First mod of this map!
General:
-Keep SliderTicks on 1. With new rules 0,5 are unrankable, 'cause player don't understand the velocity of a slider. (I mean, when there are slowdown and so on)
-SNAP GREEN POINTS. If u dunno how to do it ask in game
Easy:
-Well, for newbies slowdowns are hard to read. So try to make same velocities in whole map. You are a pro mapper, you will surely find a way to do it.
-7.011: Add finish
-8.570: ^
-9.379: Spacing here.
-11.687: http://osu.ppy.sh/ss/178844 Is VERY ugly to see and read. Try to do something like http://osu.ppy.sh/ss/178845 After that fix spacing 'till 19.479
Couldn't find so many errors. The problem is about generals
Normal:
AAAAAAAAAAAAW man. HPDR 3 cirlces bigger, AR 3 and OD 3
6.622. Spacing?
35.063. (1.2.3.4) NO, this is awful and unreadable. Make something else.
47.531 ^ Same here
1.05.063. Eh, 1/4 beats in a normal aren't good. do something like: http://puu.sh/8osa
1.06.622 Same here
1.09.349. Aaaaaaw again. If u use slowdowns spacings is closer. Apply this slider as never used slowdown (that I advers u not to use in normal.easy diffs) put it at x390 y375 (for move that slider there u have to remove grid snap
1.34.576 Yeah, no 1/4 beats.
Yeah, it's too hard. Really.
Hyper: Nothing bad on generals
55.323. Put slider under (8)
Nothing more. I think It's too confusing anyway.
Another: Can't find something specific wrong. The problem are the stream's ahesthetyc. I think theyre a bit ugly, but I'm talking about my tastes.
I don't really like this map. But with more work/help it could be really great! Hope my mod was useful. If u didn't understend something feel free to catch me in game. If u don't fix something just tell me why. I think my work is finished here. Wait for your mod!
-
General:
-Keep SliderTicks on 1. With new rules 0,5 are unrankable, 'cause player don't understand the velocity of a slider. (I mean, when there are slowdown and so on)
-SNAP GREEN POINTS. If u dunno how to do it ask in game
Easy:
-Well, for newbies slowdowns are hard to read. So try to make same velocities in whole map. You are a pro mapper, you will surely find a way to do it.
-7.011: Add finish
-8.570: ^
-9.379: Spacing here.
-11.687: http://osu.ppy.sh/ss/178844 Is VERY ugly to see and read. Try to do something like http://osu.ppy.sh/ss/178845 After that fix spacing 'till 19.479
Couldn't find so many errors. The problem is about generals
Normal:
AAAAAAAAAAAAW man. HPDR 3 cirlces bigger, AR 3 and OD 3
6.622. Spacing?
35.063. (1.2.3.4) NO, this is awful and unreadable. Make something else.
47.531 ^ Same here
1.05.063. Eh, 1/4 beats in a normal aren't good. do something like: http://puu.sh/8osa
1.06.622 Same here
1.09.349. Aaaaaaw again. If u use slowdowns spacings is closer. Apply this slider as never used slowdown (that I advers u not to use in normal.easy diffs) put it at x390 y375 (for move that slider there u have to remove grid snap
1.34.576 Yeah, no 1/4 beats.
Yeah, it's too hard. Really.
Hyper: Nothing bad on generals
55.323. Put slider under (8)
Nothing more. I think It's too confusing anyway.
Another: Can't find something specific wrong. The problem are the stream's ahesthetyc. I think theyre a bit ugly, but I'm talking about my tastes.
I don't really like this map. But with more work/help it could be really great! Hope my mod was useful. If u didn't understend something feel free to catch me in game. If u don't fix something just tell me why. I think my work is finished here. Wait for your mod!
-