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Tony Harnell - City Escape (Classic Remix)

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Topic Starter
p3n
This beatmap was submitted using in-game submission on Mittwoch, 5. September 2012 at 12:42:02

Artist: Tony Harnell
Title: City Escape (Classic Remix)
Source: Sonic Generations
Tags: PINGAS Broetchen8441 Jenny DarkDunskin bLaTzK Cash Cash Escape From The City Sonic Adventure 2 Escape From The City ShadowSoul
BPM: 130
Filesize: 2943kb
Play Time: 02:22
Difficulties Available:
  1. bLaTzK's Normal (3,26 stars, 160 notes)
  2. Dunskin's Taiko Oni (4,94 stars, 775 notes)
  3. Easy (2,33 stars, 167 notes)
  4. Hard (4,84 stars, 314 notes)
Download: Tony Harnell - City Escape (Classic Remix)
Information: Scores/Beatmap Listing
---------------
Sonic Generations Soundtrack. Music for the classic version of City Escape stage.
Reviving this upon request...

Easy: by p3n (100%)
Normal: by bLaTzK (100%)
Hard: by p3n (100%)
Dunskin's Taiko Oni: by DarkDunskin (100%)

SS: by ShadowSoul (100%) since he is not playing anymore you can still download his insane version here: http://puu.sh/12dXS
Jenny
Map's timing got totally fucked up after update ._.
Topic Starter
p3n

Broetchen8441 wrote:

Map's timing got totally fucked up after update ._.
New MP3 (thx DarkDunskin!). Re-download should fix it :P
Jenny

p3n wrote:

Broetchen8441 wrote:

Map's timing got totally fucked up after update ._.
New MP3 (thx DarkDunskin!). Re-download should fix it :P
...nevermind!
DarkDunskin
This has become a very beautiful map, such creative Sliders~
Anyway here's my taiko and BG:

Download: Tony Harnell - City Escape (Classic Remix) (p3n) [Dunskin's Taiko Oni].osu


Gonna star it when its pending, good luck till then~

Blatzk
Hai :3
  1. Starting [bLaTzK's Normal] later~
  2. Fix the green time lines please
  3. Added the fixed SB to attachment
  4. EDIT: I only know the song titled as 'Escape from the City' from the old sonic games... Mistake of yours or did they rename it?
Download: Tony Harnell - City Escape (Classic Remix) (p3n).osb
Topic Starter
p3n

bLaTzK wrote:

[*]EDIT: I only know the song titled as 'Escape from the City' from the old sonic games... Mistake of yours or did they rename it?[/list]
The Song Title is taken directly from the OST. The artist's name is the one from the original (no "real artist" in the OST since the artist for my digital copy was "Sonic Generations" for all tracks). It is a remix but as I couldn't find the artist who did this offical remix I'll stick to the original artist instead.
Senoue
I think some parts on the Catch the Beat are like...too spread apart from each other to keep a consistent combo.
theMikeAG
Hey... Sorry I haven't finished my difficulty yet, I've been really busy with various projects. I really like what you have here so far.
Also your offset here is rather crappy, so here's a better one.
Offset: 2309
Topic Starter
p3n

theMikeAG wrote:

Hey... Sorry I haven't finished my difficulty yet, I've been really busy with various projects. I really like what you have here so far.
Also your offset here is rather crappy, so here's a better one.
Offset: 2309
it has a new mp3...without a full re-download the offset is off by ~60ms
Lanttu
[Broetchen vs p3n]
00:25:898 (3,4,5) - Move these one grid right and one grid down (level 3)
00:29:821 (5,6,7) - Too much overlap in my opinion, maybe something like this? (also moved (4) one grid down.)
00:54:052 (1,2) - One level 4 grid to right so it doesn't do the tiny overlap with the next combo?
00:54:975 (1,2) - ^, but one level 4 grid left, obviously.
00:55:898 (1,2,3,4) - Same as above, dundundun. Also, (4) new combo?
01:16:206 (6) - New combo?
01:19:898 (7,8,9) - This spacing was a bit confusing for me at first, new combo on (7)?
02:20:590 (6) - New combo?


[Hard]
00:44:821 (7) - New combo?
01:45:744 (7) - ^?
01:50:359 (3,4) - New combo on both of these would look cool to me~ :3 But works like this also.

[Easy]
02:17:129 (3) - Why silenced end? ;_; Doesn't work very well in my opinion.


I guess that's it. Nice work, I like this<3 I may take another look at this map later, now I need to go to sleep. Have my star~
Topic Starter
p3n

Lanttu wrote:

[Broetchen vs p3n]
00:25:898 (3,4,5) - Move these one grid right and one grid down (level 3)
00:29:821 (5,6,7) - Too much overlap in my opinion, maybe something like this? (also moved (4) one grid down.)
00:54:052 (1,2) - One level 4 grid to right so it doesn't do the tiny overlap with the next combo?
00:54:975 (1,2) - ^, but one level 4 grid left, obviously.
00:55:898 (1,2,3,4) - Same as above, dundundun. Also, (4) new combo?
01:16:206 (6) - New combo?
01:19:898 (7,8,9) - This spacing was a bit confusing for me at first, new combo on (7)?

02:20:590 (6) - New combo? of course ><

red parts are broetchen's parts. waiting for him to change stuff.

[Hard]
00:44:821 (7) - New combo? I think it is better to leave this part in one combo as it really is "one combo" to play
01:45:744 (7) - ^? ^
01:50:359 (3,4) - New combo on both of these would look cool to me~ :3 But works like this also. great idea, done

[Easy]
02:17:129 (3) - Why silenced end? ;_; Doesn't work very well in my opinion. changed from silence to normal finish - works either way for me


I guess that's it. Nice work, I like this<3 I may take another look at this map later, now I need to go to sleep. Have my star~

Thanks for your mod Lanttu :)
Jenny

Lanttu wrote:

[Broetchen vs p3n]
00:25:898 (3,4,5) - Move these one grid right and one grid down (level 3)
00:29:821 (5,6,7) - Too much overlap in my opinion, maybe something like this? (also moved (4) one grid down.)
00:54:052 (1,2) - One level 4 grid to right so it doesn't do the tiny overlap with the next combo?
00:54:975 (1,2) - ^, but one level 4 grid left, obviously.
00:55:898 (1,2,3,4) - Same as above, dundundun. Also, (4) new combo?
01:16:206 (6) - New combo?
01:19:898 (7,8,9) - This spacing was a bit confusing for me at first, new combo on (7)?
applied like every change as mentioned since they seemed reasoned to me, thanks for your time spent modding~
Blatzk
Surprise~
Here is it ^^
Have fun with it :P

Download: Tony Harnell - City Escape (Classic Remix) (p3n) [bLaTzK's Normal].osu
Tony
aw god! 10 days late...
I'll post the mod in another post xD
Tony
[General]
wow! I like the Artist! ( Tony :> )

[SB]
I suggest that in future to add a folder named SB where you can put all the elements. The song folder will be a lot more organized.

[Easy]
lack of hitsounds... I think you can add more normal finishes (they fit the song great imo)
00:15:283 (3,4) - it does not follow the rhythm right! try something like this?
00:50:360 (1,1) - add a repeat on each slider and remove NC from second slider?
00:54:052 (1,2,3,4) - it does not follow the rhythm right! try something like this?
01:43:898 (1,2,3,4) - ^
01:50:821 (4) - stack it with (2)
01:53:129 (2) - move this a bit down! the distance is confusing for newbies
01:54:975 (1,2,3,4) - it does not follow the rhythm right! try something like this?
02:07:898 (5) - try not to touch the end of the slider with the slider border
http://puu.sh/bA9D
02:07:898 (5,1) - try to not use jumps in easy diffs and underlaps in the same time. Remember that newbies barely can read notes.
02:24:513 (1) - remove NC

[Normal]
I see you used a lot of circles on blue ticks, that's a bit to hard for normal players to read imo
00:23:013 (5,6) - try not touch slider borders. space them a bit

00:23:590 (6) - clap at end does not fit imo! try whistle instead?
01:18:052 (1,1) - those spinners do not fit at all there. better map that part
01:40:206 (1) - that anti-jump really sucks. it's even underlapping the previous slider. Space it please

[Hard]
combo pattern is really messed up. I'm gonna give you some suggestions, but you need to fix them by yourself too.
00:05:129 (1) - remove NC
00:09:052 (5,6) - stack those 2 with (2) and (3).
00:42:975 (1,2,3,4,5,6,7,8,9) - please try a better shape. I think it would be better if you add sliders there too
00:44:821 (7) - add NC?
01:16:206 (5) - ^
01:22:090 (5) - ^
01:24:975 (1) - remove nc?
01:50:359 (1,1) - ^

[Collab diff]
00:21:052 (2,3,4) - so unreadable...
01:24:975 (3,4,5,6,1) - keep the same distance in that stream. 6-1 is way too close
01:33:975 (3) - move that in center of the screen?
02:02:360 (9) - like I said in easy. It does not look so good if you touch the borders
02:14:821 (5) - stack this with (1)
overall this diff is a lot more better than the others

good luck with this! Broetchen8441's style is Insane XD
Blatzk

Tony wrote:

[Normal]
I see you used a lot of circles on blue ticks, that's a bit to hard for normal players to read imo - You call that a lot? Ok... Anyway, it's not an Easy anymore so i think at that point you can slowly start reading those 1/4's.
00:23:013 (5,6) - try not touch slider borders. space them a bit - It alrady has x0,94 by using x0,90 distance snaping. In your pic is a distance of x1,04, so not this one. They are slightly touching each other like other objects, so what?... I don't believe that this one is so bad.
00:23:590 (6) - clap at end does not fit imo! try whistle instead? - Not sure if it sounds better. Both sound good there but changed it.
01:18:052 (1,1) - those spinners do not fit at all there. better map that part - Done'd
01:40:206 (1) - that anti-jump really sucks. it's even underlapping the previous slider. Space it please - Omg, that one was unintended... Fixed.
Download: Tony Harnell - City Escape (Classic Remix) (p3n) [bLaTzK's Normal].osu
Rikers
I dont really like this version of the song = 3=
But anyway, I likes that taiko though
I'd mod but I havent been around for so long that I wouldnt know if I'd be even helping lol
Topic Starter
p3n

Tony wrote:

[General]
wow! I like the Artist! ( Tony :> )

[SB]
I suggest that in future to add a folder named SB where you can put all the elements. The song folder will be a lot more organized.
yeah it's just 5 files so I didn't bother :P

[Easy]
lack of hitsounds... I think you can add more normal finishes (they fit the song great imo) I'm always lazy when it comes to hitsounds...added some more
00:15:283 (3,4) - it does not follow the rhythm right! try something like this?[img]I know that...but to avoid 1/2 notes that was the best I could come up with...changed to something different for now
00:50:360 (1,1) - add a repeat on each slider and remove NC from second slider? I think it is ok the way it is..slow pace for easy diff
00:54:052 (1,2,3,4) - it does not follow the rhythm right! try something like this? [img] It follows the baseline and again the thing with the 1/2 notes. no changes for now until someone tells me baseline follow is a no go for easy diffs
01:43:898 (1,2,3,4) - ^
01:50:821 (4) - stack it with (2) the little difference in position is to avoid stacking bug ;)
01:53:129 (2) - move this a bit down! the distance is confusing for newbies done
01:54:975 (1,2,3,4) - it does not follow the rhythm right! try something like this? [img] again the same baseline follow as before
02:07:898 (5) - try not to touch the end of the slider with the slider border
http://puu.sh/bA9D
02:07:898 (5,1) - try to not use jumps in easy diffs and underlaps in the same time. Remember that newbies barely can read notes.the slider is visible for ~1.5s and the overlap is cleared for ~0.5s before the note so it shouldn't be any problem even for the easiest diff. The jump is a really small one...if this will be OK with the BATs I'll like to keep it that way as it is still very easy but at the same time provodes a small challenge for beginners.
02:24:513 (1) - remove NC ok

[Hard]
combo pattern is really messed up. I'm gonna give you some suggestions, but you need to fix them by yourself too.
00:05:129 (1) - remove NC
00:09:052 (5,6) - stack those 2 with (2) and (3).
00:42:975 (1,2,3,4,5,6,7,8,9) - please try a better shape. I think it would be better if you add sliders there too hmm ok maybe the beatpattern is a bit too much for "hard"...changed
00:44:821 (7) - add NC?
01:16:206 (5) - ^
01:22:090 (5) - ^
01:24:975 (1) - remove nc?
01:50:359 (1,1) - ^

[Collab diff]
00:21:052 (2,3,4) - so unreadable... hmm ok I think about changing it


Broetchen's parts:
01:24:975 (3,4,5,6,1) - keep the same distance in that stream. 6-1 is way too close
01:33:975 (3) - move that in center of the screen?


02:02:360 (9) - like I said in easy. It does not look so good if you touch the borders I think it looks pretty cool this way
02:14:821 (5) - stack this with (1)
overall this diff is a lot more better than the others

good luck with this! Broetchen8441's style is Insane XD

Thanks for your mod and Happy New Year ;)
Jenny
Download: Tony Harnell - City Escape (Classic Remix) (p3n) [Broetchen vs p3n].osu

01:24:975 (3,4,5,6,1) - "keep the same distance in that stream. 6-1 is way too close"; changed
01:33:975 (3) - "move that in center of the screen?"; i'll keep it like this, since it's 1 & 2 just mirrored
Added like 2 claps in adition, you'll notice it sounds better
eat my soup
Love it. I'm new, so I don't know how to vote to get this approved/added to ranked, so I can't help you there.
qwertykool
Okay, three things, first, I really like the map, second: this song was also by both Tony, and Cash Cash : D And lastly, why is there a kiai between 00:50:360 and 00:50:375 on Easy? Other than those, love it, faved, keep it up! : D
Pereira006
hello~~

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

you should add more hitsound as is lot lack hitsound you did put finish only 00:22:667 (1)

00:46:667 (1,2) - i can see my self is incosienty spacing http://puu.sh/cf3s so maybe fix spacing?
01:33:744 (2,3,4) - i did test play but the hitburst is big and can ugly overlaps then the newbie will be hard read this will better if this http://puu.sh/cf5D this just need clean hitburst and overlaps IMO then better gample or try remap you owm
01:51:283 (1,2) - i can see myself is bad symentric and bad symentric arc the ARC most perfect if use 5 point but 4 point too if you use grid 4 IMO anyway try perfect symentric?

look good but pleasse add hitsound
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bLaTzK's Normal

OD -1 and HP -1 ;_______;

00:47:129 (1,4) - I not sure as the (1) is hidden repeat but i catch 300 score the hitburst is complety hidden with slider repeat pleasse try (4) change shape imo
00:50:360 not kiai like same another diff's ? as SB but well
01:29:129 (1) - this i really get nervous as 4 repeat slider on normal is just bored try remap this part imo
01:48:052 (1,4) - same happened 00:47:129 (1,4)

stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard

00:20:360 (1,2,3,4) - this part is really read and lot hard i feel like insane as (1) and (2) is cool but (3),(4) this just hard i tough are 1/2 pleasse try unstack imo

cool for me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Broetchen vs p3n

stuff aswome
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dunskin's Taiko Oni

open osu.notepad and you have AudioLeadIn: 1996 pleasse make 2000 and SAVE then full submitt
don't worry you taiko is nice as i can't mod orz
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
you have Easy and hard should add more hitsound and another is fine
that all i think and good luck
bye bye
Topic Starter
p3n

qwertykool wrote:

Okay, three things, first, I really like the map, second: this song was also by both Tony, and Cash Cash : D And lastly, why is there a kiai between 00:50:360 and 00:50:375 on Easy? Other than those, love it, faved, keep it up! : D
because I am using something called "bad mapping style" that is just using a short KIAI for the fountain :P


Pereira006 wrote:

hello~~

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

you should add more hitsound as is lot lack hitsound you did put finish only 00:22:667 (1)
yes I finally did something about those hitsounds :|

00:46:667 (1,2) - i can see my self is incosienty spacing http://puu.sh/cf3s so maybe fix spacing? 0,04x is not that much but fixed anyway
01:33:744 (2,3,4) - i did test play but the hitburst is big and can ugly overlaps then the newbie will be hard read this will better if this http://puu.sh/cf5D this just need clean hitburst and overlaps IMO then better gample or try remap you owm I'll try and come up with a custom hitburst then
01:51:283 (1,2) - i can see myself is bad symentric and bad symentric arc the ARC most perfect if use 5 point but 4 point too if you use grid 4 IMO anyway try perfect symentric? made more symmetric but had to reduce spacing a bit

look good but pleasse add hitsound hai hai

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard

00:20:360 (1,2,3,4) - this part is really read and lot hard i feel like insane as (1) and (2) is cool but (3),(4) this just hard i tough are 1/2 pleasse try unstack imo changed

cool for me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Broetchen vs p3n

stuff aswome



you have Easy and hard should add more hitsound and another is fine
that all i think and good luck
bye bye
Thanks a lot for your mod and star Pereira :)
qwertykool

p3n wrote:

qwertykool wrote:

Okay, three things, first, I really like the map, second: this song was also by both Tony, and Cash Cash : D And lastly, why is there a kiai between 00:50:360 and 00:50:375 on Easy? Other than those, love it, faved, keep it up! : D
because I am using something called "bad mapping style" that is just using a short KIAI for the fountain :P
Alright, Thanks!
But, the artist thing?
Topic Starter
p3n
The artist is a bit tricky as this is a remix version. The remix versions are all under the original artist in the game files:
Track 14 - City Escape (Classic Remix)
Game: Sonic Adventure 2
Composition: Jun Senoue
Vocals: Tony Harnell & Ted Poley

On the OST I found this:
Disc 2
Track 7 - City Escape Stage 1 (Escape From The City)
Composition: Jun Senoue
Remix: Cash Cash
Vocals: Tony Harnell


I tend to use the original track names from the game itself. I added Cash Cash and Escape From The City in the tags anyway ;)
qwertykool
Ah, well, that makes sense then, if the game files say that then that's just fine then ^_^ but I am moderately confused as to why they didn't credit Cash Cash. xD

EDIT: Derp :P Need to READ ALL OF TEH POST xD At least they did get C.C. Credit in the OST.

Why do Sega-related artists have to be so freaking awesome? Q.Q
Chewin
From #modreqs

General
  • Timing: Offset 44 is better for me, try it. Don't forget to resnap green lines/elements/SB if you decide to follow my suggestion.
    I guess you fixed the offset because your .mp3 file was wrong and against the rules of ranking. But you forgot to resnap the SB too, infact it starts so soon:
Easy
  1. 00:33:744 (4) - Since the clap should be here: 00:34:206, remove the clap from the end of this slider, it sounds so bad.
  2. 00:37:436 (4) - ^
  3. 01:36:052 (5) - Nazi mod, move this slider to x208 y144 and fix waypoints in this way:
  4. 01:34:667 (4) - The same above, remove clap
  5. 01:38:359 (4) - ^
  6. 02:07:898 (5) - This slider in this way is better imho:
    SPOILER


    128,160,127898,2,0,B|169:54|248:21|368:16|464:152|368:320|216:320|144:192|240:128|264:160,1,560,4|0
bLaTzK's Normal
  1. 00:13:206 Add a circle?
  2. 00:13:436 (1,3) - Ehm, end these slider on the white tick, since this is a normal and also because the sound is bad:
  3. 00:19:321 (5) - Move to 00:19:436 (Try to listen it with 50/75% playback rate and see how it is off with the song. Blue ticks have to be used only in the hard/insane/etc. for the streams, or in the normal too only if you use a slider and not a beat that is hard for a normal.)
  4. 00:44:244 (5) - This and others again >.< Use 1/2 snap divisor to make a normal diff .-.
  5. 01:27:975 (5) - Improve the shape of this slider:
    SPOILER


    160,144,87975,2,0,B|88:200|144:304|216:296,1,210,2|8
  6. 01:44:821 (3) - Extend to 01:45:283
Hard
  1. 00:05:013 There is a "missed" sound here so I think it's better if you add a note here or simply move the 00:05:129 (4) here.
  2. 00:09:052 (5) - Overlap with 00:07:667 (3)
  3. 01:21:052 (3) - Overlap with repeat of 01:19:898 (1)
  4. 01:43:898 (1,2,3,4,5,6,7,8,9,10) - For who doesn't know the song this is very hard to understand when the player has to click on the beat, since this isn't a regular jump snapped with distance snap. So, let set some new combo to make it easier. 01:44:590 (3) NC, 01:45:513 (6) NC, 01:46:436 (4) NC.
  5. 02:04:321Add break time
  6. [02:08:129 (4) - Fix the second waypoint of this slider:
Broetchen vs p3n
  1. 02:14:821 (5) - Overlap with 02:13:783 (1)
  2. Seems enough ok
That's all, good luck \:D/
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