion, because they're too wierd to play. they're playable but unpredictable so ppl might get 200s on this section // welp why not tho? lol. i'll try to make the part before it 1/2 so it might be slightly predictable

  • [Easy]
  1. 00:21:277 (21277|1,21569|1,21862|2,22155|2,22447|0,22740|0,23033|3,23325|3) - and so on, why jacks?? i think there's no reason for you represent the kicks as jacks (maybe you have reasons behind this, explain it to me pls)
  2. 00:25:082 (25082|1,25228|0,25521|2,25667|3) - well, i think they're fine enough to be on a easy diff but i would suggest you to make it 1 2 4 3. why? because when we look at visually it will be more easier than 2 1 3 4 and ppl might get the same problem when playing this map like, "this is too hard lol" but actually is the same, both of them are easy. so the problem is the visualisation not the patterning
  3. 00:37:667 (37667|0,37960|1,38252|2,38545|3) - hmmmmm, can you rotate it or make it into 1 2 4 3 or just make it different. why? you did make 1 2 3 4 on 00:36:496 (36496|0,36789|1,37082|2,37374|3) - so why you repeat it? i dont hear any repetitive sound on this section owo
  4. 00:45:862 (45862|2) - move to 1 because its unbalance. if you take a look closely, you'll see 00:44:691 (44691|2,45423|2,45862|2) - and thats why i said it unbalance. you keep put the notes at the 3rd column
  5. 01:50:106 (110106|3,110545|2,110984|1,111423|0,111862|1,112301|2,112740|3,113179|2,113618|1) - same problem as the normal diff, its soo tricky, confusing, wierd, and a bit unpredictable. why? because you were trying to follow the crashes, kicks, or whatever they are but you messed up. so i would suggest you to follow the pitch, not the crashes, kicks, or whatever they are. here's my suggestion (http://puu.sh/ytjqn/e1314548d8.jpg)
  6. if you're looking at my suggestion, you'll see the last 2 LNs that i blog. why LN? becasue its fit the sound (drum rolls)

i think that's all from me, overall this map is fun both song and chart. but it would be more fun if you put some SVs on this map, especially on the Special diff. okay then, good luck!
(noreply = fixed)
WAWAWA THANKU Pintue-
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