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nomico / DOWNFORCE - BRAVE OUT [OsuMania]

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Total Posts
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Topic Starter
Himari Kino
This beatmap was submitted using in-game submission on Thursday, November 30, 2017 at 3:55:43 PM

Artist: nomico / DOWNFORCE
Title: BRAVE OUT
Source: beatmania IIDX 21 SPADA
Tags: masayoshi minoshima alstroemeria records electrance MAP DX-5 Qprogue Benami Konami
BPM: 150
Filesize: 3031kb
Play Time: 01:58
Difficulties Available:
  1. Beginner - 4Key (1.32 stars, 348 notes)
  2. Hyper - 4Key (2.79 stars, 965 notes)
  3. Normal - 4Key (1.87 stars, 574 notes)
Download: nomico / DOWNFORCE - BRAVE OUT
Information: Scores/Beatmap Listing
---------------
Ready for Mods

Beginner =100%
Normal = 100%
Hyper = 100%





Modders
CoffeeLatte- Beginner-Normal-Hyper
- Ly0572 - Beginner-Normal-Hyper
atian540 Beginner-Normal-Hyper
Umo- Beginner-Normal-Hyper
Larc
Halo~~ Saya mod sebisaku ya xD ..~~ xD
00:01:873 - Offset (?) owo

Beginner
Ai mod -OD rate for maps with few sliders is suggested to be at least 7.
00:13:673 - add 1 note
01:28:273 (88273|0) - mungkin 1 note itu di jadiin ln juga imo
01:18:673 - berasa nekan 4 note xD
01:28:273 (88273|0,99473|1,99473|3) - susah uwu

Normal
Ai mod - OD rate for maps with very few sliders is suggested to be at least 8.
00:30:173 - https://osu.ppy.sh/ss/9537308 >> pattern ini bisa diterapkan di : 00:28:573 - terus 00:31:773 - sini juga 00:34:973 - sama sini 00:36:573 - kiai mode juga soalnya imo
01:34:073 - add 1 note
01:35:673 - ^
01:37:273 - 1 not juga
01:38:873 - ^

Hyper
00:07:873 - https://osu.ppy.sh/ss/9537334 ngikut yang diatas :d
00:27:473 - sama ini 01:33:094 - aku mainnya ga tau mau ngikutin nada apa xD
01:53:273 - sama 01:54:873 - mungkin tambah 1 note

itu aja kak~ ga suka reject aja ya~~ good luck ^^
Topic Starter
Himari Kino
No reply=fixed

CoffeeLatte- wrote:

Halo~~ Saya mod sebisaku ya xD ..~~ xD
00:01:873 - Offset (?) owo

Beginner
Ai mod -OD rate for maps with few sliders is suggested to be at least 7.
00:13:673 - add 1 note consider if someone mention it again
01:28:273 (88273|0) - mungkin 1 note itu di jadiin ln juga imo
01:18:673 - berasa nekan 4 note xD
01:28:273 (88273|0,99473|1,99473|3) - susah uwu ? wut

Normal
Ai mod - OD rate for maps with very few sliders is suggested to be at least 8.
00:30:173 - https://osu.ppy.sh/ss/9537308 >> pattern ini bisa diterapkan di : 00:28:573 - terus 00:31:773 - sini juga 00:34:973 - sama sini 00:36:573 - kiai mode juga soalnya imo no kick sound in there
01:34:073 - add 1 note consider
01:35:673 - ^ ^
01:37:273 - 1 not juga ^
01:38:873 - ^^

Hyper
00:07:873 - https://osu.ppy.sh/ss/9537334 ngikut yang diatas :d to heavy fo right hand
00:27:473 - sama ini 01:33:094 - aku mainnya ga tau mau ngikutin nada apa xD cymbal sound
01:53:273 - sama 01:54:873 - mungkin tambah 1 note no ty

itu aja kak~ ga suka reject aja ya~~ good luck ^^
I'll check it later still buzzy , and plz read my qque rule , if in case m4m , i'll mod your map first then mine :/

thanks for modd
Kongou_San
Futari~
Ochiru~
Topic Starter
Himari Kino

Kongou_San wrote:

Futari~
Ochiru~
Mod lah jngn nyanyi :/ fk u do
- Ly0572 -
hi tan-tan~
here's your request hehe
btw i have new map pls mod it too when u have time hehe
https://osu.ppy.sh/beatmapsets/691012/#mania/1462452
---

|1|2|3|4|


BEGINNER
00:03:273 - kinda awkward if u ignore the beat here~ i suggest adding one
00:04:273 (4273|1) - change to a ln like u did here 00:04:673 (4673|0) -
00:06:473 - same suggestion as the 1st
00:07:473 (7473|0) - change to Ln as well
00:33:673 - missed a note~ add to |3| to cover the drum
00:39:473 (39473|0,39673|2) - would copy these to this part 00:39:873 - then flip
00:47:073 (47073|2) - move this here 00:47:273 - since that part has loud beat than the previous
00:48:673 (48673|0) - move to 00:48:873 - same reason above
00:58:673 (58673|3,58873|0) - same as 00:39:473 (39473|0,39673|2) - i would copy and flip it here 00:59:073 -
01:42:673 (102673|1) - change to a ln like 01:43:473 (103473|0,104273|3) -
01:45:473 (105473|3) - shorten this ln up to here 01:45:673 - then add note to |3|
01:45:873 (105873|2) - if above is accepted pls move that note to |2| and this one 01:46:173 (106173|1) - to |3|

01:48:273 - suggestion


01:49:373 -

NORMAL
00:32:473 - missed a note
00:35:673 - ^
00:45:473 - add
01:09:073 (69073|1,69473|3) - swap cols much comfoortable to play
01:10:273 (70273|2,70673|3) - swap cols
01:16:273 (76273|1,76673|3) - ^
01:17:473 (77473|2,77873|0) - ^
01:18:273 (78273|1,78273|3) - single is fine imo~ i dont heara different sound as the next notes
01:46:173 (106173|0,106473|3) - i think they are supposed to be doubles?
01:47:773 (107773|1,108073|3,108273|0) - same ^

HYPER
00:10:673 (10673|1,10873|1) - unintentional jack might want to swap them 00:10:873 (10873|1,11073|0) - to avoid it
00:30:173 - would double this
00:37:873 (37873|2,38073|1) - swap cols
00:48:273 (48273|3,49473|3) - should be a doubles
00:52:573 - roll starts here` might wanna add note
01:21:273 (81273|1) - would change to a Ln up until here 01:21:673 - u can cover that sound
01:29:773 - delete one note ~ not worthy of doubles imo
01:41:873 (101873|1) - move to |4|
01:41:973 (101973|3) - move to |3|
01:51:473 - this one should be the double :)
Topic Starter
Himari Kino
no reply=fixed

- Ly0572 - wrote:

hi tan-tan~ hihi ly chan
here's your request hehe
btw i have new map pls mod it too when u have time hehe i hope get a good mood soon ;w;
https://osu.ppy.sh/beatmapsets/691012/#mania/1462452
---

|1|2|3|4|


BEGINNER
00:03:273 - kinda awkward if u ignore the beat here~ i suggest adding one LOL
00:04:273 (4273|1) - change to a ln like u did here 00:04:673 (4673|0) -
00:06:473 - same suggestion as the 1st
00:07:473 (7473|0) - change to Ln as well
00:33:673 - missed a note~ add to |3| to cover the drum
00:39:473 (39473|0,39673|2) - would copy these to this part 00:39:873 - then flip great view
00:47:073 (47073|2) - move this here 00:47:273 - since that part has loud beat than the previous consider, would keep 1/1 drum hihat for a while
00:48:673 (48673|0) - move to 00:48:873 - same reason above
00:58:673 (58673|3,58873|0) - same as 00:39:473 (39473|0,39673|2) - i would copy and flip it here 00:59:073 -
01:42:673 (102673|1) - change to a ln like 01:43:473 (103473|0,104273|3) -
01:45:473 (105473|3) - shorten this ln up to here 01:45:673 - then add note to |3|
01:45:873 (105873|2) - if above is accepted pls move that note to |2| and this one 01:46:173 (106173|1) - to |3|

01:48:273 - suggestion bite u


01:49:373 - yumyum

NORMAL
00:32:473 - missed a note
00:35:673 - ^
00:45:473 - add
01:09:073 (69073|1,69473|3) - swap cols much comfoortable to play
01:10:273 (70273|2,70673|3) - swap cols
01:16:273 (76273|1,76673|3) - ^
01:17:473 (77473|2,77873|0) - ^
01:18:273 (78273|1,78273|3) - single is fine imo~ i dont heara different sound as the next notes
01:46:173 (106173|0,106473|3) - i think they are supposed to be doubles?
01:47:773 (107773|1,108073|3,108273|0) - same ^

HYPER
00:10:673 (10673|1,10873|1) - unintentional jack might want to swap them 00:10:873 (10873|1,11073|0) - to avoid it aaaaaaaaaaaaaaaaaaa
00:30:173 - would double this
00:37:873 (37873|2,38073|1) - swap cols
00:48:273 (48273|3,49473|3) - should be a doubles
00:52:573 - roll starts here` might wanna add note
01:21:273 (81273|1) - would change to a Ln up until here 01:21:673 - u can cover that sound
01:29:773 - delete one note ~ not worthy of doubles imo my fault
01:41:873 (101873|1) - move to |4|
01:41:973 (101973|3) - move to |3|
01:51:473 - this one should be the double :)
Thanks for modd ly
Yukari_Sama
cuy m4m

1\2\3\4
general
  1. di diff beginer sama normal sample hitsoundnya,masih ada soft-hitnormal,itu tolong dihapus,karna ga guna =w=
    https://puu.sh/yova0/76b89bcf3f.png
  2. sebenarnya ini masih bisa lebih sulit lagi loh :3 mungkin sekitar 3.5* lah

begin
  1. 00:00:573 - dari sini ga dibuat LN buat suara reversenya ? biar ngeh gitu
  2. 00:09:673 - ini kelupaan ga di kasih note ? padahal semua ada loh
  3. 00:45:873 (45873|2,46273|1) - ini jadiin LN ? biar ena
  4. 01:06:273 - bisa ditambah clap
  5. wew
nor
  1. 00:00:573 - kek di beginer mod pertama
  2. 00:44:673 (44673|0) - col 3,soalnya nada piano yg disini 00:42:673 - udah beda
  3. 01:06:073 - whistle
  4. 01:06:273 (66273|1) - bisa ditambah clap
  5. 01:17:873 (77873|3) - col1,dari 01:06:273 sampe 01:18:273 - gaada jack
  6. 01:41:073 (101073|1,101873|2) - 01:43:473 (103473|1) - suggest sih dibuat LN 1/1 aja,buat variasi
  7. 01:43:073 (103073|1) - col 3
  8. 01:50:273 (110273|0) - col 2,jacknya jgn berlebihan di normal menurutku
  9. 01:55:073 (115073|0,115473|0,115873|0,116273|0) - anchor, kek gini aja https://osu.ppy.sh/ss/9566187
  10. waw
hype
  1. 00:00:573 - biasa lah
  2. 00:12:673 (12673|0,12873|1) - ctrl + G
  3. 00:21:873 (21873|2,22073|2,22273|2) - diusahain untuk menghindari 3 jack
  4. 00:30:273 (30273|3,30273|2,31073|2,31073|3,31873|3,31873|2) - 3 kali clap di colom yg sama
  5. 01:06:073 - add whistle
  6. 01:16:873 - add note buat suara hit-hatnya
  7. wow

dah ya bebz :*
Topic Starter
Himari Kino
no reply=fixed

atian540 wrote:

cuy m4m sup cuy

1\2\3\4
general
  1. di diff beginer sama normal sample hitsoundnya,masih ada soft-hitnormal,itu tolong dihapus,karna ga guna =w= how???
    https://puu.sh/yova0/76b89bcf3f.png
  2. sebenarnya ini masih bisa lebih sulit lagi loh :3 mungkin sekitar 3.5* lah saia nub, maafkan hamba

begin
  1. 00:00:573 - dari sini ga dibuat LN buat suara reversenya ? biar ngeh gitu consider
  2. 00:09:673 - ini kelupaan ga di kasih note ? padahal semua ada loh
  3. 00:45:873 (45873|2,46273|1) - ini jadiin LN ? biar ena
  4. 01:06:273 - bisa ditambah clap consider boi
  5. wew *sfx saradisk 220 - wewewe

nor
  1. 00:00:573 - kek di beginer mod pertama consider boi
  2. 00:44:673 (44673|0) - col 3,soalnya nada piano yg disini 00:42:673 - udah beda
  3. 01:06:073 - whistle ho setelah gue dengerin 50% speed rate w memang sadsad
  4. 01:06:273 (66273|1) - bisa ditambah clap
  5. 01:17:873 (77873|3) - col1,dari 01:06:273 sampe 01:18:273 - gaada jack hazukasiii
  6. 01:41:073 (101073|1,101873|2) - 01:43:473 (103473|1) - suggest sih dibuat LN 1/1 aja,buat variasi
  7. 01:43:073 (103073|1) - col 3
  8. 01:50:273 (110273|0) - col 2,jacknya jgn berlebihan di normal menurutku buat jadi quad gitu?
  9. 01:55:073 (115073|0,115473|0,115873|0,116273|0) - anchor, kek gini aja https://osu.ppy.sh/ss/9566187 wuv u
  10. waw
hype
  1. 00:00:573 - biasa lah tunggu modder lain mention baru gue change x(
  2. 00:12:673 (12673|0,12873|1) - ctrl + G
  3. 00:21:873 (21873|2,22073|2,22273|2) - diusahain untuk menghindari 3 jack
  4. 00:30:273 (30273|3,30273|2,31073|2,31073|3,31873|3,31873|2) - 3 kali clap di colom yg sama
  5. 01:06:073 - add whistle
  6. 01:16:873 - add note buat suara hit-hatnya kemarin sebenarnya sengaja , but added
  7. wow

dah ya bebz :*
bite u awwwrrr
Topic Starter
Himari Kino
Being in-anctive so sorry if i reply mod late :(
Umo-
mod2plus2is4mod

1234

beware of storyboard hitsounds, press tab and delete them

[Easy]
00:14:673 (14673|3,15073|3,15473|0,15873|0,16273|1,16673|1,17073|2,17473|2,17873|3,18273|3) - any reason why those are in the same column? they are all different sounds so it would be better if you rearranged them
00:24:273 (24273|1,24273|0,24673|2,24673|1,25073|3,25073|2) - imo this is too complex for an easy difficulty because new players don't really know how to play those kinds of doubles properly, I'd suggest that you make them [12 12 12] or change them to single notes
00:30:273 - move some notes to 3rd column since its empty
00:39:673 (39673|2) - this note feels kinda useless there because the sound it follows is more appropriate for an LN
00:40:673 - add a note for a snare like you did at 00:41:473 (41473|2) -
00:41:473 (41473|2) - could definelty add a LN for vocals since it feels pretty empty
00:55:873 (55873|3) - what does this LN follow? imo it would be better if you removed it and added a note on 00:55:873 - 00:56:073 -
01:13:073 (73073|1) - since you alredy followed vocals here then why dont you continue at 01:13:873 - ?
01:24:473 - missing note for a drum
01:31:473 - I guess you could remove those notes and add a big LN, it follows sound better for easy difficulty
01:41:073 (101073|3) - this should be a LN like 01:39:073 (99073|2) -
01:48:473 (108473|1) - change this LN to normal note since there aren't any perticular sound that it should follow, plus the sound that is on it would fit a normal note better

[Normal]
00:25:473 (25473|2,25473|1,25673|0) - this could aslo be a jackhammer like other notes 00:24:673 (24673|0,24673|1,24873|0,25073|3,25073|2,25273|3) -
00:30:173 (30173|1,30273|0,30273|2) - I think this is a bit too sudden since you have 1/1 pattern and then suddenly you0ve got 1/4. I'd suggest that you add a note here for a hihat 00:30:073 -
00:37:073 - why don't you have the same jackhammer part like you have at 00:24:273 - ? Thats a bit random since sounds are litearlly the same and music didn't change at all
00:52:673 (52673|0,52773|1,52873|2,52973|3) - this stair is weird imo, sound doesen't support the stair since the sound changes on that part. You've also missed a note here 00:52:573 - and this is a ghost note 00:52:973 (52973|3) -
Why don't you make [12 43] pattern for that stair? I think that it would fit much better
00:55:773 (55773|0,55873|2,55873|1) - same as before
01:05:873 (65873|0) - you could cut this LN to 01:06:073 - and then make this a LN 01:06:073 (66073|2) - so that it could represent the sound change that LN follows
01:29:873 (89873|0,89873|3) - this shouldn't be a double at all, there is no drum sounds like on other notes
01:39:473 (99473|3,99473|0) - forgot a LN here like at 01:37:873 (97873|3) -
01:43:473 (103473|1,104273|1) - any reason why those are in the same column? Vocals are both diffrend pitch so rearange them
01:55:473 - same as before, why didn't you map jacks?

[Hyper]
00:03:473 - imo this is very weird. Why is that not a double? Theres a clear drum sound and its kinda weird that you didn't map it with a double, if you want you can make something like this
00:02:673 - triple - since its the same sound as 00:01:873 -
00:03:473 - double
00:04:273 - triple
and so on
00:14:673 - you could definetly map hihats here on places like 00:14:873 - 00:15:273 - 00:15:673 - etc since densitiy between Hyper and Normal is litearlly the same on that part
00:27:773 (27773|2,27873|1) - ctrl+j since it feels better while streaming imo
00:33:273 (33273|0) - move to 2, feels better
00:37:073 - this part could definetly be jacks
00:40:073 (40073|1) - shouldn't this be a double like at 00:39:873 (39873|2,39873|3) - ? They are similar sounds so it would fit nicely
00:45:273 (45273|0) - this note seems out of place since you've followed mostly drums on that part and that note is only a hihat
00:46:673 - could add a LN for cymbal and some varietly
00:51:473 - ^
01:16:873 (76873|1,77073|1) - care to explain what jackhammer is here for?
01:13:873 - kinda weird that you stopped following LNs like you did with 01:12:273 (72273|0,73073|3) -
01:25:073 - you could add 1/2 LNs here so that its not really boring to play plus it would follow snares really nicely
01:28:273 (88273|0,88273|3,88273|1) - why is this a triple? It should be double like 01:28:473 (88473|2,88473|3,88673|0,88673|1,88873|3,88873|2) - since they are same sound
01:29:873 - could definetly add LN for vocals since it feels really weird when you finish playing that stair pattern before
01:37:473 - column 2 is unused
01:45:873 - some SVs would be nice here
01:48:773 (108773|2,108873|3) - these should be doubles since they are litearlly the same pitch as 01:49:673 (109673|0,109673|2,109773|3,109773|1,109873|2,109873|0) -
01:53:873 - could follow vocals so that is not really boring to play

Good Luck!
Topic Starter
Himari Kino
I"ll reply later so bzy orz
No Reply=Fixed

Umo- wrote:

mod2plus2is4mod

1234

beware of storyboard hitsounds, press tab and delete them ;w;

[Easy]
00:14:673 (14673|3,15073|3,15473|0,15873|0,16273|1,16673|1,17073|2,17473|2,17873|3,18273|3) - any reason why those are in the same column? they are all different sounds so it would be better if you rearranged them 1/1 kick sound
00:24:273 (24273|1,24273|0,24673|2,24673|1,25073|3,25073|2) - imo this is too complex for an easy difficulty because new players don't really know how to play those kinds of doubles properly, I'd suggest that you make them [12 12 12] or change them to single notes single instead
00:30:273 - move some notes to 3rd column since its empty re arranged
00:39:673 (39673|2) - this note feels kinda useless there because the sound it follows is more appropriate for an LN
00:40:673 - add a note for a snare like you did at 00:41:473 (41473|2) - hihat not snare
00:41:473 (41473|2) - could definelty add a LN for vocals since it feels pretty empty already has a note
00:55:873 (55873|3) - what does this LN follow? imo it would be better if you removed it and added a note on 00:55:873 - 00:56:073 -
01:13:073 (73073|1) - since you alredy followed vocals here then why dont you continue at 01:13:873 - ?
01:24:473 - missing note for a drum i think is uncomfortable if i added not here 01:24:473 -
01:31:473 - I guess you could remove those notes and add a big LN, it follows sound better for easy difficulty what the... delete note for echooo sound
01:41:073 (101073|3) - this should be a LN like 01:39:073 (99073|2) - no, 01:41:073 (101073|3) there's dont have a double kick sound like 01:39:073 - and 01:39:273 -
01:48:473 (108473|1) - change this LN to normal note since there aren't any perticular sound that it should follow, plus the sound that is on it would fit a normal note better

[Normal]
00:25:473 (25473|2,25473|1,25673|0) - this could aslo be a jackhammer like other notes 00:24:673 (24673|0,24673|1,24873|0,25073|3,25073|2,25273|3) -
00:30:173 (30173|1,30273|0,30273|2) - I think this is a bit too sudden since you have 1/1 pattern and then suddenly you0ve got 1/4. I'd suggest that you add a note here for a hihat 00:30:073 - consider
00:37:073 - why don't you have the same jackhammer part like you have at 00:24:273 - ? Thats a bit random since sounds are litearlly the same and music didn't change at all
00:52:673 (52673|0,52773|1,52873|2,52973|3) - this stair is weird imo, sound doesen't support the stair since the sound changes on that part. You've also missed a note here 00:52:573 - and this is a ghost note 00:52:973 (52973|3) - rearranged
Why don't you make [12 43] pattern for that stair? I think that it would fit much better timing????
00:55:773 (55773|0,55873|2,55873|1) - same as before
01:05:873 (65873|0) - you could cut this LN to 01:06:073 - and then make this a LN 01:06:073 (66073|2) - so that it could represent the sound change that LN follows
01:29:873 (89873|0,89873|3) - this shouldn't be a double at all, there is no drum sounds like on other notes
01:39:473 (99473|3,99473|0) - forgot a LN here like at 01:37:873 (97873|3) - consider
01:43:473 (103473|1,104273|1) - any reason why those are in the same column? Vocals are both diffrend pitch so rearange them
01:55:473 - same as before, why didn't you map jacks? fixed all issue like this

[Hyper]
00:03:473 - imo this is very weird. Why is that not a double? Theres a clear drum sound and its kinda weird that you didn't map it with a double, if you want you can make something like this
00:02:673 - triple - since its the same sound as 00:01:873 -
00:03:473 - double
00:04:273 - triple
and so on
00:14:673 - you could definetly map hihats here on places like 00:14:873 - 00:15:273 - 00:15:673 - etc since densitiy between Hyper and Normal is litearlly the same on that part
00:27:773 (27773|2,27873|1) - ctrl+j since it feels better while streaming imo
00:33:273 (33273|0) - move to 2, feels better
00:37:073 - this part could definetly be jacks
00:40:073 (40073|1) - shouldn't this be a double like at 00:39:873 (39873|2,39873|3) - ? They are similar sounds so it would fit nicely
00:45:273 (45273|0) - this note seems out of place since you've followed mostly drums on that part and that note is only a hihat nah
00:46:673 - could add a LN for cymbal and some varietly
00:51:473 - ^
01:16:873 (76873|1,77073|1) - care to explain what jackhammer is here for?
01:13:873 - kinda weird that you stopped following LNs like you did with 01:12:273 (72273|0,73073|3) - consider
01:25:073 - you could add 1/2 LNs here so that its not really boring to play plus it would follow snares really nicely
01:28:273 (88273|0,88273|3,88273|1) - why is this a triple? It should be double like 01:28:473 (88473|2,88473|3,88673|0,88673|1,88873|3,88873|2) - since they are same sound
01:29:873 - could definetly add LN for vocals since it feels really weird when you finish playing that stair pattern before
01:37:473 - column 2 is unused
01:45:873 - some SVs would be nice here my sv's are bad
01:48:773 (108773|2,108873|3) - these should be doubles since they are litearlly the same pitch as 01:49:673 (109673|0,109673|2,109773|3,109773|1,109873|2,109873|0) - 01:48:673 (108673|0,108673|1,108773|2,108873|3) - drum roll i think
01:53:873 - could follow vocals so that is not really boring to play keep
Thanks for modd!

UPDATED
genkicho
nm from my que

col 1 2 3 4

Hard
*note : "----" means there are some similar issues but im lazy to mention all of it because there are too many of it...
00:02:673 (2673|3,2673|2,2673|0) - this triple, but this 00:05:873 (5873|3,5873|2) - double (?)(?)
00:07:473 (7473|2,7473|3) - ^
00:09:073 (9073|0,9073|1) - ^etc etc
----

00:19:073 (19073|2,19073|0,19273|3,19473|2,19473|0) - well it looks weird imo because the doublenotes are at same col
00:21:473 (21473|2) - move to 2
00:21:673 (21673|1) - move to 3
00:22:273 (22273|3) - move to 1
00:22:473 (22473|0) - move to 4
00:40:273 add note at 4
00:52:973 (52973|2) - no sound
00:55:773 (55773|3) - make double (?) because here 00:58:773 (58773|3,58773|2) - you use double
01:00:673 (60673|1,60673|0,60873|3,61073|0,61073|1) - liek i said looks weird, but no prob maybe
01:08:673 (68673|1,68673|0,68873|2,69073|0,69073|1) - ^
01:11:873 (71873|3) - should be double (?)
01:11:673 missing note (?)
01:19:473 wrong snap
01:31:773 (91773|2,92073|2) - you dont need to map every sound >.> if im you i would delete them, but up to youu
01:55:673 (115673|1) - move to 1 (hard to explain why..)

well maybe recheck double note consistency (?)
Topic Starter
Himari Kino
Thanks for mod
i'll check it later , im being an vacation right now :)))
DoNotMess
dnm's queue
sorry i just check my thread ;-;
Hyper as requested
1|2|3|4
00:07:973 (7973|2) - this should be 2 notes because it contains snare sound , would suggest u to move it like this https://puu.sh/yUc3H/c9bc591adb.png
00:09:073 - 1 note is missing here although it has same sound with 00:02:673 - , would suggest to add |4|
00:24:273 - pattern suggestion for the corresponding sound emphasize https://puu.sh/yUc8B/b85782a142.png
00:51:273 (51273|0,51273|1) - 1 note is enough, erase |4|
01:11:873 - add |1| for snare sound here
01:19:573 (79573|1,79673|2,79773|1,79873|0,79973|1) - the snap should be 1/3, not 1/4 for the dubstep sound
01:20:139 - also 1/3 in this part if u want to continue the dubstep sound after the kick
01:25:073 - 2 notes for this loud sound
01:25:873 - and so on
01:29:473 - snare here, add a note and remap the kick after it to adjust

hope this helps~ goodluck 8-)
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