Sayuri - Sore wa Chiisana Hikari no Youna

posted
Total Posts
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Topic Starter
[ Marley ]
This beatmap was submitted using in-game submission on Friday, December 22, 2017 at 12:17:43 PM

Artist: Sayuri
Title: Sore wa Chiisana Hikari no Youna
Source: 僕だけがいない街
BPM: 144
Filesize: 3184kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1,19 stars, 68 notes)
  2. Hard (3,46 stars, 196 notes)
  3. Normal (1,77 stars, 117 notes)
  4. Revival (4,1 stars, 239 notes)


Download: Sayuri - Sore wa Chiisana Hikari no Youna
Information: Scores/Beatmap Listing
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welp
Anvei
Sup :D
newb mod incoming >.< idk if i'll help

00:00:000 - think about changing sv in some fast parts before chorus
00:00:000 - don't focus at vocal and instruments at the same time, it isn't the right kind of a song tbh
00:03:990 (1) - pretty random
from 00:05:656 to 00:06:490 - make the sliders less jumpy, give 'em some shapes (too much copy+paste)
00:11:073 (1) - no need for new combo
00:12:323 (1) - no need for new combo
00:13:990 (5,6,7) - pretty big spike (hard jump)
00:15:656 (3,1) - the vocal starts, new combo 1 and 2
00:18:990 (6,7) - vocal breaks, should be 3 tick slider and a circle on white
00:20:031 (1) - unexpected, try deleting the circle it'll be better
00:25:240 - a little higher sv would be great
00:30:031 (6,1) - unexpected jump
00:40:656 (1,2,1,2,1,2,1,2) - w-woah, slow it down boy (too hard jumps)
01:02:323 (1,2) - pretty big spike (hard jump)
01:04:823 (1,2) - spike (hard jump)
01:17:740 (2,3,4,1,2,3,1,2,3,1,2,3) - too much random placing (i mean there's triangles but it's just too hard)
01:22:323 (4) - last circle was too far away, easy to choke
01:28:781 - move up the spinner end on the red tick, there's still some guitar noise

Overall, make the map less jumpy, ofc it will greatly lower your stars but the song doesn't have vocals for that jumps.
Try making more sliders instead of circles.
MythoZ
Very very newbie mod (sorry for my bad english)
00:11:906 (1,2,3,4,5,6) - this part is kinda forced
00:15:240 (2,1) - make these objects move away from each other like 00:16:490 (3,4) -
00:18:365 (3,4,5) - 4 and 5 is a bit far away than the distance in 3 and 4
00:28:365 (2,3,4) - distance inconsistency
00:35:656 (4,1) - this is kind of redudant with the sudden change of distance since 00:36:906 (3,4) - has the same rhythm and intensity, it should be like that too
00:40:656 (1,2,1,2,1,2,1,2) - you couldve done here is making the hitsounds' volume, low (60%) to high(80%)
00:42:323 (1) - move this upwards like y:124
that's all and goodluck!~ :D
Topic Starter
[ Marley ]

CloudBlaze wrote:

Very very newbie mod (sorry for my bad english)
00:11:906 (1,2,3,4,5,6) - this part is kinda forced I'll change it in some way
00:15:240 (2,1) - make these objects move away from each other like 00:16:490 (3,4) - I guess that could work
00:18:365 (3,4,5) - 4 and 5 is a bit far away than the distance in 3 and 4 fixed
00:28:365 (2,3,4) - distance inconsistency fixed
00:35:656 (4,1) - this is kind of redudant with the sudden change of distance since 00:36:906 (3,4) - has the same rhythm and intensity, it should be like that too fixed
00:40:656 (1,2,1,2,1,2,1,2) - you couldve done here is making the hitsounds' volume, low (60%) to high(80%) good idea
00:42:323 (1) - move this upwards like y:124 fixed
that's all and goodluck!~ :D
Thank you for the mod!! :)
_Avie
Another noob mod :D
Try adding some Combo Colours
Slider tails and Slider heads overlaps should be avoided try making the cs or the distance spacing higher.
00:04:406 (1,2) - distance spacing is here too big try lowering it
I don’t see any problems
00:29:406 (5,6) - try vertically flipping the 5 and 6 for better flow
01:13:364 (3,4) - try turning the 3 and 4 around for better flow
I hope for you that you can get it ranked
Topic Starter
[ Marley ]

lasergijs wrote:

Another noob mod :D
Try adding some Combo Colours
Slider tails and Slider heads overlaps should be avoided try making the cs or the distance spacing higher. fixed
00:04:406 (1,2) - distance spacing is here too big try lowering it fixed
I don’t see any problems
00:29:406 (5,6) - try vertically flipping the 5 and 6 for better flow fixed
01:13:364 (3,4) - try turning the 3 and 4 around for better flow fixed
I hope for you that you can get it ranked Thank you!!
Thanks for the mod! :)
BanchoBot
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