GuidelinesThis is my only complain that hasn't been brought up yet. I think this fits better in rules. Platters serve as introduction to hypers, and having super strong hypers that are 1.5x over the trigger limit simply don't work well as an introduction. I see this as the same reasoning behind 1/4 hypers not being allowed, they're too quick for players not used to hypers.
- Strong hyperdashes should not be used. For basic hyperdashes, a limit of 1.5x above the trigger distance is recommended. For higher snapped hyperdashes, a limit of 1.3x is recommended instead.
I'd like to know what other people feel about this. If this passes has a guideline I just hope it's used sparingly for very strong sounds, and not just become the norm