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LocoRoco All Stars - etoule pucoratte! ~Ending Theme~ [Taiko

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Ch1ka
С днем рождения!
Vass_Bass
Happy BD ^^
Louis Cyphre
Anthem of maximum Light with hormones of Cirno and SYRSA's noise. Happy birthday :>
Musty
OMGGGGGGGG LOCOROCO <333333333333333 btw, i'm late for happy bd :v
Aleks719
http://puu.sh/heUv
Guess i finished my parts =="
Bass
Gogogogo.
riffy
реквест с форум пм :O

[LocoRoCollab]
00:01:387 (2) - немного поаккуратней обводочку ><
00:03:505 (1) - x400 y204
01:12:211 (3) -ну не знаю.. может его как-то заставить обводить (4)?
01:53:976 (2,4) - оверлап или мне кажется? ;_;
01:56:093 (7) - как-то подогнуть-загнуть бы его, чтоб он фигуру как у (6) сделал
01:55:034 (5) - тут никнейм слайдером прикрыт ><
02:43:387 (5) - погуть немного больше? ;_:
02:55:740 (1,2,3,4,2,3) - не тесновато им там?
03:04:740 (5,9) - мне кажется. или тут стак надо? ;_;
03:08:446 (6,7) - http://puu.sh/vWeY
03:34:211 (1) - пусть уж НК каждый второй тик. тогда тут НК не надо :D
03:58:917 (4,1) - я единственный, кому немножко не нравится это пересечение слайдеров? o.o
04:59:976 (1) - нуууу... ;_; я бы оставил пространство в петле. ну да ладно.

~~~~~~~

o.o ничего почти и не нашел \:D/
Topic Starter
Reiji-RJ

-Bakari- wrote:

реквест с форум пм :O

[LocoRoCollab]
00:01:387 (2) - немного поаккуратней обводочку >< Сделано!
00:03:505 (1) - x400 y204 Ага :3
03:04:740 (5,9) - мне кажется. или тут стак надо? ;_; ага, сделала D:
03:08:446 (6,7) - http://puu.sh/vWeY uguu

~~~~~~~

o.o ничего почти и не нашел \:D/
For T1ka :3

-Bakari- wrote:

01:12:211 (3) -ну не знаю.. может его как-то заставить обводить (4)?
01:53:976 (2,4) - оверлап или мне кажется? ;_;
01:56:093 (7) - как-то подогнуть-загнуть бы его, чтоб он фигуру как у (6) сделал
01:55:034 (5) - тут никнейм слайдером прикрыт ><
02:55:740 (1,2,3,4,2,3) - не тесновато им там?
For Vassik~

-Bakari- wrote:

02:43:387 (5) - погуть немного больше? ;_:
For Areks-san!

-Bakari- wrote:

03:34:211 (1) - пусть уж НК каждый второй тик. тогда тут НК не надо :D
03:58:917 (4,1) - я единственный, кому немножко не нравится это пересечение слайдеров? o.o
For Beamsy :O

-Bakari- wrote:

04:59:976 (1) - нуууу... ;_; я бы оставил пространство в петле. ну да ладно.
Спасибо большое за мод!
Banana
Hi~ Banana here from my queue~

Reiji-RJ

00:06:329 (1) - you made every combo's first two sliders in pairs, so i suggest you to make this slider curved more, just like (2)
00:09:152 (1,2) - you stack this two notes here.. a little strange to me for at the time they are, the sounds are not the same. 0.6*spacing will be nice for me, and as the rhythm remains not change, i think the spacing won't confuse players
00:57:152 (2) - curve like 00:56:446 (8)? it will looks better
00:58:446 (5,6) - this jump is a bit far, my suggestion?
01:02:093 (9,10) - use slider link this two? vocal here
01:03:152 (2,3,4) - curve (2,3) and add (6,7) into this pattern? if you follow this, you may move (5,8) as well to make it the center of them
01:05:976 (3) - nazi maybe.. slight down curve looks nice to me
03:10:740 (6) - repeat this and remove (7)? sound here is continuous
03:12:152 (5) - strange jump to me, jump (4) as well?


vass_bass

00:25:034 (3) - i see you used jump at 00:23:623 (2), jump here as well? for the same reason, i think stack at 00:26:446 (3) is not very well
00:27:152 (5) - music has a big change here, so small jump to refer the change?
00:37:034 (3) - same issue as above
00:38:093 (3,4) - i think this two circle should be linked by slider, but (6) only, for (3,4,5) here have the same sound (string? i'm not familiar with instruments..)
00:39:152 (1) - i don't see it is needed to make an angle, stack them?
00:40:917 (3) - same issue as 00:26:446 (3), unstack or just jump (2)? and maybe you need to move (2,3) to top left of the play field and
move 00:39:858 (4,1) lower to get a nice pattern.
01:19:740 (1,2,3,4,5,6) - i suggest you move these notes bottom of the screen field to go along with the part past
01:23:152 (3,4,1,2) - maybe you can stack (2) with (3,4)
01:26:799 (1,2) - pattern suggestion
01:44:799 (7) - the jump here is unreasonable to me, maybe you can Ctrl+R 01:45:152 (1), but this jump..
01:48:329 (2) - jump here is not go with other parts, maybe make 01:46:564 (4) like [url=http://puu.sh/w9ga]this[url] and do something on jumps to come?
02:45:034 (2) - this spacings around here are a little strang for you jumped at 02:43:387 (5), so jump here as well?


IceBeam

00:50:681 (8) - just feeling, unstack can get better pattern and flow
03:12:681 (1,2) - not goes well with the past section, jump and stack this two?

Ch1ka

01:12:681 (5,6,7) - for it is the first time this rhythm shows up, i suggest you to use repeat slider here, or make the 01:13:387 (1)
place about the center of this three circles
01:14:093 (4) - stack to finish this section?
01:14:329 (1,2,3) - i guess you follow vocal here, and i suggest you to use slider here instead
01:53:623 (1) - this section is ok to me, though you can make the pattern better
02:50:446 (4) - repeat slider in stream would plays better imo
04:11:623 (5) - i think you can use some jumps in this section


Aleks719

01:35:270 (8,9,1) - repeat sliders are relatively easy, make these three notes further to balance the difficulity?
01:37:387 (3) - nazi, curved too much to me
01:37:034 (2,3,4) - pattern suggestion, and remove the whistle on (4)'s head
01:40:211 (7) - i don't like this slider's shadow overlap with 01:41:623 (2), change the place of the reverse arrow?
02:24:211 (5,6) - make this two slider? vocal ends at (5)
03:44:799 (5) - suggestion, parallel with (4), and with the different direction
03:55:270 (2) - remove the whistle on sliderbody
Ch1ka

-Bakari- wrote:

01:12:211 (3) -ну не знаю.. может его как-то заставить обводить (4)? Ну, он маловат для этого
01:53:976 (2,4) - оверлап или мне кажется? ;_; Сдвинул вниз
01:56:093 (7) - как-то подогнуть-загнуть бы его, чтоб он фигуру как у (6) сделал Ок
01:55:034 (5) - тут никнейм слайдером прикрыт >< Не единичный случай, да и ладно
02:55:740 (1,2,3,4,2,3) - не тесновато им там? В тесноте, да не в обиде
Спасибо за мод

Banana wrote:

Ch1ka

01:12:681 (5,6,7) - for it is the first time this rhythm shows up, i suggest you to use repeat slider here, or make the 01:13:387 (1)
place about the center of this three circles Ok
01:14:093 (4) - stack to finish this section? Ok
01:14:329 (1,2,3) - i guess you follow vocal here, and i suggest you to use slider here instead Ok
01:53:623 (1) - this section is ok to me, though you can make the pattern better Fixed a bit
02:50:446 (4) - repeat slider in stream would plays better imo I like this stream
04:11:623 (5) - i think you can use some jumps in this section Added some
Thank you for mod!
RusselG
sorry for no mod, but this map looks great! i don't think i can even mod it! :D
BCI
[General]
  1. а обязателен черный цвет? остальные цвета в комбо спокойные, к тому же переход от черного к желтому режет глаза, имо
  2. кто делал часть 03:33:387 - 03:36:681?
[LocoRoCollab]
  1. Reiji-RJ
    1. 00:59:152 (7,8) - сдвинуть к центру? http://puu.sh/Cjth
  2. Aleks719:
    1. 01:33:152 (6) - http://puu.sh/Cjvh ?
    2. 01:38:799 (0) - добавить ноту или продлить слайдер? по вокалу же
    3. 03:52:211 (1) - 3 клетки влево и 1 вниз?
  3. Vass_Bass
    1. 01:45:152 (1) - http://puu.sh/Cjxl ?
    2. 02:40:917 (3) - 2 клетки вправо и 1-2 вниз? чтобы не было соприкосновения с (1)
    3. 02:45:034 (2) - пойнт посередине на 1 клетку вниз?
    4. 02:47:270 (2,3) - стакни получше http://puu.sh/CjBJ
    5. 03:39:858 (1) - по центру? http://puu.sh/CjF9
  4. Ch1ka
    1. 01:57:858 (8) - нк?
    2. 02:57:152 (1) - заезжает за хп-бар
    3. 04:16:093 (1) - средний пойнт на 2 клетки вверх? чтобы красивее обогнуть (2)
  5. IceBeam
    1. 03:23:976 (1) - по центру? http://puu.sh/CjDl
    2. 04:35:976 (8) - нк?
    3. 04:47:270 (8) - ^
    4. 04:50:093 (9) - ^
игнорьте меня ><
все прекрасно, звезда и удачи \о
Topic Starter
Reiji-RJ

Black_Cherry_Ita wrote:

[General]
  1. а обязателен черный цвет? остальные цвета в комбо спокойные, к тому же переход от черного к желтому режет глаза, имо Цвета ЛокоРоко же :3
  2. кто делал часть 03:33:387 - 03:36:681? Арекс-сан, но там сб по задумке нет
[LocoRoCollab]
  1. Reiji-RJ
    1. 00:59:152 (7,8) - сдвинуть к центру? http://puu.sh/Cjth
    Там треугольник же!
игнорьте меня ><
все прекрасно, звезда и удачи \о
Спасибо большое за мод :3
Kotek-
Йо. Мод реквест ин-гейм.
Мод конечно маленький и не очень, но вдруг что полезное скажу.

[Storyboard]

В конце представлены ники. Их нужно все сдвинуть правей, ибо часть вылезает за пределы.


[LocoRoCollab]

Reiji-RJ part:
01:03:858 (4) - Можно ctrl+r заюзать. Хотя тут без разницы, думаю.

Vass_Bass part:
01:50:446 (1) - Подовинь к 7 сёрклу так, чтобы было по спейсингу как в 01:49:270 (1,2,3,4,5,6)

IceBeam part:
02:15:387 (6,7) - Можно их поставить на x:468 y:248
03:23:976 (1) - Можно в принципе и под линию поставить, но это соу нази. :D
04:35:858 (7,8) - Можно поставить их на x:172 y:176, но опять же соу нази.

Ch1ka part:
02:03:387 (6) - В принципе выглядит это по спейсингу, но немножечко неудобно стоит. Можно использовать x:176 y:220
02:57:152 (1) - Немного задевает хп бар. Хотя айдунноу.


Замечательная мапка. Всё под один стиль. Песня кстати классная. :D
Да, да. Не умеешь модить - не модь. : D
Vass_Bass
Topic Starter
Reiji-RJ

Kotek- wrote:

Йо. Мод реквест ин-гейм.
Мод конечно маленький и не очень, но вдруг что полезное скажу.

[Storyboard]

В конце представлены ники. Их нужно все сдвинуть правей, ибо часть вылезает за пределы. Ох, да. Позже пофиксю


[LocoRoCollab]

Reiji-RJ part:
01:03:858 (4) - Можно ctrl+r заюзать. Хотя тут без разницы, думаю. Да не, нормально :3

Замечательная мапка. Всё под один стиль. Песня кстати классная. :D
Да, да. Не умеешь модить - не модь. : D
Спасибо большое! Хороший мод :3
mancuso_JM_
Finally, I'm here!! :D

[General:]

- Tags: Since it's a Collab beatmap, would be better if you add Collab in tags (and Collaboration if you want too.), a lot of Ranked maps have these tags when it's a Collab. It's a good idea if you want to found Collab maps on the Webpage.
- Combo Colours: In General, your Combo Colours are light except to the Black Colour. Would be more consistent and also looks better if you make the Black Combo Colour a bit lighter than now. Try this Code:
Combo6 : 48,48,48

[LocoRoCollab:]

Settings:

--> It's a difficulty for approval, and in General is not a Very Hard. To make this difficulty a bit Harder you Could increase a Tick in the HP Drain Rate to make a harder challenge when you fail a Note (HP+1)

Reiji-RJ:

• 00:22:564 (5,6): This little jump in 1/3 looks a bit inconsistent looking this Section, you never have a jump here. So, to keep consistency you have to do a distance of 0.4x between these notes, that is the distance that you use in 1/3 patterns. Also, I think that this Stack between (6,1) doesn't make a good sense following the change of mapper in this point.
• 01:01:976 (8,9): (A bit of NAZI xD)- In my opinion has a better flow if you move these Notes 2 grids Right to be aligned with previous Note (7).
• 01:07:387 (5,6,1): Why did you Stacked (5) with (6,1)? With that, you made kind an unnecesary stop that doesn't appear in the music. To fix that you should move (5) to another place to aument the flow in this part.

Vass_Bass:

• 00:29:623 (3): To be an Insane difficulty, I think that this Slider in 1/1 with a Repetition I think that doesn't cover all the sounds in the music. To follow all the elements in the song it's better if you make something like this (I didn't explain you because it's a bit long xD):

• 00:37:387 (1): It feels like you forget to add a Whistle on the beginning of this Slider. Is really necesary to keep consistency with your 2 previous Combo Patterns.
• 00:39:387 (2): Following your patterns, you never added Whistle on Violet Ticks but here you added. To keep Consistency and because sounds better yous should Remove the Whistle on this Note
• 00:44:681 (x): If you listen the music, appear a sound in this position, to remark that you should add a Note here.
• 01:28:093 (1): To be sincere, I don't know what is following this note, you make something before but was totally covered with a Slider in 1/3 I guess (in 01:25:270, and here plays fine) but with the next 1/1 Slider doesn't fit at all. I think that it's better if you delete this note to follow exclusive the Vocal.
• 01:53:270 (7): I would like to listen a Soft Clap in this Note. Appear something in the music, for this reason it's a good idea to add one here.

IceBeam:

• 00:50:681 (8,9): Following the music this Slider and note are exchanged in the Timeline, because at the beginning (the section that you have 8 and 9 linked) there is not a double Sound in the music just appear the Vocal in this place and at the end you really need a double Sound to emphatisize the end in the Vocal and the 'Clap' in the Instrumental. Well, here is an screenshoot to avoid any doubt
• 00:56:093 (7,8): I don't like in 100% how to follow this pattern the song. The end of Slider (7) sounds a bit off-Rhythm since you haven't got any thing in the music in this place. Well, In general, Remove the Slider (7) and in this place (in 00:56:093) add a Note, after that move (8) 1/3 back (to 00:56:329) to follow properly the Vocal and finally add a Note in 00:56:799, because the music need a double sound here. (About Hitsounds: Add Claps on (7) and New Note (9))
• 02:06:329 (4): This need a highest sound, I really can't listen the Whistle in this place. Maybe a Finish can work better with the Vocal here.
• 02:15:505 (7,8): It's better if you change these two notes to a Slider (Starts in 7 and finish in 8), because if you listen the Vocal properly, sounds like a thing and not a separating stuff and for this reason it's better to unify this pattern
• 03:14:446 (x): There is a sound in the music, for this reason I'm preety sure that you are missing a Note here
• 03:23:976 (1): You should want to follow the Vocal, because it's the only sound that appear on here (or at least the higher sound to follow when you play the map) but you're not doing that properly. You should move this Note 1/3 forward (Violet Tick, 03:24:093) to do it properly. Listen that in 25% and I think that you are going to be agree with me
• 04:51:387 (T): For consistency with your other Kiai Time, you should move this Inherited timing Point (The end of the Kia Section) to the Downbeat, 1/3 forward

Ch1ka:

• 01:08:329 (3,1): In my opinion makes a better sense if you Unstack this note to remark this Change in Combo. Works better and then you can Start with Stacked 2-plets since (2).
• 01:12:976 (6): When I played the map, this note in 1/6 cause a big Confusion to me, to follow the Rhythm properly. It's weird at the hour to play, so in that I suggest you to change this pattern. I think that you can follow another element in the music, if you listen the music with calm you can find a common pattern in all the song. The best Idea is if you add a 2-plet in 1/3. First note should be on 01:12:917 and the second one on 01:13:034 (you can add a Clap on this last note). In this kind of things when the Rhythm is weird try to listen the music in 25%
• 01:13:681 (2): In this case, the Rhythm cause confusion in me too, but here I just thing that you are off-Rhythm with this note. Sounds better if you move this Note 1/6 forward (White Tick, 01:13:740) and add a Clap in this note if you want. And same as above about to listen the music in 25%
• 01:14:093 (4,1,2): Well, this sounds really weird to me, at the hour to follow the Rhythm, really. If you listen fine the music the Change in the music it's in 01:14:093 (On the Downbeat), So it's better if you delete (4) and move the next Slider (1) to here. And then you can add a Note on 01:14:681, Try it and you'll see that it's better.
• 02:01:976 (1): Listening this 'Strange voice' here xD, I'm totally sure that this note would be linked with the Previous (7). So, I think that it's a better Idea if you Remove the New Combo in this Note and then add it on the next note.
• 02:04:564 (9,1): (This point going to Beamsy too)- In my opinion it's better if you unstack these Notes (at least a bit), to remark the change of Mapper in this Section. Would looks better in my opinion, so it's better if you do that
• 02:58:211 (4): (NAZI)- Just for a bit more of Flow, I would like to see this note some grids down (2 or 3) to finish the previous Slider and don't return to up again.
• 04:11:623 (5): Makes more sense with the music (I listened that on another sections too.) if you add a Whistle instead of a Clap at the beginning of this Slider
• 04:22:917 (5): (^)

Aleks:

• 01:35:270 (8): Maybe you can add a New Combo here, to remark the change in the Vocal and also this change to use notes/Sliders in 1/6 to 1/4.
• 01:38:270 (4): This Slider sounds preety weird on a Red Tick. I listened the music on 25% and this Slider sounds off-Rhythm. Follow better the music (especially the Vocal) if you move this Slider 1/6 forward (Violet Tick, on 01:38:329)
• 02:19:976 (x): Sounds a bit empty here, the Voice act in this point too, would be better if you add a Note
• 02:24:681 (1): The Whistle on Sliderbody doesn't make a lot of sense here, it's the only one that you used in this Kiai. Instead of that, I think that you need a Whistle on the beginning of this Slider
• 02:27:505 (6): For consitency with Other Kiai Time and also with the other break in the map, you should Remove this New Combo

Unknown Sections :P :

• 03:40:093 (x): Wait... Where I have to add this point?? I don't know xD. Ok, I'll add this new part in the mod :P. For consistency with the whole of the map, it's better if you add a Note here
• 04:05:505 (x): Exactly the same as Above :P
• 04:51:505: I think that you have to implement who mapped this section, follow more the thematic of the map. And also would be a good idea to know who mapped that
• 04:59:976 (1): (NAZI)- Come on guys! I don't want to be Nazi but this Slider looks really weird, I know that you can make a better one instead of this one xD.

And That's All. You have a preety good Russian Beatmap on here, but with a bit more of modding can be much better :D
Also, Happy Birthday Aleks!! :D
Well, with the New System I think that it's unnecesary shoot a Star xD. Best of Luck with this map, Guys ;)!!
Topic Starter
Reiji-RJ

mancusojuanmattos wrote:

Finally, I'm here!! :D Hello!

[General:]

- Tags: Since it's a Collab beatmap, would be better if you add Collab in tags (and Collaboration if you want too.), a lot of Ranked maps have these tags when it's a Collab. It's a good idea if you want to found Collab maps on the Webpage. Oh, added :3
- Combo Colours: In General, your Combo Colours are light except to the Black Colour. Would be more consistent and also looks better if you make the Black Combo Colour a bit lighter than now. Try this Code: Nah, since one of LocoRocos is black, I want to keep this colour :O
Combo6 : 48,48,48

[LocoRoCollab:]

Settings:

--> It's a difficulty for approval, and in General is not a Very Hard. To make this difficulty a bit Harder you Could increase a Tick in the HP Drain Rate to make a harder challenge when you fail a Note (HP+1) Yeah, fixed!

Reiji-RJ:

• 00:22:564 (5,6): This little jump in 1/3 looks a bit inconsistent looking this Section, you never have a jump here. So, to keep consistency you have to do a distance of 0.4x between these notes, that is the distance that you use in 1/3 patterns. Also, I think that this Stack between (6,1) doesn't make a good sense following the change of mapper in this point. But it consistent as there is jump between 4 and 5
• 01:01:976 (8,9): (A bit of NAZI xD)- In my opinion has a better flow if you move these Notes 2 grids Right to be aligned with previous Note (7). There is triangle!
• 01:07:387 (5,6,1): Why did you Stacked (5) with (6,1)? With that, you made kind an unnecesary stop that doesn't appear in the music. To fix that you should move (5) to another place to aument the flow in this part. But I liiike it :<

And That's All. You have a preety good Russian Beatmap on here, but with a bit more of modding can be much better :D
Also, Happy Birthday Aleks!! :D
Well, with the New System I think that it's unnecesary shoot a Star xD. Best of Luck with this map, Guys ;)!!
Thank you a lot!
Shohei Ohtani
mod4modding for your queue and stuff


HEY

THAT'S NOT RIGHT.

OVERALL:
00:16:211 (6) - Make this curve more notable
00:17:270 (8) - Add clap
00:56:446 (8) - Make this S shape more notable. Right now, it just looks weird ;~;
01:38:329 (4) - This sounds better by snapping to the next magentaish tick forward instead of where it currently is~
02:57:152 (1) - touching HP bar ;~;
03:23:976 (1) - Center this on the y-axis
04:59:976 (1) - Make this even o3o.

I'm not sure what the hell I modded but the map is cool.
Topic Starter
Reiji-RJ

CDFA wrote:

mod4modding for your queue and stuff


HEY

THAT'S NOT RIGHT. NO, RIGHT!

OVERALL:
00:16:211 (6) - Make this curve more notable done!
00:17:270 (8) - Add clap But this is on pur- done!
02:57:152 (1) - touching HP bar ;~; Moved for Ch1ka C:

I'm not sure what the hell I modded but the map is cool.
Thank you :3
Kuma-san
01:56:446 (1) - finish
01:59:270 (1) - ^
elroyboy
Good Beatmap Ill Make Easy Difficulty
Topic Starter
Reiji-RJ

Kuma-san wrote:

01:56:446 (1) - finish
01:59:270 (1) - ^
Added, спасибо С:

elroyboy wrote:

Good Beatmap Ill Make Easy Difficulty
B-but this map is for Approval :<
elroyboy

Reiji-RJ wrote:

Kuma-san wrote:

01:56:446 (1) - finish
01:59:270 (1) - ^
Added, спасибо С:

elroyboy wrote:

Good Beatmap Ill Make Easy Difficulty
B-but this map is for Approval :<
Okay. This Beatmap Is Approval
lepidopodus
What a long wait, here is a Taiko map: http://puu.sh/1aH2B
Topic Starter
Reiji-RJ
Бог любит троицу?
340
здесь должна быть фраза о том, что мой мелкий мод состоит из моего никому не интересного мнения, но её не будет

[32904г89цуау]

  • General:
  1. 01:19:740 - так и задумывалось, что ник здесь должен быть перевёрнут так долго?
  2. этот чёрный цвет комбо слишком чёрный! может быть убрать его?

    Ch1ka:
  3. 01:12:976 (6,7,1) - очень странно играется и выглядит. стакни последние две ноты, так должно быть лучше
  4. 04:16:093 (1,2) - бланкетттттттт
  5. 01:15:387 (1,2,3,4) - странный и очень непонятный момент, выбивающийся из ритма всей карты. лучше бы поменять его.

    Vass_Bass:
  6. 00:40:917 (3,4) - выглядит как-то не очень, честно говоря. разорви спейсинг побольше
  7. 02:44:446 (1,2) - такой маленький спейсинг и такое большое расстояние (по времени) между слайдерами сбило меня с толку после 02:43:034 (4,5) - таких-то джампов

    Aleks719:
  8. 02:24:681 (1,2) - по-моему так будет круче http://puu.sh/cxMm9/07bd114e2f.jpg
tomhet65

Reiji-RJ wrote:

Бог любит троицу?
И на третий год пришла Она и сотворила Чудо воскреив Карту от вечного Сна, и сказала "Да будут Моды", и стали появляться Моды как по Волшебству.

Так-с. Черный комбо цвет - ну ты поняла.

00:01:387 (2,3) - Может сгладить переход поудобнее http://puu.sh/cxrbX/65374115e9.jpg?
00:12:681 (3,4,5,6,7) - Все хочется чуть пошире расставить по Х оси.
00:19:387 (6,7,8,9,10,1) - Тоже, только по Y.
00:40:917 (3,4) - Разлепи слегка.
00:33:152 (4,1,2,3) - - Выровняй спейсинг.
00:35:152 (2,3,4,5,6) - Тоже большего спейсинга хочется, 00:35:505 (4,5) - чуть вправо отодвинуть.
00:47:270 (6) - Может, поближе к следующему слайдеру.
01:07:740 (1,1) - Непонятные нк, особенно тут двуцветная двойка не смотрится 01:08:329 (3,1) -
01:13:270 (7,1) - В принципе, наверное, ничего страшного, но довольно внезапно и не в стиле мапы, либо заменить на двойку, либо добавить такое куда-нибудь до этого в начало.
01:13:681 (2) - На 1/6 стоит внезапно и вообще непонятно, на белый тик сдвинь.
01:19:976 (2,2) - Может стоит заменить двойками. А впрочем, не стоит, просто 01:19:976 (2) - отстакнуть для читаемости, тогда и следующий пункт поправится сам.
01:20:681 (5,6,1,2) - Отодвинуть чтобы не было http://puu.sh/cxs0s/fb3f95c0f0.jpg наложения.
01:33:152 (6) - Форма не смотрится, наверное.
01:35:270 (8) - Так http://puu.sh/cxs9t/cdc1716236.jpg не лучше? А еще на голову 01:35:270 (9) - поставить ноту http://puu.sh/cxsaT/23990fed3d.jpg
01:48:681 (3) - Прямая форма не очень, ну и то откуда слайдер появляется. Я покрутил так сяк, но не приудмал куда переставить, может быть, вообще поменять там комбу.
01:53:623 (1,2,3,4,5,6,7) - Сделать их более одинаковыми, расставить подальше, вот как тут 01:58:917 (13,1,2,3,4) -
02:03:387 (6,7,8,9,10) - Опять же, все кривовато.
02:25:623 (2) - Оформить нотами, что-то типа http://puu.sh/cxsF1/2450382b83.jpg
02:26:799 (6,7) - Отстакнуть, и тут такой звук на них, что джамп бы хорошо смотрелся.
02:46:799 (1) - Убрать по-моему, либо стак убрать там.
02:50:093 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - Заменить чем-ниудь вроде 02:55:740 (1,2,3,4) - может, с какими-то элементами двоек\стримов, но уж точно не сплошным стримом, да еще с этими короткослайдерами.
02:55:740 (1,2,3,4,1,2,3,4) - Тоже понятно, подогнать под 2014.
02:58:564 (1,2,3,4,5,6,7,8,9,10,11,12,1) - Тоже, сделать слайдерами.
03:09:505 (8,1) - Наложение комбо цветов
03:11:093 (7,1) - ^
03:47:858 (1) - По-моему лишняя нота, слишком нагромождение двоек и по музыке лучше без нее кажется.
03:51:034 (1,2,3,4) - Джампы хорошие и в тему очень, но, кажется, совсем не соответсвуют средней сложности мапы, уменьшить.
04:04:211 (2) - Какая-то пустота чувствуется после него, может поставить ноту там? http://puu.sh/cxM8B/1043b62056.jpg
[далее идет кусок Ch1ka, который надо поразлеплять, повыравнять и все такое
04:34:564 (1,2,3) - Выровнять спейсинг.
04:59:976 (1) - Закрывает "титры" на сториборде, может, повыше поднять?

Ящитаю, мапа креативная, но надо выравнивать много мелочей типа «привет из 2011», когда все было не так вылизанно, красиво, правильно и флоууисто. Все их я, конечно, не увидел, или не счел критичными, но, думаю, посмотрев свежим взглядом ты сама много чего найдешь. Надеюсь, чем-нибудь помог, скорейшего ранка!
Topic Starter
Reiji-RJ

tomhet65 wrote:

Reiji-RJ wrote:

Бог любит троицу?
И на третий год пришла Она и сотворила Чудо воскреив Карту от вечного Сна, и сказала "Да будут Моды", и стали появляться Моды как по Волшебству.
Amen.

Поправила многое из ваших модов, спасибо большое! Некоторые "приветы из 2011" оставила, как-то хочется сохранить дух олдмаппинга ._.
Kurokotei
Hi! Taiko mod request via PM! omg I'm going to mod a map from one of my favorite mappers aaaaaaa

[General]

http://puu.sh/cAqml/f6f6060eba.png : you have the same timing point twice, remove one of them

[lepidon! - Oni]

  1. 00:14:446 - add a note here to keep the rhythm?
  2. 00:20:093 - ^
  3. 02:36:681 - add a note here? the voice you are following has a note here
  4. 02:37:387 (22) - delete? there isn't any note here in the voice you are following
  5. 02:37:740 - add a note here? the voice you are following has a note here

How do I mod an almost-perfect map ._.
Anyway, awesome map as usual lepi, I hope you'll get this ranked! I wonder if you'll ever read this mod lol, I know you are really busy irl

Good luck for rank!
ryuu
хай
я буду просто придираться к мелочам, как обычно
черный цвет так и не убрала? :<
он типа
анранкед
вроде как
а даже если бы и не это
все затемняют фон
и черный цвет вообще плохо видно
чащенажимайэнтер@делаймодвизуальнобольше

рейджик

00:01:976 (3) - один гридик вправо?
00:20:446 (1,2) - не сделаешь их одинаковыми? ;_;

василиса-нян

00:29:623 (3) - м-может быть так?
01:45:152 (1) - подальше? а то как-то. ту мач клоуз
02:38:799 (1,3) - очень непривычные, олдскульные формы, но я хз, чо с ними делать.

чика

01:58:917 (13,1,2,3) - так неаккуратно выглядит. может что-нибудь сделать с ними? расстояние там ровненькое и т.д. ;_;
04:08:446 (3) - выгнуть в другую сторону? (просто потому, что я не фанат таких движений ;_;)
04:10:564 (2,3) - не сделаешь их такими же, как и 5, 6? просто чтобы расстояние было одинаковым
04:18:329 (3,4,1,2) - тут тоже такая .. эм .. кашица :с

алекс

03:53:270 (4,3) - сделать их одинаковой формы? раз уж 2, 3, 1 и 2 аж зеркальные

всё, я убегаю
удачки
~~
Akiyama Mizuki
Mapset Accountability rule's gonna prevent this from being approved.

You should delete lepidon! diff (no ;_;) or make another diff.. or this is unrankable, sadly.
Topic Starter
Reiji-RJ

bbj0920 wrote:

Mapset Accountability rule's gonna prevent this from being approved.

You should delete lepidon! diff (no ;_;) or make another diff.. or this is unrankable, sadly.
What? Why? .______.
Akiyama Mizuki

Reiji-RJ wrote:

bbj0920 wrote:

Mapset Accountability rule's gonna prevent this from being approved.

You should delete lepidon! diff (no ;_;) or make another diff.. or this is unrankable, sadly.
What? Why? .______.
t/233493

tl;dr The mapset owner should make more difficulties than guest diff mappers.
So you made 1/5 of the collab and lepidopodus made 1 diff, then you should make another difficulty.
BanchoBot
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