forum

Kaori Hikita - Negai (TV Size)

posted
Total Posts
102
show more
Topic Starter
athiota33

Byakugan249 wrote:

Yo modding this map because of ur request :)

Easy:
00:07:525 - i suggest that u remove the break since its not going to kill anyone
00:12:639(1) - make this slider symmetrical
00:38:093(3) - make this slider a lot nicer
00:57:539(5) - 1 grid down

Normal:
00:07:525 - same as the 1st suggestion on easy
00:36:275(2) - make this slider a lot nicer

Hard:
00:32:639(2) - stack it properly
01:32:320(2) - oh dear i dont like this loop. make it better.
01:38:142(3) - rotate it about 5 degrees CW

this is the best i can do. GL :D
Fixed :D
Thanks for mod!~
mancuso_JM_
Mod Request as Modding Queue :P

Easy:
Maybe you have to map all song
00:06:730 (4,5): Try to don't Stack in Easy
00:14:002 (2,3): ^
00:25:366 (2): Move (2) to x=272 y=204

01:29:002 (1): I think New Combo is unnecesary. Remove it please

Normal:
00:24:684 (3): Spacing. Don't forget to move the next notes

Hard:
00:06:502 (4,5): Spacing
00:07:184 (5): Hitfinish at the end
00:15:820 (6,7): Looks better if you don't stack, because previously you stack (5) with (6)
00:20:366 (x): Add a Note
00:20:593 (x): ^
01:41:739 (5): New Combo
01:56:175 (Spin): Remove hitfinish

Nice map, Good Luck with your map ;)
Topic Starter
athiota33

mancusojuanmattos wrote:

Mod Request as Modding Queue :P

Easy:
Maybe you have to map all song
00:06:730 (4,5): Try to don't Stack in Easy
00:14:002 (2,3): ^
00:25:366 (2): Move (2) to x=272 y=204

01:29:002 (1): I think New Combo is unnecesary. Remove it please

Normal:
00:24:684 (3): Spacing. Don't forget to move the next notes

Hard:
00:06:502 (4,5): Spacing
00:07:184 (5): Hitfinish at the end
00:15:820 (6,7): Looks better if you don't stack, because previously you stack (5) with (6)
00:20:366 (x): Add a Note
00:20:593 (x): ^
01:41:739 (5): New Combo
01:56:175 (Spin): Remove hitfinish

Nice map, Good Luck with your map ;)
All fixed~ Thanks for mod :D
eikkaleyd
:) From Anshi and eikka's Modding queue

Oh, very nice song.><
I used to love it very much when I was in primary school. :P

[general]
try to add audio

[Easy]
00.43.093 (3)it's too far from the spinner, you can put

it above (2)

[Normal]
00.19.911 (2)put it on 00.19.684, and longer
00.25.139 (3,4)change into a slider

[Hard]
00.07.184-00.09.911 insert break time
00.15.820-00.18.093 the same

01.00.139 (2,3)it's not suitable to add stream here for it's very quiet. Please delete (2,3)
If you want to add stream, you can add a circle at 01.03.207 as an example

Good luck~
Niva
Hya athiota33 :3 Random mod ^^

[General]
-> [Easy]'s slider velocity (SliderMultiplier) is 0.8999999999, set it up to 0.9 manually in Notepad?
-> Add new timing section on 01:46:895 - 109 BPM
-> The 127 BPM timing section should start on 01:41:753, not in 01:40:795
-> idk why... Slider Tick Rate 2 fits better in this song imo

[Hard]
  • 00:06:730 (5) - Whistle on slider's end? It fits the high-pitched piano here
    00:24:002 (5) - Curve it smoother like this:
    00:27:184 (1) - Same thing goes to this slider, don't be afraid to use more waypoints to create a smoother slider:
    SPOILER

    256,192,27184,6,0,B|323:207|351:277|341:349|245:391|174:367|152:280,1,340,2|2
    00:34:230 (6) - Long slider doesn't build a good rhythm imo, perhaps change into a 1/1 slider (with whistle on end) followed by a circle 1/2 after?
    00:36:275 (3) - Hitsound finish here?
    00:38:320 (3) - Whistle here, for rhythm's consistency
    00:49:002 (9) - Whistle on repeat
    00:59:911 (1,2,3,4) - The stack here makes (6) is quite covered by default hitburst. Not a big problem though
    01:06:048 (3) - Whistle on slider start
    01:12:070 (1) - Starting a spinner on a blue line feels strange... idk, I'd rather start this spinner 1/4 later or earlier
    01:20:366 (2) - This anti-jump is hard to guess, I suggest to stack this note atop of (3)
    01:21:729 (5) - Whistle on slider's end
    01:44:574 (6,7,1) - I suggest "manual stacking" these three, like this (it will play better and more intuitive imo):
[Normal]
-> I suggest to increase the AR to 5 so you'll get a much more balanced AR spread (3 -> 5 -> 7)
  • 00:23:775 (1,2) - Unstack? Looks weird in play mode
    00:24:002 (2,3) - An antijump on these two? Well... I don't think it's a good idea, just follow the spacing or try to add a note at 00:24:684
    00:34:002 (5) - Remove whistle on slider's start
    00:35:366 (1) - Add whistle on slider's start
    00:45:820 (1) - imo, the recovery time after the spinner is quite too fast for a Normal. Also, whistle on slider's end
    01:06:275 (4,5) - Put the whistle on (4) for rhythm consistency
    01:12:184 (4,1,2) - Elbow sliders doesn't flow well here imo, perhaps try something like this:
    01:28:548 (3) - Inconsistent spacing here
[Easy]
  • 00:06:730 (4) - Few grids down (so (3,4,5) will form an arc) definitely will flow and play better :3
    00:12:639 (1) - Add whistle at slider's start to accompany the high-pitched piano voice
    00:15:820 (4) - Sudden volume decrease (from 50% to 5%) is quite disorienting, make it more audible, maybe ~25%
    00:35:366 (1) - The whistle should be on slider's start. In the reverse, however, you could try using finish instead of whistle.
    00:40:366 (2) - Add a repeat?
    00:41:275 (1,2,3) - Perhaps create a windmill pattern with three sliders here? Just rotate each other by 120° and press CTRL+R on the second slider:
    00:47:184 (3) - Whistle on the repeat, for hitsound consistency
    00:54:911 (2,3) - Spacing. Not really hard to catch though
    01:01:729 (3) - Whistle on slider's end, and delete the whistle on (5)
    01:15:366 (1) - I personally dislike how this slider's path got covered by comboburst, perhaps move it few grids up and curve it?
    01:29:457 (4) - Move few grids left, so (3,4,5) will form an arc. It will flow better imo
    01:43:157 (2) - One grid lv4 right for symmetry?
    01:46:373 (2,1) - Spacing. It's quite dense compared to 01:45:046 (3,1) for example. Not hard to catch though
Good luck with this map~
Topic Starter
athiota33

eikkaleyd wrote:

:) From Anshi and eikka's Modding queue

Oh, very nice song.><
I used to love it very much when I was in primary school. :P

[general]
try to add audio what do you mean?o.o

[Easy]
00.43.093 (3)it's too far from the spinner, you can put

it above (2) Ok

[Normal]
00.19.911 (2)put it on 00.19.684, and longer No,sorry
00.25.139 (3,4)change into a slider Ok

[Hard]
00.07.184-00.09.911 insert break timeOk
00.15.820-00.18.093 the same ^

01.00.139 (2,3)it's not suitable to add stream here for it's very quiet. Please delete (2,3)
If you want to add stream, you can add a circle at 01.03.207 as an example No,sorry

Good luck~
Thanks for mod:D
Nymph
Hi Nymph here and request from my queue.

General:
maybe try to use a custom silence sliderslide.wav? default sliderslide really is a noise.


Easy:
Beatmap design/suggestion
01:29:911 (5) - nazi: left 1 grid?
01:30:820 (1) - nazi: up 1 grid would be nice.

Hitsound
01:50:768 (1) - maybe try to make the volumn even lower on this spinner?


Normal:
Hitsound
From 00:43:661 (1) to 00:49:911 (1), no whistle at all, on purpose or something? I think it would be better to use some here.
And this is not the only part, this whole diff's hitsounds are not very consistent, I suggest you try to look over them and add some more.


Hard:
Beatmap design/suggestion
00:13:775 (1) - nazi: 1 grid down to fit with 3 and 5.

Hitsound
00:31:730 (1) - this shouldn't be quiet, imo this should be a volumn up part, or the finish after here would be very odd.
00:36:275 (3) - here should have a whistle.
00:37:639 (1,2,3,4,5) - no hitsounds?
00:42:184 (3,4,5,1) - ^?
00:49:002 (9) - whistle on the head should be a good choice.
00:53:548 (1) - ^
00:57:184 (4) - whistle?
01:06:048 (3) - whistle on the head?
01:08:093 (1,2) - whistles
01:21:729 (5,6,7,8,1,2,3) - no hitsounds?
01:24:911 (1,2,3,4) - ^?

Ok, I didn't check other things but hitsound on this diff, I can see you are trying to make a good hitsound atmosphere here, but not very success imo, try to listen to the song carefully are think about how to map the hitsounds, I believe you can do a much better job.

Pretty much for now. good luck!
Shana Aisaka
Hello~ ><" I'm here to mod your map ><

Red - Fix this please ~
00:47:184 put Kiai Time ~
Off Kiai Time on 00:47:289 ~
^
Put Kiai Time 01:16:275 ~ Off 01:16:389

Purple - Seems Okay~
Pink - Average

[Easy]
00:07:411 = http://puu.sh/9mm1 <-- Insert Break Time
00:16:048 = http://puu.sh/9mm9 ^
00:33:548(3) = add clap
00:35:400(1) = ^
00:37:184(1) = ^
00:39:911(1) = ^
00:48:093(3) = ^
00:50:820(3) = ^
00:54:457(1) = add finish
01:03:548(5) = add clap
01:05:366(1) = add finish
01:06:275(3) = add clap
01:09:002(1) = add finish
01:17:184(3) = add clap
01:20:820(2) = ^

[Normal]
00:07:411 = http://puu.sh/9moz <-- Insert Break Time
00:16:048 = http://puu.sh/9moH ^
00:24:684(x) = add note
00:24:911(x) = ^
00:27:411(x) = ^ http://puu.sh/9mp6 <--- Make sure to use distance snap ~
01:06:048(x) = ^
01:17:411(x) = ^ http://puu.sh/9mpi
01:21:502(x) = ^
01:25:139(x) = ^
01:28:775(x) = ^
01:31:048(x) = ^
01:32:411(x) = ^

[Hard]
00:07:411 = http://puu.sh/9mpK <-- Insert Break Time
00:16:048 = http://puu.sh/9mpP ^
00:19:684(x) = add note
00:23:320(x) = ^
00:28:320(x) = ^ http://puu.sh/9mq6
00:36:506(x) = ^
00:43:548(x) = ^
01:09:230(x) = ^
01:17:184(x) = ^
01:20:139(x) = ^

I like your map so i will give you star :)
Topic Starter
athiota33

Niva wrote:

Hya athiota33 :3 Random mod ^^

[General]
-> [Easy]'s slider velocity (SliderMultiplier) is 0.8999999999, set it up to 0.9 manually in Notepad?
-> Add new timing section on 01:46:895 - 109 BPM
-> The 127 BPM timing section should start on 01:41:753, not in 01:40:795
-> idk why... Slider Tick Rate 2 fits better in this song imo

[Hard]
  • 00:06:730 (5) - Whistle on slider's end? It fits the high-pitched piano here
    00:24:002 (5) - Curve it smoother like this:
    00:27:184 (1) - Same thing goes to this slider, don't be afraid to use more waypoints to create a smoother slider:
    SPOILER

    256,192,27184,6,0,B|323:207|351:277|341:349|245:391|174:367|152:280,1,340,2|2
    00:34:230 (6) - Long slider doesn't build a good rhythm imo, perhaps change into a 1/1 slider (with whistle on end) followed by a circle 1/2 after?
    00:36:275 (3) - Hitsound finish here?
    00:38:320 (3) - Whistle here, for rhythm's consistency
    00:49:002 (9) - Whistle on repeat
    00:59:911 (1,2,3,4) - The stack here makes (6) is quite covered by default hitburst. Not a big problem though
    01:06:048 (3) - Whistle on slider start
    01:12:070 (1) - Starting a spinner on a blue line feels strange... idk, I'd rather start this spinner 1/4 later or earlier
    01:20:366 (2) - This anti-jump is hard to guess, I suggest to stack this note atop of (3)
    01:21:729 (5) - Whistle on slider's end
    01:44:574 (6,7,1) - I suggest "manual stacking" these three, like this (it will play better and more intuitive imo):
[Normal]
-> I suggest to increase the AR to 5 so you'll get a much more balanced AR spread (3 -> 5 -> 7)
  • 00:23:775 (1,2) - Unstack? Looks weird in play mode
    00:24:002 (2,3) - An antijump on these two? Well... I don't think it's a good idea, just follow the spacing or try to add a note at 00:24:684
    00:34:002 (5) - Remove whistle on slider's start
    00:35:366 (1) - Add whistle on slider's start
    00:45:820 (1) - imo, the recovery time after the spinner is quite too fast for a Normal. Also, whistle on slider's end
    01:06:275 (4,5) - Put the whistle on (4) for rhythm consistency
    01:12:184 (4,1,2) - Elbow sliders doesn't flow well here imo, perhaps try something like this:
    01:28:548 (3) - Inconsistent spacing here
[Easy]
  • 00:06:730 (4) - Few grids down (so (3,4,5) will form an arc) definitely will flow and play better :3
    00:12:639 (1) - Add whistle at slider's start to accompany the high-pitched piano voice
    00:15:820 (4) - Sudden volume decrease (from 50% to 5%) is quite disorienting, make it more audible, maybe ~25%
    00:35:366 (1) - The whistle should be on slider's start. In the reverse, however, you could try using finish instead of whistle.
    00:40:366 (2) - Add a repeat?
    00:41:275 (1,2,3) - Perhaps create a windmill pattern with three sliders here? Just rotate each other by 120° and press CTRL+R on the second slider:
    00:47:184 (3) - Whistle on the repeat, for hitsound consistency
    00:54:911 (2,3) - Spacing. Not really hard to catch though
    01:01:729 (3) - Whistle on slider's end, and delete the whistle on (5)
    01:15:366 (1) - I personally dislike how this slider's path got covered by comboburst, perhaps move it few grids up and curve it?
    01:29:457 (4) - Move few grids left, so (3,4,5) will form an arc. It will flow better imo
    01:43:157 (2) - One grid lv4 right for symmetry?
    01:46:373 (2,1) - Spacing. It's quite dense compared to 01:45:046 (3,1) for example. Not hard to catch though
Good luck with this map~
Some part fixed,Thanks for mod :D

Nymph wrote:

Hi Nymph here and request from my queue.

General:
maybe try to use a custom silence sliderslide.wav? default sliderslide really is a noise. I don't know where to find it...><"


Easy:
Beatmap design/suggestion
01:29:911 (5) - nazi: left 1 grid? Remake
01:30:820 (1) - nazi: up 1 grid would be nice. ^

Hitsound
01:50:768 (1) - maybe try to make the volumn even lower on this spinner?


Normal:
Hitsound
From 00:43:661 (1) to 00:49:911 (1), no whistle at all, on purpose or something? I think it would be better to use some here.
And this is not the only part, this whole diff's hitsounds are not very consistent, I suggest you try to look over them and add some more.


Hard:
Beatmap design/suggestion
00:13:775 (1) - nazi: 1 grid down to fit with 3 and 5.

Hitsound
00:31:730 (1) - this shouldn't be quiet, imo this should be a volumn up part, or the finish after here would be very odd.
00:36:275 (3) - here should have a whistle.
00:37:639 (1,2,3,4,5) - no hitsounds?
00:42:184 (3,4,5,1) - ^?
00:49:002 (9) - whistle on the head should be a good choice.
00:53:548 (1) - ^
00:57:184 (4) - whistle?
01:06:048 (3) - whistle on the head?
01:08:093 (1,2) - whistles
01:21:729 (5,6,7,8,1,2,3) - no hitsounds?
01:24:911 (1,2,3,4) - ^?

Ok, I didn't check other things but hitsound on this diff, I can see you are trying to make a good hitsound atmosphere here, but not very success imo, try to listen to the song carefully are think about how to map the hitsounds, I believe you can do a much better job. I'm really bad with hitsound ;_;

Pretty much for now. good luck!
Fixed~Thanks for mod! Really helpfull ><

Shana Aisaka wrote:

Hello~ ><" I'm here to mod your map ><

Red - Fix this please ~
00:47:184 put Kiai Time ~
Off Kiai Time on 00:47:289 ~
^
Put Kiai Time 01:16:275 ~ Off 01:16:389

Purple - Seems Okay~
Pink - Average

[Easy]
00:07:411 = http://puu.sh/9mm1 <-- Insert Break Time
00:16:048 = http://puu.sh/9mm9 ^
00:33:548(3) = add clap
00:35:400(1) = ^
00:37:184(1) = ^
00:39:911(1) = ^
00:48:093(3) = ^
00:50:820(3) = ^
00:54:457(1) = add finish
01:03:548(5) = add clap
01:05:366(1) = add finish
01:06:275(3) = add clap
01:09:002(1) = add finish
01:17:184(3) = add clap
01:20:820(2) = ^

[Normal]
00:07:411 = http://puu.sh/9moz <-- Insert Break Time
00:16:048 = http://puu.sh/9moH ^
00:24:684(x) = add note
00:24:911(x) = ^
00:27:411(x) = ^ http://puu.sh/9mp6 <--- Make sure to use distance snap ~
01:06:048(x) = ^
01:17:411(x) = ^ http://puu.sh/9mpi
01:21:502(x) = ^
01:25:139(x) = ^
01:28:775(x) = ^
01:31:048(x) = ^
01:32:411(x) = ^

[Hard]
00:07:411 = http://puu.sh/9mpK <-- Insert Break Time
00:16:048 = http://puu.sh/9mpP ^
00:19:684(x) = add note
00:23:320(x) = ^
00:28:320(x) = ^ http://puu.sh/9mq6
00:36:506(x) = ^
00:43:548(x) = ^
01:09:230(x) = ^
01:17:184(x) = ^
01:20:139(x) = ^

I like your map so i will give you star :)
Fixed some part~ Thanks for mod & star! :)
termerys
I'm sorry, but this song doesn't match my style, it isn't bad btw, it would be a terrible mod if I mod beatmaps that I don't quite pleasant to mod.

Don't be down, your beatmap is good.
Topic Starter
athiota33

termerys wrote:

I'm sorry, but this song doesn't match my style, it isn't bad btw, it would be a terrible mod if I mod beatmaps that I don't quite pleasant to mod.

Don't be down, your beatmap is good.
Its okay :)
Sorry for bothering you. :(
H Kobato T Maria
General
-Changes in the three difficulties the Tick Rate to 1 please.
-Delete the file. Osb is in the folder of the song, leaving only the files of the difficulties.

Easy
01:03:093 (4) - Changes the circle by a slider that ends in 01:03:548
01:04:002 (5) - Remove the slider and add a note 01:04:457
01:06:275 (3) - Remove
01:06:729 (4) - Move the slider to 01:06:275 to finish at: 01:07:184

Normal
00:43:661 - Move to spin: 00:43:775, ending in: 00:45:366
01:12:184 (4) - The slider finished in 01:13:548. so http://puu.sh/9tvw
01:50:768 (1) - That is the shorter the spin (?

Hard
00:13:775 (1) - Removes new combo
00:14:457 (4) - Add new combo
00:23:775 - Add note (?
01:22:639 (8) - New combo
01:23:093 (10) - NC

Good luck with your map
Pereira006
hello~~

General

Slider tick rate 2 this is not fit this song i can listen have so many the tick is not fit change to 1 for all diff then is fit more IMO
i not sure let's BAT or MAT is correct or not but you decided

IMO -> My opinions

Some suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

00:04:457 (1) - remove new combo and at 00:05:366 (4) - put new combo then is fit more IMO
00:18:093 (1,1) - I have worried because song is slow and relax then stack is hard read hitburst late so is better unstack IMO
00:23:548 (2) - grid 1 left
00:34:911 (4,1,2,3,1,2,1,2,3) - try this combo http://puu.sh/9B9h is better

the play is fine but you combo have lot wrong
i will happy you study this viewtopic.php?f=56&t=58959 how teory music edit osu! and have explain combo color
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

AR +1 because if AR same OD with bpm low is hard read and better if you put +1 will be more read IMO

00:29:002 (4,5) - again will better unstack that happened same like easy 00:18:093 (1,1)
01:01:729 (1,2) - ^

the combo color is still weird sorry but the play is fine
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard

00:07:184 ~ 00:09:457 is bored little break because the song slow try remap here like other diff not have break
00:15:934 ~ 00:17:980 again bored break

fine but the combo are still bad
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i can't mod combo color because have big bad combo color but i will happy if you study this viewtopic.php?f=56&t=58959
if you don't care combo color then you wil get more big mod this map
anyway that all i think and good luck
Topic Starter
athiota33

H Kobato T Maria wrote:

General
-Changes in the three difficulties the Tick Rate to 1 please.
-Delete the file. Osb is in the folder of the song, leaving only the files of the difficulties.

Easy
01:03:093 (4) - Changes the circle by a slider that ends in 01:03:548
01:04:002 (5) - Remove the slider and add a note 01:04:457
01:06:275 (3) - Remove
01:06:729 (4) - Move the slider to 01:06:275 to finish at: 01:07:184

Normal
00:43:661 - Move to spin: 00:43:775, ending in: 00:45:366
01:12:184 (4) - The slider finished in 01:13:548. so http://puu.sh/9tvw
01:50:768 (1) - That is the shorter the spin (?

Hard
00:13:775 (1) - Removes new combo
00:14:457 (4) - Add new combo
00:23:775 - Add note (?
01:22:639 (8) - New combo
01:23:093 (10) - NC

Good luck with your map
Fixed~ Thanks for mod :D

Pereira006 wrote:

hello~~

General

Slider tick rate 2 this is not fit this song i can listen have so many the tick is not fit change to 1 for all diff then is fit more IMO
i not sure let's BAT or MAT is correct or not but you decided

IMO -> My opinions

Some suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

00:04:457 (1) - remove new combo and at 00:05:366 (4) - put new combo then is fit more IMO
00:18:093 (1,1) - I have worried because song is slow and relax then stack is hard read hitburst late so is better unstack IMO
00:23:548 (2) - grid 1 left
00:34:911 (4,1,2,3,1,2,1,2,3) - try this combo http://puu.sh/9B9h is better

the play is fine but you combo have lot wrong
i will happy you study this viewtopic.php?f=56&t=58959 how teory music edit osu! and have explain combo color
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

AR +1 because if AR same OD with bpm low is hard read and better if you put +1 will be more read IMO

00:29:002 (4,5) - again will better unstack that happened same like easy 00:18:093 (1,1)
01:01:729 (1,2) - ^

the combo color is still weird sorry but the play is fine
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard

00:07:184 ~ 00:09:457 is bored little break because the song slow try remap here like other diff not have break
00:15:934 ~ 00:17:980 again bored break

fine but the combo are still bad
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i can't mod combo color because have big bad combo color but i will happy if you study this viewtopic.php?f=56&t=58959
if you don't care combo color then you wil get more big mod this map I still don't undersarnd.. ;_;
anyway that all i think and good luck
Fixed~Thanks for mod :)
VTC
M4M ~ thx your suggestion ~!
(Sorry for i'm late T.T...)
So, go!

[Easy]


00:43:548 (3) - grid 1time left

01:01:729 (3) - grid 1time down

01:03:093 (4,5,6,1) - ^

GOOD

[Normal]

little fast SV?

00:02:639 (1) - not good. because it is suddenly. some normal user cannot pass this. Perhaps, remove this slier and then, add just one circle
at 00:03:548 . look so good.

00:06:730 (5) - grid 4time left

00:10:820 (3) - Perfectly 00:11:730 (1) Make a wrap

00:14:002 (1) - 3rd way point grid 1time up

00:20:820 (3) - position is x144 y180

01:16:275 (1) - Increase volume

01:19:911 (2) - remove whistle and add finish

01:21:729 (5) - remove finish

[Hard]

00:06:730 (5) - position is x216 y32

00:27:184 (1) - Make perfect end

00:42:184 (3) - position is x316 y228

01:04:457 (1) - add finish at end

01:19:457 (1) - ^

01:42:433 (1) - remove NC

01:43:633 (3) - add NC



NICE MAP ~!
VTC
GL ~!
Topic Starter
athiota33

VocaloidTACU wrote:

M4M ~ thx your suggestion ~!
(Sorry for i'm late T.T...) It's okay :)
So, go!

[Easy]


00:43:548 (3) - grid 1time left

01:01:729 (3) - grid 1time down

01:03:093 (4,5,6,1) - ^

GOOD

[Normal]

little fast SV?

00:02:639 (1) - not good. because it is suddenly. some normal user cannot pass this. Perhaps, remove this slier and then, add just one circle
at 00:03:548 . look so good.

00:06:730 (5) - grid 4time left

00:10:820 (3) - Perfectly 00:11:730 (1) Make a wrap

00:14:002 (1) - 3rd way point grid 1time up

00:20:820 (3) - position is x144 y180

01:16:275 (1) - Increase volume

01:19:911 (2) - remove whistle and add finish

01:21:729 (5) - remove finish

[Hard]

00:06:730 (5) - position is x216 y32

00:27:184 (1) - Make perfect end

00:42:184 (3) - position is x316 y228

01:04:457 (1) - add finish at end

01:19:457 (1) - ^

01:42:433 (1) - remove NC

01:43:633 (3) - add NC



NICE MAP ~!

VocaloidTACU wrote:

GL ~!
Fixed~Thanks for mod :D
Zelos
o.o
Topic Starter
athiota33

Zelos wrote:

o.o
OwO?
Leorda
Halo

Easy
00:44:457 (1) - This spinner is too short for easy diff, please extend it or replace it with slider. Otherwise, beginners will don't have time to complete this spinner
01:46:373 (2) - Unsnapped tail slider

-------------------------------------------------------------------

Normal

* AR +1? Feels bit slow for me

00:45:820 (1) - Too far from spinner, since this is normal diff. Please make it closer to spinner, or the beginners can't reach this note
01:40:871 (T) - Unsnapped inherited timing point

-------------------------------------------------------------------

Hard

01:16:275 (2) - I don't like if this slider is overlapped with tail slider (Nazi)
01:29:911 (3) - Extend this slider to white tick
01:38:142 (4) - Unsnapped tail slider
01:42:433 (5) - The sliderpath is almost offscreen

-------------------------------------------------------------------

Good luck!
Topic Starter
athiota33

Leorda wrote:

Halo

Easy
00:44:457 (1) - This spinner is too short for easy diff, please extend it or replace it with slider. Otherwise, beginners will don't have time to complete this spinner
01:46:373 (2) - Unsnapped tail slider

-------------------------------------------------------------------

Normal

* AR +1? Feels bit slow for me

00:45:820 (1) - Too far from spinner, since this is normal diff. Please make it closer to spinner, or the beginners can't reach this note
01:40:871 (T) - Unsnapped inherited timing point

-------------------------------------------------------------------

Hard

01:16:275 (2) - I don't like if this slider is overlapped with tail slider (Nazi)
01:29:911 (3) - Extend this slider to white tick
01:38:142 (4) - Unsnapped tail slider
01:42:433 (5) - The sliderpath is almost offscreen

-------------------------------------------------------------------

Good luck!
Fixed all,Thanks for mod :D
Kirino Kousaka
Hello~
I'm sorry I can't mod this map because I can't see any mistakes for this map. ><
This map is too good ._.
Topic Starter
athiota33

Kirino Kousaka wrote:

Hello~
I'm sorry I can't mod this map because I can't see any mistakes for this map. ><
This map is too good ._.
Its okay~
Thank you :)
Wasabi
Hello!

There aren't too many things wrong from what I can see..

Easy
01:16:275 - Possibly move the end of the slider down 1 grid, just to make it symmetrical?

Normal
01:11:502 - Remove Whistle?
01:11:730 - Add whistle?

Hard
01:24:002 - The curve on the slider seems to a be a little sharp, doesn't quite match the smoothness of other sliders.


Sorry if this wasn't helpful, I'm new to this, haha. Anyways, great map! Very calming, I like it :)
Topic Starter
athiota33

Snickerz wrote:

Hello! Hello~

There aren't too many things wrong from what I can see..

Easy
01:16:275 - Possibly move the end of the slider down 1 grid, just to make it symmetrical? Ok~

Normal
01:11:502 - Remove Whistle? Ok
01:11:730 - Add whistle? Ok

Hard
01:24:002 - The curve on the slider seems to a be a little sharp, doesn't quite match the smoothness of other sliders. Agree with this OwO

Sorry if this wasn't helpful, I'm new to this, haha. Anyways, great map! Very calming, I like it :)
Thanks for modding :)
merchat7
As requested

[General]

- Combo color 3 & 4 are a bit similar through. Would be nicer if they were more different.
- When I downloaded, I didn't get video. Try re- full submitting.

[Easy]

- I highly recommend approach rate 2 since this is such a calm song. I tested this while modding and it plays fine.

00:24:457 (2) - This note plays weird since isn't really following anything. How about removing it and put a note on the next red tick (00:24:684) and end it where (3) is and remove (3). Play and sound nicer, plus it gives a consistent feel (since it has the same length as the next slider).
00:43:548 (2) - Kick slider on easiest diff :/ It isn't too hard to read, but wouldn't it better to do just a long slider (remove all repeat and end it at same place as before) instead? Place like this if you don't have any ideas on what to do http://puu.sh/bdS8. You may want to move (3) more down if you follow this suggestion to make the blanket look nicer and adjust a little.
00:47:184 (3) - Wave slider perhaps? I think this fits more than a straight slider with how the singer is singing http://puu.sh/bdSE.
00:53:548 (1) - Like this perhaps, nicer I think. http://puu.sh/bdT2
01:03:093 (4) - Nazi: move the center anchor point two grid up and two grid right (grid 4), blanket look nicer to me like this.
01:06:275 (4) - This slider looks a bit unsymmetrical to me and looking at how most of your sliders are really nice, fix it up a bit?
01:31:275 (2) - ^
01:46:895 (2) - I highly recommend you remove a repeat from here so hitting the next note feel better. This feel really jerky because of the low distant snap and doesn't look good since they touch each other. Place like this perhaps, http://puu.sh/bdUF
01:55:477 (T) - On all the other diff, you put this 5% timing point at 01:54:954 so perhaps change it unless you have a reason for this?

Pretty nice :D

[Normal]

00:14:002 (1,2) - This doesn't play too good imo, removing a repeat from (1) still sound good and plays better to me.
00:22:639 (2) - Putting this on the previous red tick (00:22:411) feel a lot better. Since there is a space between (1,2), it felt weird playing a note on a weak beat (there is no piano on this beat) and putting it on the strong beat (where there is piano) make more sense to me. Also remove (3).
00:23:775 (1) - At this spacing, I'm not so sure about putting notes 1/2 next to each other. Notes shouldn't overlap unless it's a stream imo and this doesn't play too nice to me. I suggest removing it.
00:36:275 (2) - Moving the second and fourth anchor point more left and right respectively will make this look better. Incase you are not sure which points I mean, the first point is on the slider begin, the fifth is on the slider end, the third is the middle anchor point. So the second and fourth are the ones on the sides.
01:11:275 (7) - Perhaps make it like this so it doesn't overlap (6). http://puu.sh/bdXZ Just feel cleaner.
01:21:503 (3,4) - I really feel a short slider make more sense here. It fits more with the vocal and I think it'll play nicer as well.
01:41:233 (1,2) - Same as 00:14:002, but this one plays a lot nicer so you can keep it if you want.
01:46:895 (2) - Similar to my suggestion for 01:46:895 in Easy. Remove a repeat from this slider.
01:49:198 (2) - Move the center anchor point more down and spread the third/last anchor more out will make this look nicer. http://puu.sh/bdZs

Looks good, but I feel sliders are not as good as in Easy.

[Hard]

00:02:639 (1) - I would prefer if you follow the vocal here a bit, instead of just the piano.
00:05:366 (1) - ^ A little bit disappointed to see longer sliders like this in Hard.
00:14:684 (2) - Feel better to stack this with (1) to me.
00:23:548 (5,6) - Space it out to be consistent with the previous bit? Also play nicer to me, stacks like this make me think of stream and I keep getting 100s on (5). http://puu.sh/be1X - this is what I mean by consistency.
00:24:002 (7) - Not sure about using red point on this slider, just use whites? Nicer to me.
00:25:139 (9,1) - Please space this out, the overlapping approach circles makes it really confusing to hit these notes. http://puu.sh/be2D
00:38:775 (4) - Not snapped to 0.9x like the other notes?
00:49:911 (1) - Again long sliders like this are a little disappointed to see in Hard, follow vocal a bit?
00:53:548 (1) - ^
01:00:139 (2) - Perhaps new combo so it easier to see the space between the stack?
01:43:633 (1,2,3) - Making this a repeating slider make the anti jump in the next pattern nicer to play.
01:45:591 (1) - A 8etter idea to space it out/make this a jump. The first time I play through this I keep on hitting (2) late, feel better after playing a second time through.
01:46:895 (5,6,7) - Similar to 00:23:548, please space it out http://puu.sh/be45 Be sure to fix spacing for other notes if you follow this suggestion.

Calm fitting map, just a little bit disappointed by some of the long sliders where you can have easily shorten them by following the vocal.

Nice and clean map, have a star. Not a good idea to mod this at 2am, feel so sleepy right now :P

Good luck

100th Kudosu mod post :D
Topic Starter
athiota33

merchat7 wrote:

As requested

[General] Fixed all~

- Combo color 3 & 4 are a bit similar through. Would be nicer if they were more different.
- When I downloaded, I didn't get video. Try re- full submitting.

[Easy] Fixed all~

- I highly recommend approach rate 2 since this is such a calm song. I tested this while modding and it plays fine.

00:24:457 (2) - This note plays weird since isn't really following anything. How about removing it and put a note on the next red tick (00:24:684) and end it where (3) is and remove (3). Play and sound nicer, plus it gives a consistent feel (since it has the same length as the next slider).
00:43:548 (2) - Kick slider on easiest diff :/ It isn't too hard to read, but wouldn't it better to do just a long slider (remove all repeat and end it at same place as before) instead? Place like this if you don't have any ideas on what to do http://puu.sh/bdS8. You may want to move (3) more down if you follow this suggestion to make the blanket look nicer and adjust a little.
00:47:184 (3) - Wave slider perhaps? I think this fits more than a straight slider with how the singer is singing http://puu.sh/bdSE.
00:53:548 (1) - Like this perhaps, nicer I think. http://puu.sh/bdT2
01:03:093 (4) - Nazi: move the center anchor point two grid up and two grid right (grid 4), blanket look nicer to me like this.
01:06:275 (4) - This slider looks a bit unsymmetrical to me and looking at how most of your sliders are really nice, fix it up a bit?
01:31:275 (2) - ^
01:46:895 (2) - I highly recommend you remove a repeat from here so hitting the next note feel better. This feel really jerky because of the low distant snap and doesn't look good since they touch each other. Place like this perhaps, http://puu.sh/bdUF
01:55:477 (T) - On all the other diff, you put this 5% timing point at 01:54:954 so perhaps change it unless you have a reason for this?

Pretty nice :D

[Normal]

00:14:002 (1,2) - This doesn't play too good imo, removing a repeat from (1) still sound good and plays better to me.
00:22:639 (2) - Putting this on the previous red tick (00:22:411) feel a lot better. Since there is a space between (1,2), it felt weird playing a note on a weak beat (there is no piano on this beat) and putting it on the strong beat (where there is piano) make more sense to me. Also remove (3). I think (3) is following piano sound. so I didn't delete it.
00:23:775 (1) - At this spacing, I'm not so sure about putting notes 1/2 next to each other. Notes shouldn't overlap unless it's a stream imo and this doesn't play too nice to me. I suggest removing it.
00:36:275 (2) - Moving the second and fourth anchor point more left and right respectively will make this look better. Incase you are not sure which points I mean, the first point is on the slider begin, the fifth is on the slider end, the third is the middle anchor point. So the second and fourth are the ones on the sides.
01:11:275 (7) - Perhaps make it like this so it doesn't overlap (6). http://puu.sh/bdXZ Just feel cleaner.
01:21:503 (3,4) - I really feel a short slider make more sense here. It fits more with the vocal and I think it'll play nicer as well.
01:41:233 (1,2) - Same as 00:14:002, but this one plays a lot nicer so you can keep it if you want.
01:46:895 (2) - Similar to my suggestion for 01:46:895 in Easy. Remove a repeat from this slider.
01:49:198 (2) - Move the center anchor point more down and spread the third/last anchor more out will make this look nicer. http://puu.sh/bdZs

Looks good, but I feel sliders are not as good as in Easy.

[Hard] Fixed all~

00:02:639 (1) - I would prefer if you follow the vocal here a bit, instead of just the piano.
00:05:366 (1) - ^ A little bit disappointed to see longer sliders like this in Hard.
00:14:684 (2) - Feel better to stack this with (1) to me.
00:23:548 (5,6) - Space it out to be consistent with the previous bit? Also play nicer to me, stacks like this make me think of stream and I keep getting 100s on (5). http://puu.sh/be1X - this is what I mean by consistency.
00:24:002 (7) - Not sure about using red point on this slider, just use whites? Nicer to me.
00:25:139 (9,1) - Please space this out, the overlapping approach circles makes it really confusing to hit these notes. http://puu.sh/be2D
00:38:775 (4) - Not snapped to 0.9x like the other notes?
00:49:911 (1) - Again long sliders like this are a little disappointed to see in Hard, follow vocal a bit?
00:53:548 (1) - ^
01:00:139 (2) - Perhaps new combo so it easier to see the space between the stack?
01:43:633 (1,2,3) - Making this a repeating slider make the anti jump in the next pattern nicer to play.
01:45:591 (1) - A 8etter idea to space it out/make this a jump. The first time I play through this I keep on hitting (2) late, feel better after playing a second time through.
01:46:895 (5,6,7) - Similar to 00:23:548, please space it out http://puu.sh/be45 Be sure to fix spacing for other notes if you follow this suggestion.

Calm fitting map, just a little bit disappointed by some of the long sliders where you can have easily shorten them by following the vocal.

Nice and clean map, have a star. Not a good idea to mod this at 2am, feel so sleepy right now :P

Good luck

100th Kudosu mod post :D
Thanks for modding,really helpfull! ><~ and star :)
Stefan
Modding~

[Easy]:
00:24:457 - Add Circle.
00:29:911 (2) - Add two reverse Arrows more.
00:50:820 (3) - Add Finish.
01:27:184 (1) - Add Finish and short Kiai Time. (I hope you know what I mean. :E)

[Normal]:
00:29:911 (4) - Same as Easy.
01:27:184 (1) - ^
01:49:896 - Where is the Hitsound? :O

[Hard]:
01:19:911 (2) - Add Finish.
01:25:366 (5) - This Slider is made on purpose?
01:27:184 (1) - Add Finish.
01:45:591 (1) - Remove Finish.

Damn it, I have to re-write my Queue. I almost got just well made Maps. <_<
Topic Starter
athiota33

TheNutritiousGuy wrote:

Modding~

[Easy]:
00:24:457 - Add Circle. OK
00:29:911 (2) - Add two reverse Arrows more. No,sorry.
00:50:820 (3) - Add Finish.OK
01:27:184 (1) - Add Finish and short Kiai Time. (I hope you know what I mean. :E)OK

[Normal]:
00:29:911 (4) - Same as Easy. No,sorry.
01:27:184 (1) - ^OK
01:49:896 - Where is the Hitsound? :O Add whistle

[Hard]:
01:19:911 (2) - Add Finish. OK
01:25:366 (5) - This Slider is made on purpose? Yes
01:27:184 (1) - Add Finish. OK
01:45:591 (1) - Remove Finish.OK

Damn it, I have to re-write my Queue. I almost got just well made Maps. <_< Good luck :)
Thanks for mod :D
Kanari
Halloww~
You requested your map to be modded in my queue~

Easy
-00:22:411 (3) - Should be moved to 00:22:184 and the slider should end at 00:23:207.
-00:29:911 (2) - It should reverse once more.


Normal
-00:29:911 (4) - I should reverse once more.

Everything else is fine in hard ;D
The song is so clam and relaxingg, I hope to play it soon~ ;D
Star~
Topic Starter
athiota33

xXCrystalMoonAnimeXx wrote:

Halloww~
You requested your map to be modded in my queue~

Easy
-00:22:411 (3) - Should be moved to 00:22:184 and the slider should end at 00:23:207.
-00:29:911 (2) - It should reverse once more.[/color] OK (since other modder say it too)

Normal
-00:29:911 (4) - I should reverse once more.OK (since other modder say it too)

Everything else is fine in hard ;D
The song is so clam and relaxingg, I hope to play it soon~ ;D
Star~
Thanks for mod and star :)
Rare
All suggestions~
You can ignore if you don't like it.

Overall
01:37:219 - Volume is too low. pls change volume at 20~25(+5~10)

Easy
Drain or AR or OD+1
00:24:457 (2) - remove
00:24:684 (3) - move it 00:24:457 -

Normal
00:15:820 (3) change spinner. end this at 00:17:184 -


Hard
00:07:184 (4) - change spinner. end this at 00:09:002 -
00:18:093 (1) - add whistle
01:00:139 (1,2,3,4) - like this
Nice map!!!
sry I'm noob Modder. :(
Guzzzzm4n
Hey (:

[Easy]
Slider Tick Rate : 2
I can't find anything wrong :c

[Normal]
Slider Tick Rate : 2
Resnap all notes.

[Hard]
Slider Tick Rate : 2
Resnap all notes.

Sorry if my mod is short, but the map it's perfect & i can't find anything wrong /:
Good luck ~
Topic Starter
athiota33

R a r e wrote:

All suggestions~
You can ignore if you don't like it.

Overall
01:37:219 - Volume is too low. pls change volume at 20~25(+5~10)

Easy
Drain or AR or OD+1 AR +1
00:24:457 (2) - remove
00:24:684 (3) - move it 00:24:457 -

Normal
00:15:820 (3) change spinner. end this at 00:17:184 -


Hard
00:07:184 (4) - change spinner. end this at 00:09:002 -
00:18:093 (1) - add whistle
01:00:139 (1,2,3,4) - like this
Nice map!!!
sry I'm noob Modder. :( No,you are not :)
Thanks for mod~

darck360 wrote:

Hey (: Hi :)

[Easy]
Slider Tick Rate : 2 If someone say so,i'll change.
I can't find anything wrong :c

[Normal]
Slider Tick Rate : 2 If someone say so,i'll change.
Resnap all notes.

[Hard]
Slider Tick Rate : 2 If someone say so,i'll change.
Resnap all notes.

Sorry if my mod is short, but the map it's perfect & i can't find anything wrong /:
Good luck ~
Thanks for mod :)
Bobo_old
sup
modded on request

[Hard]

00:39:002 (1) - Like this http://puu.sh/ctoo

[Normal]

00:29:911 (4) - -1 slider repeat.

[Easy]

00:29:911 (4) - -1 slider repeat.
00:47:184 (3) - Move this, it goes underneath (3) from the previous combo.

Really crappy mod so uhhh, no kuds please.
Topic Starter
athiota33

Bobo wrote:

sup
modded on request

[Hard]

00:39:002 (1) - Like this http://puu.sh/ctoo

[Normal]

00:29:911 (4) - -1 slider repeat.

[Easy]

00:29:911 (4) - -1 slider repeat.
00:47:184 (3) - Move this, it goes underneath (3) from the previous combo.

Really crappy mod so uhhh, no kuds please.
Sorry,I give you kudosu. 'cause this mod is helpfull :D
Thanks for mod
Teru21
Hi~ from my queue :)

[Easy]
00:29:911 (2) - remove a reverse
00:31:275 - add circle
00:34:911 (1,2) - swap NC
00:38:093 (1,2) - ^
00:40:366 (1) - RNC
00:41:275 (3) - NC
00:42:184 (1) - ^

[Normal]
00:29:911 (4) - remove a reverse
00:31:275 - add a slider and end it 00:31:502
01:25:366 (1) - RNC

OAO thats all :3
Good Luck :D
Topic Starter
athiota33

Teru21 wrote:

Hi~ from my queue :)

[Easy]
00:29:911 (2) - remove a reverse
00:31:275 - add circle If someone say so,i'll change
00:34:911 (1,2) - swap NC
00:38:093 (1,2) - ^
00:40:366 (1) - RNC
00:41:275 (3) - NC
00:42:184 (1) - ^ No

[Normal]
00:29:911 (4) - remove a reverse
00:31:275 - add a slider and end it 00:31:502 If someone say so,i'll change
01:25:366 (1) - RNC If someone say so,i'll change

OAO thats all :3
Good Luck :D
Thanks for mod :D
Shiirn
General
Good job timing the slowdown, although it might be off just a bit.

Easy
00:34:911 (1) - get this off (2)'s track

Normal
no problems

Hard
No problems!


Overall, map still feels like an inexperienced mapper made it (which is true! but not bad) but still flows very nicely and plays well. Get a few more mods and bug the right people and you'll be well on your way to ranking!

no kd
Topic Starter
athiota33

Shiirn wrote:

General
Good job timing the slowdown, although it might be off just a bit.

Easy
00:34:911 (1) - get this off (2)'s track Fixed

Normal
no problems

Hard
No problems!


Overall, map still feels like an inexperienced mapper made it (which is true! but not bad) but still flows very nicely and plays well. Get a few more mods and bug the right people and you'll be well on your way to ranking!

no kd
Thanks for mod :D
show more
Please sign in to reply.

New reply