It's not necessary to have density increase on every single section of the map, especially for an intro. I only want to map the finishers on Futsuu and Muzu and that's fine. I make up for spread in other sections. In any case, if you want to comment, please use moddingv2Noffy wrote:
Dargin wrote:
There is something I want to address:
The spread is a bit unbalanced and could be improved. The Muzukashi's density lacks consistency compared to hikiko's Oni. It would help if the opening of the Muzukashii wasn't so empty, this may also help an issue regarding how hikiko's Oni has twice as many objects as the Muzukashii. Regardless I think either a few elements should be either removed or added to their respective difficulties.
bonus:
the introductions of k/f/m are nearly identical, and then have a massive density jump. there should be some form of increase as you go up in difficulty level.
Also, for those who are here trying to defend Taikocracy, we already made peace more or less. Please stop comparing my set to his and causing either of us more drama. I appreciate your concerns, but if they are fueled by a desire to get my set dq'ed, then you are doing something wrong, and not following the Code of Conduct either. We will get to your concerns, don't worry. In any case, please stop cluttering the forums, this mapset was nominated through moddingv2, please go there instead so we can better communicate our concerns.